Package net.minecraft.recipe
package net.minecraft.recipe
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ClassDescriptionInputSlotFiller<R extends Recipe<?>>InputSlotFiller.Handler<T extends Recipe<?>>Recipe<T extends RecipeInput>A recipe is an arrangement of items in an inventory that can yield a product item stack.A recipe that is synced to the clients.RecipeEntry<T extends Recipe<?>>Matching class that matches a recipe to its required resources.RecipeSerializer<T extends Recipe<?>>The recipe serializer controls the deserialization of recipe content during data pack loading.RecipeType<T extends Recipe<?>>The recipe type allows matching recipes more efficiently by only checking recipes under a given type.A recipe manager allows easier use of recipes, such as finding matches and remainders.A recipe that has only one input ingredient.SingleStackRecipe.RecipeFactory<T extends SingleStackRecipe>SingleStackRecipe.Serializer<T extends SingleStackRecipe>A serializer for hardcoded recipes.