Uses of Record Class
net.minecraft.client.gl.PostEffectPipeline.Uniform
Packages that use PostEffectPipeline.Uniform
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Uses of PostEffectPipeline.Uniform in net.minecraft.client.gl
Fields in net.minecraft.client.gl with type parameters of type PostEffectPipeline.UniformModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec
<PostEffectPipeline.Uniform> PostEffectPipeline.Uniform.CODEC
private final List
<PostEffectPipeline.Uniform> PostEffectPass.uniforms
private final List
<PostEffectPipeline.Uniform> PostEffectPipeline.Pass.uniforms
The field for theuniforms
record component.Methods in net.minecraft.client.gl that return types with arguments of type PostEffectPipeline.UniformModifier and TypeMethodDescriptionPostEffectPipeline.Pass.uniforms()
Returns the value of theuniforms
record component.Constructor parameters in net.minecraft.client.gl with type arguments of type PostEffectPipeline.UniformModifierConstructorDescriptionPostEffectPass
(String id, ShaderProgram program, Identifier outputTargetId, List<PostEffectPipeline.Uniform> uniforms)