Package com.mojang.blaze3d.platform
Class GlStateManager
java.lang.Object
com.mojang.blaze3d.platform.GlStateManager
- Mappings:
- Namespace - Name - named - com/mojang/blaze3d/platform/GlStateManager- intermediary - com/mojang/blaze3d/platform/GlStateManager- official - com/mojang/blaze3d/platform/GlStateManager
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Nested Class SummaryNested ClassesModifier and TypeClassDescriptionprivate static classprivate static classprivate static classprivate static classprivate static classstatic enumprivate static classstatic enumprivate static classprivate static classprivate static classstatic enumprivate static classprivate static classprivate static classstatic enum
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Field SummaryFieldsModifier and TypeFieldDescriptionprivate static intprivate static final GlStateManager.BlendFuncStateprivate static final GlStateManager.LogicOpStateprivate static final GlStateManager.ColorMaskprivate static final GlStateManager.CullFaceStateprivate static final GlStateManager.DepthTestStateprivate static final GlStateManager.FramebufferStateprivate static intprivate static intprivate static final booleanprivate static final com.mojang.jtracy.Plotprivate static final com.mojang.jtracy.Plotprivate static final GlStateManager.PolygonOffsetStateprivate static final GlStateManager.FramebufferStateprivate static final GlStateManager.ScissorTestStateprivate static final GlStateManager.StencilStatestatic final intprivate static final GlStateManager.Texture2DState[]
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionstatic void_activeTexture(int texture) static void_bindTexture(int texture) static void_blendEquation(int mode) static void_blendFunc(int srcFactor, int dstFactor) static void_blendFuncSeparate(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha) static void_clear(int mask) static void_clearColor(float red, float green, float blue, float alpha) static void_clearDepth(double depth) static void_clearStencil(int stencil) static void_colorMask(boolean red, boolean green, boolean blue, boolean alpha) static void_deleteTexture(int texture) static void_deleteTextures(int[] textures) static void_depthFunc(int func) static void_depthMask(boolean mask) static voidstatic voidstatic voidstatic voidstatic voidstatic voidstatic void_disableVertexAttribArray(int index) static void_drawElements(int mode, int count, int type, long indices) static voidstatic voidstatic voidstatic voidstatic voidstatic voidstatic void_enableVertexAttribArray(int index) static intstatic void_genTextures(int[] textures) static intstatic intstatic int_getInteger(int pname) static String_getString(int name) static void_getTexImage(int target, int level, int format, int type, long pixels) static int_getTexLevelParameter(int target, int level, int pname) static void_glBindAttribLocation(int program, int index, CharSequence name) static void_glBindBuffer(int target, int buffer) static void_glBindFramebuffer(int target, int framebuffer) static void_glBindRenderbuffer(int target, int renderbuffer) static void_glBindVertexArray(int array) static void_glBlitFrameBuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) static void_glBufferData(int target, long size, int usage) static void_glBufferData(int target, ByteBuffer data, int usage) static void_glBufferSubData(int int2, int int3, ByteBuffer byteBuffer) static int_glClientWaitSync(long sync, int flags, long timeoutNanos) static void_glCopyTexSubImage2D(int target, int level, int xOffset, int yOffset, int x, int y, int width, int height) static void_glDeleteBuffers(int buffer) static void_glDeleteFramebuffers(int framebuffer) static void_glDeleteRenderbuffers(int renderbuffer) static void_glDeleteSync(long sync) static void_glDeleteVertexArrays(int array) static void_glDrawPixels(int width, int height, int format, int type, long pixels) static long_glFenceSync(int condition, int flags) static void_glFramebufferRenderbuffer(int target, int attachment, int renderbufferTarget, int renderbuffer) static void_glFramebufferTexture2D(int target, int attachment, int textureTarget, int texture, int level) static intstatic intstatic int_glGetAttribLocation(int program, CharSequence name) static int_glGetUniformLocation(int program, CharSequence name) static @Nullable ByteBuffer_glMapBufferRange(int target, int offset, int length, int access) static void_glRenderbufferStorage(int target, int internalFormat, int width, int height) static void_glUniform1(int location, FloatBuffer value) static void_glUniform1(int location, IntBuffer value) static void_glUniform1i(int location, int value) static void_glUniform2(int location, FloatBuffer value) static void_glUniform2(int location, IntBuffer value) static void_glUniform3(int location, FloatBuffer value) static void_glUniform3(int location, IntBuffer value) static void_glUniform4(int location, FloatBuffer value) static void_glUniform4(int location, IntBuffer value) static void_glUniformMatrix2(int location, boolean transpose, FloatBuffer value) static void_glUniformMatrix3(int location, boolean transpose, FloatBuffer value) static void_glUniformMatrix4(int location, boolean transpose, FloatBuffer value) static void_glUnmapBuffer(int target) static void_glUseProgram(int program) static void_logicOp(int op) static void_pixelStore(int pname, int param) static void_polygonMode(int face, int mode) static void_polygonOffset(float factor, float units) static void_readPixels(int x, int y, int width, int height, int format, int type, long pixels) static void_readPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels) static void_scissorBox(int x, int y, int width, int height) static void_stencilFunc(int func, int ref, int mask) static void_stencilMask(int mask) static void_stencilOp(int sfail, int dpfail, int dppass) static void_texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels) static void_texParameter(int target, int pname, float param) static void_texParameter(int target, int pname, int param) static void_texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, long pixels) private static void_upload(int level, int offsetX, int offsetY, int width, int height, NativeImage.Format format, IntBuffer pixels, Consumer<IntBuffer> closer) static void_vertexAttribIPointer(int index, int size, int type, int stride, long pointer) static void_vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer) static void_viewport(int x, int y, int width, int height) static intstatic voidglActiveTexture(int texture) static voidglAttachShader(int program, int shader) static voidglBlendFuncSeparate(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha) static intglCheckFramebufferStatus(int target) static voidglCompileShader(int shader) static intstatic intglCreateShader(int type) static voidglDeleteProgram(int program) static voidglDeleteShader(int shader) static intstatic intstatic intglGetProgrami(int program, int pname) static StringglGetProgramInfoLog(int program, int maxLength) static intglGetShaderi(int shader, int pname) static StringglGetShaderInfoLog(int shader, int maxLength) static voidglLinkProgram(int program) static voidglShaderSource(int shader, String string) static @Nullable ByteBuffermapBuffer(int target, int access) static voidsetupGui3DDiffuseLighting(Vector3f vector3f, Vector3f vector3f2) static voidsetupGuiFlatDiffuseLighting(Vector3f vector3f, Vector3f vector3f2) static voidsetupLevelDiffuseLighting(Vector3f vector3f, Vector3f vector3f2, Matrix4f matrix4f) static voidupload(int level, int offsetX, int offsetY, int width, int height, NativeImage.Format format, IntBuffer pixels, Consumer<IntBuffer> closer) 
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Field Details- 
ON_LINUXprivate static final boolean ON_LINUX
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PLOT_TEXTURESprivate static final com.mojang.jtracy.Plot PLOT_TEXTURES
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numTexturesprivate static int numTextures
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PLOT_BUFFERSprivate static final com.mojang.jtracy.Plot PLOT_BUFFERS
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numBuffersprivate static int numBuffers
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TEXTURE_COUNTpublic static final int TEXTURE_COUNT- See Also:
 
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BLEND
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DEPTH
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CULL
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POLY_OFFSET
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COLOR_LOGIC
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STENCIL
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SCISSOR
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READ_FRAMEBUFFER
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DRAW_FRAMEBUFFER
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activeTextureprivate static int activeTexture
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TEXTURES
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COLOR_MASK
 
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Constructor Details- 
GlStateManagerpublic GlStateManager()
 
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Method Details- 
_disableScissorTestpublic static void _disableScissorTest()
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_enableScissorTestpublic static void _enableScissorTest()
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_scissorBoxpublic static void _scissorBox(int x, int y, int width, int height) - Mappings:
- Namespace - Name - Mixin selector - named - _scissorBox- Lcom/mojang/blaze3d/platform/GlStateManager;_scissorBox(IIII)V- intermediary - _scissorBox- Lcom/mojang/blaze3d/platform/GlStateManager;_scissorBox(IIII)V- official - _scissorBox- Lcom/mojang/blaze3d/platform/GlStateManager;_scissorBox(IIII)V
 
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_disableDepthTestpublic static void _disableDepthTest()
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_enableDepthTestpublic static void _enableDepthTest()
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_depthFuncpublic static void _depthFunc(int func) - Mappings:
- Namespace - Name - Mixin selector - named - _depthFunc- Lcom/mojang/blaze3d/platform/GlStateManager;_depthFunc(I)V- intermediary - _depthFunc- Lcom/mojang/blaze3d/platform/GlStateManager;_depthFunc(I)V- official - _depthFunc- Lcom/mojang/blaze3d/platform/GlStateManager;_depthFunc(I)V
 
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_depthMaskpublic static void _depthMask(boolean mask) - Mappings:
- Namespace - Name - Mixin selector - named - _depthMask- Lcom/mojang/blaze3d/platform/GlStateManager;_depthMask(Z)V- intermediary - _depthMask- Lcom/mojang/blaze3d/platform/GlStateManager;_depthMask(Z)V- official - _depthMask- Lcom/mojang/blaze3d/platform/GlStateManager;_depthMask(Z)V
 
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_disableBlendpublic static void _disableBlend()
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_enableBlendpublic static void _enableBlend()
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_blendFuncpublic static void _blendFunc(int srcFactor, int dstFactor) - Mappings:
- Namespace - Name - Mixin selector - named - _blendFunc- Lcom/mojang/blaze3d/platform/GlStateManager;_blendFunc(II)V- intermediary - _blendFunc- Lcom/mojang/blaze3d/platform/GlStateManager;_blendFunc(II)V- official - _blendFunc- Lcom/mojang/blaze3d/platform/GlStateManager;_blendFunc(II)V
 
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_blendFuncSeparatepublic static void _blendFuncSeparate(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha) - Mappings:
- Namespace - Name - Mixin selector - named - _blendFuncSeparate- Lcom/mojang/blaze3d/platform/GlStateManager;_blendFuncSeparate(IIII)V- intermediary - _blendFuncSeparate- Lcom/mojang/blaze3d/platform/GlStateManager;_blendFuncSeparate(IIII)V- official - _blendFuncSeparate- Lcom/mojang/blaze3d/platform/GlStateManager;_blendFuncSeparate(IIII)V
 
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_blendEquationpublic static void _blendEquation(int mode) - Mappings:
- Namespace - Name - Mixin selector - named - _blendEquation- Lcom/mojang/blaze3d/platform/GlStateManager;_blendEquation(I)V- intermediary - _blendEquation- Lcom/mojang/blaze3d/platform/GlStateManager;_blendEquation(I)V- official - _blendEquation- Lcom/mojang/blaze3d/platform/GlStateManager;_blendEquation(I)V
 
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glGetProgramipublic static int glGetProgrami(int program, int pname) - Mappings:
- Namespace - Name - Mixin selector - named - glGetProgrami- Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgrami(II)I- intermediary - glGetProgrami- Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgrami(II)I- official - glGetProgrami- Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgrami(II)I
 
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glAttachShaderpublic static void glAttachShader(int program, int shader) - Mappings:
- Namespace - Name - Mixin selector - named - glAttachShader- Lcom/mojang/blaze3d/platform/GlStateManager;glAttachShader(II)V- intermediary - glAttachShader- Lcom/mojang/blaze3d/platform/GlStateManager;glAttachShader(II)V- official - glAttachShader- Lcom/mojang/blaze3d/platform/GlStateManager;glAttachShader(II)V
 
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glDeleteShaderpublic static void glDeleteShader(int shader) - Mappings:
- Namespace - Name - Mixin selector - named - glDeleteShader- Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteShader(I)V- intermediary - glDeleteShader- Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteShader(I)V- official - glDeleteShader- Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteShader(I)V
 
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glCreateShaderpublic static int glCreateShader(int type) - Mappings:
- Namespace - Name - Mixin selector - named - glCreateShader- Lcom/mojang/blaze3d/platform/GlStateManager;glCreateShader(I)I- intermediary - glCreateShader- Lcom/mojang/blaze3d/platform/GlStateManager;glCreateShader(I)I- official - glCreateShader- Lcom/mojang/blaze3d/platform/GlStateManager;glCreateShader(I)I
 
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glShaderSource- Mappings:
- Namespace - Name - Mixin selector - named - glShaderSource- Lcom/mojang/blaze3d/platform/GlStateManager;glShaderSource(ILjava/lang/String;)V- intermediary - glShaderSource- Lcom/mojang/blaze3d/platform/GlStateManager;glShaderSource(ILjava/lang/String;)V- official - glShaderSource- Lcom/mojang/blaze3d/platform/GlStateManager;glShaderSource(ILjava/lang/String;)V
 
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glCompileShaderpublic static void glCompileShader(int shader) - Mappings:
- Namespace - Name - Mixin selector - named - glCompileShader- Lcom/mojang/blaze3d/platform/GlStateManager;glCompileShader(I)V- intermediary - glCompileShader- Lcom/mojang/blaze3d/platform/GlStateManager;glCompileShader(I)V- official - glCompileShader- Lcom/mojang/blaze3d/platform/GlStateManager;glCompileShader(I)V
 
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glGetShaderipublic static int glGetShaderi(int shader, int pname) - Mappings:
- Namespace - Name - Mixin selector - named - glGetShaderi- Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderi(II)I- intermediary - glGetShaderi- Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderi(II)I- official - glGetShaderi- Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderi(II)I
 
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_glUseProgrampublic static void _glUseProgram(int program) - Mappings:
- Namespace - Name - Mixin selector - named - _glUseProgram- Lcom/mojang/blaze3d/platform/GlStateManager;_glUseProgram(I)V- intermediary - _glUseProgram- Lcom/mojang/blaze3d/platform/GlStateManager;_glUseProgram(I)V- official - _glUseProgram- Lcom/mojang/blaze3d/platform/GlStateManager;_glUseProgram(I)V
 
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glCreateProgrampublic static int glCreateProgram()
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glDeleteProgrampublic static void glDeleteProgram(int program) - Mappings:
- Namespace - Name - Mixin selector - named - glDeleteProgram- Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteProgram(I)V- intermediary - glDeleteProgram- Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteProgram(I)V- official - glDeleteProgram- Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteProgram(I)V
 
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glLinkProgrampublic static void glLinkProgram(int program) - Mappings:
- Namespace - Name - Mixin selector - named - glLinkProgram- Lcom/mojang/blaze3d/platform/GlStateManager;glLinkProgram(I)V- intermediary - glLinkProgram- Lcom/mojang/blaze3d/platform/GlStateManager;glLinkProgram(I)V- official - glLinkProgram- Lcom/mojang/blaze3d/platform/GlStateManager;glLinkProgram(I)V
 
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_glGetUniformLocation- Mappings:
- Namespace - Name - Mixin selector - named - _glGetUniformLocation- Lcom/mojang/blaze3d/platform/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I- intermediary - _glGetUniformLocation- Lcom/mojang/blaze3d/platform/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I- official - _glGetUniformLocation- Lcom/mojang/blaze3d/platform/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I
 
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_glUniform1- Mappings:
- Namespace - Name - Mixin selector - named - _glUniform1- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V- intermediary - _glUniform1- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V- official - _glUniform1- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V
 
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_glUniform1ipublic static void _glUniform1i(int location, int value) - Mappings:
- Namespace - Name - Mixin selector - named - _glUniform1i- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1i(II)V- intermediary - _glUniform1i- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1i(II)V- official - _glUniform1i- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1i(II)V
 
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_glUniform1- Mappings:
- Namespace - Name - Mixin selector - named - _glUniform1- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V- intermediary - _glUniform1- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V- official - _glUniform1- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V
 
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_glUniform2- Mappings:
- Namespace - Name - Mixin selector - named - _glUniform2- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/IntBuffer;)V- intermediary - _glUniform2- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/IntBuffer;)V- official - _glUniform2- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/IntBuffer;)V
 
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_glUniform2- Mappings:
- Namespace - Name - Mixin selector - named - _glUniform2- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V- intermediary - _glUniform2- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V- official - _glUniform2- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V
 
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_glUniform3- Mappings:
- Namespace - Name - Mixin selector - named - _glUniform3- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V- intermediary - _glUniform3- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V- official - _glUniform3- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V
 
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_glUniform3- Mappings:
- Namespace - Name - Mixin selector - named - _glUniform3- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V- intermediary - _glUniform3- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V- official - _glUniform3- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V
 
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_glUniform4- Mappings:
- Namespace - Name - Mixin selector - named - _glUniform4- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/IntBuffer;)V- intermediary - _glUniform4- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/IntBuffer;)V- official - _glUniform4- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/IntBuffer;)V
 
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_glUniform4- Mappings:
- Namespace - Name - Mixin selector - named - _glUniform4- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V- intermediary - _glUniform4- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V- official - _glUniform4- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V
 
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_glUniformMatrix2- Mappings:
- Namespace - Name - Mixin selector - named - _glUniformMatrix2- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix2(IZLjava/nio/FloatBuffer;)V- intermediary - _glUniformMatrix2- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix2(IZLjava/nio/FloatBuffer;)V- official - _glUniformMatrix2- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix2(IZLjava/nio/FloatBuffer;)V
 
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_glUniformMatrix3- Mappings:
- Namespace - Name - Mixin selector - named - _glUniformMatrix3- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix3(IZLjava/nio/FloatBuffer;)V- intermediary - _glUniformMatrix3- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix3(IZLjava/nio/FloatBuffer;)V- official - _glUniformMatrix3- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix3(IZLjava/nio/FloatBuffer;)V
 
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_glUniformMatrix4- Mappings:
- Namespace - Name - Mixin selector - named - _glUniformMatrix4- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix4(IZLjava/nio/FloatBuffer;)V- intermediary - _glUniformMatrix4- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix4(IZLjava/nio/FloatBuffer;)V- official - _glUniformMatrix4- Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix4(IZLjava/nio/FloatBuffer;)V
 
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_glGetAttribLocation- Mappings:
- Namespace - Name - Mixin selector - named - _glGetAttribLocation- Lcom/mojang/blaze3d/platform/GlStateManager;_glGetAttribLocation(ILjava/lang/CharSequence;)I- intermediary - _glGetAttribLocation- Lcom/mojang/blaze3d/platform/GlStateManager;_glGetAttribLocation(ILjava/lang/CharSequence;)I- official - _glGetAttribLocation- Lcom/mojang/blaze3d/platform/GlStateManager;_glGetAttribLocation(ILjava/lang/CharSequence;)I
 
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_glBindAttribLocation- Mappings:
- Namespace - Name - Mixin selector - named - _glBindAttribLocation- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V- intermediary - _glBindAttribLocation- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V- official - _glBindAttribLocation- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V
 
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_glGenBufferspublic static int _glGenBuffers()
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_glGenVertexArrayspublic static int _glGenVertexArrays()
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_glBindBufferpublic static void _glBindBuffer(int target, int buffer) - Mappings:
- Namespace - Name - Mixin selector - named - _glBindBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindBuffer(II)V- intermediary - _glBindBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindBuffer(II)V- official - _glBindBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindBuffer(II)V
 
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_glBindVertexArraypublic static void _glBindVertexArray(int array) - Mappings:
- Namespace - Name - Mixin selector - named - _glBindVertexArray- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindVertexArray(I)V- intermediary - _glBindVertexArray- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindVertexArray(I)V- official - _glBindVertexArray- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindVertexArray(I)V
 
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_glBufferData- Mappings:
- Namespace - Name - Mixin selector - named - _glBufferData- Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V- intermediary - _glBufferData- Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V- official - _glBufferData- Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V
 
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_glBufferSubData
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_glBufferDatapublic static void _glBufferData(int target, long size, int usage) - Mappings:
- Namespace - Name - Mixin selector - named - _glBufferData- Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(IJI)V- intermediary - _glBufferData- Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(IJI)V- official - _glBufferData- Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(IJI)V
 
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mapBuffer- Mappings:
- Namespace - Name - Mixin selector - named - mapBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;mapBuffer(II)Ljava/nio/ByteBuffer;- intermediary - _glMapBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glMapBuffer(II)Ljava/nio/ByteBuffer;- official - _glMapBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glMapBuffer(II)Ljava/nio/ByteBuffer;
 
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_glMapBufferRange@Nullable public static @Nullable ByteBuffer _glMapBufferRange(int target, int offset, int length, int access) - Mappings:
- Namespace - Name - Mixin selector - named - _glMapBufferRange- Lcom/mojang/blaze3d/platform/GlStateManager;_glMapBufferRange(IIII)Ljava/nio/ByteBuffer;- intermediary - _glMapBufferRange- Lcom/mojang/blaze3d/platform/GlStateManager;_glMapBufferRange(IIII)Ljava/nio/ByteBuffer;- official - _glMapBufferRange- Lcom/mojang/blaze3d/platform/GlStateManager;_glMapBufferRange(IIII)Ljava/nio/ByteBuffer;
 
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_glUnmapBufferpublic static void _glUnmapBuffer(int target) - Mappings:
- Namespace - Name - Mixin selector - named - _glUnmapBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glUnmapBuffer(I)V- intermediary - _glUnmapBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glUnmapBuffer(I)V- official - _glUnmapBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glUnmapBuffer(I)V
 
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_glDeleteBufferspublic static void _glDeleteBuffers(int buffer) - Mappings:
- Namespace - Name - Mixin selector - named - _glDeleteBuffers- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteBuffers(I)V- intermediary - _glDeleteBuffers- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteBuffers(I)V- official - _glDeleteBuffers- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteBuffers(I)V
 
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_glCopyTexSubImage2Dpublic static void _glCopyTexSubImage2D(int target, int level, int xOffset, int yOffset, int x, int y, int width, int height) - Mappings:
- Namespace - Name - Mixin selector - named - _glCopyTexSubImage2D- Lcom/mojang/blaze3d/platform/GlStateManager;_glCopyTexSubImage2D(IIIIIIII)V- intermediary - _glCopyTexSubImage2D- Lcom/mojang/blaze3d/platform/GlStateManager;_glCopyTexSubImage2D(IIIIIIII)V- official - _glCopyTexSubImage2D- Lcom/mojang/blaze3d/platform/GlStateManager;_glCopyTexSubImage2D(IIIIIIII)V
 
- 
_glDeleteVertexArrayspublic static void _glDeleteVertexArrays(int array) - Mappings:
- Namespace - Name - Mixin selector - named - _glDeleteVertexArrays- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteVertexArrays(I)V- intermediary - _glDeleteVertexArrays- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteVertexArrays(I)V- official - _glDeleteVertexArrays- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteVertexArrays(I)V
 
- 
_glBindFramebufferpublic static void _glBindFramebuffer(int target, int framebuffer) - Mappings:
- Namespace - Name - Mixin selector - named - _glBindFramebuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindFramebuffer(II)V- intermediary - _glBindFramebuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindFramebuffer(II)V- official - _glBindFramebuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindFramebuffer(II)V
 
- 
_glBlitFrameBufferpublic static void _glBlitFrameBuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) - Mappings:
- Namespace - Name - Mixin selector - named - _glBlitFrameBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V- intermediary - _glBlitFrameBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V- official - _glBlitFrameBuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V
 
- 
_glBindRenderbufferpublic static void _glBindRenderbuffer(int target, int renderbuffer) - Mappings:
- Namespace - Name - Mixin selector - named - _glBindRenderbuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindRenderbuffer(II)V- intermediary - _glBindRenderbuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindRenderbuffer(II)V- official - _glBindRenderbuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glBindRenderbuffer(II)V
 
- 
_glDeleteRenderbufferspublic static void _glDeleteRenderbuffers(int renderbuffer) - Mappings:
- Namespace - Name - Mixin selector - named - _glDeleteRenderbuffers- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteRenderbuffers(I)V- intermediary - _glDeleteRenderbuffers- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteRenderbuffers(I)V- official - _glDeleteRenderbuffers- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteRenderbuffers(I)V
 
- 
_glDeleteFramebufferspublic static void _glDeleteFramebuffers(int framebuffer) - Mappings:
- Namespace - Name - Mixin selector - named - _glDeleteFramebuffers- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteFramebuffers(I)V- intermediary - _glDeleteFramebuffers- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteFramebuffers(I)V- official - _glDeleteFramebuffers- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteFramebuffers(I)V
 
- 
glGenFramebufferspublic static int glGenFramebuffers()
- 
glGenRenderbufferspublic static int glGenRenderbuffers()
- 
_glRenderbufferStoragepublic static void _glRenderbufferStorage(int target, int internalFormat, int width, int height) - Mappings:
- Namespace - Name - Mixin selector - named - _glRenderbufferStorage- Lcom/mojang/blaze3d/platform/GlStateManager;_glRenderbufferStorage(IIII)V- intermediary - _glRenderbufferStorage- Lcom/mojang/blaze3d/platform/GlStateManager;_glRenderbufferStorage(IIII)V- official - _glRenderbufferStorage- Lcom/mojang/blaze3d/platform/GlStateManager;_glRenderbufferStorage(IIII)V
 
- 
_glFramebufferRenderbufferpublic static void _glFramebufferRenderbuffer(int target, int attachment, int renderbufferTarget, int renderbuffer) - Mappings:
- Namespace - Name - Mixin selector - named - _glFramebufferRenderbuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferRenderbuffer(IIII)V- intermediary - _glFramebufferRenderbuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferRenderbuffer(IIII)V- official - _glFramebufferRenderbuffer- Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferRenderbuffer(IIII)V
 
- 
glCheckFramebufferStatuspublic static int glCheckFramebufferStatus(int target) - Mappings:
- Namespace - Name - Mixin selector - named - glCheckFramebufferStatus- Lcom/mojang/blaze3d/platform/GlStateManager;glCheckFramebufferStatus(I)I- intermediary - glCheckFramebufferStatus- Lcom/mojang/blaze3d/platform/GlStateManager;glCheckFramebufferStatus(I)I- official - glCheckFramebufferStatus- Lcom/mojang/blaze3d/platform/GlStateManager;glCheckFramebufferStatus(I)I
 
- 
_glFramebufferTexture2Dpublic static void _glFramebufferTexture2D(int target, int attachment, int textureTarget, int texture, int level) - Mappings:
- Namespace - Name - Mixin selector - named - _glFramebufferTexture2D- Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferTexture2D(IIIII)V- intermediary - _glFramebufferTexture2D- Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferTexture2D(IIIII)V- official - _glFramebufferTexture2D- Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferTexture2D(IIIII)V
 
- 
getBoundFramebufferpublic static int getBoundFramebuffer()
- 
glActiveTexturepublic static void glActiveTexture(int texture) - Mappings:
- Namespace - Name - Mixin selector - named - glActiveTexture- Lcom/mojang/blaze3d/platform/GlStateManager;glActiveTexture(I)V- intermediary - glActiveTexture- Lcom/mojang/blaze3d/platform/GlStateManager;glActiveTexture(I)V- official - glActiveTexture- Lcom/mojang/blaze3d/platform/GlStateManager;glActiveTexture(I)V
 
- 
glBlendFuncSeparatepublic static void glBlendFuncSeparate(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha) - Mappings:
- Namespace - Name - Mixin selector - named - glBlendFuncSeparate- Lcom/mojang/blaze3d/platform/GlStateManager;glBlendFuncSeparate(IIII)V- intermediary - glBlendFuncSeparate- Lcom/mojang/blaze3d/platform/GlStateManager;glBlendFuncSeparate(IIII)V- official - glBlendFuncSeparate- Lcom/mojang/blaze3d/platform/GlStateManager;glBlendFuncSeparate(IIII)V
 
- 
glGetShaderInfoLog- Mappings:
- Namespace - Name - Mixin selector - named - glGetShaderInfoLog- Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;- intermediary - glGetShaderInfoLog- Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;- official - glGetShaderInfoLog- Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;
 
- 
glGetProgramInfoLog- Mappings:
- Namespace - Name - Mixin selector - named - glGetProgramInfoLog- Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;- intermediary - glGetProgramInfoLog- Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;- official - glGetProgramInfoLog- Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;
 
- 
setupLevelDiffuseLighting
- 
setupGuiFlatDiffuseLighting
- 
setupGui3DDiffuseLighting
- 
_enableCullpublic static void _enableCull()
- 
_disableCullpublic static void _disableCull()
- 
_polygonModepublic static void _polygonMode(int face, int mode) - Mappings:
- Namespace - Name - Mixin selector - named - _polygonMode- Lcom/mojang/blaze3d/platform/GlStateManager;_polygonMode(II)V- intermediary - _polygonMode- Lcom/mojang/blaze3d/platform/GlStateManager;_polygonMode(II)V- official - _polygonMode- Lcom/mojang/blaze3d/platform/GlStateManager;_polygonMode(II)V
 
- 
_enablePolygonOffsetpublic static void _enablePolygonOffset()
- 
_disablePolygonOffsetpublic static void _disablePolygonOffset()
- 
_polygonOffsetpublic static void _polygonOffset(float factor, float units) - Mappings:
- Namespace - Name - Mixin selector - named - _polygonOffset- Lcom/mojang/blaze3d/platform/GlStateManager;_polygonOffset(FF)V- intermediary - _polygonOffset- Lcom/mojang/blaze3d/platform/GlStateManager;_polygonOffset(FF)V- official - _polygonOffset- Lcom/mojang/blaze3d/platform/GlStateManager;_polygonOffset(FF)V
 
- 
_enableColorLogicOppublic static void _enableColorLogicOp()
- 
_disableColorLogicOppublic static void _disableColorLogicOp()
- 
_logicOppublic static void _logicOp(int op) - Mappings:
- Namespace - Name - Mixin selector - named - _logicOp- Lcom/mojang/blaze3d/platform/GlStateManager;_logicOp(I)V- intermediary - _logicOp- Lcom/mojang/blaze3d/platform/GlStateManager;_logicOp(I)V- official - _logicOp- Lcom/mojang/blaze3d/platform/GlStateManager;_logicOp(I)V
 
- 
_activeTexturepublic static void _activeTexture(int texture) - Mappings:
- Namespace - Name - Mixin selector - named - _activeTexture- Lcom/mojang/blaze3d/platform/GlStateManager;_activeTexture(I)V- intermediary - _activeTexture- Lcom/mojang/blaze3d/platform/GlStateManager;_activeTexture(I)V- official - _activeTexture- Lcom/mojang/blaze3d/platform/GlStateManager;_activeTexture(I)V
 
- 
_texParameterpublic static void _texParameter(int target, int pname, float param) - Mappings:
- Namespace - Name - Mixin selector - named - _texParameter- Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V- intermediary - _texParameter- Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V- official - _texParameter- Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V
 
- 
_texParameterpublic static void _texParameter(int target, int pname, int param) - Mappings:
- Namespace - Name - Mixin selector - named - _texParameter- Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(III)V- intermediary - _texParameter- Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(III)V- official - _texParameter- Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(III)V
 
- 
_getTexLevelParameterpublic static int _getTexLevelParameter(int target, int level, int pname) - Mappings:
- Namespace - Name - Mixin selector - named - _getTexLevelParameter- Lcom/mojang/blaze3d/platform/GlStateManager;_getTexLevelParameter(III)I- intermediary - _getTexLevelParameter- Lcom/mojang/blaze3d/platform/GlStateManager;_getTexLevelParameter(III)I- official - _getTexLevelParameter- Lcom/mojang/blaze3d/platform/GlStateManager;_getTexLevelParameter(III)I
 
- 
_genTexturepublic static int _genTexture()
- 
_genTexturespublic static void _genTextures(int[] textures) - Mappings:
- Namespace - Name - Mixin selector - named - _genTextures- Lcom/mojang/blaze3d/platform/GlStateManager;_genTextures([I)V- intermediary - _genTextures- Lcom/mojang/blaze3d/platform/GlStateManager;_genTextures([I)V- official - _genTextures- Lcom/mojang/blaze3d/platform/GlStateManager;_genTextures([I)V
 
- 
_deleteTexturepublic static void _deleteTexture(int texture) - Mappings:
- Namespace - Name - Mixin selector - named - _deleteTexture- Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTexture(I)V- intermediary - _deleteTexture- Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTexture(I)V- official - _deleteTexture- Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTexture(I)V
 
- 
_deleteTexturespublic static void _deleteTextures(int[] textures) - Mappings:
- Namespace - Name - Mixin selector - named - _deleteTextures- Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTextures([I)V- intermediary - _deleteTextures- Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTextures([I)V- official - _deleteTextures- Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTextures([I)V
 
- 
_bindTexturepublic static void _bindTexture(int texture) - Mappings:
- Namespace - Name - Mixin selector - named - _bindTexture- Lcom/mojang/blaze3d/platform/GlStateManager;_bindTexture(I)V- intermediary - _bindTexture- Lcom/mojang/blaze3d/platform/GlStateManager;_bindTexture(I)V- official - _bindTexture- Lcom/mojang/blaze3d/platform/GlStateManager;_bindTexture(I)V
 
- 
_getActiveTexturepublic static int _getActiveTexture()
- 
_texImage2Dpublic static void _texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, @Nullable @Nullable IntBuffer pixels) - Mappings:
- Namespace - Name - Mixin selector - named - _texImage2D- Lcom/mojang/blaze3d/platform/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V- intermediary - _texImage2D- Lcom/mojang/blaze3d/platform/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V- official - _texImage2D- Lcom/mojang/blaze3d/platform/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V
 
- 
_texSubImage2Dpublic static void _texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, long pixels) - Mappings:
- Namespace - Name - Mixin selector - named - _texSubImage2D- Lcom/mojang/blaze3d/platform/GlStateManager;_texSubImage2D(IIIIIIIIJ)V- intermediary - _texSubImage2D- Lcom/mojang/blaze3d/platform/GlStateManager;_texSubImage2D(IIIIIIIIJ)V- official - _texSubImage2D- Lcom/mojang/blaze3d/platform/GlStateManager;_texSubImage2D(IIIIIIIIJ)V
 
- 
uploadpublic static void upload(int level, int offsetX, int offsetY, int width, int height, NativeImage.Format format, IntBuffer pixels, Consumer<IntBuffer> closer) - Mappings:
- Namespace - Name - Mixin selector - named - upload- Lcom/mojang/blaze3d/platform/GlStateManager;upload(IIIIILnet/minecraft/client/texture/NativeImage$Format;Ljava/nio/IntBuffer;Ljava/util/function/Consumer;)V- intermediary - upload- Lcom/mojang/blaze3d/platform/GlStateManager;upload(IIIIILnet/minecraft/class_1011$class_1012;Ljava/nio/IntBuffer;Ljava/util/function/Consumer;)V- official - upload- Lcom/mojang/blaze3d/platform/GlStateManager;upload(IIIIILfev$a;Ljava/nio/IntBuffer;Ljava/util/function/Consumer;)V
 
- 
_uploadprivate static void _upload(int level, int offsetX, int offsetY, int width, int height, NativeImage.Format format, IntBuffer pixels, Consumer<IntBuffer> closer) - Mappings:
- Namespace - Name - Mixin selector - named - _upload- Lcom/mojang/blaze3d/platform/GlStateManager;_upload(IIIIILnet/minecraft/client/texture/NativeImage$Format;Ljava/nio/IntBuffer;Ljava/util/function/Consumer;)V- intermediary - _upload- Lcom/mojang/blaze3d/platform/GlStateManager;_upload(IIIIILnet/minecraft/class_1011$class_1012;Ljava/nio/IntBuffer;Ljava/util/function/Consumer;)V- official - _upload- Lcom/mojang/blaze3d/platform/GlStateManager;_upload(IIIIILfev$a;Ljava/nio/IntBuffer;Ljava/util/function/Consumer;)V
 
- 
_getTexImagepublic static void _getTexImage(int target, int level, int format, int type, long pixels) - Mappings:
- Namespace - Name - Mixin selector - named - _getTexImage- Lcom/mojang/blaze3d/platform/GlStateManager;_getTexImage(IIIIJ)V- intermediary - _getTexImage- Lcom/mojang/blaze3d/platform/GlStateManager;_getTexImage(IIIIJ)V- official - _getTexImage- Lcom/mojang/blaze3d/platform/GlStateManager;_getTexImage(IIIIJ)V
 
- 
_viewportpublic static void _viewport(int x, int y, int width, int height) - Mappings:
- Namespace - Name - Mixin selector - named - _viewport- Lcom/mojang/blaze3d/platform/GlStateManager;_viewport(IIII)V- intermediary - _viewport- Lcom/mojang/blaze3d/platform/GlStateManager;_viewport(IIII)V- official - _viewport- Lcom/mojang/blaze3d/platform/GlStateManager;_viewport(IIII)V
 
- 
_colorMaskpublic static void _colorMask(boolean red, boolean green, boolean blue, boolean alpha) - Mappings:
- Namespace - Name - Mixin selector - named - _colorMask- Lcom/mojang/blaze3d/platform/GlStateManager;_colorMask(ZZZZ)V- intermediary - _colorMask- Lcom/mojang/blaze3d/platform/GlStateManager;_colorMask(ZZZZ)V- official - _colorMask- Lcom/mojang/blaze3d/platform/GlStateManager;_colorMask(ZZZZ)V
 
- 
_stencilFuncpublic static void _stencilFunc(int func, int ref, int mask) - Mappings:
- Namespace - Name - Mixin selector - named - _stencilFunc- Lcom/mojang/blaze3d/platform/GlStateManager;_stencilFunc(III)V- intermediary - _stencilFunc- Lcom/mojang/blaze3d/platform/GlStateManager;_stencilFunc(III)V- official - _stencilFunc- Lcom/mojang/blaze3d/platform/GlStateManager;_stencilFunc(III)V
 
- 
_stencilMaskpublic static void _stencilMask(int mask) - Mappings:
- Namespace - Name - Mixin selector - named - _stencilMask- Lcom/mojang/blaze3d/platform/GlStateManager;_stencilMask(I)V- intermediary - _stencilMask- Lcom/mojang/blaze3d/platform/GlStateManager;_stencilMask(I)V- official - _stencilMask- Lcom/mojang/blaze3d/platform/GlStateManager;_stencilMask(I)V
 
- 
_stencilOppublic static void _stencilOp(int sfail, int dpfail, int dppass) - Mappings:
- Namespace - Name - Mixin selector - named - _stencilOp- Lcom/mojang/blaze3d/platform/GlStateManager;_stencilOp(III)V- intermediary - _stencilOp- Lcom/mojang/blaze3d/platform/GlStateManager;_stencilOp(III)V- official - _stencilOp- Lcom/mojang/blaze3d/platform/GlStateManager;_stencilOp(III)V
 
- 
_clearDepthpublic static void _clearDepth(double depth) - Mappings:
- Namespace - Name - Mixin selector - named - _clearDepth- Lcom/mojang/blaze3d/platform/GlStateManager;_clearDepth(D)V- intermediary - _clearDepth- Lcom/mojang/blaze3d/platform/GlStateManager;_clearDepth(D)V- official - _clearDepth- Lcom/mojang/blaze3d/platform/GlStateManager;_clearDepth(D)V
 
- 
_clearColorpublic static void _clearColor(float red, float green, float blue, float alpha) - Mappings:
- Namespace - Name - Mixin selector - named - _clearColor- Lcom/mojang/blaze3d/platform/GlStateManager;_clearColor(FFFF)V- intermediary - _clearColor- Lcom/mojang/blaze3d/platform/GlStateManager;_clearColor(FFFF)V- official - _clearColor- Lcom/mojang/blaze3d/platform/GlStateManager;_clearColor(FFFF)V
 
- 
_clearStencilpublic static void _clearStencil(int stencil) - Mappings:
- Namespace - Name - Mixin selector - named - _clearStencil- Lcom/mojang/blaze3d/platform/GlStateManager;_clearStencil(I)V- intermediary - _clearStencil- Lcom/mojang/blaze3d/platform/GlStateManager;_clearStencil(I)V- official - _clearStencil- Lcom/mojang/blaze3d/platform/GlStateManager;_clearStencil(I)V
 
- 
_clearpublic static void _clear(int mask) - Mappings:
- Namespace - Name - Mixin selector - named - _clear- Lcom/mojang/blaze3d/platform/GlStateManager;_clear(I)V- intermediary - _clear- Lcom/mojang/blaze3d/platform/GlStateManager;_clear(I)V- official - _clear- Lcom/mojang/blaze3d/platform/GlStateManager;_clear(I)V
 
- 
_glDrawPixelspublic static void _glDrawPixels(int width, int height, int format, int type, long pixels) - Mappings:
- Namespace - Name - Mixin selector - named - _glDrawPixels- Lcom/mojang/blaze3d/platform/GlStateManager;_glDrawPixels(IIIIJ)V- intermediary - _glDrawPixels- Lcom/mojang/blaze3d/platform/GlStateManager;_glDrawPixels(IIIIJ)V- official - _glDrawPixels- Lcom/mojang/blaze3d/platform/GlStateManager;_glDrawPixels(IIIIJ)V
 
- 
_vertexAttribPointerpublic static void _vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer) - Mappings:
- Namespace - Name - Mixin selector - named - _vertexAttribPointer- Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribPointer(IIIZIJ)V- intermediary - _vertexAttribPointer- Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribPointer(IIIZIJ)V- official - _vertexAttribPointer- Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribPointer(IIIZIJ)V
 
- 
_vertexAttribIPointerpublic static void _vertexAttribIPointer(int index, int size, int type, int stride, long pointer) - Mappings:
- Namespace - Name - Mixin selector - named - _vertexAttribIPointer- Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribIPointer(IIIIJ)V- intermediary - _vertexAttribIPointer- Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribIPointer(IIIIJ)V- official - _vertexAttribIPointer- Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribIPointer(IIIIJ)V
 
- 
_enableVertexAttribArraypublic static void _enableVertexAttribArray(int index) - Mappings:
- Namespace - Name - Mixin selector - named - _enableVertexAttribArray- Lcom/mojang/blaze3d/platform/GlStateManager;_enableVertexAttribArray(I)V- intermediary - _enableVertexAttribArray- Lcom/mojang/blaze3d/platform/GlStateManager;_enableVertexAttribArray(I)V- official - _enableVertexAttribArray- Lcom/mojang/blaze3d/platform/GlStateManager;_enableVertexAttribArray(I)V
 
- 
_disableVertexAttribArraypublic static void _disableVertexAttribArray(int index) - Mappings:
- Namespace - Name - Mixin selector - named - _disableVertexAttribArray- Lcom/mojang/blaze3d/platform/GlStateManager;_disableVertexAttribArray(I)V- intermediary - _disableVertexAttribArray- Lcom/mojang/blaze3d/platform/GlStateManager;_disableVertexAttribArray(I)V- official - _disableVertexAttribArray- Lcom/mojang/blaze3d/platform/GlStateManager;_disableVertexAttribArray(I)V
 
- 
_drawElementspublic static void _drawElements(int mode, int count, int type, long indices) - Mappings:
- Namespace - Name - Mixin selector - named - _drawElements- Lcom/mojang/blaze3d/platform/GlStateManager;_drawElements(IIIJ)V- intermediary - _drawElements- Lcom/mojang/blaze3d/platform/GlStateManager;_drawElements(IIIJ)V- official - _drawElements- Lcom/mojang/blaze3d/platform/GlStateManager;_drawElements(IIIJ)V
 
- 
_pixelStorepublic static void _pixelStore(int pname, int param) - Mappings:
- Namespace - Name - Mixin selector - named - _pixelStore- Lcom/mojang/blaze3d/platform/GlStateManager;_pixelStore(II)V- intermediary - _pixelStore- Lcom/mojang/blaze3d/platform/GlStateManager;_pixelStore(II)V- official - _pixelStore- Lcom/mojang/blaze3d/platform/GlStateManager;_pixelStore(II)V
 
- 
_readPixelspublic static void _readPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels) - Mappings:
- Namespace - Name - Mixin selector - named - _readPixels- Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIILjava/nio/ByteBuffer;)V- intermediary - _readPixels- Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIILjava/nio/ByteBuffer;)V- official - _readPixels- Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIILjava/nio/ByteBuffer;)V
 
- 
_readPixelspublic static void _readPixels(int x, int y, int width, int height, int format, int type, long pixels) - Mappings:
- Namespace - Name - Mixin selector - named - _readPixels- Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIIJ)V- intermediary - _readPixels- Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIIJ)V- official - _readPixels- Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIIJ)V
 
- 
_getErrorpublic static int _getError()
- 
_getString- Mappings:
- Namespace - Name - Mixin selector - named - _getString- Lcom/mojang/blaze3d/platform/GlStateManager;_getString(I)Ljava/lang/String;- intermediary - _getString- Lcom/mojang/blaze3d/platform/GlStateManager;_getString(I)Ljava/lang/String;- official - _getString- Lcom/mojang/blaze3d/platform/GlStateManager;_getString(I)Ljava/lang/String;
 
- 
_getIntegerpublic static int _getInteger(int pname) - Mappings:
- Namespace - Name - Mixin selector - named - _getInteger- Lcom/mojang/blaze3d/platform/GlStateManager;_getInteger(I)I- intermediary - _getInteger- Lcom/mojang/blaze3d/platform/GlStateManager;_getInteger(I)I- official - _getInteger- Lcom/mojang/blaze3d/platform/GlStateManager;_getInteger(I)I
 
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_glFenceSyncpublic static long _glFenceSync(int condition, int flags) - Mappings:
- Namespace - Name - Mixin selector - named - _glFenceSync- Lcom/mojang/blaze3d/platform/GlStateManager;_glFenceSync(II)J- intermediary - _glFenceSync- Lcom/mojang/blaze3d/platform/GlStateManager;_glFenceSync(II)J- official - _glFenceSync- Lcom/mojang/blaze3d/platform/GlStateManager;_glFenceSync(II)J
 
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_glClientWaitSyncpublic static int _glClientWaitSync(long sync, int flags, long timeoutNanos) - Mappings:
- Namespace - Name - Mixin selector - named - _glClientWaitSync- Lcom/mojang/blaze3d/platform/GlStateManager;_glClientWaitSync(JIJ)I- intermediary - _glClientWaitSync- Lcom/mojang/blaze3d/platform/GlStateManager;_glClientWaitSync(JIJ)I- official - _glClientWaitSync- Lcom/mojang/blaze3d/platform/GlStateManager;_glClientWaitSync(JIJ)I
 
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_glDeleteSyncpublic static void _glDeleteSync(long sync) - Mappings:
- Namespace - Name - Mixin selector - named - _glDeleteSync- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteSync(J)V- intermediary - _glDeleteSync- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteSync(J)V- official - _glDeleteSync- Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteSync(J)V
 
 
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