Uses of Class
net.minecraft.item.equipment.EquipmentAsset
Packages that use EquipmentAsset
Package
Description
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Uses of EquipmentAsset in net.minecraft.client.dataFields in net.minecraft.client.data with type parameters of type EquipmentAssetModifier and TypeFieldDescriptionprivate final Map<RegistryKey<EquipmentAsset>, String> ItemModelGenerator.TrimMaterial.overrideArmorMaterialsThe field for theoverrideArmorMaterialsrecord component.Methods in net.minecraft.client.data that return types with arguments of type EquipmentAssetModifier and TypeMethodDescriptionItemModelGenerator.TrimMaterial.overrideArmorMaterials()Returns the value of theoverrideArmorMaterialsrecord component.Method parameters in net.minecraft.client.data with type arguments of type EquipmentAssetModifier and TypeMethodDescriptionprivate static voidEquipmentAssetProvider.bootstrap(BiConsumer<RegistryKey<EquipmentAsset>, EquipmentModel> equipmentBiConsumer) private voidItemModelGenerator.registerArmor(Item item, RegistryKey<EquipmentAsset> equipmentKey, String type, boolean dyeable) ItemModelGenerator.TrimMaterial.texture(RegistryKey<EquipmentAsset> equipmentKey) Constructor parameters in net.minecraft.client.data with type arguments of type EquipmentAssetModifierConstructorDescription(package private)TrimMaterial(String string, RegistryKey<ArmorTrimMaterial> registryKey, Map<RegistryKey<EquipmentAsset>, String> map) 
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Uses of EquipmentAsset in net.minecraft.client.render.entity.equipmentFields in net.minecraft.client.render.entity.equipment with type parameters of type EquipmentAssetModifier and TypeFieldDescriptionprivate final RegistryKey<EquipmentAsset> EquipmentRenderer.TrimSpriteKey.equipmentAssetIdThe field for theequipmentAssetIdrecord component.private Map<RegistryKey<EquipmentAsset>, EquipmentModel> EquipmentModelLoader.modelsMethods in net.minecraft.client.render.entity.equipment that return types with arguments of type EquipmentAssetModifier and TypeMethodDescriptionEquipmentRenderer.TrimSpriteKey.equipmentAssetId()Returns the value of theequipmentAssetIdrecord component.Method parameters in net.minecraft.client.render.entity.equipment with type arguments of type EquipmentAssetModifier and TypeMethodDescriptionEquipmentModelLoader.get(RegistryKey<EquipmentAsset> assetKey) private static StringEquipmentRenderer.TrimSpriteKey.getAssetName(RegistryEntry<ArmorTrimMaterial> material, RegistryKey<EquipmentAsset> assetKey) voidEquipmentRenderer.render(EquipmentModel.LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) voidEquipmentRenderer.render(EquipmentModel.LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, @Nullable Identifier texture) Constructor parameters in net.minecraft.client.render.entity.equipment with type arguments of type EquipmentAssetModifierConstructorDescription(package private)TrimSpriteKey(ArmorTrim armorTrim, EquipmentModel.LayerType layerType, RegistryKey<EquipmentAsset> registryKey) 
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Uses of EquipmentAsset in net.minecraft.client.render.entity.featureMethod parameters in net.minecraft.client.render.entity.feature with type arguments of type EquipmentAssetModifier and TypeMethodDescriptionprivate voidLlamaDecorFeatureRenderer.render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, LlamaEntityRenderState state, ItemStack stack, RegistryKey<EquipmentAsset> registryKey, int light) 
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Uses of EquipmentAsset in net.minecraft.component.typeFields in net.minecraft.component.type with type parameters of type EquipmentAssetModifier and TypeFieldDescriptionprivate final Optional<RegistryKey<EquipmentAsset>> EquippableComponent.assetIdThe field for theassetIdrecord component.private Optional<RegistryKey<EquipmentAsset>> EquippableComponent.Builder.modelMethods in net.minecraft.component.type that return types with arguments of type EquipmentAssetModifier and TypeMethodDescriptionEquippableComponent.assetId()Returns the value of theassetIdrecord component.Method parameters in net.minecraft.component.type with type arguments of type EquipmentAssetModifier and TypeMethodDescriptionEquippableComponent.Builder.model(RegistryKey<EquipmentAsset> registryKey) Constructor parameters in net.minecraft.component.type with type arguments of type EquipmentAssetModifierConstructorDescriptionEquippableComponent(EquipmentSlot equipmentSlot, RegistryEntry<SoundEvent> registryEntry, Optional<RegistryKey<EquipmentAsset>> optional, Optional<Identifier> optional2, Optional<RegistryEntryList<EntityType<?>>> optional3, boolean bool, boolean bool2, boolean bool3) 
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Uses of EquipmentAsset in net.minecraft.item.equipmentFields in net.minecraft.item.equipment with type parameters of type EquipmentAssetModifier and TypeFieldDescriptionstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.ARMADILLO_SCUTEprivate final RegistryKey<EquipmentAsset> ArmorMaterial.assetIdThe field for theassetIdrecord component.static final Map<DyeColor, RegistryKey<EquipmentAsset>> EquipmentAssetKeys.CARPET_FROM_COLORstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.CHAINMAILstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.DIAMONDstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.ELYTRAstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.GOLDstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.IRONstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.LEATHERstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.NETHERITEstatic final RegistryKey<? extends Registry<EquipmentAsset>> EquipmentAssetKeys.REGISTRY_KEYstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.TRADER_LLAMAstatic final RegistryKey<EquipmentAsset> EquipmentAssetKeys.TURTLE_SCUTEMethods in net.minecraft.item.equipment that return types with arguments of type EquipmentAssetModifier and TypeMethodDescriptionArmorMaterial.assetId()Returns the value of theassetIdrecord component.static RegistryKey<EquipmentAsset> Constructor parameters in net.minecraft.item.equipment with type arguments of type EquipmentAssetModifierConstructorDescriptionArmorMaterial(int int2, Map<EquipmentType, Integer> map, int int3, RegistryEntry<SoundEvent> registryEntry, float float2, float float3, TagKey<Item> tagKey, RegistryKey<EquipmentAsset> registryKey) 
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Uses of EquipmentAsset in net.minecraft.item.equipment.trimFields in net.minecraft.item.equipment.trim with type parameters of type EquipmentAssetModifier and TypeFieldDescriptionprivate final Map<RegistryKey<EquipmentAsset>, String> ArmorTrimMaterial.overrideArmorAssetsThe field for theoverrideArmorAssetsrecord component.Methods in net.minecraft.item.equipment.trim that return types with arguments of type EquipmentAssetModifier and TypeMethodDescriptionArmorTrimMaterial.overrideArmorAssets()Returns the value of theoverrideArmorAssetsrecord component.Method parameters in net.minecraft.item.equipment.trim with type arguments of type EquipmentAssetModifier and TypeMethodDescriptionstatic ArmorTrimMaterialArmorTrimMaterial.of(String assetName, Item ingredient, Text description, Map<RegistryKey<EquipmentAsset>, String> overrideArmorAssets) private static voidArmorTrimMaterials.register(Registerable<ArmorTrimMaterial> registry, RegistryKey<ArmorTrimMaterial> key, Item ingredient, Style style, Map<RegistryKey<EquipmentAsset>, String> overrideArmorAssets) Constructor parameters in net.minecraft.item.equipment.trim with type arguments of type EquipmentAssetModifierConstructorDescriptionArmorTrimMaterial(String string, RegistryEntry<Item> registryEntry, Map<RegistryKey<EquipmentAsset>, String> map, Text text)