Uses of Class
net.minecraft.world.chunk.UpgradeData
Packages that use UpgradeData
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Uses of UpgradeData in net.minecraft.world.chunk
Fields in net.minecraft.world.chunk declared as UpgradeDataModifier and TypeFieldDescriptionstatic final UpgradeData
UpgradeData.NO_UPGRADE_DATA
protected final UpgradeData
Chunk.upgradeData
private final UpgradeData
SerializedChunk.upgradeData
The field for theupgradeData
record component.Methods in net.minecraft.world.chunk that return UpgradeDataModifier and TypeMethodDescriptionUpgradeData.copy()
Chunk.getUpgradeData()
SerializedChunk.upgradeData()
Returns the value of theupgradeData
record component.Constructors in net.minecraft.world.chunk with parameters of type UpgradeDataModifierConstructorDescriptionChunk
(ChunkPos pos, UpgradeData upgradeData, HeightLimitView heightLimitView, Registry<Biome> biomeRegistry, long inhabitedTime, @Nullable ChunkSection[] sectionArray, @Nullable BlendingData blendingData) ProtoChunk
(ChunkPos pos, UpgradeData upgradeData, @Nullable ChunkSection[] sections, SimpleTickScheduler<Block> blockTickScheduler, SimpleTickScheduler<Fluid> fluidTickScheduler, HeightLimitView world, Registry<Biome> biomeRegistry, @Nullable BlendingData blendingData) ProtoChunk
(ChunkPos pos, UpgradeData upgradeData, HeightLimitView world, Registry<Biome> biomeRegistry, @Nullable BlendingData blendingData) SerializedChunk
(Registry<Biome> registry, ChunkPos chunkPos, int int2, long long2, long long3, ChunkStatus chunkStatus, BlendingData.Serialized serialized, @Nullable BelowZeroRetrogen belowZeroRetrogen, UpgradeData upgradeData, @org.jetbrains.annotations.Nullable long[] long4, Map<Heightmap.Type, long[]> map, Chunk.TickSchedulers tickSchedulers, ShortList[] shortList, boolean bool, List<SerializedChunk.SectionData> list, List<NbtCompound> list2, List<NbtCompound> list3, NbtCompound nbtCompound) private
UpgradeData
(UpgradeData data) WorldChunk
(World world, ChunkPos pos, UpgradeData upgradeData, ChunkTickScheduler<Block> blockTickScheduler, ChunkTickScheduler<Fluid> fluidTickScheduler, long inhabitedTime, @Nullable ChunkSection[] sectionArrayInitializer, @Nullable WorldChunk.EntityLoader entityLoader, @Nullable BlendingData blendingData)