Uses of Record Class
net.minecraft.sound.SoundEvent
Package
Description
Provides the cauldron behavior system,
which determines what happens when a player interacts with a cauldron.
The basic AI system for Minecraft living entities.
-
Uses of SoundEvent in net.minecraft.block
Modifier and TypeFieldDescriptionprivate final SoundEvent
BrushableBlock.brushingCompleteSound
private final SoundEvent
BrushableBlock.brushingSound
private final SoundEvent
BlockSetType.buttonClickOff
The field for thebuttonClickOff
record component.private final SoundEvent
BlockSetType.buttonClickOn
The field for thebuttonClickOn
record component.private final SoundEvent
BlockSetType.doorClose
The field for thedoorClose
record component.private final SoundEvent
BlockSetType.doorOpen
The field for thedoorOpen
record component.private final SoundEvent
WoodType.fenceGateClose
The field for thefenceGateClose
record component.private final SoundEvent
WoodType.fenceGateOpen
The field for thefenceGateOpen
record component.private final SoundEvent
BlockSetType.pressurePlateClickOff
The field for thepressurePlateClickOff
record component.private final SoundEvent
BlockSetType.pressurePlateClickOn
The field for thepressurePlateClickOn
record component.private final SoundEvent
BlockSetType.trapdoorClose
The field for thetrapdoorClose
record component.private final SoundEvent
BlockSetType.trapdoorOpen
The field for thetrapdoorOpen
record component.Modifier and TypeMethodDescriptionBlockSetType.buttonClickOff()
Returns the value of thebuttonClickOff
record component.BlockSetType.buttonClickOn()
Returns the value of thebuttonClickOn
record component.BlockSetType.doorClose()
Returns the value of thedoorClose
record component.BlockSetType.doorOpen()
Returns the value of thedoorOpen
record component.WoodType.fenceGateClose()
Returns the value of thefenceGateClose
record component.WoodType.fenceGateOpen()
Returns the value of thefenceGateOpen
record component.BrushableBlock.getBrushingCompleteSound()
BrushableBlock.getBrushingSound()
protected SoundEvent
ButtonBlock.getClickSound
(boolean powered) BlockSetType.pressurePlateClickOff()
Returns the value of thepressurePlateClickOff
record component.BlockSetType.pressurePlateClickOn()
Returns the value of thepressurePlateClickOn
record component.BlockSetType.trapdoorClose()
Returns the value of thetrapdoorClose
record component.BlockSetType.trapdoorOpen()
Returns the value of thetrapdoorOpen
record component.Modifier and TypeMethodDescriptionBubbleColumnBlock.getBucketFillSound()
Returns the sound played when filling a bucket with the fluid contained in this block.FluidBlock.getBucketFillSound()
Returns the sound played when filling a bucket with the fluid contained in this block.FluidDrainable.getBucketFillSound()
Returns the sound played when filling a bucket with the fluid contained in this block.PowderSnowBlock.getBucketFillSound()
Returns the sound played when filling a bucket with the fluid contained in this block.default Optional
<SoundEvent> Waterloggable.getBucketFillSound()
Returns the sound played when filling a bucket with the fluid contained in this block.Modifier and TypeMethodDescriptionprivate void
BigDripleafBlock.changeTilt
(BlockState state, World world, BlockPos pos, Tilt tilt, @Nullable SoundEvent sound) private static void
BigDripleafBlock.playTiltSound
(World world, BlockPos pos, SoundEvent soundEvent) ModifierConstructorDescriptionBlockSetType
(String string, boolean bool, boolean bool2, boolean bool3, BlockSetType.ActivationRule activationRule, BlockSoundGroup blockSoundGroup, SoundEvent soundEvent, SoundEvent soundEvent2, SoundEvent soundEvent3, SoundEvent soundEvent4, SoundEvent soundEvent5, SoundEvent soundEvent6, SoundEvent soundEvent7, SoundEvent soundEvent8) BrushableBlock
(Block baseBlock, SoundEvent brushingSound, SoundEvent brushingCompleteSound, AbstractBlock.Settings settings) WoodType
(String string, BlockSetType blockSetType, BlockSoundGroup blockSoundGroup, BlockSoundGroup blockSoundGroup2, SoundEvent soundEvent, SoundEvent soundEvent2) -
Uses of SoundEvent in net.minecraft.block.cauldron
Modifier and TypeMethodDescriptionstatic ActionResult
CauldronBehavior.emptyCauldron
(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) Empties a cauldron if it's full.static ActionResult
CauldronBehavior.fillCauldron
(World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) Fills a cauldron from a bucket stack. -
Uses of SoundEvent in net.minecraft.block.entity
Modifier and TypeFieldDescriptionprivate static final Int2ObjectMap
<SoundEvent> SculkShriekerBlockEntity.WARNING_SOUNDS
Modifier and TypeMethodDescriptionHangingSignBlockEntity.getInteractionFailSound()
SignBlockEntity.getInteractionFailSound()
Modifier and TypeMethodDescriptionprivate static void
VaultBlockEntity.Server.playFailedUnlockSound
(ServerWorld world, VaultServerData serverData, BlockPos pos, SoundEvent sound) (package private) void
BarrelBlockEntity.playSound
(BlockState state, SoundEvent soundEvent) static void
BeaconBlockEntity.playSound
(World world, BlockPos pos, SoundEvent sound) (package private) static void
ChestBlockEntity.playSound
(World world, BlockPos pos, BlockState state, SoundEvent soundEvent) -
Uses of SoundEvent in net.minecraft.block.enums
Modifier and TypeFieldDescriptionprivate final RegistryEntry
<SoundEvent> NoteBlockInstrument.sound
ModifierConstructorDescriptionprivate
NoteBlockInstrument
(String name, RegistryEntry<SoundEvent> sound, NoteBlockInstrument.Type type) -
Uses of SoundEvent in net.minecraft.block.jukebox
Modifier and TypeFieldDescriptionprivate final RegistryEntry
<SoundEvent> JukeboxSong.soundEvent
The field for thesoundEvent
record component.Modifier and TypeMethodDescriptionJukeboxSong.soundEvent()
Returns the value of thesoundEvent
record component.Modifier and TypeMethodDescriptionprivate static void
JukeboxSongs.register
(Registerable<JukeboxSong> registry, RegistryKey<JukeboxSong> key, RegistryEntry.Reference<SoundEvent> soundEvent, int lengthInSeconds, int comparatorOutput) ModifierConstructorDescriptionJukeboxSong
(RegistryEntry<SoundEvent> registryEntry, Text text, float float2, int int2) -
Uses of SoundEvent in net.minecraft.client.network
Modifier and TypeMethodDescriptionvoid
ClientPlayerEntity.playSound
(SoundEvent sound, float volume, float pitch) void
ClientPlayerEntity.playSoundToPlayer
(SoundEvent sound, SoundCategory category, float volume, float pitch) Playssound
to this player only. -
Uses of SoundEvent in net.minecraft.client.sound
Modifier and TypeMethodDescriptionstatic PositionedSoundInstance
PositionedSoundInstance.ambient
(SoundEvent sound) static PositionedSoundInstance
PositionedSoundInstance.ambient
(SoundEvent sound, float pitch, float volume) static PositionedSoundInstance
PositionedSoundInstance.ambient
(SoundEvent sound, Random random, double x, double y, double z) static PositionedSoundInstance
PositionedSoundInstance.master
(SoundEvent sound, float pitch) static PositionedSoundInstance
PositionedSoundInstance.master
(SoundEvent sound, float pitch, float volume) static PositionedSoundInstance
PositionedSoundInstance.music
(SoundEvent sound) static PositionedSoundInstance
PositionedSoundInstance.record
(SoundEvent sound, Vec3d pos) Modifier and TypeMethodDescriptionstatic PositionedSoundInstance
PositionedSoundInstance.master
(RegistryEntry<SoundEvent> sound, float pitch) ModifierConstructorDescriptionAbstractBeeSoundInstance
(BeeEntity entity, SoundEvent sound, SoundCategory soundCategory) protected
AbstractSoundInstance
(SoundEvent sound, SoundCategory category, Random random) EntityTrackingSoundInstance
(SoundEvent sound, SoundCategory category, float volume, float pitch, Entity entity, long seed) protected
MovingSoundInstance
(SoundEvent sound, SoundCategory category, Random random) protected
MusicLoop
(ClientPlayerEntity player, SoundEvent soundEvent) MusicLoop
(SoundEvent sound) private
PositionedSoundInstance
(SoundEvent sound, SoundCategory category, float volume, float pitch, Random random, boolean repeat, int repeatDelay, SoundInstance.AttenuationType attenuationType, double x, double y, double z) PositionedSoundInstance
(SoundEvent sound, SoundCategory category, float volume, float pitch, Random random, double x, double y, double z) PositionedSoundInstance
(SoundEvent sound, SoundCategory category, float volume, float pitch, Random random, BlockPos pos) -
Uses of SoundEvent in net.minecraft.client.toast
-
Uses of SoundEvent in net.minecraft.client.world
Modifier and TypeMethodDescriptionvoid
ClientWorld.playSound
(double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch, boolean useDistance) private void
ClientWorld.playSound
(double x, double y, double z, SoundEvent event, SoundCategory category, float volume, float pitch, boolean useDistance, long seed) void
ClientWorld.playSoundFromEntity
(Entity entity, SoundEvent sound, SoundCategory category, float volume, float pitch) Modifier and TypeMethodDescriptionvoid
ClientWorld.createExplosion
(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionBehavior behavior, double x, double y, double z, float power, boolean createFire, World.ExplosionSourceType explosionSourceType, ParticleEffect smallParticle, ParticleEffect largeParticle, RegistryEntry<SoundEvent> soundEvent) Creates an explosion.void
ClientWorld.playSound
(@Nullable PlayerEntity source, double x, double y, double z, RegistryEntry<SoundEvent> sound, SoundCategory category, float volume, float pitch, long seed) void
ClientWorld.playSoundFromEntity
(@Nullable PlayerEntity source, Entity entity, RegistryEntry<SoundEvent> sound, SoundCategory category, float volume, float pitch, long seed) -
Uses of SoundEvent in net.minecraft.component
Modifier and TypeFieldDescriptionstatic final ComponentType
<List<RegistryEntry<SoundEvent>>> EnchantmentEffectComponentTypes.TRIDENT_SOUND
-
Uses of SoundEvent in net.minecraft.component.type
Modifier and TypeFieldDescriptionprivate RegistryEntry
<SoundEvent> EquippableComponent.Builder.equipSound
private final RegistryEntry
<SoundEvent> EquippableComponent.equipSound
The field for theequipSound
record component.private RegistryEntry
<SoundEvent> ConsumableComponent.Builder.sound
private final RegistryEntry
<SoundEvent> ConsumableComponent.sound
The field for thesound
record component.Modifier and TypeMethodDescriptionConsumableComponent.ConsumableSoundProvider.getConsumeSound
(ItemStack stack) Modifier and TypeMethodDescriptionEquippableComponent.equipSound()
Returns the value of theequipSound
record component.ConsumableComponent.sound()
Returns the value of thesound
record component.Modifier and TypeMethodDescriptionEquippableComponent.Builder.equipSound
(RegistryEntry<SoundEvent> equipSound) ConsumableComponent.Builder.finishSound
(RegistryEntry<SoundEvent> finishSound) ConsumableComponent.Builder.sound
(RegistryEntry<SoundEvent> sound) ModifierConstructorDescriptionConsumableComponent
(float float2, UseAction useAction, RegistryEntry<SoundEvent> registryEntry, boolean bool, List<ConsumeEffect> list) EquippableComponent
(EquipmentSlot equipmentSlot, RegistryEntry<SoundEvent> registryEntry, Optional<Identifier> optional, Optional<Identifier> optional2, Optional<RegistryEntryList<EntityType<?>>> optional3, boolean bool, boolean bool2, boolean bool3) -
Uses of SoundEvent in net.minecraft.enchantment.effect.entity
Modifier and TypeFieldDescriptionprivate final RegistryEntry
<SoundEvent> ExplodeEnchantmentEffect.sound
The field for thesound
record component.private final RegistryEntry
<SoundEvent> PlaySoundEnchantmentEffect.soundEvent
The field for thesoundEvent
record component.Modifier and TypeMethodDescriptionExplodeEnchantmentEffect.sound()
Returns the value of thesound
record component.PlaySoundEnchantmentEffect.soundEvent()
Returns the value of thesoundEvent
record component.ModifierConstructorDescriptionExplodeEnchantmentEffect
(boolean bool, Optional<RegistryEntry<DamageType>> optional, Optional<EnchantmentLevelBasedValue> optional2, Optional<RegistryEntryList<Block>> optional3, Vec3d vec3d, EnchantmentLevelBasedValue enchantmentLevelBasedValue, boolean bool2, World.ExplosionSourceType explosionSourceType, ParticleEffect particleEffect, ParticleEffect particleEffect2, RegistryEntry<SoundEvent> registryEntry) PlaySoundEnchantmentEffect
(RegistryEntry<SoundEvent> registryEntry, FloatProvider floatProvider, FloatProvider floatProvider2) -
Uses of SoundEvent in net.minecraft.entity
Modifier and TypeFieldDescriptionprivate final SoundEvent
LivingEntity.FallSounds.big
The field for thebig
record component.private final SoundEvent
LivingEntity.FallSounds.small
The field for thesmall
record component.Modifier and TypeMethodDescriptionLivingEntity.FallSounds.big()
Returns the value of thebig
record component.Bucketable.getBucketFillSound()
protected @Nullable SoundEvent
LivingEntity.getDeathSound()
private SoundEvent
LivingEntity.getFallSound
(int distance) protected SoundEvent
Entity.getHighSpeedSplashSound()
protected @Nullable SoundEvent
LivingEntity.getHurtSound
(DamageSource source) default SoundEvent
Saddleable.getSaddleSound()
protected SoundEvent
Entity.getSplashSound()
protected SoundEvent
Entity.getSwimSound()
LivingEntity.FallSounds.small()
Returns the value of thesmall
record component.Modifier and TypeMethodDescriptionvoid
Entity.playSound
(SoundEvent sound, float volume, float pitch) void
LivingEntity.playSound
(@Nullable SoundEvent sound) void
Entity.playSoundIfNotSilent
(SoundEvent event) -
Uses of SoundEvent in net.minecraft.entity.ai.brain.task
Modifier and TypeFieldDescriptionprivate final SoundEvent
FrogEatEntityTask.eatSound
private final SoundEvent
LeapingChargeTask.sound
private final SoundEvent
FrogEatEntityTask.tongueSound
Modifier and TypeFieldDescriptionprivate final Function
<E, SoundEvent> LongJumpTask.entityToSound
private final Function
<GoatEntity, SoundEvent> RamImpactTask.hornBreakSoundFactory
private final Function
<GoatEntity, SoundEvent> RamImpactTask.impactSoundFactory
private final Function
<E, SoundEvent> PrepareRamTask.soundFactory
ModifierConstructorDescriptionFrogEatEntityTask
(SoundEvent tongueSound, SoundEvent eatSound) LeapingChargeTask
(UniformIntProvider cooldownRange, SoundEvent sound) ModifierConstructorDescriptionBiasedLongJumpTask
(UniformIntProvider cooldownRange, int verticalRange, int horizontalRange, float maxRange, Function<E, SoundEvent> entityToSound, TagKey<Block> favoredBlocks, float biasChance, BiPredicate<E, BlockPos> jumpToPredicate) LongJumpTask
(UniformIntProvider cooldownRange, int verticalRange, int horizontalRange, float maxRange, Function<E, SoundEvent> entityToSound) LongJumpTask
(UniformIntProvider cooldownRange, int verticalRange, int horizontalRange, float maxRange, Function<E, SoundEvent> entityToSound, BiPredicate<E, BlockPos> jumpToPredicate) PrepareRamTask
(ToIntFunction<E> cooldownFactory, int minDistance, int maxDistance, float speed, TargetPredicate targetPredicate, int prepareTime, Function<E, SoundEvent> soundFactory) Creates a ram preparation task. -
Uses of SoundEvent in net.minecraft.entity.ai.goal
ModifierConstructorDescriptionHoldInHandsGoal
(T actor, ItemStack item, @Nullable SoundEvent sound, Predicate<? super T> condition) -
Uses of SoundEvent in net.minecraft.entity.boss
Modifier and TypeMethodDescriptionprotected SoundEvent
WitherEntity.getAmbientSound()
protected SoundEvent
WitherEntity.getDeathSound()
protected SoundEvent
WitherEntity.getHurtSound
(DamageSource source) -
Uses of SoundEvent in net.minecraft.entity.boss.dragon
Modifier and TypeMethodDescriptionprotected SoundEvent
EnderDragonEntity.getAmbientSound()
protected SoundEvent
EnderDragonEntity.getHurtSound
(DamageSource source) -
Uses of SoundEvent in net.minecraft.entity.damage
-
Uses of SoundEvent in net.minecraft.entity.decoration
Modifier and TypeMethodDescriptionGlowItemFrameEntity.getAddItemSound()
ItemFrameEntity.getAddItemSound()
GlowItemFrameEntity.getBreakSound()
ItemFrameEntity.getBreakSound()
protected @Nullable SoundEvent
ArmorStandEntity.getDeathSound()
protected @Nullable SoundEvent
ArmorStandEntity.getHurtSound
(DamageSource source) GlowItemFrameEntity.getPlaceSound()
ItemFrameEntity.getPlaceSound()
GlowItemFrameEntity.getRemoveItemSound()
ItemFrameEntity.getRemoveItemSound()
GlowItemFrameEntity.getRotateItemSound()
ItemFrameEntity.getRotateItemSound()
-
Uses of SoundEvent in net.minecraft.entity.effect
-
Uses of SoundEvent in net.minecraft.entity.mob
Modifier and TypeFieldDescriptionprivate final SoundEvent
Angriness.listeningSound
private final SoundEvent
Angriness.sound
Modifier and TypeMethodDescriptionprotected SoundEvent
BlazeEntity.getAmbientSound()
protected SoundEvent
BoggedEntity.getAmbientSound()
protected SoundEvent
BreezeEntity.getAmbientSound()
protected SoundEvent
CreakingEntity.getAmbientSound()
protected SoundEvent
DrownedEntity.getAmbientSound()
protected SoundEvent
ElderGuardianEntity.getAmbientSound()
protected SoundEvent
EndermanEntity.getAmbientSound()
protected SoundEvent
EndermiteEntity.getAmbientSound()
protected SoundEvent
EvokerEntity.getAmbientSound()
protected SoundEvent
GhastEntity.getAmbientSound()
protected SoundEvent
GuardianEntity.getAmbientSound()
protected SoundEvent
HoglinEntity.getAmbientSound()
protected SoundEvent
HuskEntity.getAmbientSound()
protected SoundEvent
IllusionerEntity.getAmbientSound()
protected @Nullable SoundEvent
MobEntity.getAmbientSound()
protected SoundEvent
PhantomEntity.getAmbientSound()
protected SoundEvent
PiglinBruteEntity.getAmbientSound()
protected SoundEvent
PiglinEntity.getAmbientSound()
protected SoundEvent
PillagerEntity.getAmbientSound()
protected @Nullable SoundEvent
RavagerEntity.getAmbientSound()
protected SoundEvent
ShulkerEntity.getAmbientSound()
protected SoundEvent
SilverfishEntity.getAmbientSound()
protected SoundEvent
SkeletonEntity.getAmbientSound()
protected SoundEvent
SkeletonHorseEntity.getAmbientSound()
protected SoundEvent
SpiderEntity.getAmbientSound()
protected SoundEvent
StrayEntity.getAmbientSound()
protected SoundEvent
VexEntity.getAmbientSound()
protected SoundEvent
VindicatorEntity.getAmbientSound()
protected @Nullable SoundEvent
WardenEntity.getAmbientSound()
protected SoundEvent
WitchEntity.getAmbientSound()
protected SoundEvent
WitherSkeletonEntity.getAmbientSound()
protected SoundEvent
ZoglinEntity.getAmbientSound()
protected SoundEvent
ZombieEntity.getAmbientSound()
protected SoundEvent
ZombieHorseEntity.getAmbientSound()
ZombieVillagerEntity.getAmbientSound()
protected SoundEvent
ZombifiedPiglinEntity.getAmbientSound()
protected SoundEvent
EvokerEntity.getCastSpellSound()
protected SoundEvent
IllusionerEntity.getCastSpellSound()
protected abstract SoundEvent
SpellcastingIllagerEntity.getCastSpellSound()
EvokerEntity.getCelebratingSound()
IllusionerEntity.getCelebratingSound()
PillagerEntity.getCelebratingSound()
RavagerEntity.getCelebratingSound()
VindicatorEntity.getCelebratingSound()
WitchEntity.getCelebratingSound()
protected SoundEvent
BlazeEntity.getDeathSound()
protected SoundEvent
BoggedEntity.getDeathSound()
protected SoundEvent
BreezeEntity.getDeathSound()
protected SoundEvent
CreakingEntity.getDeathSound()
protected SoundEvent
CreeperEntity.getDeathSound()
protected SoundEvent
DrownedEntity.getDeathSound()
protected SoundEvent
ElderGuardianEntity.getDeathSound()
protected SoundEvent
EndermanEntity.getDeathSound()
protected SoundEvent
EndermiteEntity.getDeathSound()
protected SoundEvent
EvokerEntity.getDeathSound()
protected SoundEvent
GhastEntity.getDeathSound()
protected SoundEvent
GuardianEntity.getDeathSound()
protected SoundEvent
HoglinEntity.getDeathSound()
protected SoundEvent
HostileEntity.getDeathSound()
protected SoundEvent
HuskEntity.getDeathSound()
protected SoundEvent
IllusionerEntity.getDeathSound()
protected SoundEvent
MagmaCubeEntity.getDeathSound()
protected SoundEvent
PhantomEntity.getDeathSound()
protected SoundEvent
PiglinBruteEntity.getDeathSound()
protected SoundEvent
PiglinEntity.getDeathSound()
protected SoundEvent
PillagerEntity.getDeathSound()
protected SoundEvent
RavagerEntity.getDeathSound()
protected SoundEvent
ShulkerEntity.getDeathSound()
protected SoundEvent
SilverfishEntity.getDeathSound()
protected SoundEvent
SkeletonEntity.getDeathSound()
protected SoundEvent
SkeletonHorseEntity.getDeathSound()
protected SoundEvent
SlimeEntity.getDeathSound()
protected SoundEvent
SpiderEntity.getDeathSound()
protected SoundEvent
StrayEntity.getDeathSound()
protected SoundEvent
VexEntity.getDeathSound()
protected SoundEvent
VindicatorEntity.getDeathSound()
protected SoundEvent
WardenEntity.getDeathSound()
protected SoundEvent
WitchEntity.getDeathSound()
protected SoundEvent
WitherSkeletonEntity.getDeathSound()
protected SoundEvent
ZoglinEntity.getDeathSound()
protected SoundEvent
ZombieEntity.getDeathSound()
protected SoundEvent
ZombieHorseEntity.getDeathSound()
ZombieVillagerEntity.getDeathSound()
protected SoundEvent
ZombifiedPiglinEntity.getDeathSound()
protected SoundEvent
ElderGuardianEntity.getFlopSound()
protected SoundEvent
GuardianEntity.getFlopSound()
protected SoundEvent
BlazeEntity.getHurtSound
(DamageSource source) protected SoundEvent
BoggedEntity.getHurtSound
(DamageSource source) protected SoundEvent
BreezeEntity.getHurtSound
(DamageSource source) protected SoundEvent
CreakingEntity.getHurtSound
(DamageSource source) protected SoundEvent
CreeperEntity.getHurtSound
(DamageSource source) protected SoundEvent
DrownedEntity.getHurtSound
(DamageSource source) protected SoundEvent
ElderGuardianEntity.getHurtSound
(DamageSource source) protected SoundEvent
EndermanEntity.getHurtSound
(DamageSource source) protected SoundEvent
EndermiteEntity.getHurtSound
(DamageSource source) protected SoundEvent
EvokerEntity.getHurtSound
(DamageSource source) protected SoundEvent
GhastEntity.getHurtSound
(DamageSource source) protected SoundEvent
GuardianEntity.getHurtSound
(DamageSource source) protected SoundEvent
HoglinEntity.getHurtSound
(DamageSource source) protected SoundEvent
HostileEntity.getHurtSound
(DamageSource source) protected SoundEvent
HuskEntity.getHurtSound
(DamageSource source) protected SoundEvent
IllusionerEntity.getHurtSound
(DamageSource source) protected SoundEvent
MagmaCubeEntity.getHurtSound
(DamageSource source) protected SoundEvent
PhantomEntity.getHurtSound
(DamageSource source) protected SoundEvent
PiglinBruteEntity.getHurtSound
(DamageSource source) protected SoundEvent
PiglinEntity.getHurtSound
(DamageSource source) protected SoundEvent
PillagerEntity.getHurtSound
(DamageSource source) protected SoundEvent
RavagerEntity.getHurtSound
(DamageSource source) protected SoundEvent
ShulkerEntity.getHurtSound
(DamageSource source) protected SoundEvent
SilverfishEntity.getHurtSound
(DamageSource source) protected SoundEvent
SkeletonEntity.getHurtSound
(DamageSource source) protected SoundEvent
SkeletonHorseEntity.getHurtSound
(DamageSource source) protected SoundEvent
SlimeEntity.getHurtSound
(DamageSource source) protected SoundEvent
SpiderEntity.getHurtSound
(DamageSource source) protected SoundEvent
StrayEntity.getHurtSound
(DamageSource source) protected SoundEvent
VexEntity.getHurtSound
(DamageSource source) protected SoundEvent
VindicatorEntity.getHurtSound
(DamageSource source) protected SoundEvent
WardenEntity.getHurtSound
(DamageSource source) protected SoundEvent
WitchEntity.getHurtSound
(DamageSource source) protected SoundEvent
WitherSkeletonEntity.getHurtSound
(DamageSource source) protected SoundEvent
ZoglinEntity.getHurtSound
(DamageSource source) protected SoundEvent
ZombieEntity.getHurtSound
(DamageSource source) protected SoundEvent
ZombieHorseEntity.getHurtSound
(DamageSource source) ZombieVillagerEntity.getHurtSound
(DamageSource source) protected SoundEvent
ZombifiedPiglinEntity.getHurtSound
(DamageSource source) protected SoundEvent
MagmaCubeEntity.getJumpSound()
protected SoundEvent
SlimeEntity.getJumpSound()
Angriness.getListeningSound()
Angriness.getSound()
private static SoundEvent
PiglinBrain.getSound
(PiglinEntity piglin, Activity activity) private static SoundEvent
HoglinBrain.getSoundEvent
(HoglinEntity hoglin, Activity activity) protected SoundEvent
EvokerEntity.ConjureFangsGoal.getSoundPrepare()
protected SoundEvent
EvokerEntity.SummonVexGoal.getSoundPrepare()
protected SoundEvent
EvokerEntity.WololoGoal.getSoundPrepare()
protected SoundEvent
IllusionerEntity.BlindTargetGoal.getSoundPrepare()
protected @Nullable SoundEvent
IllusionerEntity.GiveInvisibilityGoal.getSoundPrepare()
protected abstract @Nullable SoundEvent
SpellcastingIllagerEntity.CastSpellGoal.getSoundPrepare()
protected SoundEvent
HoglinEntity.getSplashSound()
protected SoundEvent
HostileEntity.getSplashSound()
protected SoundEvent
MagmaCubeEntity.getSquishSound()
protected SoundEvent
SlimeEntity.getSquishSound()
(package private) abstract SoundEvent
AbstractSkeletonEntity.getStepSound()
protected SoundEvent
BoggedEntity.getStepSound()
protected SoundEvent
DrownedEntity.getStepSound()
protected SoundEvent
HuskEntity.getStepSound()
(package private) SoundEvent
SkeletonEntity.getStepSound()
(package private) SoundEvent
StrayEntity.getStepSound()
(package private) SoundEvent
WitherSkeletonEntity.getStepSound()
protected SoundEvent
ZombieEntity.getStepSound()
ZombieVillagerEntity.getStepSound()
protected SoundEvent
DrownedEntity.getSwimSound()
protected SoundEvent
HoglinEntity.getSwimSound()
protected SoundEvent
HostileEntity.getSwimSound()
protected SoundEvent
SkeletonHorseEntity.getSwimSound()
Modifier and TypeMethodDescriptionstatic Optional
<SoundEvent> PiglinBrain.getCurrentActivitySound
(PiglinEntity piglin) static Optional
<SoundEvent> HoglinBrain.getSoundEvent
(HoglinEntity hoglin) ModifierConstructorDescriptionprivate
Angriness
(int threshold, SoundEvent sound, SoundEvent listeningSound) -
Uses of SoundEvent in net.minecraft.entity.passive
Modifier and TypeFieldDescription(package private) static final Map
<EntityType<?>, SoundEvent> ParrotEntity.MOB_SOUNDS
Modifier and TypeMethodDescriptionprotected SoundEvent
AllayEntity.getAmbientSound()
protected SoundEvent
ArmadilloEntity.getAmbientSound()
protected @Nullable SoundEvent
AxolotlEntity.getAmbientSound()
BatEntity.getAmbientSound()
protected SoundEvent
BeeEntity.getAmbientSound()
protected SoundEvent
CamelEntity.getAmbientSound()
protected @Nullable SoundEvent
CatEntity.getAmbientSound()
protected SoundEvent
ChickenEntity.getAmbientSound()
protected SoundEvent
CodEntity.getAmbientSound()
protected SoundEvent
CowEntity.getAmbientSound()
protected @Nullable SoundEvent
DolphinEntity.getAmbientSound()
protected SoundEvent
DonkeyEntity.getAmbientSound()
protected @Nullable SoundEvent
FoxEntity.getAmbientSound()
protected @Nullable SoundEvent
FrogEntity.getAmbientSound()
protected SoundEvent
GlowSquidEntity.getAmbientSound()
protected SoundEvent
GoatEntity.getAmbientSound()
protected @Nullable SoundEvent
GolemEntity.getAmbientSound()
protected SoundEvent
HorseEntity.getAmbientSound()
protected SoundEvent
LlamaEntity.getAmbientSound()
protected SoundEvent
MuleEntity.getAmbientSound()
protected @Nullable SoundEvent
OcelotEntity.getAmbientSound()
protected @Nullable SoundEvent
PandaEntity.getAmbientSound()
ParrotEntity.getAmbientSound()
protected SoundEvent
PigEntity.getAmbientSound()
protected SoundEvent
PolarBearEntity.getAmbientSound()
protected SoundEvent
PufferfishEntity.getAmbientSound()
protected SoundEvent
RabbitEntity.getAmbientSound()
protected SoundEvent
SalmonEntity.getAmbientSound()
protected SoundEvent
SheepEntity.getAmbientSound()
protected SoundEvent
SnifferEntity.getAmbientSound()
protected @Nullable SoundEvent
SnowGolemEntity.getAmbientSound()
protected SoundEvent
SquidEntity.getAmbientSound()
protected SoundEvent
StriderEntity.getAmbientSound()
protected @Nullable SoundEvent
TadpoleEntity.getAmbientSound()
protected SoundEvent
TropicalFishEntity.getAmbientSound()
protected @Nullable SoundEvent
TurtleEntity.getAmbientSound()
protected @Nullable SoundEvent
VillagerEntity.getAmbientSound()
protected SoundEvent
WanderingTraderEntity.getAmbientSound()
protected SoundEvent
WolfEntity.getAmbientSound()
AbstractHorseEntity.getAmbientStandSound()
protected @Nullable SoundEvent
AbstractHorseEntity.getAngrySound()
protected SoundEvent
DonkeyEntity.getAngrySound()
protected SoundEvent
HorseEntity.getAngrySound()
protected SoundEvent
LlamaEntity.getAngrySound()
protected SoundEvent
MuleEntity.getAngrySound()
AxolotlEntity.getBucketFillSound()
FishEntity.getBucketFillSound()
TadpoleEntity.getBucketFillSound()
WanderingTraderEntity.getConsumeSound
(ItemStack stack) protected SoundEvent
AllayEntity.getDeathSound()
protected SoundEvent
ArmadilloEntity.getDeathSound()
protected @Nullable SoundEvent
AxolotlEntity.getDeathSound()
protected SoundEvent
BatEntity.getDeathSound()
protected SoundEvent
BeeEntity.getDeathSound()
protected SoundEvent
CamelEntity.getDeathSound()
protected SoundEvent
CatEntity.getDeathSound()
protected SoundEvent
ChickenEntity.getDeathSound()
protected SoundEvent
CodEntity.getDeathSound()
protected SoundEvent
CowEntity.getDeathSound()
protected @Nullable SoundEvent
DolphinEntity.getDeathSound()
protected SoundEvent
DonkeyEntity.getDeathSound()
protected @Nullable SoundEvent
FoxEntity.getDeathSound()
protected @Nullable SoundEvent
FrogEntity.getDeathSound()
protected SoundEvent
GlowSquidEntity.getDeathSound()
protected SoundEvent
GoatEntity.getDeathSound()
protected @Nullable SoundEvent
GolemEntity.getDeathSound()
protected SoundEvent
HorseEntity.getDeathSound()
protected SoundEvent
IronGolemEntity.getDeathSound()
protected SoundEvent
LlamaEntity.getDeathSound()
protected SoundEvent
MuleEntity.getDeathSound()
protected SoundEvent
OcelotEntity.getDeathSound()
protected @Nullable SoundEvent
PandaEntity.getDeathSound()
protected SoundEvent
ParrotEntity.getDeathSound()
protected SoundEvent
PigEntity.getDeathSound()
protected SoundEvent
PolarBearEntity.getDeathSound()
protected SoundEvent
PufferfishEntity.getDeathSound()
protected SoundEvent
RabbitEntity.getDeathSound()
protected SoundEvent
SalmonEntity.getDeathSound()
protected SoundEvent
SheepEntity.getDeathSound()
protected SoundEvent
SnifferEntity.getDeathSound()
protected @Nullable SoundEvent
SnowGolemEntity.getDeathSound()
protected SoundEvent
SquidEntity.getDeathSound()
protected SoundEvent
StriderEntity.getDeathSound()
protected @Nullable SoundEvent
TadpoleEntity.getDeathSound()
protected SoundEvent
TropicalFishEntity.getDeathSound()
protected @Nullable SoundEvent
TurtleEntity.getDeathSound()
protected SoundEvent
VillagerEntity.getDeathSound()
protected SoundEvent
WanderingTraderEntity.getDeathSound()
protected SoundEvent
WolfEntity.getDeathSound()
protected @Nullable SoundEvent
AbstractHorseEntity.getEatSound()
protected @Nullable SoundEvent
CamelEntity.getEatSound()
protected @Nullable SoundEvent
DonkeyEntity.getEatSound()
protected @Nullable SoundEvent
HorseEntity.getEatSound()
protected @Nullable SoundEvent
LlamaEntity.getEatSound()
protected @Nullable SoundEvent
MuleEntity.getEatSound()
protected SoundEvent
CodEntity.getFlopSound()
protected abstract SoundEvent
FishEntity.getFlopSound()
protected SoundEvent
PufferfishEntity.getFlopSound()
protected SoundEvent
SalmonEntity.getFlopSound()
protected SoundEvent
TadpoleEntity.getFlopSound()
protected SoundEvent
TropicalFishEntity.getFlopSound()
protected SoundEvent
AllayEntity.getHurtSound
(DamageSource source) protected SoundEvent
ArmadilloEntity.getHurtSound
(DamageSource source) protected SoundEvent
AxolotlEntity.getHurtSound
(DamageSource source) protected SoundEvent
BatEntity.getHurtSound
(DamageSource source) protected SoundEvent
BeeEntity.getHurtSound
(DamageSource source) protected SoundEvent
CamelEntity.getHurtSound
(DamageSource source) protected SoundEvent
CatEntity.getHurtSound
(DamageSource source) protected SoundEvent
ChickenEntity.getHurtSound
(DamageSource source) protected SoundEvent
CodEntity.getHurtSound
(DamageSource source) protected SoundEvent
CowEntity.getHurtSound
(DamageSource source) protected SoundEvent
DolphinEntity.getHurtSound
(DamageSource source) protected SoundEvent
DonkeyEntity.getHurtSound
(DamageSource source) protected @Nullable SoundEvent
FoxEntity.getHurtSound
(DamageSource source) protected @Nullable SoundEvent
FrogEntity.getHurtSound
(DamageSource source) protected SoundEvent
GlowSquidEntity.getHurtSound
(DamageSource source) protected SoundEvent
GoatEntity.getHurtSound
(DamageSource source) protected @Nullable SoundEvent
GolemEntity.getHurtSound
(DamageSource source) protected SoundEvent
HorseEntity.getHurtSound
(DamageSource source) protected SoundEvent
IronGolemEntity.getHurtSound
(DamageSource source) protected SoundEvent
LlamaEntity.getHurtSound
(DamageSource source) protected SoundEvent
MuleEntity.getHurtSound
(DamageSource source) protected SoundEvent
OcelotEntity.getHurtSound
(DamageSource source) protected @Nullable SoundEvent
PandaEntity.getHurtSound
(DamageSource source) protected SoundEvent
ParrotEntity.getHurtSound
(DamageSource source) protected SoundEvent
PigEntity.getHurtSound
(DamageSource source) protected SoundEvent
PolarBearEntity.getHurtSound
(DamageSource source) protected SoundEvent
PufferfishEntity.getHurtSound
(DamageSource source) protected SoundEvent
RabbitEntity.getHurtSound
(DamageSource source) protected SoundEvent
SalmonEntity.getHurtSound
(DamageSource source) protected SoundEvent
SheepEntity.getHurtSound
(DamageSource source) protected SoundEvent
SnifferEntity.getHurtSound
(DamageSource source) protected @Nullable SoundEvent
SnowGolemEntity.getHurtSound
(DamageSource source) protected SoundEvent
SquidEntity.getHurtSound
(DamageSource source) protected SoundEvent
StriderEntity.getHurtSound
(DamageSource source) protected @Nullable SoundEvent
TadpoleEntity.getHurtSound
(DamageSource source) protected SoundEvent
TropicalFishEntity.getHurtSound
(DamageSource source) protected @Nullable SoundEvent
TurtleEntity.getHurtSound
(DamageSource source) protected SoundEvent
VillagerEntity.getHurtSound
(DamageSource source) protected SoundEvent
WanderingTraderEntity.getHurtSound
(DamageSource source) protected SoundEvent
WolfEntity.getHurtSound
(DamageSource source) protected SoundEvent
RabbitEntity.getJumpSound()
protected SoundEvent
GoatEntity.getMilkingSound()
static SoundEvent
ParrotEntity.getRandomSound
(World world, Random random) CamelEntity.getSaddleSound()
private static SoundEvent
ParrotEntity.getSound
(EntityType<?> imitate) protected SoundEvent
AxolotlEntity.getSplashSound()
protected SoundEvent
DolphinEntity.getSplashSound()
protected SoundEvent
GlowSquidEntity.getSquirtSound()
protected SoundEvent
SquidEntity.getSquirtSound()
protected SoundEvent
AxolotlEntity.getSwimSound()
protected SoundEvent
DolphinEntity.getSwimSound()
protected SoundEvent
FishEntity.getSwimSound()
protected SoundEvent
TurtleEntity.getSwimSound()
protected SoundEvent
MerchantEntity.getTradingSound
(boolean sold) protected SoundEvent
WanderingTraderEntity.getTradingSound
(boolean sold) MerchantEntity.getYesSound()
WanderingTraderEntity.getYesSound()
-
Uses of SoundEvent in net.minecraft.entity.player
Modifier and TypeMethodDescriptionprotected SoundEvent
PlayerEntity.getDeathSound()
protected SoundEvent
PlayerEntity.getHighSpeedSplashSound()
protected SoundEvent
PlayerEntity.getHurtSound
(DamageSource source) protected SoundEvent
PlayerEntity.getSplashSound()
protected SoundEvent
PlayerEntity.getSwimSound()
Modifier and TypeMethodDescriptionvoid
PlayerEntity.playSound
(SoundEvent sound, float volume, float pitch) void
PlayerEntity.playSoundToPlayer
(SoundEvent sound, SoundCategory category, float volume, float pitch) Playssound
to this player only. -
Uses of SoundEvent in net.minecraft.entity.projectile
Modifier and TypeMethodDescriptionprotected SoundEvent
PersistentProjectileEntity.getHitSound()
protected SoundEvent
TridentEntity.getHitSound()
protected final SoundEvent
PersistentProjectileEntity.getSound()
-
Uses of SoundEvent in net.minecraft.entity.raid
-
Uses of SoundEvent in net.minecraft.entity.vehicle
Modifier and TypeMethodDescriptionprotected @Nullable SoundEvent
AbstractBoatEntity.getPaddleSound()
-
Uses of SoundEvent in net.minecraft.fluid
Modifier and TypeMethodDescriptionFluid.getBucketFillSound()
Returns the sound played when filling a bucket with this fluid.LavaFluid.getBucketFillSound()
Returns the sound played when filling a bucket with this fluid.WaterFluid.getBucketFillSound()
Returns the sound played when filling a bucket with this fluid. -
Uses of SoundEvent in net.minecraft.item
Modifier and TypeFieldDescription(package private) final SoundEvent
AnimalArmorItem.Type.breakSound
private final SoundEvent
EntityBucketItem.emptyingSound
private final SoundEvent
PowderSnowBucketItem.placeSound
Modifier and TypeFieldDescriptionprivate final Optional
<RegistryEntry<SoundEvent>> CrossbowItem.LoadingSounds.end
The field for theend
record component.private final Optional
<RegistryEntry<SoundEvent>> CrossbowItem.LoadingSounds.mid
The field for themid
record component.private final RegistryEntry
<SoundEvent> Instrument.soundEvent
The field for thesoundEvent
record component.private final Optional
<RegistryEntry<SoundEvent>> CrossbowItem.LoadingSounds.start
The field for thestart
record component.Modifier and TypeMethodDescriptionAnimalArmorItem.getBreakSound()
Item.getBreakSound()
ItemStack.getBreakSound()
protected SoundEvent
BlockItem.getPlaceSound
(BlockState state) protected SoundEvent
PowderSnowBucketItem.getPlaceSound
(BlockState state) Modifier and TypeMethodDescriptionCrossbowItem.LoadingSounds.end()
Returns the value of theend
record component.CrossbowItem.LoadingSounds.mid()
Returns the value of themid
record component.Instrument.soundEvent()
Returns the value of thesoundEvent
record component.CrossbowItem.LoadingSounds.start()
Returns the value of thestart
record component.Modifier and TypeMethodDescriptionstatic void
Instruments.register
(Registerable<Instrument> registry, RegistryKey<Instrument> key, RegistryEntry<SoundEvent> sound, float useDuration, float range) ModifierConstructorDescriptionEntityBucketItem
(EntityType<?> type, Fluid fluid, SoundEvent emptyingSound, Item.Settings settings) PowderSnowBucketItem
(Block block, SoundEvent placeSound, Item.Settings settings) private
Type
(SoundEvent breakSound, EntityType<?>[] allowedEntities) ModifierConstructorDescriptionAnimalArmorItem
(ArmorMaterial material, AnimalArmorItem.Type type, RegistryEntry<SoundEvent> equipSound, boolean damageOnHurt, Item.Settings settings) Instrument
(RegistryEntry<SoundEvent> registryEntry, float float2, float float3, Text text) LoadingSounds
(Optional<RegistryEntry<SoundEvent>> optional, Optional<RegistryEntry<SoundEvent>> optional2, Optional<RegistryEntry<SoundEvent>> optional3) -
Uses of SoundEvent in net.minecraft.item.consume
Modifier and TypeFieldDescriptionprivate final RegistryEntry
<SoundEvent> PlaySoundConsumeEffect.sound
The field for thesound
record component. -
Uses of SoundEvent in net.minecraft.item.equipment
Modifier and TypeFieldDescriptionprivate final RegistryEntry
<SoundEvent> ArmorMaterial.equipSound
The field for theequipSound
record component.Modifier and TypeMethodDescriptionArmorMaterial.equipSound()
Returns the value of theequipSound
record component.Modifier and TypeMethodDescriptionArmorMaterial.applyBodyArmorSettings
(Item.Settings settings, RegistryEntry<SoundEvent> equipSound, boolean damageOnHurt, RegistryEntryList<EntityType<?>> allowedEntities) ModifierConstructorDescriptionArmorMaterial
(int int2, Map<EquipmentType, Integer> map, int int3, RegistryEntry<SoundEvent> registryEntry, float float2, float float3, TagKey<Item> tagKey, Identifier identifier) -
Uses of SoundEvent in net.minecraft.network.packet.s2c.play
Modifier and TypeFieldDescriptionprivate final RegistryEntry
<SoundEvent> ExplosionS2CPacket.explosionSound
The field for theexplosionSound
record component.private final RegistryEntry
<SoundEvent> PlaySoundFromEntityS2CPacket.sound
private final RegistryEntry
<SoundEvent> PlaySoundS2CPacket.sound
Modifier and TypeMethodDescriptionExplosionS2CPacket.explosionSound()
Returns the value of theexplosionSound
record component.PlaySoundFromEntityS2CPacket.getSound()
PlaySoundS2CPacket.getSound()
ModifierConstructorDescriptionExplosionS2CPacket
(Vec3d vec3d, Optional<Vec3d> optional, ParticleEffect particleEffect, RegistryEntry<SoundEvent> registryEntry) PlaySoundFromEntityS2CPacket
(RegistryEntry<SoundEvent> sound, SoundCategory category, Entity entity, float volume, float pitch, long seed) PlaySoundS2CPacket
(RegistryEntry<SoundEvent> sound, SoundCategory category, double x, double y, double z, float volume, float pitch, long seed) -
Uses of SoundEvent in net.minecraft.registry
Modifier and TypeFieldDescriptionstatic final Registry
<SoundEvent> Registries.SOUND_EVENT
static final RegistryKey
<Registry<SoundEvent>> RegistryKeys.SOUND_EVENT
-
Uses of SoundEvent in net.minecraft.server.network
Modifier and TypeMethodDescriptionvoid
ServerPlayerEntity.playSoundToPlayer
(SoundEvent sound, SoundCategory category, float volume, float pitch) Playssound
to this player only. -
Uses of SoundEvent in net.minecraft.server.world
Modifier and TypeMethodDescriptionvoid
ServerWorld.createExplosion
(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionBehavior behavior, double x, double y, double z, float power, boolean createFire, World.ExplosionSourceType explosionSourceType, ParticleEffect smallParticle, ParticleEffect largeParticle, RegistryEntry<SoundEvent> soundEvent) Creates an explosion.void
ServerWorld.playSound
(@Nullable PlayerEntity source, double x, double y, double z, RegistryEntry<SoundEvent> sound, SoundCategory category, float volume, float pitch, long seed) void
ServerWorld.playSoundFromEntity
(@Nullable PlayerEntity source, Entity entity, RegistryEntry<SoundEvent> sound, SoundCategory category, float volume, float pitch, long seed) -
Uses of SoundEvent in net.minecraft.sound
Modifier and TypeFieldDescriptionstatic final SoundEvent
SoundEvents.AMBIENT_UNDERWATER_ENTER
static final SoundEvent
SoundEvents.AMBIENT_UNDERWATER_EXIT
static final SoundEvent
SoundEvents.AMBIENT_UNDERWATER_LOOP
static final SoundEvent
SoundEvents.AMBIENT_UNDERWATER_LOOP_ADDITIONS
static final SoundEvent
SoundEvents.AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE
static final SoundEvent
SoundEvents.AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_BLOCK_BREAK
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_BLOCK_CHIME
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_BLOCK_FALL
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_BLOCK_HIT
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_BLOCK_PLACE
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_BLOCK_RESONATE
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_BLOCK_STEP
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_CLUSTER_BREAK
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_CLUSTER_FALL
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_CLUSTER_HIT
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_CLUSTER_PLACE
static final SoundEvent
SoundEvents.BLOCK_AMETHYST_CLUSTER_STEP
static final SoundEvent
SoundEvents.BLOCK_ANCIENT_DEBRIS_BREAK
static final SoundEvent
SoundEvents.BLOCK_ANCIENT_DEBRIS_FALL
static final SoundEvent
SoundEvents.BLOCK_ANCIENT_DEBRIS_HIT
static final SoundEvent
SoundEvents.BLOCK_ANCIENT_DEBRIS_PLACE
static final SoundEvent
SoundEvents.BLOCK_ANCIENT_DEBRIS_STEP
static final SoundEvent
SoundEvents.BLOCK_ANVIL_BREAK
static final SoundEvent
SoundEvents.BLOCK_ANVIL_DESTROY
static final SoundEvent
SoundEvents.BLOCK_ANVIL_FALL
static final SoundEvent
SoundEvents.BLOCK_ANVIL_HIT
static final SoundEvent
SoundEvents.BLOCK_ANVIL_LAND
static final SoundEvent
SoundEvents.BLOCK_ANVIL_PLACE
static final SoundEvent
SoundEvents.BLOCK_ANVIL_STEP
static final SoundEvent
SoundEvents.BLOCK_ANVIL_USE
static final SoundEvent
SoundEvents.BLOCK_AZALEA_BREAK
static final SoundEvent
SoundEvents.BLOCK_AZALEA_FALL
static final SoundEvent
SoundEvents.BLOCK_AZALEA_HIT
static final SoundEvent
SoundEvents.BLOCK_AZALEA_LEAVES_BREAK
static final SoundEvent
SoundEvents.BLOCK_AZALEA_LEAVES_FALL
static final SoundEvent
SoundEvents.BLOCK_AZALEA_LEAVES_HIT
static final SoundEvent
SoundEvents.BLOCK_AZALEA_LEAVES_PLACE
static final SoundEvent
SoundEvents.BLOCK_AZALEA_LEAVES_STEP
static final SoundEvent
SoundEvents.BLOCK_AZALEA_PLACE
static final SoundEvent
SoundEvents.BLOCK_AZALEA_STEP
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_BREAK
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_FALL
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_HIT
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_PLACE
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_SAPLING_BREAK
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_SAPLING_HIT
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_SAPLING_PLACE
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_STEP
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_BREAK
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_BUTTON_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_BUTTON_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_DOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_DOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_FALL
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_FENCE_GATE_CLOSE
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_FENCE_GATE_OPEN
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_HANGING_SIGN_BREAK
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_HANGING_SIGN_FALL
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_HANGING_SIGN_HIT
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_HANGING_SIGN_PLACE
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_HANGING_SIGN_STEP
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_HIT
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_PLACE
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_STEP
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_TRAPDOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_BAMBOO_WOOD_TRAPDOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_BARREL_CLOSE
static final SoundEvent
SoundEvents.BLOCK_BARREL_OPEN
static final SoundEvent
SoundEvents.BLOCK_BASALT_BREAK
static final SoundEvent
SoundEvents.BLOCK_BASALT_FALL
static final SoundEvent
SoundEvents.BLOCK_BASALT_HIT
static final SoundEvent
SoundEvents.BLOCK_BASALT_PLACE
static final SoundEvent
SoundEvents.BLOCK_BASALT_STEP
static final SoundEvent
SoundEvents.BLOCK_BEACON_ACTIVATE
static final SoundEvent
SoundEvents.BLOCK_BEACON_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_BEACON_DEACTIVATE
static final SoundEvent
SoundEvents.BLOCK_BEACON_POWER_SELECT
static final SoundEvent
SoundEvents.BLOCK_BEEHIVE_DRIP
static final SoundEvent
SoundEvents.BLOCK_BEEHIVE_ENTER
static final SoundEvent
SoundEvents.BLOCK_BEEHIVE_EXIT
static final SoundEvent
SoundEvents.BLOCK_BEEHIVE_SHEAR
static final SoundEvent
SoundEvents.BLOCK_BEEHIVE_WORK
static final SoundEvent
SoundEvents.BLOCK_BELL_RESONATE
static final SoundEvent
SoundEvents.BLOCK_BELL_USE
static final SoundEvent
SoundEvents.BLOCK_BIG_DRIPLEAF_BREAK
static final SoundEvent
SoundEvents.BLOCK_BIG_DRIPLEAF_FALL
static final SoundEvent
SoundEvents.BLOCK_BIG_DRIPLEAF_HIT
static final SoundEvent
SoundEvents.BLOCK_BIG_DRIPLEAF_PLACE
static final SoundEvent
SoundEvents.BLOCK_BIG_DRIPLEAF_STEP
static final SoundEvent
SoundEvents.BLOCK_BIG_DRIPLEAF_TILT_DOWN
static final SoundEvent
SoundEvents.BLOCK_BIG_DRIPLEAF_TILT_UP
static final SoundEvent
SoundEvents.BLOCK_BLASTFURNACE_FIRE_CRACKLE
static final SoundEvent
SoundEvents.BLOCK_BONE_BLOCK_BREAK
static final SoundEvent
SoundEvents.BLOCK_BONE_BLOCK_FALL
static final SoundEvent
SoundEvents.BLOCK_BONE_BLOCK_HIT
static final SoundEvent
SoundEvents.BLOCK_BONE_BLOCK_PLACE
static final SoundEvent
SoundEvents.BLOCK_BONE_BLOCK_STEP
static final SoundEvent
SoundEvents.BLOCK_BREWING_STAND_BREW
static final SoundEvent
SoundEvents.BLOCK_BUBBLE_COLUMN_BUBBLE_POP
static final SoundEvent
SoundEvents.BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE
static final SoundEvent
SoundEvents.BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE
static final SoundEvent
SoundEvents.BLOCK_CAKE_ADD_CANDLE
static final SoundEvent
SoundEvents.BLOCK_CALCITE_BREAK
static final SoundEvent
SoundEvents.BLOCK_CALCITE_FALL
static final SoundEvent
SoundEvents.BLOCK_CALCITE_HIT
static final SoundEvent
SoundEvents.BLOCK_CALCITE_PLACE
static final SoundEvent
SoundEvents.BLOCK_CALCITE_STEP
static final SoundEvent
SoundEvents.BLOCK_CAMPFIRE_CRACKLE
static final SoundEvent
SoundEvents.BLOCK_CANDLE_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_CANDLE_BREAK
static final SoundEvent
SoundEvents.BLOCK_CANDLE_EXTINGUISH
static final SoundEvent
SoundEvents.BLOCK_CANDLE_FALL
static final SoundEvent
SoundEvents.BLOCK_CANDLE_HIT
static final SoundEvent
SoundEvents.BLOCK_CANDLE_PLACE
static final SoundEvent
SoundEvents.BLOCK_CANDLE_STEP
static final SoundEvent
SoundEvents.BLOCK_CAVE_VINES_BREAK
static final SoundEvent
SoundEvents.BLOCK_CAVE_VINES_FALL
static final SoundEvent
SoundEvents.BLOCK_CAVE_VINES_HIT
static final SoundEvent
SoundEvents.BLOCK_CAVE_VINES_PICK_BERRIES
static final SoundEvent
SoundEvents.BLOCK_CAVE_VINES_PLACE
static final SoundEvent
SoundEvents.BLOCK_CAVE_VINES_STEP
static final SoundEvent
SoundEvents.BLOCK_CHAIN_BREAK
static final SoundEvent
SoundEvents.BLOCK_CHAIN_FALL
static final SoundEvent
SoundEvents.BLOCK_CHAIN_HIT
static final SoundEvent
SoundEvents.BLOCK_CHAIN_PLACE
static final SoundEvent
SoundEvents.BLOCK_CHAIN_STEP
static final SoundEvent
SoundEvents.BLOCK_CHERRY_LEAVES_BREAK
static final SoundEvent
SoundEvents.BLOCK_CHERRY_LEAVES_FALL
static final SoundEvent
SoundEvents.BLOCK_CHERRY_LEAVES_HIT
static final SoundEvent
SoundEvents.BLOCK_CHERRY_LEAVES_PLACE
static final SoundEvent
SoundEvents.BLOCK_CHERRY_LEAVES_STEP
static final SoundEvent
SoundEvents.BLOCK_CHERRY_SAPLING_BREAK
static final SoundEvent
SoundEvents.BLOCK_CHERRY_SAPLING_FALL
static final SoundEvent
SoundEvents.BLOCK_CHERRY_SAPLING_HIT
static final SoundEvent
SoundEvents.BLOCK_CHERRY_SAPLING_PLACE
static final SoundEvent
SoundEvents.BLOCK_CHERRY_SAPLING_STEP
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_BREAK
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_BUTTON_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_BUTTON_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_DOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_DOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_FALL
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_FENCE_GATE_CLOSE
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_FENCE_GATE_OPEN
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_HANGING_SIGN_BREAK
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_HANGING_SIGN_FALL
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_HANGING_SIGN_HIT
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_HANGING_SIGN_PLACE
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_HANGING_SIGN_STEP
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_HIT
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_PLACE
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_STEP
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_TRAPDOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_CHERRY_WOOD_TRAPDOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_CHEST_CLOSE
static final SoundEvent
SoundEvents.BLOCK_CHEST_LOCKED
static final SoundEvent
SoundEvents.BLOCK_CHEST_OPEN
static final SoundEvent
SoundEvents.BLOCK_CHISELED_BOOKSHELF_BREAK
static final SoundEvent
SoundEvents.BLOCK_CHISELED_BOOKSHELF_FALL
static final SoundEvent
SoundEvents.BLOCK_CHISELED_BOOKSHELF_HIT
static final SoundEvent
SoundEvents.BLOCK_CHISELED_BOOKSHELF_INSERT
static final SoundEvent
SoundEvents.BLOCK_CHISELED_BOOKSHELF_INSERT_ENCHANTED
static final SoundEvent
SoundEvents.BLOCK_CHISELED_BOOKSHELF_PICKUP
static final SoundEvent
SoundEvents.BLOCK_CHISELED_BOOKSHELF_PICKUP_ENCHANTED
static final SoundEvent
SoundEvents.BLOCK_CHISELED_BOOKSHELF_PLACE
static final SoundEvent
SoundEvents.BLOCK_CHISELED_BOOKSHELF_STEP
static final SoundEvent
SoundEvents.BLOCK_CHORUS_FLOWER_DEATH
static final SoundEvent
SoundEvents.BLOCK_CHORUS_FLOWER_GROW
static final SoundEvent
SoundEvents.BLOCK_COBWEB_BREAK
static final SoundEvent
SoundEvents.BLOCK_COBWEB_FALL
static final SoundEvent
SoundEvents.BLOCK_COBWEB_HIT
static final SoundEvent
SoundEvents.BLOCK_COBWEB_PLACE
static final SoundEvent
SoundEvents.BLOCK_COBWEB_STEP
static final SoundEvent
SoundEvents.BLOCK_COMPARATOR_CLICK
static final SoundEvent
SoundEvents.BLOCK_COMPOSTER_EMPTY
static final SoundEvent
SoundEvents.BLOCK_COMPOSTER_FILL
static final SoundEvent
SoundEvents.BLOCK_COMPOSTER_FILL_SUCCESS
static final SoundEvent
SoundEvents.BLOCK_COMPOSTER_READY
static final SoundEvent
SoundEvents.BLOCK_CONDUIT_ACTIVATE
static final SoundEvent
SoundEvents.BLOCK_CONDUIT_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_CONDUIT_AMBIENT_SHORT
static final SoundEvent
SoundEvents.BLOCK_CONDUIT_ATTACK_TARGET
static final SoundEvent
SoundEvents.BLOCK_CONDUIT_DEACTIVATE
static final SoundEvent
SoundEvents.BLOCK_COPPER_BREAK
static final SoundEvent
SoundEvents.BLOCK_COPPER_BULB_BREAK
static final SoundEvent
SoundEvents.BLOCK_COPPER_BULB_FALL
static final SoundEvent
SoundEvents.BLOCK_COPPER_BULB_HIT
static final SoundEvent
SoundEvents.BLOCK_COPPER_BULB_PLACE
static final SoundEvent
SoundEvents.BLOCK_COPPER_BULB_STEP
static final SoundEvent
SoundEvents.BLOCK_COPPER_BULB_TURN_OFF
static final SoundEvent
SoundEvents.BLOCK_COPPER_BULB_TURN_ON
static final SoundEvent
SoundEvents.BLOCK_COPPER_DOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_COPPER_DOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_COPPER_FALL
static final SoundEvent
SoundEvents.BLOCK_COPPER_GRATE_BREAK
static final SoundEvent
SoundEvents.BLOCK_COPPER_GRATE_FALL
static final SoundEvent
SoundEvents.BLOCK_COPPER_GRATE_HIT
static final SoundEvent
SoundEvents.BLOCK_COPPER_GRATE_PLACE
static final SoundEvent
SoundEvents.BLOCK_COPPER_GRATE_STEP
static final SoundEvent
SoundEvents.BLOCK_COPPER_HIT
static final SoundEvent
SoundEvents.BLOCK_COPPER_PLACE
static final SoundEvent
SoundEvents.BLOCK_COPPER_STEP
static final SoundEvent
SoundEvents.BLOCK_COPPER_TRAPDOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_COPPER_TRAPDOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_CORAL_BLOCK_BREAK
static final SoundEvent
SoundEvents.BLOCK_CORAL_BLOCK_FALL
static final SoundEvent
SoundEvents.BLOCK_CORAL_BLOCK_HIT
static final SoundEvent
SoundEvents.BLOCK_CORAL_BLOCK_PLACE
static final SoundEvent
SoundEvents.BLOCK_CORAL_BLOCK_STEP
static final SoundEvent
SoundEvents.BLOCK_CRAFTER_CRAFT
static final SoundEvent
SoundEvents.BLOCK_CRAFTER_FAIL
static final SoundEvent
SoundEvents.BLOCK_CREAKING_HEART_BREAK
static final SoundEvent
SoundEvents.BLOCK_CREAKING_HEART_FALL
static final SoundEvent
SoundEvents.BLOCK_CREAKING_HEART_HIT
static final SoundEvent
SoundEvents.BLOCK_CREAKING_HEART_HURT
static final SoundEvent
SoundEvents.BLOCK_CREAKING_HEART_IDLE
static final SoundEvent
SoundEvents.BLOCK_CREAKING_HEART_PLACE
static final SoundEvent
SoundEvents.BLOCK_CREAKING_HEART_SPAWN
static final SoundEvent
SoundEvents.BLOCK_CREAKING_HEART_STEP
static final SoundEvent
SoundEvents.BLOCK_CROP_BREAK
static final SoundEvent
SoundEvents.BLOCK_DECORATED_POT_BREAK
static final SoundEvent
SoundEvents.BLOCK_DECORATED_POT_FALL
static final SoundEvent
SoundEvents.BLOCK_DECORATED_POT_HIT
static final SoundEvent
SoundEvents.BLOCK_DECORATED_POT_INSERT
static final SoundEvent
SoundEvents.BLOCK_DECORATED_POT_INSERT_FAIL
static final SoundEvent
SoundEvents.BLOCK_DECORATED_POT_PLACE
static final SoundEvent
SoundEvents.BLOCK_DECORATED_POT_SHATTER
static final SoundEvent
SoundEvents.BLOCK_DECORATED_POT_STEP
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_BREAK
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_BRICKS_BREAK
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_BRICKS_FALL
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_BRICKS_HIT
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_BRICKS_PLACE
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_BRICKS_STEP
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_FALL
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_HIT
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_PLACE
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_STEP
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_TILES_BREAK
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_TILES_FALL
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_TILES_HIT
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_TILES_PLACE
static final SoundEvent
SoundEvents.BLOCK_DEEPSLATE_TILES_STEP
static final SoundEvent
SoundEvents.BLOCK_DISPENSER_DISPENSE
static final SoundEvent
SoundEvents.BLOCK_DISPENSER_FAIL
static final SoundEvent
SoundEvents.BLOCK_DISPENSER_LAUNCH
static final SoundEvent
SoundEvents.BLOCK_DRIPSTONE_BLOCK_BREAK
static final SoundEvent
SoundEvents.BLOCK_DRIPSTONE_BLOCK_FALL
static final SoundEvent
SoundEvents.BLOCK_DRIPSTONE_BLOCK_HIT
static final SoundEvent
SoundEvents.BLOCK_DRIPSTONE_BLOCK_PLACE
static final SoundEvent
SoundEvents.BLOCK_DRIPSTONE_BLOCK_STEP
static final SoundEvent
SoundEvents.BLOCK_ENCHANTMENT_TABLE_USE
static final SoundEvent
SoundEvents.BLOCK_END_GATEWAY_SPAWN
static final SoundEvent
SoundEvents.BLOCK_END_PORTAL_FRAME_FILL
static final SoundEvent
SoundEvents.BLOCK_END_PORTAL_SPAWN
static final SoundEvent
SoundEvents.BLOCK_ENDER_CHEST_CLOSE
static final SoundEvent
SoundEvents.BLOCK_ENDER_CHEST_OPEN
static final SoundEvent
SoundEvents.BLOCK_FENCE_GATE_CLOSE
static final SoundEvent
SoundEvents.BLOCK_FENCE_GATE_OPEN
static final SoundEvent
SoundEvents.BLOCK_FIRE_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_FIRE_EXTINGUISH
static final SoundEvent
SoundEvents.BLOCK_FLOWERING_AZALEA_BREAK
static final SoundEvent
SoundEvents.BLOCK_FLOWERING_AZALEA_FALL
static final SoundEvent
SoundEvents.BLOCK_FLOWERING_AZALEA_HIT
static final SoundEvent
SoundEvents.BLOCK_FLOWERING_AZALEA_PLACE
static final SoundEvent
SoundEvents.BLOCK_FLOWERING_AZALEA_STEP
static final SoundEvent
SoundEvents.BLOCK_FROGLIGHT_BREAK
static final SoundEvent
SoundEvents.BLOCK_FROGLIGHT_FALL
static final SoundEvent
SoundEvents.BLOCK_FROGLIGHT_HIT
static final SoundEvent
SoundEvents.BLOCK_FROGLIGHT_PLACE
static final SoundEvent
SoundEvents.BLOCK_FROGLIGHT_STEP
static final SoundEvent
SoundEvents.BLOCK_FROGSPAWN_BREAK
static final SoundEvent
SoundEvents.BLOCK_FROGSPAWN_FALL
static final SoundEvent
SoundEvents.BLOCK_FROGSPAWN_HATCH
static final SoundEvent
SoundEvents.BLOCK_FROGSPAWN_HIT
static final SoundEvent
SoundEvents.BLOCK_FROGSPAWN_PLACE
static final SoundEvent
SoundEvents.BLOCK_FROGSPAWN_STEP
static final SoundEvent
SoundEvents.BLOCK_FUNGUS_BREAK
static final SoundEvent
SoundEvents.BLOCK_FUNGUS_FALL
static final SoundEvent
SoundEvents.BLOCK_FUNGUS_HIT
static final SoundEvent
SoundEvents.BLOCK_FUNGUS_PLACE
static final SoundEvent
SoundEvents.BLOCK_FUNGUS_STEP
static final SoundEvent
SoundEvents.BLOCK_FURNACE_FIRE_CRACKLE
static final SoundEvent
SoundEvents.BLOCK_GILDED_BLACKSTONE_BREAK
static final SoundEvent
SoundEvents.BLOCK_GILDED_BLACKSTONE_FALL
static final SoundEvent
SoundEvents.BLOCK_GILDED_BLACKSTONE_HIT
static final SoundEvent
SoundEvents.BLOCK_GILDED_BLACKSTONE_PLACE
static final SoundEvent
SoundEvents.BLOCK_GILDED_BLACKSTONE_STEP
static final SoundEvent
SoundEvents.BLOCK_GLASS_BREAK
static final SoundEvent
SoundEvents.BLOCK_GLASS_FALL
static final SoundEvent
SoundEvents.BLOCK_GLASS_HIT
static final SoundEvent
SoundEvents.BLOCK_GLASS_PLACE
static final SoundEvent
SoundEvents.BLOCK_GLASS_STEP
static final SoundEvent
SoundEvents.BLOCK_GRASS_BREAK
static final SoundEvent
SoundEvents.BLOCK_GRASS_FALL
static final SoundEvent
SoundEvents.BLOCK_GRASS_HIT
static final SoundEvent
SoundEvents.BLOCK_GRASS_PLACE
static final SoundEvent
SoundEvents.BLOCK_GRASS_STEP
static final SoundEvent
SoundEvents.BLOCK_GRAVEL_BREAK
static final SoundEvent
SoundEvents.BLOCK_GRAVEL_FALL
static final SoundEvent
SoundEvents.BLOCK_GRAVEL_HIT
static final SoundEvent
SoundEvents.BLOCK_GRAVEL_PLACE
static final SoundEvent
SoundEvents.BLOCK_GRAVEL_STEP
static final SoundEvent
SoundEvents.BLOCK_GRINDSTONE_USE
static final SoundEvent
SoundEvents.BLOCK_GROWING_PLANT_CROP
static final SoundEvent
SoundEvents.BLOCK_HANGING_ROOTS_BREAK
static final SoundEvent
SoundEvents.BLOCK_HANGING_ROOTS_FALL
static final SoundEvent
SoundEvents.BLOCK_HANGING_ROOTS_HIT
static final SoundEvent
SoundEvents.BLOCK_HANGING_ROOTS_PLACE
static final SoundEvent
SoundEvents.BLOCK_HANGING_ROOTS_STEP
static final SoundEvent
SoundEvents.BLOCK_HANGING_SIGN_BREAK
static final SoundEvent
SoundEvents.BLOCK_HANGING_SIGN_FALL
static final SoundEvent
SoundEvents.BLOCK_HANGING_SIGN_HIT
static final SoundEvent
SoundEvents.BLOCK_HANGING_SIGN_PLACE
static final SoundEvent
SoundEvents.BLOCK_HANGING_SIGN_STEP
static final SoundEvent
SoundEvents.BLOCK_HANGING_SIGN_WAXED_INTERACT_FAIL
static final SoundEvent
SoundEvents.BLOCK_HEAVY_CORE_BREAK
static final SoundEvent
SoundEvents.BLOCK_HEAVY_CORE_FALL
static final SoundEvent
SoundEvents.BLOCK_HEAVY_CORE_HIT
static final SoundEvent
SoundEvents.BLOCK_HEAVY_CORE_PLACE
static final SoundEvent
SoundEvents.BLOCK_HEAVY_CORE_STEP
static final SoundEvent
SoundEvents.BLOCK_HONEY_BLOCK_BREAK
static final SoundEvent
SoundEvents.BLOCK_HONEY_BLOCK_FALL
static final SoundEvent
SoundEvents.BLOCK_HONEY_BLOCK_HIT
static final SoundEvent
SoundEvents.BLOCK_HONEY_BLOCK_PLACE
static final SoundEvent
SoundEvents.BLOCK_HONEY_BLOCK_SLIDE
static final SoundEvent
SoundEvents.BLOCK_HONEY_BLOCK_STEP
static final SoundEvent
SoundEvents.BLOCK_IRON_DOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_IRON_DOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_IRON_TRAPDOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_IRON_TRAPDOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_LADDER_BREAK
static final SoundEvent
SoundEvents.BLOCK_LADDER_FALL
static final SoundEvent
SoundEvents.BLOCK_LADDER_HIT
static final SoundEvent
SoundEvents.BLOCK_LADDER_PLACE
static final SoundEvent
SoundEvents.BLOCK_LADDER_STEP
static final SoundEvent
SoundEvents.BLOCK_LANTERN_BREAK
static final SoundEvent
SoundEvents.BLOCK_LANTERN_FALL
static final SoundEvent
SoundEvents.BLOCK_LANTERN_HIT
static final SoundEvent
SoundEvents.BLOCK_LANTERN_PLACE
static final SoundEvent
SoundEvents.BLOCK_LANTERN_STEP
static final SoundEvent
SoundEvents.BLOCK_LARGE_AMETHYST_BUD_BREAK
static final SoundEvent
SoundEvents.BLOCK_LARGE_AMETHYST_BUD_PLACE
static final SoundEvent
SoundEvents.BLOCK_LAVA_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_LAVA_EXTINGUISH
static final SoundEvent
SoundEvents.BLOCK_LAVA_POP
static final SoundEvent
SoundEvents.BLOCK_LEVER_CLICK
static final SoundEvent
SoundEvents.BLOCK_LILY_PAD_PLACE
static final SoundEvent
SoundEvents.BLOCK_LODESTONE_BREAK
static final SoundEvent
SoundEvents.BLOCK_LODESTONE_FALL
static final SoundEvent
SoundEvents.BLOCK_LODESTONE_HIT
static final SoundEvent
SoundEvents.BLOCK_LODESTONE_PLACE
static final SoundEvent
SoundEvents.BLOCK_LODESTONE_STEP
static final SoundEvent
SoundEvents.BLOCK_MANGROVE_ROOTS_BREAK
static final SoundEvent
SoundEvents.BLOCK_MANGROVE_ROOTS_FALL
static final SoundEvent
SoundEvents.BLOCK_MANGROVE_ROOTS_HIT
static final SoundEvent
SoundEvents.BLOCK_MANGROVE_ROOTS_PLACE
static final SoundEvent
SoundEvents.BLOCK_MANGROVE_ROOTS_STEP
static final SoundEvent
SoundEvents.BLOCK_MEDIUM_AMETHYST_BUD_BREAK
static final SoundEvent
SoundEvents.BLOCK_MEDIUM_AMETHYST_BUD_PLACE
static final SoundEvent
SoundEvents.BLOCK_METAL_BREAK
static final SoundEvent
SoundEvents.BLOCK_METAL_FALL
static final SoundEvent
SoundEvents.BLOCK_METAL_HIT
static final SoundEvent
SoundEvents.BLOCK_METAL_PLACE
static final SoundEvent
SoundEvents.BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_METAL_STEP
static final SoundEvent
SoundEvents.BLOCK_MOSS_BREAK
static final SoundEvent
SoundEvents.BLOCK_MOSS_CARPET_BREAK
static final SoundEvent
SoundEvents.BLOCK_MOSS_CARPET_FALL
static final SoundEvent
SoundEvents.BLOCK_MOSS_CARPET_HIT
static final SoundEvent
SoundEvents.BLOCK_MOSS_CARPET_PLACE
static final SoundEvent
SoundEvents.BLOCK_MOSS_CARPET_STEP
static final SoundEvent
SoundEvents.BLOCK_MOSS_FALL
static final SoundEvent
SoundEvents.BLOCK_MOSS_HIT
static final SoundEvent
SoundEvents.BLOCK_MOSS_PLACE
static final SoundEvent
SoundEvents.BLOCK_MOSS_STEP
static final SoundEvent
SoundEvents.BLOCK_MUD_BREAK
static final SoundEvent
SoundEvents.BLOCK_MUD_BRICKS_BREAK
static final SoundEvent
SoundEvents.BLOCK_MUD_BRICKS_FALL
static final SoundEvent
SoundEvents.BLOCK_MUD_BRICKS_HIT
static final SoundEvent
SoundEvents.BLOCK_MUD_BRICKS_PLACE
static final SoundEvent
SoundEvents.BLOCK_MUD_BRICKS_STEP
static final SoundEvent
SoundEvents.BLOCK_MUD_FALL
static final SoundEvent
SoundEvents.BLOCK_MUD_HIT
static final SoundEvent
SoundEvents.BLOCK_MUD_PLACE
static final SoundEvent
SoundEvents.BLOCK_MUD_STEP
static final SoundEvent
SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_BREAK
static final SoundEvent
SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_FALL
static final SoundEvent
SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_HIT
static final SoundEvent
SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_PLACE
static final SoundEvent
SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_STEP
static final SoundEvent
SoundEvents.BLOCK_NETHER_BRICKS_BREAK
static final SoundEvent
SoundEvents.BLOCK_NETHER_BRICKS_FALL
static final SoundEvent
SoundEvents.BLOCK_NETHER_BRICKS_HIT
static final SoundEvent
SoundEvents.BLOCK_NETHER_BRICKS_PLACE
static final SoundEvent
SoundEvents.BLOCK_NETHER_BRICKS_STEP
static final SoundEvent
SoundEvents.BLOCK_NETHER_GOLD_ORE_BREAK
static final SoundEvent
SoundEvents.BLOCK_NETHER_GOLD_ORE_FALL
static final SoundEvent
SoundEvents.BLOCK_NETHER_GOLD_ORE_HIT
static final SoundEvent
SoundEvents.BLOCK_NETHER_GOLD_ORE_PLACE
static final SoundEvent
SoundEvents.BLOCK_NETHER_GOLD_ORE_STEP
static final SoundEvent
SoundEvents.BLOCK_NETHER_ORE_BREAK
static final SoundEvent
SoundEvents.BLOCK_NETHER_ORE_FALL
static final SoundEvent
SoundEvents.BLOCK_NETHER_ORE_HIT
static final SoundEvent
SoundEvents.BLOCK_NETHER_ORE_PLACE
static final SoundEvent
SoundEvents.BLOCK_NETHER_ORE_STEP
static final SoundEvent
SoundEvents.BLOCK_NETHER_SPROUTS_BREAK
static final SoundEvent
SoundEvents.BLOCK_NETHER_SPROUTS_FALL
static final SoundEvent
SoundEvents.BLOCK_NETHER_SPROUTS_HIT
static final SoundEvent
SoundEvents.BLOCK_NETHER_SPROUTS_PLACE
static final SoundEvent
SoundEvents.BLOCK_NETHER_SPROUTS_STEP
static final SoundEvent
SoundEvents.BLOCK_NETHER_WART_BREAK
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_BREAK
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_BUTTON_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_BUTTON_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_DOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_DOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_FALL
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_FENCE_GATE_CLOSE
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_FENCE_GATE_OPEN
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_HANGING_SIGN_BREAK
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_HANGING_SIGN_FALL
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_HANGING_SIGN_HIT
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_HANGING_SIGN_PLACE
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_HANGING_SIGN_STEP
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_HIT
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_PLACE
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_STEP
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_TRAPDOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_NETHER_WOOD_TRAPDOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_NETHERITE_BLOCK_BREAK
static final SoundEvent
SoundEvents.BLOCK_NETHERITE_BLOCK_FALL
static final SoundEvent
SoundEvents.BLOCK_NETHERITE_BLOCK_HIT
static final SoundEvent
SoundEvents.BLOCK_NETHERITE_BLOCK_PLACE
static final SoundEvent
SoundEvents.BLOCK_NETHERITE_BLOCK_STEP
static final SoundEvent
SoundEvents.BLOCK_NETHERRACK_BREAK
static final SoundEvent
SoundEvents.BLOCK_NETHERRACK_FALL
static final SoundEvent
SoundEvents.BLOCK_NETHERRACK_HIT
static final SoundEvent
SoundEvents.BLOCK_NETHERRACK_PLACE
static final SoundEvent
SoundEvents.BLOCK_NETHERRACK_STEP
static final SoundEvent
SoundEvents.BLOCK_NYLIUM_BREAK
static final SoundEvent
SoundEvents.BLOCK_NYLIUM_FALL
static final SoundEvent
SoundEvents.BLOCK_NYLIUM_HIT
static final SoundEvent
SoundEvents.BLOCK_NYLIUM_PLACE
static final SoundEvent
SoundEvents.BLOCK_NYLIUM_STEP
static final SoundEvent
SoundEvents.BLOCK_PACKED_MUD_BREAK
static final SoundEvent
SoundEvents.BLOCK_PACKED_MUD_FALL
static final SoundEvent
SoundEvents.BLOCK_PACKED_MUD_HIT
static final SoundEvent
SoundEvents.BLOCK_PACKED_MUD_PLACE
static final SoundEvent
SoundEvents.BLOCK_PACKED_MUD_STEP
static final SoundEvent
SoundEvents.BLOCK_PALE_HANGING_MOSS_IDLE
static final SoundEvent
SoundEvents.BLOCK_PINK_PETALS_BREAK
static final SoundEvent
SoundEvents.BLOCK_PINK_PETALS_FALL
static final SoundEvent
SoundEvents.BLOCK_PINK_PETALS_HIT
static final SoundEvent
SoundEvents.BLOCK_PINK_PETALS_PLACE
static final SoundEvent
SoundEvents.BLOCK_PINK_PETALS_STEP
static final SoundEvent
SoundEvents.BLOCK_PISTON_CONTRACT
static final SoundEvent
SoundEvents.BLOCK_PISTON_EXTEND
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_BREAK
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_DRIP_LAVA
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_DRIP_WATER
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_FALL
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_HIT
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_LAND
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_PLACE
static final SoundEvent
SoundEvents.BLOCK_POINTED_DRIPSTONE_STEP
static final SoundEvent
SoundEvents.BLOCK_POLISHED_DEEPSLATE_BREAK
static final SoundEvent
SoundEvents.BLOCK_POLISHED_DEEPSLATE_FALL
static final SoundEvent
SoundEvents.BLOCK_POLISHED_DEEPSLATE_HIT
static final SoundEvent
SoundEvents.BLOCK_POLISHED_DEEPSLATE_PLACE
static final SoundEvent
SoundEvents.BLOCK_POLISHED_DEEPSLATE_STEP
static final SoundEvent
SoundEvents.BLOCK_POLISHED_TUFF_BREAK
static final SoundEvent
SoundEvents.BLOCK_POLISHED_TUFF_FALL
static final SoundEvent
SoundEvents.BLOCK_POLISHED_TUFF_HIT
static final SoundEvent
SoundEvents.BLOCK_POLISHED_TUFF_PLACE
static final SoundEvent
SoundEvents.BLOCK_POLISHED_TUFF_STEP
static final SoundEvent
SoundEvents.BLOCK_PORTAL_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_PORTAL_TRAVEL
static final SoundEvent
SoundEvents.BLOCK_PORTAL_TRIGGER
static final SoundEvent
SoundEvents.BLOCK_POWDER_SNOW_BREAK
static final SoundEvent
SoundEvents.BLOCK_POWDER_SNOW_FALL
static final SoundEvent
SoundEvents.BLOCK_POWDER_SNOW_HIT
static final SoundEvent
SoundEvents.BLOCK_POWDER_SNOW_PLACE
static final SoundEvent
SoundEvents.BLOCK_POWDER_SNOW_STEP
static final SoundEvent
SoundEvents.BLOCK_PUMPKIN_CARVE
static final SoundEvent
SoundEvents.BLOCK_REDSTONE_TORCH_BURNOUT
static final SoundEvent
SoundEvents.BLOCK_RESPAWN_ANCHOR_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_RESPAWN_ANCHOR_CHARGE
static final SoundEvent
SoundEvents.BLOCK_RESPAWN_ANCHOR_SET_SPAWN
static final SoundEvent
SoundEvents.BLOCK_ROOTED_DIRT_BREAK
static final SoundEvent
SoundEvents.BLOCK_ROOTED_DIRT_FALL
static final SoundEvent
SoundEvents.BLOCK_ROOTED_DIRT_HIT
static final SoundEvent
SoundEvents.BLOCK_ROOTED_DIRT_PLACE
static final SoundEvent
SoundEvents.BLOCK_ROOTED_DIRT_STEP
static final SoundEvent
SoundEvents.BLOCK_ROOTS_BREAK
static final SoundEvent
SoundEvents.BLOCK_ROOTS_FALL
static final SoundEvent
SoundEvents.BLOCK_ROOTS_HIT
static final SoundEvent
SoundEvents.BLOCK_ROOTS_PLACE
static final SoundEvent
SoundEvents.BLOCK_ROOTS_STEP
static final SoundEvent
SoundEvents.BLOCK_SAND_BREAK
static final SoundEvent
SoundEvents.BLOCK_SAND_FALL
static final SoundEvent
SoundEvents.BLOCK_SAND_HIT
static final SoundEvent
SoundEvents.BLOCK_SAND_PLACE
static final SoundEvent
SoundEvents.BLOCK_SAND_STEP
static final SoundEvent
SoundEvents.BLOCK_SCAFFOLDING_BREAK
static final SoundEvent
SoundEvents.BLOCK_SCAFFOLDING_FALL
static final SoundEvent
SoundEvents.BLOCK_SCAFFOLDING_HIT
static final SoundEvent
SoundEvents.BLOCK_SCAFFOLDING_PLACE
static final SoundEvent
SoundEvents.BLOCK_SCAFFOLDING_STEP
static final SoundEvent
SoundEvents.BLOCK_SCULK_BREAK
static final SoundEvent
SoundEvents.BLOCK_SCULK_CATALYST_BLOOM
static final SoundEvent
SoundEvents.BLOCK_SCULK_CATALYST_BREAK
static final SoundEvent
SoundEvents.BLOCK_SCULK_CATALYST_FALL
static final SoundEvent
SoundEvents.BLOCK_SCULK_CATALYST_HIT
static final SoundEvent
SoundEvents.BLOCK_SCULK_CATALYST_PLACE
static final SoundEvent
SoundEvents.BLOCK_SCULK_CATALYST_STEP
static final SoundEvent
SoundEvents.BLOCK_SCULK_CHARGE
static final SoundEvent
SoundEvents.BLOCK_SCULK_FALL
static final SoundEvent
SoundEvents.BLOCK_SCULK_HIT
static final SoundEvent
SoundEvents.BLOCK_SCULK_PLACE
static final SoundEvent
SoundEvents.BLOCK_SCULK_SENSOR_BREAK
static final SoundEvent
SoundEvents.BLOCK_SCULK_SENSOR_CLICKING
static final SoundEvent
SoundEvents.BLOCK_SCULK_SENSOR_CLICKING_STOP
static final SoundEvent
SoundEvents.BLOCK_SCULK_SENSOR_FALL
static final SoundEvent
SoundEvents.BLOCK_SCULK_SENSOR_HIT
static final SoundEvent
SoundEvents.BLOCK_SCULK_SENSOR_PLACE
static final SoundEvent
SoundEvents.BLOCK_SCULK_SENSOR_STEP
static final SoundEvent
SoundEvents.BLOCK_SCULK_SHRIEKER_BREAK
static final SoundEvent
SoundEvents.BLOCK_SCULK_SHRIEKER_FALL
static final SoundEvent
SoundEvents.BLOCK_SCULK_SHRIEKER_HIT
static final SoundEvent
SoundEvents.BLOCK_SCULK_SHRIEKER_PLACE
static final SoundEvent
SoundEvents.BLOCK_SCULK_SHRIEKER_SHRIEK
static final SoundEvent
SoundEvents.BLOCK_SCULK_SHRIEKER_STEP
static final SoundEvent
SoundEvents.BLOCK_SCULK_SPREAD
static final SoundEvent
SoundEvents.BLOCK_SCULK_STEP
static final SoundEvent
SoundEvents.BLOCK_SCULK_VEIN_BREAK
static final SoundEvent
SoundEvents.BLOCK_SCULK_VEIN_FALL
static final SoundEvent
SoundEvents.BLOCK_SCULK_VEIN_HIT
static final SoundEvent
SoundEvents.BLOCK_SCULK_VEIN_PLACE
static final SoundEvent
SoundEvents.BLOCK_SCULK_VEIN_STEP
static final SoundEvent
SoundEvents.BLOCK_SHROOMLIGHT_BREAK
static final SoundEvent
SoundEvents.BLOCK_SHROOMLIGHT_FALL
static final SoundEvent
SoundEvents.BLOCK_SHROOMLIGHT_HIT
static final SoundEvent
SoundEvents.BLOCK_SHROOMLIGHT_PLACE
static final SoundEvent
SoundEvents.BLOCK_SHROOMLIGHT_STEP
static final SoundEvent
SoundEvents.BLOCK_SHULKER_BOX_CLOSE
static final SoundEvent
SoundEvents.BLOCK_SHULKER_BOX_OPEN
static final SoundEvent
SoundEvents.BLOCK_SIGN_WAXED_INTERACT_FAIL
static final SoundEvent
SoundEvents.BLOCK_SLIME_BLOCK_BREAK
static final SoundEvent
SoundEvents.BLOCK_SLIME_BLOCK_FALL
static final SoundEvent
SoundEvents.BLOCK_SLIME_BLOCK_HIT
static final SoundEvent
SoundEvents.BLOCK_SLIME_BLOCK_PLACE
static final SoundEvent
SoundEvents.BLOCK_SLIME_BLOCK_STEP
static final SoundEvent
SoundEvents.BLOCK_SMALL_AMETHYST_BUD_BREAK
static final SoundEvent
SoundEvents.BLOCK_SMALL_AMETHYST_BUD_PLACE
static final SoundEvent
SoundEvents.BLOCK_SMALL_DRIPLEAF_BREAK
static final SoundEvent
SoundEvents.BLOCK_SMALL_DRIPLEAF_FALL
static final SoundEvent
SoundEvents.BLOCK_SMALL_DRIPLEAF_HIT
static final SoundEvent
SoundEvents.BLOCK_SMALL_DRIPLEAF_PLACE
static final SoundEvent
SoundEvents.BLOCK_SMALL_DRIPLEAF_STEP
static final SoundEvent
SoundEvents.BLOCK_SMITHING_TABLE_USE
static final SoundEvent
SoundEvents.BLOCK_SMOKER_SMOKE
static final SoundEvent
SoundEvents.BLOCK_SNIFFER_EGG_CRACK
static final SoundEvent
SoundEvents.BLOCK_SNIFFER_EGG_HATCH
static final SoundEvent
SoundEvents.BLOCK_SNIFFER_EGG_PLOP
static final SoundEvent
SoundEvents.BLOCK_SNOW_BREAK
static final SoundEvent
SoundEvents.BLOCK_SNOW_FALL
static final SoundEvent
SoundEvents.BLOCK_SNOW_HIT
static final SoundEvent
SoundEvents.BLOCK_SNOW_PLACE
static final SoundEvent
SoundEvents.BLOCK_SNOW_STEP
static final SoundEvent
SoundEvents.BLOCK_SOUL_SAND_BREAK
static final SoundEvent
SoundEvents.BLOCK_SOUL_SAND_FALL
static final SoundEvent
SoundEvents.BLOCK_SOUL_SAND_HIT
static final SoundEvent
SoundEvents.BLOCK_SOUL_SAND_PLACE
static final SoundEvent
SoundEvents.BLOCK_SOUL_SAND_STEP
static final SoundEvent
SoundEvents.BLOCK_SOUL_SOIL_BREAK
static final SoundEvent
SoundEvents.BLOCK_SOUL_SOIL_FALL
static final SoundEvent
SoundEvents.BLOCK_SOUL_SOIL_HIT
static final SoundEvent
SoundEvents.BLOCK_SOUL_SOIL_PLACE
static final SoundEvent
SoundEvents.BLOCK_SOUL_SOIL_STEP
static final SoundEvent
SoundEvents.BLOCK_SPAWNER_BREAK
static final SoundEvent
SoundEvents.BLOCK_SPAWNER_FALL
static final SoundEvent
SoundEvents.BLOCK_SPAWNER_HIT
static final SoundEvent
SoundEvents.BLOCK_SPAWNER_PLACE
static final SoundEvent
SoundEvents.BLOCK_SPAWNER_STEP
static final SoundEvent
SoundEvents.BLOCK_SPONGE_ABSORB
static final SoundEvent
SoundEvents.BLOCK_SPONGE_BREAK
static final SoundEvent
SoundEvents.BLOCK_SPONGE_FALL
static final SoundEvent
SoundEvents.BLOCK_SPONGE_HIT
static final SoundEvent
SoundEvents.BLOCK_SPONGE_PLACE
static final SoundEvent
SoundEvents.BLOCK_SPONGE_STEP
static final SoundEvent
SoundEvents.BLOCK_SPORE_BLOSSOM_BREAK
static final SoundEvent
SoundEvents.BLOCK_SPORE_BLOSSOM_FALL
static final SoundEvent
SoundEvents.BLOCK_SPORE_BLOSSOM_HIT
static final SoundEvent
SoundEvents.BLOCK_SPORE_BLOSSOM_PLACE
static final SoundEvent
SoundEvents.BLOCK_SPORE_BLOSSOM_STEP
static final SoundEvent
SoundEvents.BLOCK_STEM_BREAK
static final SoundEvent
SoundEvents.BLOCK_STEM_FALL
static final SoundEvent
SoundEvents.BLOCK_STEM_HIT
static final SoundEvent
SoundEvents.BLOCK_STEM_PLACE
static final SoundEvent
SoundEvents.BLOCK_STEM_STEP
static final SoundEvent
SoundEvents.BLOCK_STONE_BREAK
static final SoundEvent
SoundEvents.BLOCK_STONE_BUTTON_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_STONE_FALL
static final SoundEvent
SoundEvents.BLOCK_STONE_HIT
static final SoundEvent
SoundEvents.BLOCK_STONE_PLACE
static final SoundEvent
SoundEvents.BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_STONE_PRESSURE_PLATE_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_STONE_STEP
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_GRAVEL_BREAK
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_GRAVEL_FALL
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_GRAVEL_HIT
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_GRAVEL_PLACE
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_GRAVEL_STEP
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_SAND_BREAK
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_SAND_FALL
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_SAND_HIT
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_SAND_PLACE
static final SoundEvent
SoundEvents.BLOCK_SUSPICIOUS_SAND_STEP
static final SoundEvent
SoundEvents.BLOCK_SWEET_BERRY_BUSH_BREAK
static final SoundEvent
SoundEvents.BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES
static final SoundEvent
SoundEvents.BLOCK_SWEET_BERRY_BUSH_PLACE
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_ABOUT_TO_SPAWN_ITEM
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_AMBIENT_OMINOUS
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_BREAK
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_CLOSE_SHUTTER
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_DETECT_PLAYER
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_EJECT_ITEM
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_FALL
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_HIT
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_OMINOUS_ACTIVATE
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_OPEN_SHUTTER
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_PLACE
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_SPAWN_ITEM
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_SPAWN_ITEM_BEGIN
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_SPAWN_MOB
static final SoundEvent
SoundEvents.BLOCK_TRIAL_SPAWNER_STEP
static final SoundEvent
SoundEvents.BLOCK_TRIPWIRE_ATTACH
static final SoundEvent
SoundEvents.BLOCK_TRIPWIRE_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_TRIPWIRE_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_TRIPWIRE_DETACH
static final SoundEvent
SoundEvents.BLOCK_TUFF_BREAK
static final SoundEvent
SoundEvents.BLOCK_TUFF_BRICKS_BREAK
static final SoundEvent
SoundEvents.BLOCK_TUFF_BRICKS_FALL
static final SoundEvent
SoundEvents.BLOCK_TUFF_BRICKS_HIT
static final SoundEvent
SoundEvents.BLOCK_TUFF_BRICKS_PLACE
static final SoundEvent
SoundEvents.BLOCK_TUFF_BRICKS_STEP
static final SoundEvent
SoundEvents.BLOCK_TUFF_FALL
static final SoundEvent
SoundEvents.BLOCK_TUFF_HIT
static final SoundEvent
SoundEvents.BLOCK_TUFF_PLACE
static final SoundEvent
SoundEvents.BLOCK_TUFF_STEP
static final SoundEvent
SoundEvents.BLOCK_VAULT_ACTIVATE
static final SoundEvent
SoundEvents.BLOCK_VAULT_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_VAULT_BREAK
static final SoundEvent
SoundEvents.BLOCK_VAULT_CLOSE_SHUTTER
static final SoundEvent
SoundEvents.BLOCK_VAULT_DEACTIVATE
static final SoundEvent
SoundEvents.BLOCK_VAULT_EJECT_ITEM
static final SoundEvent
SoundEvents.BLOCK_VAULT_FALL
static final SoundEvent
SoundEvents.BLOCK_VAULT_HIT
static final SoundEvent
SoundEvents.BLOCK_VAULT_INSERT_ITEM
static final SoundEvent
SoundEvents.BLOCK_VAULT_INSERT_ITEM_FAIL
static final SoundEvent
SoundEvents.BLOCK_VAULT_OPEN_SHUTTER
static final SoundEvent
SoundEvents.BLOCK_VAULT_PLACE
static final SoundEvent
SoundEvents.BLOCK_VAULT_REJECT_REWARDED_PLAYER
static final SoundEvent
SoundEvents.BLOCK_VAULT_STEP
static final SoundEvent
SoundEvents.BLOCK_VINE_BREAK
static final SoundEvent
SoundEvents.BLOCK_VINE_FALL
static final SoundEvent
SoundEvents.BLOCK_VINE_HIT
static final SoundEvent
SoundEvents.BLOCK_VINE_PLACE
static final SoundEvent
SoundEvents.BLOCK_VINE_STEP
static final SoundEvent
SoundEvents.BLOCK_WART_BLOCK_BREAK
static final SoundEvent
SoundEvents.BLOCK_WART_BLOCK_FALL
static final SoundEvent
SoundEvents.BLOCK_WART_BLOCK_HIT
static final SoundEvent
SoundEvents.BLOCK_WART_BLOCK_PLACE
static final SoundEvent
SoundEvents.BLOCK_WART_BLOCK_STEP
static final SoundEvent
SoundEvents.BLOCK_WATER_AMBIENT
static final SoundEvent
SoundEvents.BLOCK_WEEPING_VINES_BREAK
static final SoundEvent
SoundEvents.BLOCK_WEEPING_VINES_FALL
static final SoundEvent
SoundEvents.BLOCK_WEEPING_VINES_HIT
static final SoundEvent
SoundEvents.BLOCK_WEEPING_VINES_PLACE
static final SoundEvent
SoundEvents.BLOCK_WEEPING_VINES_STEP
static final SoundEvent
SoundEvents.BLOCK_WET_GRASS_BREAK
static final SoundEvent
SoundEvents.BLOCK_WET_GRASS_FALL
static final SoundEvent
SoundEvents.BLOCK_WET_GRASS_HIT
static final SoundEvent
SoundEvents.BLOCK_WET_GRASS_PLACE
static final SoundEvent
SoundEvents.BLOCK_WET_GRASS_STEP
static final SoundEvent
SoundEvents.BLOCK_WET_SPONGE_BREAK
static final SoundEvent
SoundEvents.BLOCK_WET_SPONGE_DRIES
static final SoundEvent
SoundEvents.BLOCK_WET_SPONGE_FALL
static final SoundEvent
SoundEvents.BLOCK_WET_SPONGE_HIT
static final SoundEvent
SoundEvents.BLOCK_WET_SPONGE_PLACE
static final SoundEvent
SoundEvents.BLOCK_WET_SPONGE_STEP
static final SoundEvent
SoundEvents.BLOCK_WOOD_BREAK
static final SoundEvent
SoundEvents.BLOCK_WOOD_FALL
static final SoundEvent
SoundEvents.BLOCK_WOOD_HIT
static final SoundEvent
SoundEvents.BLOCK_WOOD_PLACE
static final SoundEvent
SoundEvents.BLOCK_WOOD_STEP
static final SoundEvent
SoundEvents.BLOCK_WOODEN_BUTTON_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_WOODEN_BUTTON_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_WOODEN_DOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_WOODEN_DOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
static final SoundEvent
SoundEvents.BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
static final SoundEvent
SoundEvents.BLOCK_WOODEN_TRAPDOOR_CLOSE
static final SoundEvent
SoundEvents.BLOCK_WOODEN_TRAPDOOR_OPEN
static final SoundEvent
SoundEvents.BLOCK_WOOL_BREAK
static final SoundEvent
SoundEvents.BLOCK_WOOL_FALL
static final SoundEvent
SoundEvents.BLOCK_WOOL_HIT
static final SoundEvent
SoundEvents.BLOCK_WOOL_PLACE
static final SoundEvent
SoundEvents.BLOCK_WOOL_STEP
private final SoundEvent
BlockSoundGroup.breakSound
static final SoundEvent
SoundEvents.ENCHANT_THORNS_HIT
static final SoundEvent
SoundEvents.ENTITY_ALLAY_AMBIENT_WITH_ITEM
static final SoundEvent
SoundEvents.ENTITY_ALLAY_AMBIENT_WITHOUT_ITEM
static final SoundEvent
SoundEvents.ENTITY_ALLAY_DEATH
static final SoundEvent
SoundEvents.ENTITY_ALLAY_HURT
static final SoundEvent
SoundEvents.ENTITY_ALLAY_ITEM_GIVEN
static final SoundEvent
SoundEvents.ENTITY_ALLAY_ITEM_TAKEN
static final SoundEvent
SoundEvents.ENTITY_ALLAY_ITEM_THROWN
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_BRUSH
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_DEATH
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_EAT
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_HURT
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_HURT_REDUCED
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_LAND
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_PEEK
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_ROLL
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_SCUTE_DROP
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_STEP
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_UNROLL_FINISH
static final SoundEvent
SoundEvents.ENTITY_ARMADILLO_UNROLL_START
static final SoundEvent
SoundEvents.ENTITY_ARMOR_STAND_BREAK
static final SoundEvent
SoundEvents.ENTITY_ARMOR_STAND_FALL
static final SoundEvent
SoundEvents.ENTITY_ARMOR_STAND_HIT
static final SoundEvent
SoundEvents.ENTITY_ARMOR_STAND_PLACE
static final SoundEvent
SoundEvents.ENTITY_ARROW_HIT
static final SoundEvent
SoundEvents.ENTITY_ARROW_HIT_PLAYER
static final SoundEvent
SoundEvents.ENTITY_ARROW_SHOOT
static final SoundEvent
SoundEvents.ENTITY_AXOLOTL_ATTACK
static final SoundEvent
SoundEvents.ENTITY_AXOLOTL_DEATH
static final SoundEvent
SoundEvents.ENTITY_AXOLOTL_HURT
static final SoundEvent
SoundEvents.ENTITY_AXOLOTL_IDLE_AIR
static final SoundEvent
SoundEvents.ENTITY_AXOLOTL_IDLE_WATER
static final SoundEvent
SoundEvents.ENTITY_AXOLOTL_SPLASH
static final SoundEvent
SoundEvents.ENTITY_AXOLOTL_SWIM
static final SoundEvent
SoundEvents.ENTITY_BAT_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_BAT_DEATH
static final SoundEvent
SoundEvents.ENTITY_BAT_HURT
static final SoundEvent
SoundEvents.ENTITY_BAT_LOOP
static final SoundEvent
SoundEvents.ENTITY_BAT_TAKEOFF
static final SoundEvent
SoundEvents.ENTITY_BEE_DEATH
static final SoundEvent
SoundEvents.ENTITY_BEE_HURT
static final SoundEvent
SoundEvents.ENTITY_BEE_LOOP
static final SoundEvent
SoundEvents.ENTITY_BEE_LOOP_AGGRESSIVE
static final SoundEvent
SoundEvents.ENTITY_BEE_POLLINATE
static final SoundEvent
SoundEvents.ENTITY_BEE_STING
static final SoundEvent
SoundEvents.ENTITY_BLAZE_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_BLAZE_BURN
static final SoundEvent
SoundEvents.ENTITY_BLAZE_DEATH
static final SoundEvent
SoundEvents.ENTITY_BLAZE_HURT
static final SoundEvent
SoundEvents.ENTITY_BLAZE_SHOOT
static final SoundEvent
SoundEvents.ENTITY_BOAT_PADDLE_LAND
static final SoundEvent
SoundEvents.ENTITY_BOAT_PADDLE_WATER
static final SoundEvent
SoundEvents.ENTITY_BOGGED_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_BOGGED_DEATH
static final SoundEvent
SoundEvents.ENTITY_BOGGED_HURT
static final SoundEvent
SoundEvents.ENTITY_BOGGED_SHEAR
static final SoundEvent
SoundEvents.ENTITY_BOGGED_STEP
static final SoundEvent
SoundEvents.ENTITY_BREEZE_CHARGE
static final SoundEvent
SoundEvents.ENTITY_BREEZE_DEATH
static final SoundEvent
SoundEvents.ENTITY_BREEZE_DEFLECT
static final SoundEvent
SoundEvents.ENTITY_BREEZE_HURT
static final SoundEvent
SoundEvents.ENTITY_BREEZE_IDLE_AIR
static final SoundEvent
SoundEvents.ENTITY_BREEZE_IDLE_GROUND
static final SoundEvent
SoundEvents.ENTITY_BREEZE_INHALE
static final SoundEvent
SoundEvents.ENTITY_BREEZE_JUMP
static final SoundEvent
SoundEvents.ENTITY_BREEZE_LAND
static final SoundEvent
SoundEvents.ENTITY_BREEZE_SHOOT
static final SoundEvent
SoundEvents.ENTITY_BREEZE_SLIDE
static final SoundEvent
SoundEvents.ENTITY_BREEZE_WHIRL
static final SoundEvent
SoundEvents.ENTITY_CAMEL_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_CAMEL_DASH
static final SoundEvent
SoundEvents.ENTITY_CAMEL_DASH_READY
static final SoundEvent
SoundEvents.ENTITY_CAMEL_DEATH
static final SoundEvent
SoundEvents.ENTITY_CAMEL_EAT
static final SoundEvent
SoundEvents.ENTITY_CAMEL_HURT
static final SoundEvent
SoundEvents.ENTITY_CAMEL_SADDLE
static final SoundEvent
SoundEvents.ENTITY_CAMEL_SIT
static final SoundEvent
SoundEvents.ENTITY_CAMEL_STAND
static final SoundEvent
SoundEvents.ENTITY_CAMEL_STEP
static final SoundEvent
SoundEvents.ENTITY_CAMEL_STEP_SAND
static final SoundEvent
SoundEvents.ENTITY_CAT_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_CAT_BEG_FOR_FOOD
static final SoundEvent
SoundEvents.ENTITY_CAT_DEATH
static final SoundEvent
SoundEvents.ENTITY_CAT_EAT
static final SoundEvent
SoundEvents.ENTITY_CAT_HISS
static final SoundEvent
SoundEvents.ENTITY_CAT_HURT
static final SoundEvent
SoundEvents.ENTITY_CAT_PURR
static final SoundEvent
SoundEvents.ENTITY_CAT_PURREOW
static final SoundEvent
SoundEvents.ENTITY_CAT_STRAY_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_CHICKEN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_CHICKEN_DEATH
static final SoundEvent
SoundEvents.ENTITY_CHICKEN_EGG
static final SoundEvent
SoundEvents.ENTITY_CHICKEN_HURT
static final SoundEvent
SoundEvents.ENTITY_CHICKEN_STEP
static final SoundEvent
SoundEvents.ENTITY_COD_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_COD_DEATH
static final SoundEvent
SoundEvents.ENTITY_COD_FLOP
static final SoundEvent
SoundEvents.ENTITY_COD_HURT
static final SoundEvent
SoundEvents.ENTITY_COW_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_COW_DEATH
static final SoundEvent
SoundEvents.ENTITY_COW_HURT
static final SoundEvent
SoundEvents.ENTITY_COW_MILK
static final SoundEvent
SoundEvents.ENTITY_COW_STEP
static final SoundEvent
SoundEvents.ENTITY_CREAKING_ACTIVATE
static final SoundEvent
SoundEvents.ENTITY_CREAKING_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_CREAKING_ATTACK
static final SoundEvent
SoundEvents.ENTITY_CREAKING_DEACTIVATE
static final SoundEvent
SoundEvents.ENTITY_CREAKING_DEATH
static final SoundEvent
SoundEvents.ENTITY_CREAKING_FREEZE
static final SoundEvent
SoundEvents.ENTITY_CREAKING_SPAWN
static final SoundEvent
SoundEvents.ENTITY_CREAKING_STEP
static final SoundEvent
SoundEvents.ENTITY_CREAKING_SWAY
static final SoundEvent
SoundEvents.ENTITY_CREAKING_UNFREEZE
static final SoundEvent
SoundEvents.ENTITY_CREEPER_DEATH
static final SoundEvent
SoundEvents.ENTITY_CREEPER_HURT
static final SoundEvent
SoundEvents.ENTITY_CREEPER_PRIMED
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_AMBIENT_WATER
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_ATTACK
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_DEATH
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_EAT
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_HURT
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_JUMP
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_PLAY
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_SPLASH
static final SoundEvent
SoundEvents.ENTITY_DOLPHIN_SWIM
static final SoundEvent
SoundEvents.ENTITY_DONKEY_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_DONKEY_ANGRY
static final SoundEvent
SoundEvents.ENTITY_DONKEY_CHEST
static final SoundEvent
SoundEvents.ENTITY_DONKEY_DEATH
static final SoundEvent
SoundEvents.ENTITY_DONKEY_EAT
static final SoundEvent
SoundEvents.ENTITY_DONKEY_HURT
static final SoundEvent
SoundEvents.ENTITY_DONKEY_JUMP
static final SoundEvent
SoundEvents.ENTITY_DRAGON_FIREBALL_EXPLODE
static final SoundEvent
SoundEvents.ENTITY_DROWNED_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_DROWNED_AMBIENT_WATER
static final SoundEvent
SoundEvents.ENTITY_DROWNED_DEATH
static final SoundEvent
SoundEvents.ENTITY_DROWNED_DEATH_WATER
static final SoundEvent
SoundEvents.ENTITY_DROWNED_HURT
static final SoundEvent
SoundEvents.ENTITY_DROWNED_HURT_WATER
static final SoundEvent
SoundEvents.ENTITY_DROWNED_SHOOT
static final SoundEvent
SoundEvents.ENTITY_DROWNED_STEP
static final SoundEvent
SoundEvents.ENTITY_DROWNED_SWIM
static final SoundEvent
SoundEvents.ENTITY_EGG_THROW
static final SoundEvent
SoundEvents.ENTITY_ELDER_GUARDIAN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
static final SoundEvent
SoundEvents.ENTITY_ELDER_GUARDIAN_CURSE
static final SoundEvent
SoundEvents.ENTITY_ELDER_GUARDIAN_DEATH
static final SoundEvent
SoundEvents.ENTITY_ELDER_GUARDIAN_DEATH_LAND
static final SoundEvent
SoundEvents.ENTITY_ELDER_GUARDIAN_FLOP
static final SoundEvent
SoundEvents.ENTITY_ELDER_GUARDIAN_HURT
static final SoundEvent
SoundEvents.ENTITY_ELDER_GUARDIAN_HURT_LAND
static final SoundEvent
SoundEvents.ENTITY_ENDER_DRAGON_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ENDER_DRAGON_DEATH
static final SoundEvent
SoundEvents.ENTITY_ENDER_DRAGON_FLAP
static final SoundEvent
SoundEvents.ENTITY_ENDER_DRAGON_GROWL
static final SoundEvent
SoundEvents.ENTITY_ENDER_DRAGON_HURT
static final SoundEvent
SoundEvents.ENTITY_ENDER_DRAGON_SHOOT
static final SoundEvent
SoundEvents.ENTITY_ENDER_EYE_DEATH
static final SoundEvent
SoundEvents.ENTITY_ENDER_EYE_LAUNCH
static final SoundEvent
SoundEvents.ENTITY_ENDER_PEARL_THROW
static final SoundEvent
SoundEvents.ENTITY_ENDERMAN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ENDERMAN_DEATH
static final SoundEvent
SoundEvents.ENTITY_ENDERMAN_HURT
static final SoundEvent
SoundEvents.ENTITY_ENDERMAN_SCREAM
static final SoundEvent
SoundEvents.ENTITY_ENDERMAN_STARE
static final SoundEvent
SoundEvents.ENTITY_ENDERMAN_TELEPORT
static final SoundEvent
SoundEvents.ENTITY_ENDERMITE_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ENDERMITE_DEATH
static final SoundEvent
SoundEvents.ENTITY_ENDERMITE_HURT
static final SoundEvent
SoundEvents.ENTITY_ENDERMITE_STEP
static final SoundEvent
SoundEvents.ENTITY_EVOKER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_EVOKER_CAST_SPELL
static final SoundEvent
SoundEvents.ENTITY_EVOKER_CELEBRATE
static final SoundEvent
SoundEvents.ENTITY_EVOKER_DEATH
static final SoundEvent
SoundEvents.ENTITY_EVOKER_FANGS_ATTACK
static final SoundEvent
SoundEvents.ENTITY_EVOKER_HURT
static final SoundEvent
SoundEvents.ENTITY_EVOKER_PREPARE_ATTACK
static final SoundEvent
SoundEvents.ENTITY_EVOKER_PREPARE_SUMMON
static final SoundEvent
SoundEvents.ENTITY_EVOKER_PREPARE_WOLOLO
static final SoundEvent
SoundEvents.ENTITY_EXPERIENCE_BOTTLE_THROW
static final SoundEvent
SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP
static final SoundEvent
SoundEvents.ENTITY_FIREWORK_ROCKET_BLAST
static final SoundEvent
SoundEvents.ENTITY_FIREWORK_ROCKET_BLAST_FAR
static final SoundEvent
SoundEvents.ENTITY_FIREWORK_ROCKET_LARGE_BLAST
static final SoundEvent
SoundEvents.ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR
static final SoundEvent
SoundEvents.ENTITY_FIREWORK_ROCKET_LAUNCH
static final SoundEvent
SoundEvents.ENTITY_FIREWORK_ROCKET_SHOOT
static final SoundEvent
SoundEvents.ENTITY_FIREWORK_ROCKET_TWINKLE
static final SoundEvent
SoundEvents.ENTITY_FIREWORK_ROCKET_TWINKLE_FAR
static final SoundEvent
SoundEvents.ENTITY_FISH_SWIM
static final SoundEvent
SoundEvents.ENTITY_FISHING_BOBBER_RETRIEVE
static final SoundEvent
SoundEvents.ENTITY_FISHING_BOBBER_SPLASH
static final SoundEvent
SoundEvents.ENTITY_FISHING_BOBBER_THROW
static final SoundEvent
SoundEvents.ENTITY_FOX_AGGRO
static final SoundEvent
SoundEvents.ENTITY_FOX_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_FOX_BITE
static final SoundEvent
SoundEvents.ENTITY_FOX_DEATH
static final SoundEvent
SoundEvents.ENTITY_FOX_EAT
static final SoundEvent
SoundEvents.ENTITY_FOX_HURT
static final SoundEvent
SoundEvents.ENTITY_FOX_SCREECH
static final SoundEvent
SoundEvents.ENTITY_FOX_SLEEP
static final SoundEvent
SoundEvents.ENTITY_FOX_SNIFF
static final SoundEvent
SoundEvents.ENTITY_FOX_SPIT
static final SoundEvent
SoundEvents.ENTITY_FOX_TELEPORT
static final SoundEvent
SoundEvents.ENTITY_FROG_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_FROG_DEATH
static final SoundEvent
SoundEvents.ENTITY_FROG_EAT
static final SoundEvent
SoundEvents.ENTITY_FROG_HURT
static final SoundEvent
SoundEvents.ENTITY_FROG_LAY_SPAWN
static final SoundEvent
SoundEvents.ENTITY_FROG_LONG_JUMP
static final SoundEvent
SoundEvents.ENTITY_FROG_STEP
static final SoundEvent
SoundEvents.ENTITY_FROG_TONGUE
static final SoundEvent
SoundEvents.ENTITY_GENERIC_BIG_FALL
static final SoundEvent
SoundEvents.ENTITY_GENERIC_BURN
static final SoundEvent
SoundEvents.ENTITY_GENERIC_DEATH
static final SoundEvent
SoundEvents.ENTITY_GENERIC_EXTINGUISH_FIRE
static final SoundEvent
SoundEvents.ENTITY_GENERIC_HURT
static final SoundEvent
SoundEvents.ENTITY_GENERIC_SMALL_FALL
static final SoundEvent
SoundEvents.ENTITY_GENERIC_SPLASH
static final SoundEvent
SoundEvents.ENTITY_GENERIC_SWIM
static final SoundEvent
SoundEvents.ENTITY_GHAST_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_GHAST_DEATH
static final SoundEvent
SoundEvents.ENTITY_GHAST_HURT
static final SoundEvent
SoundEvents.ENTITY_GHAST_SCREAM
static final SoundEvent
SoundEvents.ENTITY_GHAST_SHOOT
static final SoundEvent
SoundEvents.ENTITY_GHAST_WARN
static final SoundEvent
SoundEvents.ENTITY_GLOW_ITEM_FRAME_ADD_ITEM
static final SoundEvent
SoundEvents.ENTITY_GLOW_ITEM_FRAME_BREAK
static final SoundEvent
SoundEvents.ENTITY_GLOW_ITEM_FRAME_PLACE
static final SoundEvent
SoundEvents.ENTITY_GLOW_ITEM_FRAME_REMOVE_ITEM
static final SoundEvent
SoundEvents.ENTITY_GLOW_ITEM_FRAME_ROTATE_ITEM
static final SoundEvent
SoundEvents.ENTITY_GLOW_SQUID_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_GLOW_SQUID_DEATH
static final SoundEvent
SoundEvents.ENTITY_GLOW_SQUID_HURT
static final SoundEvent
SoundEvents.ENTITY_GLOW_SQUID_SQUIRT
static final SoundEvent
SoundEvents.ENTITY_GOAT_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_GOAT_DEATH
static final SoundEvent
SoundEvents.ENTITY_GOAT_EAT
static final SoundEvent
SoundEvents.ENTITY_GOAT_HORN_BREAK
static final SoundEvent
SoundEvents.ENTITY_GOAT_HURT
static final SoundEvent
SoundEvents.ENTITY_GOAT_LONG_JUMP
static final SoundEvent
SoundEvents.ENTITY_GOAT_MILK
static final SoundEvent
SoundEvents.ENTITY_GOAT_PREPARE_RAM
static final SoundEvent
SoundEvents.ENTITY_GOAT_RAM_IMPACT
static final SoundEvent
SoundEvents.ENTITY_GOAT_SCREAMING_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_GOAT_SCREAMING_DEATH
static final SoundEvent
SoundEvents.ENTITY_GOAT_SCREAMING_EAT
static final SoundEvent
SoundEvents.ENTITY_GOAT_SCREAMING_HURT
static final SoundEvent
SoundEvents.ENTITY_GOAT_SCREAMING_LONG_JUMP
static final SoundEvent
SoundEvents.ENTITY_GOAT_SCREAMING_MILK
static final SoundEvent
SoundEvents.ENTITY_GOAT_SCREAMING_PREPARE_RAM
static final SoundEvent
SoundEvents.ENTITY_GOAT_SCREAMING_RAM_IMPACT
static final SoundEvent
SoundEvents.ENTITY_GOAT_STEP
static final SoundEvent
SoundEvents.ENTITY_GUARDIAN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_GUARDIAN_AMBIENT_LAND
static final SoundEvent
SoundEvents.ENTITY_GUARDIAN_ATTACK
static final SoundEvent
SoundEvents.ENTITY_GUARDIAN_DEATH
static final SoundEvent
SoundEvents.ENTITY_GUARDIAN_DEATH_LAND
static final SoundEvent
SoundEvents.ENTITY_GUARDIAN_FLOP
static final SoundEvent
SoundEvents.ENTITY_GUARDIAN_HURT
static final SoundEvent
SoundEvents.ENTITY_GUARDIAN_HURT_LAND
static final SoundEvent
SoundEvents.ENTITY_HOGLIN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_HOGLIN_ANGRY
static final SoundEvent
SoundEvents.ENTITY_HOGLIN_ATTACK
static final SoundEvent
SoundEvents.ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED
static final SoundEvent
SoundEvents.ENTITY_HOGLIN_DEATH
static final SoundEvent
SoundEvents.ENTITY_HOGLIN_HURT
static final SoundEvent
SoundEvents.ENTITY_HOGLIN_RETREAT
static final SoundEvent
SoundEvents.ENTITY_HOGLIN_STEP
static final SoundEvent
SoundEvents.ENTITY_HORSE_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_HORSE_ANGRY
static final SoundEvent
SoundEvents.ENTITY_HORSE_BREATHE
static final SoundEvent
SoundEvents.ENTITY_HORSE_DEATH
static final SoundEvent
SoundEvents.ENTITY_HORSE_EAT
static final SoundEvent
SoundEvents.ENTITY_HORSE_GALLOP
static final SoundEvent
SoundEvents.ENTITY_HORSE_HURT
static final SoundEvent
SoundEvents.ENTITY_HORSE_JUMP
static final SoundEvent
SoundEvents.ENTITY_HORSE_LAND
static final SoundEvent
SoundEvents.ENTITY_HORSE_SADDLE
static final SoundEvent
SoundEvents.ENTITY_HORSE_STEP
static final SoundEvent
SoundEvents.ENTITY_HORSE_STEP_WOOD
static final SoundEvent
SoundEvents.ENTITY_HOSTILE_BIG_FALL
static final SoundEvent
SoundEvents.ENTITY_HOSTILE_DEATH
static final SoundEvent
SoundEvents.ENTITY_HOSTILE_HURT
static final SoundEvent
SoundEvents.ENTITY_HOSTILE_SMALL_FALL
static final SoundEvent
SoundEvents.ENTITY_HOSTILE_SPLASH
static final SoundEvent
SoundEvents.ENTITY_HOSTILE_SWIM
static final SoundEvent
SoundEvents.ENTITY_HUSK_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_HUSK_CONVERTED_TO_ZOMBIE
static final SoundEvent
SoundEvents.ENTITY_HUSK_DEATH
static final SoundEvent
SoundEvents.ENTITY_HUSK_HURT
static final SoundEvent
SoundEvents.ENTITY_HUSK_STEP
static final SoundEvent
SoundEvents.ENTITY_ILLUSIONER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ILLUSIONER_CAST_SPELL
static final SoundEvent
SoundEvents.ENTITY_ILLUSIONER_DEATH
static final SoundEvent
SoundEvents.ENTITY_ILLUSIONER_HURT
static final SoundEvent
SoundEvents.ENTITY_ILLUSIONER_MIRROR_MOVE
static final SoundEvent
SoundEvents.ENTITY_ILLUSIONER_PREPARE_BLINDNESS
static final SoundEvent
SoundEvents.ENTITY_ILLUSIONER_PREPARE_MIRROR
static final SoundEvent
SoundEvents.ENTITY_IRON_GOLEM_ATTACK
static final SoundEvent
SoundEvents.ENTITY_IRON_GOLEM_DAMAGE
static final SoundEvent
SoundEvents.ENTITY_IRON_GOLEM_DEATH
static final SoundEvent
SoundEvents.ENTITY_IRON_GOLEM_HURT
static final SoundEvent
SoundEvents.ENTITY_IRON_GOLEM_REPAIR
static final SoundEvent
SoundEvents.ENTITY_IRON_GOLEM_STEP
static final SoundEvent
SoundEvents.ENTITY_ITEM_BREAK
static final SoundEvent
SoundEvents.ENTITY_ITEM_FRAME_ADD_ITEM
static final SoundEvent
SoundEvents.ENTITY_ITEM_FRAME_BREAK
static final SoundEvent
SoundEvents.ENTITY_ITEM_FRAME_PLACE
static final SoundEvent
SoundEvents.ENTITY_ITEM_FRAME_REMOVE_ITEM
static final SoundEvent
SoundEvents.ENTITY_ITEM_FRAME_ROTATE_ITEM
static final SoundEvent
SoundEvents.ENTITY_ITEM_PICKUP
static final SoundEvent
SoundEvents.ENTITY_LEASH_KNOT_BREAK
static final SoundEvent
SoundEvents.ENTITY_LEASH_KNOT_PLACE
static final SoundEvent
SoundEvents.ENTITY_LIGHTNING_BOLT_IMPACT
static final SoundEvent
SoundEvents.ENTITY_LIGHTNING_BOLT_THUNDER
static final SoundEvent
SoundEvents.ENTITY_LINGERING_POTION_THROW
static final SoundEvent
SoundEvents.ENTITY_LLAMA_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_LLAMA_ANGRY
static final SoundEvent
SoundEvents.ENTITY_LLAMA_CHEST
static final SoundEvent
SoundEvents.ENTITY_LLAMA_DEATH
static final SoundEvent
SoundEvents.ENTITY_LLAMA_EAT
static final SoundEvent
SoundEvents.ENTITY_LLAMA_HURT
static final SoundEvent
SoundEvents.ENTITY_LLAMA_SPIT
static final SoundEvent
SoundEvents.ENTITY_LLAMA_STEP
static final SoundEvent
SoundEvents.ENTITY_MAGMA_CUBE_DEATH
static final SoundEvent
SoundEvents.ENTITY_MAGMA_CUBE_DEATH_SMALL
static final SoundEvent
SoundEvents.ENTITY_MAGMA_CUBE_HURT
static final SoundEvent
SoundEvents.ENTITY_MAGMA_CUBE_HURT_SMALL
static final SoundEvent
SoundEvents.ENTITY_MAGMA_CUBE_JUMP
static final SoundEvent
SoundEvents.ENTITY_MAGMA_CUBE_SQUISH
static final SoundEvent
SoundEvents.ENTITY_MAGMA_CUBE_SQUISH_SMALL
static final SoundEvent
SoundEvents.ENTITY_MINECART_INSIDE
static final SoundEvent
SoundEvents.ENTITY_MINECART_INSIDE_UNDERWATER
static final SoundEvent
SoundEvents.ENTITY_MINECART_RIDING
static final SoundEvent
SoundEvents.ENTITY_MOOSHROOM_CONVERT
static final SoundEvent
SoundEvents.ENTITY_MOOSHROOM_EAT
static final SoundEvent
SoundEvents.ENTITY_MOOSHROOM_MILK
static final SoundEvent
SoundEvents.ENTITY_MOOSHROOM_SHEAR
static final SoundEvent
SoundEvents.ENTITY_MOOSHROOM_SUSPICIOUS_MILK
static final SoundEvent
SoundEvents.ENTITY_MULE_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_MULE_ANGRY
static final SoundEvent
SoundEvents.ENTITY_MULE_CHEST
static final SoundEvent
SoundEvents.ENTITY_MULE_DEATH
static final SoundEvent
SoundEvents.ENTITY_MULE_EAT
static final SoundEvent
SoundEvents.ENTITY_MULE_HURT
static final SoundEvent
SoundEvents.ENTITY_MULE_JUMP
static final SoundEvent
SoundEvents.ENTITY_OCELOT_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_OCELOT_DEATH
static final SoundEvent
SoundEvents.ENTITY_OCELOT_HURT
static final SoundEvent
SoundEvents.ENTITY_PAINTING_BREAK
static final SoundEvent
SoundEvents.ENTITY_PAINTING_PLACE
static final SoundEvent
SoundEvents.ENTITY_PANDA_AGGRESSIVE_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PANDA_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PANDA_BITE
static final SoundEvent
SoundEvents.ENTITY_PANDA_CANT_BREED
static final SoundEvent
SoundEvents.ENTITY_PANDA_DEATH
static final SoundEvent
SoundEvents.ENTITY_PANDA_EAT
static final SoundEvent
SoundEvents.ENTITY_PANDA_HURT
static final SoundEvent
SoundEvents.ENTITY_PANDA_PRE_SNEEZE
static final SoundEvent
SoundEvents.ENTITY_PANDA_SNEEZE
static final SoundEvent
SoundEvents.ENTITY_PANDA_STEP
static final SoundEvent
SoundEvents.ENTITY_PANDA_WORRIED_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PARROT_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PARROT_DEATH
static final SoundEvent
SoundEvents.ENTITY_PARROT_EAT
static final SoundEvent
SoundEvents.ENTITY_PARROT_FLY
static final SoundEvent
SoundEvents.ENTITY_PARROT_HURT
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_BLAZE
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_BOGGED
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_BREEZE
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_CREAKING
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_CREEPER
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_DROWNED
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_ELDER_GUARDIAN
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_ENDER_DRAGON
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_ENDERMITE
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_EVOKER
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_GHAST
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_GUARDIAN
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_HOGLIN
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_HUSK
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_ILLUSIONER
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_MAGMA_CUBE
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_PHANTOM
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_PIGLIN
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_PIGLIN_BRUTE
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_PILLAGER
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_RAVAGER
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_SHULKER
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_SILVERFISH
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_SKELETON
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_SLIME
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_SPIDER
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_STRAY
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_VEX
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_VINDICATOR
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_WARDEN
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_WITCH
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_WITHER
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_WITHER_SKELETON
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_ZOGLIN
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_ZOMBIE
static final SoundEvent
SoundEvents.ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER
static final SoundEvent
SoundEvents.ENTITY_PARROT_STEP
static final SoundEvent
SoundEvents.ENTITY_PHANTOM_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PHANTOM_BITE
static final SoundEvent
SoundEvents.ENTITY_PHANTOM_DEATH
static final SoundEvent
SoundEvents.ENTITY_PHANTOM_FLAP
static final SoundEvent
SoundEvents.ENTITY_PHANTOM_HURT
static final SoundEvent
SoundEvents.ENTITY_PHANTOM_SWOOP
static final SoundEvent
SoundEvents.ENTITY_PIG_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PIG_DEATH
static final SoundEvent
SoundEvents.ENTITY_PIG_HURT
static final SoundEvent
SoundEvents.ENTITY_PIG_SADDLE
static final SoundEvent
SoundEvents.ENTITY_PIG_STEP
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_ADMIRING_ITEM
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_ANGRY
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_BRUTE_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_BRUTE_ANGRY
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_BRUTE_DEATH
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_BRUTE_HURT
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_BRUTE_STEP
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_CELEBRATE
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_DEATH
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_HURT
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_JEALOUS
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_RETREAT
static final SoundEvent
SoundEvents.ENTITY_PIGLIN_STEP
static final SoundEvent
SoundEvents.ENTITY_PILLAGER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PILLAGER_CELEBRATE
static final SoundEvent
SoundEvents.ENTITY_PILLAGER_DEATH
static final SoundEvent
SoundEvents.ENTITY_PILLAGER_HURT
static final SoundEvent
SoundEvents.ENTITY_PLAYER_ATTACK_CRIT
static final SoundEvent
SoundEvents.ENTITY_PLAYER_ATTACK_KNOCKBACK
static final SoundEvent
SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE
static final SoundEvent
SoundEvents.ENTITY_PLAYER_ATTACK_STRONG
static final SoundEvent
SoundEvents.ENTITY_PLAYER_ATTACK_SWEEP
static final SoundEvent
SoundEvents.ENTITY_PLAYER_ATTACK_WEAK
static final SoundEvent
SoundEvents.ENTITY_PLAYER_BIG_FALL
static final SoundEvent
SoundEvents.ENTITY_PLAYER_BREATH
static final SoundEvent
SoundEvents.ENTITY_PLAYER_BURP
static final SoundEvent
SoundEvents.ENTITY_PLAYER_DEATH
static final SoundEvent
SoundEvents.ENTITY_PLAYER_HURT
static final SoundEvent
SoundEvents.ENTITY_PLAYER_HURT_DROWN
static final SoundEvent
SoundEvents.ENTITY_PLAYER_HURT_FREEZE
static final SoundEvent
SoundEvents.ENTITY_PLAYER_HURT_ON_FIRE
static final SoundEvent
SoundEvents.ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH
static final SoundEvent
SoundEvents.ENTITY_PLAYER_LEVELUP
static final SoundEvent
SoundEvents.ENTITY_PLAYER_SMALL_FALL
static final SoundEvent
SoundEvents.ENTITY_PLAYER_SPLASH
static final SoundEvent
SoundEvents.ENTITY_PLAYER_SPLASH_HIGH_SPEED
static final SoundEvent
SoundEvents.ENTITY_PLAYER_SWIM
static final SoundEvent
SoundEvents.ENTITY_PLAYER_TELEPORT
static final SoundEvent
SoundEvents.ENTITY_POLAR_BEAR_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_POLAR_BEAR_AMBIENT_BABY
static final SoundEvent
SoundEvents.ENTITY_POLAR_BEAR_DEATH
static final SoundEvent
SoundEvents.ENTITY_POLAR_BEAR_HURT
static final SoundEvent
SoundEvents.ENTITY_POLAR_BEAR_STEP
static final SoundEvent
SoundEvents.ENTITY_POLAR_BEAR_WARNING
static final SoundEvent
SoundEvents.ENTITY_PUFFER_FISH_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_PUFFER_FISH_BLOW_OUT
static final SoundEvent
SoundEvents.ENTITY_PUFFER_FISH_BLOW_UP
static final SoundEvent
SoundEvents.ENTITY_PUFFER_FISH_DEATH
static final SoundEvent
SoundEvents.ENTITY_PUFFER_FISH_FLOP
static final SoundEvent
SoundEvents.ENTITY_PUFFER_FISH_HURT
static final SoundEvent
SoundEvents.ENTITY_PUFFER_FISH_STING
static final SoundEvent
SoundEvents.ENTITY_RABBIT_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_RABBIT_ATTACK
static final SoundEvent
SoundEvents.ENTITY_RABBIT_DEATH
static final SoundEvent
SoundEvents.ENTITY_RABBIT_HURT
static final SoundEvent
SoundEvents.ENTITY_RABBIT_JUMP
static final SoundEvent
SoundEvents.ENTITY_RAVAGER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_RAVAGER_ATTACK
static final SoundEvent
SoundEvents.ENTITY_RAVAGER_CELEBRATE
static final SoundEvent
SoundEvents.ENTITY_RAVAGER_DEATH
static final SoundEvent
SoundEvents.ENTITY_RAVAGER_HURT
static final SoundEvent
SoundEvents.ENTITY_RAVAGER_ROAR
static final SoundEvent
SoundEvents.ENTITY_RAVAGER_STEP
static final SoundEvent
SoundEvents.ENTITY_RAVAGER_STUNNED
static final SoundEvent
SoundEvents.ENTITY_SALMON_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_SALMON_DEATH
static final SoundEvent
SoundEvents.ENTITY_SALMON_FLOP
static final SoundEvent
SoundEvents.ENTITY_SALMON_HURT
static final SoundEvent
SoundEvents.ENTITY_SHEEP_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_SHEEP_DEATH
static final SoundEvent
SoundEvents.ENTITY_SHEEP_HURT
static final SoundEvent
SoundEvents.ENTITY_SHEEP_SHEAR
static final SoundEvent
SoundEvents.ENTITY_SHEEP_STEP
static final SoundEvent
SoundEvents.ENTITY_SHULKER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_SHULKER_BULLET_HIT
static final SoundEvent
SoundEvents.ENTITY_SHULKER_BULLET_HURT
static final SoundEvent
SoundEvents.ENTITY_SHULKER_CLOSE
static final SoundEvent
SoundEvents.ENTITY_SHULKER_DEATH
static final SoundEvent
SoundEvents.ENTITY_SHULKER_HURT
static final SoundEvent
SoundEvents.ENTITY_SHULKER_HURT_CLOSED
static final SoundEvent
SoundEvents.ENTITY_SHULKER_OPEN
static final SoundEvent
SoundEvents.ENTITY_SHULKER_SHOOT
static final SoundEvent
SoundEvents.ENTITY_SHULKER_TELEPORT
static final SoundEvent
SoundEvents.ENTITY_SILVERFISH_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_SILVERFISH_DEATH
static final SoundEvent
SoundEvents.ENTITY_SILVERFISH_HURT
static final SoundEvent
SoundEvents.ENTITY_SILVERFISH_STEP
static final SoundEvent
SoundEvents.ENTITY_SKELETON_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_SKELETON_CONVERTED_TO_STRAY
static final SoundEvent
SoundEvents.ENTITY_SKELETON_DEATH
static final SoundEvent
SoundEvents.ENTITY_SKELETON_HORSE_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_SKELETON_HORSE_AMBIENT_WATER
static final SoundEvent
SoundEvents.ENTITY_SKELETON_HORSE_DEATH
static final SoundEvent
SoundEvents.ENTITY_SKELETON_HORSE_GALLOP_WATER
static final SoundEvent
SoundEvents.ENTITY_SKELETON_HORSE_HURT
static final SoundEvent
SoundEvents.ENTITY_SKELETON_HORSE_JUMP_WATER
static final SoundEvent
SoundEvents.ENTITY_SKELETON_HORSE_STEP_WATER
static final SoundEvent
SoundEvents.ENTITY_SKELETON_HORSE_SWIM
static final SoundEvent
SoundEvents.ENTITY_SKELETON_HURT
static final SoundEvent
SoundEvents.ENTITY_SKELETON_SHOOT
static final SoundEvent
SoundEvents.ENTITY_SKELETON_STEP
static final SoundEvent
SoundEvents.ENTITY_SLIME_ATTACK
static final SoundEvent
SoundEvents.ENTITY_SLIME_DEATH
static final SoundEvent
SoundEvents.ENTITY_SLIME_DEATH_SMALL
static final SoundEvent
SoundEvents.ENTITY_SLIME_HURT
static final SoundEvent
SoundEvents.ENTITY_SLIME_HURT_SMALL
static final SoundEvent
SoundEvents.ENTITY_SLIME_JUMP
static final SoundEvent
SoundEvents.ENTITY_SLIME_JUMP_SMALL
static final SoundEvent
SoundEvents.ENTITY_SLIME_SQUISH
static final SoundEvent
SoundEvents.ENTITY_SLIME_SQUISH_SMALL
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_DEATH
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_DIGGING
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_DIGGING_STOP
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_DROP_SEED
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_EAT
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_HAPPY
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_HURT
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_IDLE
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_SCENTING
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_SEARCHING
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_SNIFFING
static final SoundEvent
SoundEvents.ENTITY_SNIFFER_STEP
static final SoundEvent
SoundEvents.ENTITY_SNOW_GOLEM_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_SNOW_GOLEM_DEATH
static final SoundEvent
SoundEvents.ENTITY_SNOW_GOLEM_HURT
static final SoundEvent
SoundEvents.ENTITY_SNOW_GOLEM_SHEAR
static final SoundEvent
SoundEvents.ENTITY_SNOW_GOLEM_SHOOT
static final SoundEvent
SoundEvents.ENTITY_SNOWBALL_THROW
static final SoundEvent
SoundEvents.ENTITY_SPIDER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_SPIDER_DEATH
static final SoundEvent
SoundEvents.ENTITY_SPIDER_HURT
static final SoundEvent
SoundEvents.ENTITY_SPIDER_STEP
static final SoundEvent
SoundEvents.ENTITY_SPLASH_POTION_BREAK
static final SoundEvent
SoundEvents.ENTITY_SPLASH_POTION_THROW
static final SoundEvent
SoundEvents.ENTITY_SQUID_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_SQUID_DEATH
static final SoundEvent
SoundEvents.ENTITY_SQUID_HURT
static final SoundEvent
SoundEvents.ENTITY_SQUID_SQUIRT
static final SoundEvent
SoundEvents.ENTITY_STRAY_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_STRAY_DEATH
static final SoundEvent
SoundEvents.ENTITY_STRAY_HURT
static final SoundEvent
SoundEvents.ENTITY_STRAY_STEP
static final SoundEvent
SoundEvents.ENTITY_STRIDER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_STRIDER_DEATH
static final SoundEvent
SoundEvents.ENTITY_STRIDER_EAT
static final SoundEvent
SoundEvents.ENTITY_STRIDER_HAPPY
static final SoundEvent
SoundEvents.ENTITY_STRIDER_HURT
static final SoundEvent
SoundEvents.ENTITY_STRIDER_RETREAT
static final SoundEvent
SoundEvents.ENTITY_STRIDER_SADDLE
static final SoundEvent
SoundEvents.ENTITY_STRIDER_STEP
static final SoundEvent
SoundEvents.ENTITY_STRIDER_STEP_LAVA
static final SoundEvent
SoundEvents.ENTITY_TADPOLE_DEATH
static final SoundEvent
SoundEvents.ENTITY_TADPOLE_FLOP
static final SoundEvent
SoundEvents.ENTITY_TADPOLE_GROW_UP
static final SoundEvent
SoundEvents.ENTITY_TADPOLE_HURT
static final SoundEvent
SoundEvents.ENTITY_TNT_PRIMED
static final SoundEvent
SoundEvents.ENTITY_TROPICAL_FISH_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_TROPICAL_FISH_DEATH
static final SoundEvent
SoundEvents.ENTITY_TROPICAL_FISH_FLOP
static final SoundEvent
SoundEvents.ENTITY_TROPICAL_FISH_HURT
static final SoundEvent
SoundEvents.ENTITY_TURTLE_AMBIENT_LAND
static final SoundEvent
SoundEvents.ENTITY_TURTLE_DEATH
static final SoundEvent
SoundEvents.ENTITY_TURTLE_DEATH_BABY
static final SoundEvent
SoundEvents.ENTITY_TURTLE_EGG_BREAK
static final SoundEvent
SoundEvents.ENTITY_TURTLE_EGG_CRACK
static final SoundEvent
SoundEvents.ENTITY_TURTLE_EGG_HATCH
static final SoundEvent
SoundEvents.ENTITY_TURTLE_HURT
static final SoundEvent
SoundEvents.ENTITY_TURTLE_HURT_BABY
static final SoundEvent
SoundEvents.ENTITY_TURTLE_LAY_EGG
static final SoundEvent
SoundEvents.ENTITY_TURTLE_SHAMBLE
static final SoundEvent
SoundEvents.ENTITY_TURTLE_SHAMBLE_BABY
static final SoundEvent
SoundEvents.ENTITY_TURTLE_SWIM
static final SoundEvent
SoundEvents.ENTITY_VEX_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_VEX_CHARGE
static final SoundEvent
SoundEvents.ENTITY_VEX_DEATH
static final SoundEvent
SoundEvents.ENTITY_VEX_HURT
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_CELEBRATE
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_DEATH
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_HURT
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_NO
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_TRADE
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_ARMORER
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_BUTCHER
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_CARTOGRAPHER
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_CLERIC
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_FARMER
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_FISHERMAN
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_FLETCHER
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_LEATHERWORKER
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_LIBRARIAN
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_MASON
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_SHEPHERD
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_TOOLSMITH
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_WORK_WEAPONSMITH
static final SoundEvent
SoundEvents.ENTITY_VILLAGER_YES
static final SoundEvent
SoundEvents.ENTITY_VINDICATOR_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_VINDICATOR_CELEBRATE
static final SoundEvent
SoundEvents.ENTITY_VINDICATOR_DEATH
static final SoundEvent
SoundEvents.ENTITY_VINDICATOR_HURT
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_DEATH
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_DISAPPEARED
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_DRINK_MILK
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_DRINK_POTION
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_HURT
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_NO
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_REAPPEARED
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_TRADE
static final SoundEvent
SoundEvents.ENTITY_WANDERING_TRADER_YES
static final SoundEvent
SoundEvents.ENTITY_WARDEN_AGITATED
static final SoundEvent
SoundEvents.ENTITY_WARDEN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_WARDEN_ANGRY
static final SoundEvent
SoundEvents.ENTITY_WARDEN_ATTACK_IMPACT
static final SoundEvent
SoundEvents.ENTITY_WARDEN_DEATH
static final SoundEvent
SoundEvents.ENTITY_WARDEN_DIG
static final SoundEvent
SoundEvents.ENTITY_WARDEN_EMERGE
static final SoundEvent
SoundEvents.ENTITY_WARDEN_HEARTBEAT
static final SoundEvent
SoundEvents.ENTITY_WARDEN_HURT
static final SoundEvent
SoundEvents.ENTITY_WARDEN_LISTENING
static final SoundEvent
SoundEvents.ENTITY_WARDEN_LISTENING_ANGRY
static final SoundEvent
SoundEvents.ENTITY_WARDEN_NEARBY_CLOSE
static final SoundEvent
SoundEvents.ENTITY_WARDEN_NEARBY_CLOSER
static final SoundEvent
SoundEvents.ENTITY_WARDEN_NEARBY_CLOSEST
static final SoundEvent
SoundEvents.ENTITY_WARDEN_ROAR
static final SoundEvent
SoundEvents.ENTITY_WARDEN_SNIFF
static final SoundEvent
SoundEvents.ENTITY_WARDEN_SONIC_BOOM
static final SoundEvent
SoundEvents.ENTITY_WARDEN_SONIC_CHARGE
static final SoundEvent
SoundEvents.ENTITY_WARDEN_STEP
static final SoundEvent
SoundEvents.ENTITY_WARDEN_TENDRIL_CLICKS
static final SoundEvent
SoundEvents.ENTITY_WIND_CHARGE_THROW
static final SoundEvent
SoundEvents.ENTITY_WITCH_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_WITCH_CELEBRATE
static final SoundEvent
SoundEvents.ENTITY_WITCH_DEATH
static final SoundEvent
SoundEvents.ENTITY_WITCH_DRINK
static final SoundEvent
SoundEvents.ENTITY_WITCH_HURT
static final SoundEvent
SoundEvents.ENTITY_WITCH_THROW
static final SoundEvent
SoundEvents.ENTITY_WITHER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_WITHER_BREAK_BLOCK
static final SoundEvent
SoundEvents.ENTITY_WITHER_DEATH
static final SoundEvent
SoundEvents.ENTITY_WITHER_HURT
static final SoundEvent
SoundEvents.ENTITY_WITHER_SHOOT
static final SoundEvent
SoundEvents.ENTITY_WITHER_SKELETON_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_WITHER_SKELETON_DEATH
static final SoundEvent
SoundEvents.ENTITY_WITHER_SKELETON_HURT
static final SoundEvent
SoundEvents.ENTITY_WITHER_SKELETON_STEP
static final SoundEvent
SoundEvents.ENTITY_WITHER_SPAWN
static final SoundEvent
SoundEvents.ENTITY_WOLF_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_WOLF_DEATH
static final SoundEvent
SoundEvents.ENTITY_WOLF_GROWL
static final SoundEvent
SoundEvents.ENTITY_WOLF_HOWL
static final SoundEvent
SoundEvents.ENTITY_WOLF_HURT
static final SoundEvent
SoundEvents.ENTITY_WOLF_PANT
static final SoundEvent
SoundEvents.ENTITY_WOLF_SHAKE
static final SoundEvent
SoundEvents.ENTITY_WOLF_STEP
static final SoundEvent
SoundEvents.ENTITY_WOLF_WHINE
static final SoundEvent
SoundEvents.ENTITY_ZOGLIN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ZOGLIN_ANGRY
static final SoundEvent
SoundEvents.ENTITY_ZOGLIN_ATTACK
static final SoundEvent
SoundEvents.ENTITY_ZOGLIN_DEATH
static final SoundEvent
SoundEvents.ENTITY_ZOGLIN_HURT
static final SoundEvent
SoundEvents.ENTITY_ZOGLIN_STEP
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_ATTACK_IRON_DOOR
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_CONVERTED_TO_DROWNED
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_DEATH
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_DESTROY_EGG
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_HORSE_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_HORSE_DEATH
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_HORSE_HURT
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_HURT
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_INFECT
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_STEP
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_VILLAGER_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_VILLAGER_CONVERTED
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_VILLAGER_CURE
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_VILLAGER_DEATH
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_VILLAGER_HURT
static final SoundEvent
SoundEvents.ENTITY_ZOMBIE_VILLAGER_STEP
static final SoundEvent
SoundEvents.ENTITY_ZOMBIFIED_PIGLIN_AMBIENT
static final SoundEvent
SoundEvents.ENTITY_ZOMBIFIED_PIGLIN_ANGRY
static final SoundEvent
SoundEvents.ENTITY_ZOMBIFIED_PIGLIN_DEATH
static final SoundEvent
SoundEvents.ENTITY_ZOMBIFIED_PIGLIN_HURT
static final SoundEvent
SoundEvents.EVENT_MOB_EFFECT_BAD_OMEN
static final SoundEvent
SoundEvents.EVENT_MOB_EFFECT_RAID_OMEN
static final SoundEvent
SoundEvents.EVENT_MOB_EFFECT_TRIAL_OMEN
private final SoundEvent
BlockSoundGroup.fallSound
private final SoundEvent
BlockSoundGroup.hitSound
static final SoundEvent
SoundEvents.INTENTIONALLY_EMPTY
static final SoundEvent
SoundEvents.ITEM_ARMOR_UNEQUIP_WOLF
static final SoundEvent
SoundEvents.ITEM_AXE_SCRAPE
static final SoundEvent
SoundEvents.ITEM_AXE_STRIP
static final SoundEvent
SoundEvents.ITEM_AXE_WAX_OFF
static final SoundEvent
SoundEvents.ITEM_BONE_MEAL_USE
static final SoundEvent
SoundEvents.ITEM_BOOK_PAGE_TURN
static final SoundEvent
SoundEvents.ITEM_BOOK_PUT
static final SoundEvent
SoundEvents.ITEM_BOTTLE_EMPTY
static final SoundEvent
SoundEvents.ITEM_BOTTLE_FILL
static final SoundEvent
SoundEvents.ITEM_BOTTLE_FILL_DRAGONBREATH
static final SoundEvent
SoundEvents.ITEM_BRUSH_BRUSHING_GENERIC
static final SoundEvent
SoundEvents.ITEM_BRUSH_BRUSHING_GRAVEL
static final SoundEvent
SoundEvents.ITEM_BRUSH_BRUSHING_GRAVEL_COMPLETE
static final SoundEvent
SoundEvents.ITEM_BRUSH_BRUSHING_SAND
static final SoundEvent
SoundEvents.ITEM_BRUSH_BRUSHING_SAND_COMPLETE
static final SoundEvent
SoundEvents.ITEM_BUCKET_EMPTY
static final SoundEvent
SoundEvents.ITEM_BUCKET_EMPTY_AXOLOTL
static final SoundEvent
SoundEvents.ITEM_BUCKET_EMPTY_FISH
static final SoundEvent
SoundEvents.ITEM_BUCKET_EMPTY_LAVA
static final SoundEvent
SoundEvents.ITEM_BUCKET_EMPTY_POWDER_SNOW
static final SoundEvent
SoundEvents.ITEM_BUCKET_EMPTY_TADPOLE
static final SoundEvent
SoundEvents.ITEM_BUCKET_FILL
static final SoundEvent
SoundEvents.ITEM_BUCKET_FILL_AXOLOTL
static final SoundEvent
SoundEvents.ITEM_BUCKET_FILL_FISH
static final SoundEvent
SoundEvents.ITEM_BUCKET_FILL_LAVA
static final SoundEvent
SoundEvents.ITEM_BUCKET_FILL_POWDER_SNOW
static final SoundEvent
SoundEvents.ITEM_BUCKET_FILL_TADPOLE
static final SoundEvent
SoundEvents.ITEM_BUNDLE_DROP_CONTENTS
static final SoundEvent
SoundEvents.ITEM_BUNDLE_INSERT
static final SoundEvent
SoundEvents.ITEM_BUNDLE_INSERT_FAIL
static final SoundEvent
SoundEvents.ITEM_BUNDLE_REMOVE_ONE
static final SoundEvent
SoundEvents.ITEM_CHORUS_FRUIT_TELEPORT
static final SoundEvent
SoundEvents.ITEM_CROP_PLANT
static final SoundEvent
SoundEvents.ITEM_CROSSBOW_HIT
static final SoundEvent
SoundEvents.ITEM_CROSSBOW_SHOOT
static final SoundEvent
SoundEvents.ITEM_DYE_USE
static final SoundEvent
SoundEvents.ITEM_ELYTRA_FLYING
static final SoundEvent
SoundEvents.ITEM_FIRECHARGE_USE
static final SoundEvent
SoundEvents.ITEM_FLINTANDSTEEL_USE
static final SoundEvent
SoundEvents.ITEM_GLOW_INK_SAC_USE
static final SoundEvent
SoundEvents.ITEM_HOE_TILL
static final SoundEvent
SoundEvents.ITEM_HONEYCOMB_WAX_ON
static final SoundEvent
SoundEvents.ITEM_INK_SAC_USE
static final SoundEvent
SoundEvents.ITEM_LODESTONE_COMPASS_LOCK
static final SoundEvent
SoundEvents.ITEM_MACE_SMASH_AIR
static final SoundEvent
SoundEvents.ITEM_MACE_SMASH_GROUND
static final SoundEvent
SoundEvents.ITEM_MACE_SMASH_GROUND_HEAVY
static final SoundEvent
SoundEvents.ITEM_NETHER_WART_PLANT
static final SoundEvent
SoundEvents.ITEM_SHIELD_BLOCK
static final SoundEvent
SoundEvents.ITEM_SHIELD_BREAK
static final SoundEvent
SoundEvents.ITEM_SHOVEL_FLATTEN
static final SoundEvent
SoundEvents.ITEM_SPYGLASS_STOP_USING
static final SoundEvent
SoundEvents.ITEM_SPYGLASS_USE
static final SoundEvent
SoundEvents.ITEM_TOTEM_USE
static final SoundEvent
SoundEvents.ITEM_TRIDENT_HIT
static final SoundEvent
SoundEvents.ITEM_TRIDENT_HIT_GROUND
static final SoundEvent
SoundEvents.ITEM_TRIDENT_RETURN
static final SoundEvent
SoundEvents.ITEM_WOLF_ARMOR_BREAK
static final SoundEvent
SoundEvents.ITEM_WOLF_ARMOR_CRACK
static final SoundEvent
SoundEvents.ITEM_WOLF_ARMOR_DAMAGE
static final SoundEvent
SoundEvents.ITEM_WOLF_ARMOR_REPAIR
private final SoundEvent
BlockSoundGroup.placeSound
private final SoundEvent
BlockSoundGroup.stepSound
static final SoundEvent
SoundEvents.UI_CARTOGRAPHY_TABLE_TAKE_RESULT
static final SoundEvent
SoundEvents.UI_HUD_BUBBLE_POP
static final SoundEvent
SoundEvents.UI_LOOM_SELECT_PATTERN
static final SoundEvent
SoundEvents.UI_LOOM_TAKE_RESULT
static final SoundEvent
SoundEvents.UI_STONECUTTER_SELECT_RECIPE
static final SoundEvent
SoundEvents.UI_STONECUTTER_TAKE_RESULT
static final SoundEvent
SoundEvents.UI_TOAST_CHALLENGE_COMPLETE
static final SoundEvent
SoundEvents.UI_TOAST_IN
static final SoundEvent
SoundEvents.UI_TOAST_OUT
static final SoundEvent
SoundEvents.WEATHER_RAIN
static final SoundEvent
SoundEvents.WEATHER_RAIN_ABOVE
Modifier and TypeFieldDescriptionstatic final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_BASALT_DELTAS_ADDITIONS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_BASALT_DELTAS_LOOP
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_BASALT_DELTAS_MOOD
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_CAVE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_CRIMSON_FOREST_ADDITIONS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_CRIMSON_FOREST_LOOP
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_CRIMSON_FOREST_MOOD
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_NETHER_WASTES_ADDITIONS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_NETHER_WASTES_LOOP
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_NETHER_WASTES_MOOD
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_SOUL_SAND_VALLEY_ADDITIONS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_SOUL_SAND_VALLEY_LOOP
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_SOUL_SAND_VALLEY_MOOD
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_WARPED_FOREST_ADDITIONS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_WARPED_FOREST_LOOP
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.AMBIENT_WARPED_FOREST_MOOD
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_BANJO
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_BASEDRUM
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_BASS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_BELL
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_BIT
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_CHIME
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_COW_BELL
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_DIDGERIDOO
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_FLUTE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_GUITAR
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_HARP
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_HAT
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_IMITATE_CREEPER
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_IMITATE_ENDER_DRAGON
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_IMITATE_PIGLIN
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_IMITATE_SKELETON
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_IMITATE_WITHER_SKELETON
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_IMITATE_ZOMBIE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_IRON_XYLOPHONE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_PLING
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_SNARE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_NOTE_BLOCK_XYLOPHONE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.BLOCK_RESPAWN_ANCHOR_DEPLETE
static final com.mojang.serialization.Codec
<SoundEvent> SoundEvent.CODEC
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.ENTITY_BREEZE_WIND_BURST
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.ENTITY_GENERIC_DRINK
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.ENTITY_GENERIC_EAT
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.ENTITY_GENERIC_EXPLODE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.ENTITY_HORSE_ARMOR
static final RegistryEntry
<SoundEvent> SoundEvents.ENTITY_LLAMA_SWAG
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.ENTITY_WIND_CHARGE_WIND_BURST
static final com.mojang.serialization.Codec
<RegistryEntry<SoundEvent>> SoundEvent.ENTRY_CODEC
static final PacketCodec
<RegistryByteBuf, RegistryEntry<SoundEvent>> SoundEvent.ENTRY_PACKET_CODEC
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.EVENT_RAID_HORN
static final ImmutableList
<RegistryEntry.Reference<SoundEvent>> SoundEvents.GOAT_HORN_SOUNDS
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_CHAIN
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_ELYTRA
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_GENERIC
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_GOLD
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_IRON
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_LEATHER
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_NETHERITE
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_TURTLE
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_ARMOR_EQUIP_WOLF
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_CROSSBOW_LOADING_END
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_CROSSBOW_LOADING_MIDDLE
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_CROSSBOW_LOADING_START
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_CROSSBOW_QUICK_CHARGE_1
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_CROSSBOW_QUICK_CHARGE_2
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_CROSSBOW_QUICK_CHARGE_3
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.ITEM_HONEY_BOTTLE_DRINK
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.ITEM_OMINOUS_BOTTLE_DISPOSE
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_TRIDENT_RIPTIDE_1
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_TRIDENT_RIPTIDE_2
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_TRIDENT_RIPTIDE_3
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_TRIDENT_THROW
static final RegistryEntry
<SoundEvent> SoundEvents.ITEM_TRIDENT_THUNDER
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_CREATIVE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_CREDITS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_11
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_13
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_5
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_BLOCKS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_CAT
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_CHIRP
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_CREATOR
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_CREATOR_MUSIC_BOX
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_FAR
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_MALL
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_MELLOHI
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_OTHERSIDE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_PIGSTEP
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_PRECIPICE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_RELIC
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_STAL
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_STRAD
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_WAIT
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DISC_WARD
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_DRAGON
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_END
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_GAME
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_MENU
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_NETHER_BASALT_DELTAS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_NETHER_CRIMSON_FOREST
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_NETHER_NETHER_WASTES
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_NETHER_SOUL_SAND_VALLEY
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_NETHER_WARPED_FOREST
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_BADLANDS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_BAMBOO_JUNGLE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_CHERRY_GROVE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_DEEP_DARK
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_DESERT
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_DRIPSTONE_CAVES
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_FLOWER_FOREST
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_FOREST
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_FROZEN_PEAKS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_GROVE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_JAGGED_PEAKS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_JUNGLE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_LUSH_CAVES
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_MEADOW
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_OLD_GROWTH_TAIGA
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_SNOWY_SLOPES
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_SPARSE_JUNGLE
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_STONY_PEAKS
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_OVERWORLD_SWAMP
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.MUSIC_UNDER_WATER
static final PacketCodec
<ByteBuf, SoundEvent> SoundEvent.PACKET_CODEC
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.PARTICLE_SOUL_ESCAPE
private final RegistryEntry
<SoundEvent> BiomeAdditionsSound.sound
private final RegistryEntry
<SoundEvent> BiomeMoodSound.sound
private final RegistryEntry
<SoundEvent> MusicSound.sound
static final RegistryEntry.Reference
<SoundEvent> SoundEvents.UI_BUTTON_CLICK
Modifier and TypeMethodDescriptionBlockSoundGroup.getBreakSound()
BlockSoundGroup.getFallSound()
BlockSoundGroup.getHitSound()
BlockSoundGroup.getPlaceSound()
BlockSoundGroup.getStepSound()
static SoundEvent
SoundEvent.of
(Identifier id) static SoundEvent
SoundEvent.of
(Identifier id, float fixedRange) private static SoundEvent
SoundEvent.of
(Identifier id, Optional<Float> fixedRange) private static SoundEvent
private static SoundEvent
SoundEvents.register
(Identifier id) private static SoundEvent
SoundEvents.register
(Identifier id, Identifier soundId) Modifier and TypeMethodDescriptionBiomeAdditionsSound.getSound()
BiomeMoodSound.getSound()
MusicSound.getSound()
private static RegistryEntry
<SoundEvent> SoundEvents.register
(Identifier id, Identifier soundId, float distanceToTravel) private static ImmutableList
<RegistryEntry.Reference<SoundEvent>> SoundEvents.registerGoatHornSounds()
private static RegistryEntry.Reference
<SoundEvent> SoundEvents.registerReference
(String id) private static RegistryEntry.Reference
<SoundEvent> SoundEvents.registerReference
(Identifier id) private static RegistryEntry.Reference
<SoundEvent> SoundEvents.registerReference
(Identifier id, Identifier soundId) Modifier and TypeMethodDescriptionstatic MusicSound
MusicType.createIngameMusic
(RegistryEntry<SoundEvent> sound) ModifierConstructorDescriptionBlockSoundGroup
(float volume, float pitch, SoundEvent breakSound, SoundEvent stepSound, SoundEvent placeSound, SoundEvent hitSound, SoundEvent fallSound) ModifierConstructorDescriptionBiomeAdditionsSound
(RegistryEntry<SoundEvent> sound, double chance) BiomeMoodSound
(RegistryEntry<SoundEvent> sound, int cultivationTicks, int spawnRange, double extraDistance) MusicSound
(RegistryEntry<SoundEvent> sound, int minDelay, int maxDelay, boolean replaceCurrentMusic) -
Uses of SoundEvent in net.minecraft.village
Modifier and TypeFieldDescriptionprivate final @Nullable SoundEvent
VillagerProfession.workSound
The field for theworkSound
record component.Modifier and TypeMethodDescriptionMerchant.getYesSound()
SimpleMerchant.getYesSound()
VillagerProfession.workSound()
Returns the value of theworkSound
record component.Modifier and TypeMethodDescriptionprivate static VillagerProfession
VillagerProfession.register
(String id, Predicate<RegistryEntry<PointOfInterestType>> heldWorkstation, Predicate<RegistryEntry<PointOfInterestType>> acquirableWorkstation, ImmutableSet<Item> gatherableItems, ImmutableSet<Block> secondaryJobSites, @Nullable SoundEvent workSound) private static VillagerProfession
VillagerProfession.register
(String id, Predicate<RegistryEntry<PointOfInterestType>> heldWorkstation, Predicate<RegistryEntry<PointOfInterestType>> acquirableWorkstation, @Nullable SoundEvent workSound) private static VillagerProfession
VillagerProfession.register
(String id, RegistryKey<PointOfInterestType> heldWorkstation, ImmutableSet<Item> gatherableItems, ImmutableSet<Block> secondaryJobSites, @Nullable SoundEvent workSound) private static VillagerProfession
VillagerProfession.register
(String id, RegistryKey<PointOfInterestType> heldWorkstation, @Nullable SoundEvent workSound) ModifierConstructorDescriptionVillagerProfession
(String id, Predicate<RegistryEntry<PointOfInterestType>> predicate, Predicate<RegistryEntry<PointOfInterestType>> predicate2, ImmutableSet<Item> immutableSet, ImmutableSet<Block> immutableSet2, @Nullable SoundEvent soundEvent) -
Uses of SoundEvent in net.minecraft.world
Modifier and TypeMethodDescriptionvoid
ChunkRegion.playSound
(@Nullable PlayerEntity source, BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch) void
World.playSound
(double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch, boolean useDistance) void
World.playSound
(@Nullable Entity source, BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch) void
World.playSound
(@Nullable PlayerEntity source, double x, double y, double z, SoundEvent sound, SoundCategory category) void
World.playSound
(@Nullable PlayerEntity source, double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch) void
World.playSound
(@Nullable PlayerEntity source, double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch, long seed) void
World.playSound
(@Nullable PlayerEntity source, BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch) default void
WorldAccess.playSound
(@Nullable PlayerEntity except, BlockPos pos, SoundEvent sound, SoundCategory category) void
WorldAccess.playSound
(@Nullable PlayerEntity source, BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch) void
World.playSoundAtBlockCenter
(BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch, boolean useDistance) void
World.playSoundFromEntity
(Entity entity, SoundEvent sound, SoundCategory category, float volume, float pitch) void
World.playSoundFromEntity
(@Nullable PlayerEntity source, Entity entity, SoundEvent sound, SoundCategory category, float volume, float pitch) Modifier and TypeMethodDescriptionabstract void
World.createExplosion
(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionBehavior behavior, double x, double y, double z, float power, boolean createFire, World.ExplosionSourceType explosionSourceType, ParticleEffect smallParticle, ParticleEffect largeParticle, RegistryEntry<SoundEvent> soundEvent) Creates an explosion.void
World.playSound
(@Nullable PlayerEntity source, double x, double y, double z, RegistryEntry<SoundEvent> sound, SoundCategory category, float volume, float pitch) abstract void
World.playSound
(@Nullable PlayerEntity source, double x, double y, double z, RegistryEntry<SoundEvent> sound, SoundCategory category, float volume, float pitch, long seed) abstract void
World.playSoundFromEntity
(@Nullable PlayerEntity source, Entity entity, RegistryEntry<SoundEvent> sound, SoundCategory category, float volume, float pitch, long seed) -
Uses of SoundEvent in net.minecraft.world.biome
Modifier and TypeFieldDescriptionprivate Optional
<RegistryEntry<SoundEvent>> BiomeEffects.Builder.loopSound
private final Optional
<RegistryEntry<SoundEvent>> BiomeEffects.loopSound
Modifier and TypeMethodDescriptionBiome.getLoopSound()
BiomeEffects.getLoopSound()
Returns the loop sound.Modifier and TypeMethodDescriptionBiomeEffects.Builder.loopSound
(RegistryEntry<SoundEvent> loopSound)