Class SkeletonEntityRenderState
java.lang.Object
net.minecraft.client.render.entity.state.EntityRenderState
net.minecraft.client.render.entity.state.LivingEntityRenderState
net.minecraft.client.render.entity.state.ArmedEntityRenderState
net.minecraft.client.render.entity.state.BipedEntityRenderState
net.minecraft.client.render.entity.state.SkeletonEntityRenderState
- Direct Known Subclasses:
- BoggedEntityRenderState
- Mappings:
- Namespace - Name - named - net/minecraft/client/render/entity/state/SkeletonEntityRenderState- intermediary - net/minecraft/class_10066- official - hah
- 
Nested Class SummaryNested classes/interfaces inherited from class net.minecraft.client.render.entity.state.EntityRenderStateEntityRenderState.LeashData
- 
Field SummaryFieldsFields inherited from class net.minecraft.client.render.entity.state.BipedEntityRenderStateactiveHand, crossbowPullTime, equippedChestStack, equippedFeetStack, equippedHeadStack, equippedLegsStack, handSwingProgress, hasVehicle, isGliding, isInSneakingPose, isSwimming, isUsingItem, itemUseTime, leaningPitch, leftWingPitch, leftWingRoll, leftWingYaw, limbAmplitudeInverse, preferredArmFields inherited from class net.minecraft.client.render.entity.state.ArmedEntityRenderStateleftArmPose, leftHandItemState, mainArm, rightArmPose, rightHandItemStateFields inherited from class net.minecraft.client.render.entity.state.LivingEntityRenderStateageScale, baby, baseScale, bodyYaw, customName, deathTime, flipUpsideDown, hasOutline, headItemAnimationProgress, headItemRenderState, hurt, invisibleToPlayer, limbAmplitudeMultiplier, limbFrequency, pitch, pose, sleepingDirection, touchingWater, usingRiptide, wearingSkullProfile, wearingSkullType, yawDegreesFields inherited from class net.minecraft.client.render.entity.state.EntityRenderStateage, displayName, height, invisible, leashData, nameLabelPos, onFire, positionOffset, sneaking, squaredDistanceToCamera, standingEyeHeight, width, x, y, z
- 
Constructor SummaryConstructors
- 
Method SummaryMethods inherited from class net.minecraft.client.render.entity.state.ArmedEntityRenderStategetMainHandItemState, updateRenderStateMethods inherited from class net.minecraft.client.render.entity.state.LivingEntityRenderStateisInPose
- 
Field Details- 
attackingpublic boolean attacking- Mappings:
- Namespace - Name - Mixin selector - named - attacking- Lnet/minecraft/client/render/entity/state/SkeletonEntityRenderState;attacking:Z- intermediary - field_53572- Lnet/minecraft/class_10066;field_53572:Z- official - b- Lhah;b:Z
 
- 
shakingpublic boolean shaking- Mappings:
- Namespace - Name - Mixin selector - named - shaking- Lnet/minecraft/client/render/entity/state/SkeletonEntityRenderState;shaking:Z- intermediary - field_53573- Lnet/minecraft/class_10066;field_53573:Z- official - c- Lhah;c:Z
 
- 
holdingBowpublic boolean holdingBow- Mappings:
- Namespace - Name - Mixin selector - named - holdingBow- Lnet/minecraft/client/render/entity/state/SkeletonEntityRenderState;holdingBow:Z- intermediary - field_55318- Lnet/minecraft/class_10066;field_55318:Z- official - d- Lhah;d:Z
 
 
- 
- 
Constructor Details- 
SkeletonEntityRenderStatepublic SkeletonEntityRenderState()
 
-