Uses of Class
net.minecraft.client.render.model.BakedQuad
Packages that use BakedQuad
Package
Description
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Uses of BakedQuad in net.minecraft.client.render
Methods in net.minecraft.client.render with parameters of type BakedQuadModifier and TypeMethodDescriptiondefault void
VertexConsumer.quad
(MatrixStack.Entry matrixEntry, BakedQuad quad, float[] brightnesses, float red, float green, float blue, float float2, int[] int2, int int3, boolean bool) Specifies the vertex elements fromquad
and starts consuming the next vertex.default void
VertexConsumer.quad
(MatrixStack.Entry matrixEntry, BakedQuad quad, float red, float green, float blue, float float2, int int2, int int3) Specifies the vertex elements fromquad
and starts consuming the next vertex. -
Uses of BakedQuad in net.minecraft.client.render.block
Methods in net.minecraft.client.render.block with parameters of type BakedQuadModifier and TypeMethodDescriptionprivate void
BlockModelRenderer.renderQuad
(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack.Entry matrixEntry, BakedQuad quad, float brightness0, float brightness1, float brightness2, float brightness3, int light0, int light1, int light2, int light3, int overlay) Method parameters in net.minecraft.client.render.block with type arguments of type BakedQuadModifier and TypeMethodDescriptionprivate static void
BlockModelRenderer.renderQuads
(MatrixStack.Entry entry, VertexConsumer vertexConsumer, float red, float green, float blue, List<BakedQuad> quads, int light, int overlay) private void
BlockModelRenderer.renderQuadsFlat
(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, BitSet flags) private void
BlockModelRenderer.renderQuadsSmooth
(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, float[] box, BitSet flags, BlockModelRenderer.AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay) -
Uses of BakedQuad in net.minecraft.client.render.item
Method parameters in net.minecraft.client.render.item with type arguments of type BakedQuadModifier and TypeMethodDescriptionprivate static void
ItemRenderer.renderBakedItemQuads
(MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, int[] tints, int light, int overlay) -
Uses of BakedQuad in net.minecraft.client.render.model
Fields in net.minecraft.client.render.model with type parameters of type BakedQuadModifier and TypeFieldDescriptionprivate final EnumMap
<Direction, ImmutableList.Builder<BakedQuad>> BasicBakedModel.Builder.faceQuads
BasicBakedModel.faceQuads
private final ImmutableList.Builder
<BakedQuad> BasicBakedModel.Builder.quads
BasicBakedModel.quads
Methods in net.minecraft.client.render.model that return BakedQuadModifier and TypeMethodDescriptionstatic BakedQuad
BakedQuadFactory.bake
(Vector3f from, Vector3f to, ModelElementFace face, Sprite sprite, Direction direction, ModelBakeSettings settings, @Nullable ModelRotation rotation, boolean shade, int lightEmission) private static BakedQuad
BasicBakedModel.bake
(ModelElement element, ModelElementFace face, Sprite sprite, Direction direction, ModelBakeSettings settings) Methods in net.minecraft.client.render.model that return types with arguments of type BakedQuadModifier and TypeMethodDescriptionMethods in net.minecraft.client.render.model with parameters of type BakedQuadModifier and TypeMethodDescriptionConstructor parameters in net.minecraft.client.render.model with type arguments of type BakedQuadModifierConstructorDescriptionBasicBakedModel
(List<BakedQuad> quads, Map<Direction, List<BakedQuad>> faceQuads, boolean usesAo, boolean isSideLit, boolean hasDepth, Sprite sprite, ModelTransformation transformation) BasicBakedModel
(List<BakedQuad> quads, Map<Direction, List<BakedQuad>> faceQuads, boolean usesAo, boolean isSideLit, boolean hasDepth, Sprite sprite, ModelTransformation transformation)