Package com.mojang.blaze3d.opengl
Class GlStateManager
java.lang.Object
com.mojang.blaze3d.opengl.GlStateManager
- Mappings:
Namespace Name named com/mojang/blaze3d/opengl/GlStateManager
intermediary com/mojang/blaze3d/opengl/GlStateManager
official com/mojang/blaze3d/opengl/GlStateManager
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprivate static class
private static class
private static class
private static class
private static class
private static class
private static class
private static class
private static class
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static int
private static final GlStateManager.BlendFuncState
private static final GlStateManager.LogicOpState
private static final GlStateManager.ColorMask
private static final GlStateManager.CullFaceState
private static final GlStateManager.DepthTestState
private static int
private static int
private static final boolean
private static final com.mojang.jtracy.Plot
private static final com.mojang.jtracy.Plot
private static final GlStateManager.PolygonOffsetState
private static int
private static final GlStateManager.ScissorTestState
private static final GlStateManager.Texture2DState[]
private static int
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic void
_activeTexture
(int texture) static void
_bindTexture
(int texture) static void
_blendFuncSeparate
(int srcFactorRGB, int dstFactorRgb, int srcFactorAlpha, int dstFactorAlpha) static void
_clear
(int mask) static void
_colorMask
(boolean red, boolean green, boolean blue, boolean alpha) static void
_deleteTexture
(int texture) static void
_depthFunc
(int func) static void
_depthMask
(boolean mask) static void
static void
static void
static void
static void
static void
static void
_drawArrays
(int mode, int first, int count) static void
_drawElements
(int mode, int type, int count, long indices) static void
static void
static void
static void
static void
static void
static void
_enableVertexAttribArray
(int index) static int
static int
static int
static int
_getInteger
(int pname) static String
_getString
(int name) static int
_getTexLevelParameter
(int target, int level, int pname) static void
_glBindAttribLocation
(int program, int index, CharSequence name) static void
_glBindBuffer
(int target, int buffer) static void
_glBindFramebuffer
(int target, int framebuffer) static void
_glBindVertexArray
(int array) static void
_glBlitFrameBuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) static void
_glBufferData
(int target, long size, int usage) static void
_glBufferData
(int target, ByteBuffer data, int usage) static void
_glBufferSubData
(int target, int offset, ByteBuffer data) static int
_glClientWaitSync
(long sync, int flags, long timeout) static void
_glDeleteBuffers
(int buffer) static void
_glDeleteFramebuffers
(int framebuffer) static void
_glDeleteSync
(long sync) static long
_glFenceSync
(int condition, int flags) static void
_glFramebufferTexture2D
(int target, int attachment, int textureTarget, int texture, int level) static int
static int
static int
_glGetUniformLocation
(int program, CharSequence name) static @Nullable ByteBuffer
_glMapBufferRange
(int target, int offset, int range, int access) static void
_glUniform1
(int location, FloatBuffer value) static void
_glUniform1
(int location, IntBuffer value) static void
_glUniform1i
(int location, int value) static void
_glUniform2
(int location, FloatBuffer value) static void
_glUniform3
(int location, FloatBuffer value) static void
_glUniform3
(int location, IntBuffer value) static void
_glUniform4
(int location, FloatBuffer value) static void
_glUniformMatrix4
(int location, FloatBuffer value) static void
_glUnmapBuffer
(int target) static void
_glUseProgram
(int program) static void
_logicOp
(int op) static void
_pixelStore
(int pname, int param) static void
_polygonMode
(int face, int mode) static void
_polygonOffset
(float factor, float units) static void
_readPixels
(int x, int y, int width, int height, int format, int type, long pixels) static void
_scissorBox
(int x, int y, int width, int height) static void
_texImage2D
(int target, int level, int internalFormat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels) static void
_texParameter
(int target, int pname, int param) static void
_texSubImage2D
(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, long pixels) static void
_texSubImage2D
(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, IntBuffer pixels) static void
_vertexAttribIPointer
(int index, int size, int type, int stride, long pointer) static void
_vertexAttribPointer
(int index, int size, int type, boolean normalized, int stride, long pointer) static void
_viewport
(int x, int y, int width, int height) static void
static int
getFrameBuffer
(int target) static void
glActiveTexture
(int texture) static void
glAttachShader
(int program, int shader) static void
glBlendFuncSeparate
(int srcFactorRgb, int dstFactorRgb, int srcFactorAlpha, int dstFactorAlpha) static void
glCompileShader
(int shader) static int
static int
glCreateShader
(int type) static void
glDeleteProgram
(int program) static void
glDeleteShader
(int shader) static int
static int
glGetProgrami
(int program, int pname) static String
glGetProgramInfoLog
(int program, int maxLength) static int
glGetShaderi
(int shader, int pname) static String
glGetShaderInfoLog
(int shader, int maxLength) static void
glLinkProgram
(int program) static void
glShaderSource
(int shader, String source)
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Field Details
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ON_LINUX
private static final boolean ON_LINUX -
PLOT_TEXTURES
private static final com.mojang.jtracy.Plot PLOT_TEXTURES -
numTextures
private static int numTextures -
PLOT_BUFFERS
private static final com.mojang.jtracy.Plot PLOT_BUFFERS -
numBuffers
private static int numBuffers -
BLEND
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DEPTH
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CULL
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POLY_OFFSET
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COLOR_LOGIC
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SCISSOR
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activeTexture
private static int activeTexture -
TEXTURES
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COLOR_MASK
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readFbo
private static int readFbo -
writeFbo
private static int writeFbo
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Constructor Details
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Method Details
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_disableScissorTest
public static void _disableScissorTest() -
_enableScissorTest
public static void _enableScissorTest() -
_scissorBox
public static void _scissorBox(int x, int y, int width, int height) - Mappings:
Namespace Name Mixin selector named _scissorBox
Lcom/mojang/blaze3d/opengl/GlStateManager;_scissorBox(IIII)V
intermediary _scissorBox
Lcom/mojang/blaze3d/opengl/GlStateManager;_scissorBox(IIII)V
official _scissorBox
Lcom/mojang/blaze3d/opengl/GlStateManager;_scissorBox(IIII)V
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_disableDepthTest
public static void _disableDepthTest() -
_enableDepthTest
public static void _enableDepthTest() -
_depthFunc
public static void _depthFunc(int func) - Mappings:
Namespace Name Mixin selector named _depthFunc
Lcom/mojang/blaze3d/opengl/GlStateManager;_depthFunc(I)V
intermediary _depthFunc
Lcom/mojang/blaze3d/opengl/GlStateManager;_depthFunc(I)V
official _depthFunc
Lcom/mojang/blaze3d/opengl/GlStateManager;_depthFunc(I)V
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_depthMask
public static void _depthMask(boolean mask) - Mappings:
Namespace Name Mixin selector named _depthMask
Lcom/mojang/blaze3d/opengl/GlStateManager;_depthMask(Z)V
intermediary _depthMask
Lcom/mojang/blaze3d/opengl/GlStateManager;_depthMask(Z)V
official _depthMask
Lcom/mojang/blaze3d/opengl/GlStateManager;_depthMask(Z)V
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_disableBlend
public static void _disableBlend() -
_enableBlend
public static void _enableBlend() -
_blendFuncSeparate
public static void _blendFuncSeparate(int srcFactorRGB, int dstFactorRgb, int srcFactorAlpha, int dstFactorAlpha) - Mappings:
Namespace Name Mixin selector named _blendFuncSeparate
Lcom/mojang/blaze3d/opengl/GlStateManager;_blendFuncSeparate(IIII)V
intermediary _blendFuncSeparate
Lcom/mojang/blaze3d/opengl/GlStateManager;_blendFuncSeparate(IIII)V
official _blendFuncSeparate
Lcom/mojang/blaze3d/opengl/GlStateManager;_blendFuncSeparate(IIII)V
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glGetProgrami
public static int glGetProgrami(int program, int pname) - Mappings:
Namespace Name Mixin selector named glGetProgrami
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetProgrami(II)I
intermediary glGetProgrami
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetProgrami(II)I
official glGetProgrami
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetProgrami(II)I
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glAttachShader
public static void glAttachShader(int program, int shader) - Mappings:
Namespace Name Mixin selector named glAttachShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glAttachShader(II)V
intermediary glAttachShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glAttachShader(II)V
official glAttachShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glAttachShader(II)V
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glDeleteShader
public static void glDeleteShader(int shader) - Mappings:
Namespace Name Mixin selector named glDeleteShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glDeleteShader(I)V
intermediary glDeleteShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glDeleteShader(I)V
official glDeleteShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glDeleteShader(I)V
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glCreateShader
public static int glCreateShader(int type) - Mappings:
Namespace Name Mixin selector named glCreateShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glCreateShader(I)I
intermediary glCreateShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glCreateShader(I)I
official glCreateShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glCreateShader(I)I
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glShaderSource
- Mappings:
Namespace Name Mixin selector named glShaderSource
Lcom/mojang/blaze3d/opengl/GlStateManager;glShaderSource(ILjava/lang/String;)V
intermediary glShaderSource
Lcom/mojang/blaze3d/opengl/GlStateManager;glShaderSource(ILjava/lang/String;)V
official glShaderSource
Lcom/mojang/blaze3d/opengl/GlStateManager;glShaderSource(ILjava/lang/String;)V
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glCompileShader
public static void glCompileShader(int shader) - Mappings:
Namespace Name Mixin selector named glCompileShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glCompileShader(I)V
intermediary glCompileShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glCompileShader(I)V
official glCompileShader
Lcom/mojang/blaze3d/opengl/GlStateManager;glCompileShader(I)V
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glGetShaderi
public static int glGetShaderi(int shader, int pname) - Mappings:
Namespace Name Mixin selector named glGetShaderi
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderi(II)I
intermediary glGetShaderi
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderi(II)I
official glGetShaderi
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderi(II)I
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_glUseProgram
public static void _glUseProgram(int program) - Mappings:
Namespace Name Mixin selector named _glUseProgram
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUseProgram(I)V
intermediary _glUseProgram
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUseProgram(I)V
official _glUseProgram
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUseProgram(I)V
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glCreateProgram
public static int glCreateProgram() -
glDeleteProgram
public static void glDeleteProgram(int program) - Mappings:
Namespace Name Mixin selector named glDeleteProgram
Lcom/mojang/blaze3d/opengl/GlStateManager;glDeleteProgram(I)V
intermediary glDeleteProgram
Lcom/mojang/blaze3d/opengl/GlStateManager;glDeleteProgram(I)V
official glDeleteProgram
Lcom/mojang/blaze3d/opengl/GlStateManager;glDeleteProgram(I)V
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glLinkProgram
public static void glLinkProgram(int program) - Mappings:
Namespace Name Mixin selector named glLinkProgram
Lcom/mojang/blaze3d/opengl/GlStateManager;glLinkProgram(I)V
intermediary glLinkProgram
Lcom/mojang/blaze3d/opengl/GlStateManager;glLinkProgram(I)V
official glLinkProgram
Lcom/mojang/blaze3d/opengl/GlStateManager;glLinkProgram(I)V
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_glGetUniformLocation
- Mappings:
Namespace Name Mixin selector named _glGetUniformLocation
Lcom/mojang/blaze3d/opengl/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I
intermediary _glGetUniformLocation
Lcom/mojang/blaze3d/opengl/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I
official _glGetUniformLocation
Lcom/mojang/blaze3d/opengl/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I
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_glUniform1
- Mappings:
Namespace Name Mixin selector named _glUniform1
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V
intermediary _glUniform1
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V
official _glUniform1
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V
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_glUniform1i
public static void _glUniform1i(int location, int value) - Mappings:
Namespace Name Mixin selector named _glUniform1i
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1i(II)V
intermediary _glUniform1i
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1i(II)V
official _glUniform1i
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1i(II)V
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_glUniform1
- Mappings:
Namespace Name Mixin selector named _glUniform1
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V
intermediary _glUniform1
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V
official _glUniform1
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V
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_glUniform2
- Mappings:
Namespace Name Mixin selector named _glUniform2
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V
intermediary _glUniform2
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V
official _glUniform2
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V
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_glUniform3
- Mappings:
Namespace Name Mixin selector named _glUniform3
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V
intermediary _glUniform3
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V
official _glUniform3
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V
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_glUniform3
- Mappings:
Namespace Name Mixin selector named _glUniform3
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V
intermediary _glUniform3
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V
official _glUniform3
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V
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_glUniform4
- Mappings:
Namespace Name Mixin selector named _glUniform4
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V
intermediary _glUniform4
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V
official _glUniform4
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V
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_glUniformMatrix4
- Mappings:
Namespace Name Mixin selector named _glUniformMatrix4
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniformMatrix4(ILjava/nio/FloatBuffer;)V
intermediary _glUniformMatrix4
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniformMatrix4(ILjava/nio/FloatBuffer;)V
official _glUniformMatrix4
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniformMatrix4(ILjava/nio/FloatBuffer;)V
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_glBindAttribLocation
- Mappings:
Namespace Name Mixin selector named _glBindAttribLocation
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V
intermediary _glBindAttribLocation
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V
official _glBindAttribLocation
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V
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_glGenBuffers
public static int _glGenBuffers() -
_glGenVertexArrays
public static int _glGenVertexArrays() -
_glBindBuffer
public static void _glBindBuffer(int target, int buffer) - Mappings:
Namespace Name Mixin selector named _glBindBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindBuffer(II)V
intermediary _glBindBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindBuffer(II)V
official _glBindBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindBuffer(II)V
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_glBindVertexArray
public static void _glBindVertexArray(int array) - Mappings:
Namespace Name Mixin selector named _glBindVertexArray
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindVertexArray(I)V
intermediary _glBindVertexArray
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindVertexArray(I)V
official _glBindVertexArray
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindVertexArray(I)V
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_glBufferData
- Mappings:
Namespace Name Mixin selector named _glBufferData
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V
intermediary _glBufferData
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V
official _glBufferData
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V
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_glBufferSubData
- Mappings:
Namespace Name Mixin selector named _glBufferSubData
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBufferSubData(IILjava/nio/ByteBuffer;)V
intermediary _glBufferSubData
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBufferSubData(IILjava/nio/ByteBuffer;)V
official _glBufferSubData
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBufferSubData(IILjava/nio/ByteBuffer;)V
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_glBufferData
public static void _glBufferData(int target, long size, int usage) - Mappings:
Namespace Name Mixin selector named _glBufferData
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(IJI)V
intermediary _glBufferData
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(IJI)V
official _glBufferData
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(IJI)V
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_glMapBufferRange
@Nullable public static @Nullable ByteBuffer _glMapBufferRange(int target, int offset, int range, int access) - Mappings:
Namespace Name Mixin selector named _glMapBufferRange
Lcom/mojang/blaze3d/opengl/GlStateManager;_glMapBufferRange(IIII)Ljava/nio/ByteBuffer;
intermediary _glMapBufferRange
Lcom/mojang/blaze3d/opengl/GlStateManager;_glMapBufferRange(IIII)Ljava/nio/ByteBuffer;
official _glMapBufferRange
Lcom/mojang/blaze3d/opengl/GlStateManager;_glMapBufferRange(IIII)Ljava/nio/ByteBuffer;
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_glUnmapBuffer
public static void _glUnmapBuffer(int target) - Mappings:
Namespace Name Mixin selector named _glUnmapBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUnmapBuffer(I)V
intermediary _glUnmapBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUnmapBuffer(I)V
official _glUnmapBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glUnmapBuffer(I)V
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_glDeleteBuffers
public static void _glDeleteBuffers(int buffer) - Mappings:
Namespace Name Mixin selector named _glDeleteBuffers
Lcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteBuffers(I)V
intermediary _glDeleteBuffers
Lcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteBuffers(I)V
official _glDeleteBuffers
Lcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteBuffers(I)V
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_glBindFramebuffer
public static void _glBindFramebuffer(int target, int framebuffer) - Mappings:
Namespace Name Mixin selector named _glBindFramebuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindFramebuffer(II)V
intermediary _glBindFramebuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindFramebuffer(II)V
official _glBindFramebuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBindFramebuffer(II)V
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getFrameBuffer
public static int getFrameBuffer(int target) - Mappings:
Namespace Name Mixin selector named getFrameBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;getFrameBuffer(I)I
intermediary getFrameBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;getFrameBuffer(I)I
official getFrameBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;getFrameBuffer(I)I
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_glBlitFrameBuffer
public static void _glBlitFrameBuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) - Mappings:
Namespace Name Mixin selector named _glBlitFrameBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V
intermediary _glBlitFrameBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V
official _glBlitFrameBuffer
Lcom/mojang/blaze3d/opengl/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V
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_glDeleteFramebuffers
public static void _glDeleteFramebuffers(int framebuffer) - Mappings:
Namespace Name Mixin selector named _glDeleteFramebuffers
Lcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteFramebuffers(I)V
intermediary _glDeleteFramebuffers
Lcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteFramebuffers(I)V
official _glDeleteFramebuffers
Lcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteFramebuffers(I)V
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glGenFramebuffers
public static int glGenFramebuffers() -
_glFramebufferTexture2D
public static void _glFramebufferTexture2D(int target, int attachment, int textureTarget, int texture, int level) - Mappings:
Namespace Name Mixin selector named _glFramebufferTexture2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_glFramebufferTexture2D(IIIII)V
intermediary _glFramebufferTexture2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_glFramebufferTexture2D(IIIII)V
official _glFramebufferTexture2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_glFramebufferTexture2D(IIIII)V
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glActiveTexture
public static void glActiveTexture(int texture) - Mappings:
Namespace Name Mixin selector named glActiveTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;glActiveTexture(I)V
intermediary glActiveTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;glActiveTexture(I)V
official glActiveTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;glActiveTexture(I)V
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glBlendFuncSeparate
public static void glBlendFuncSeparate(int srcFactorRgb, int dstFactorRgb, int srcFactorAlpha, int dstFactorAlpha) - Mappings:
Namespace Name Mixin selector named glBlendFuncSeparate
Lcom/mojang/blaze3d/opengl/GlStateManager;glBlendFuncSeparate(IIII)V
intermediary glBlendFuncSeparate
Lcom/mojang/blaze3d/opengl/GlStateManager;glBlendFuncSeparate(IIII)V
official glBlendFuncSeparate
Lcom/mojang/blaze3d/opengl/GlStateManager;glBlendFuncSeparate(IIII)V
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glGetShaderInfoLog
- Mappings:
Namespace Name Mixin selector named glGetShaderInfoLog
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;
intermediary glGetShaderInfoLog
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;
official glGetShaderInfoLog
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;
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glGetProgramInfoLog
- Mappings:
Namespace Name Mixin selector named glGetProgramInfoLog
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;
intermediary glGetProgramInfoLog
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;
official glGetProgramInfoLog
Lcom/mojang/blaze3d/opengl/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;
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_enableCull
public static void _enableCull() -
_disableCull
public static void _disableCull() -
_polygonMode
public static void _polygonMode(int face, int mode) - Mappings:
Namespace Name Mixin selector named _polygonMode
Lcom/mojang/blaze3d/opengl/GlStateManager;_polygonMode(II)V
intermediary _polygonMode
Lcom/mojang/blaze3d/opengl/GlStateManager;_polygonMode(II)V
official _polygonMode
Lcom/mojang/blaze3d/opengl/GlStateManager;_polygonMode(II)V
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_enablePolygonOffset
public static void _enablePolygonOffset() -
_disablePolygonOffset
public static void _disablePolygonOffset() -
_polygonOffset
public static void _polygonOffset(float factor, float units) - Mappings:
Namespace Name Mixin selector named _polygonOffset
Lcom/mojang/blaze3d/opengl/GlStateManager;_polygonOffset(FF)V
intermediary _polygonOffset
Lcom/mojang/blaze3d/opengl/GlStateManager;_polygonOffset(FF)V
official _polygonOffset
Lcom/mojang/blaze3d/opengl/GlStateManager;_polygonOffset(FF)V
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_enableColorLogicOp
public static void _enableColorLogicOp() -
_disableColorLogicOp
public static void _disableColorLogicOp() -
_logicOp
public static void _logicOp(int op) - Mappings:
Namespace Name Mixin selector named _logicOp
Lcom/mojang/blaze3d/opengl/GlStateManager;_logicOp(I)V
intermediary _logicOp
Lcom/mojang/blaze3d/opengl/GlStateManager;_logicOp(I)V
official _logicOp
Lcom/mojang/blaze3d/opengl/GlStateManager;_logicOp(I)V
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_activeTexture
public static void _activeTexture(int texture) - Mappings:
Namespace Name Mixin selector named _activeTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;_activeTexture(I)V
intermediary _activeTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;_activeTexture(I)V
official _activeTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;_activeTexture(I)V
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_texParameter
public static void _texParameter(int target, int pname, int param) - Mappings:
Namespace Name Mixin selector named _texParameter
Lcom/mojang/blaze3d/opengl/GlStateManager;_texParameter(III)V
intermediary _texParameter
Lcom/mojang/blaze3d/opengl/GlStateManager;_texParameter(III)V
official _texParameter
Lcom/mojang/blaze3d/opengl/GlStateManager;_texParameter(III)V
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_getTexLevelParameter
public static int _getTexLevelParameter(int target, int level, int pname) - Mappings:
Namespace Name Mixin selector named _getTexLevelParameter
Lcom/mojang/blaze3d/opengl/GlStateManager;_getTexLevelParameter(III)I
intermediary _getTexLevelParameter
Lcom/mojang/blaze3d/opengl/GlStateManager;_getTexLevelParameter(III)I
official _getTexLevelParameter
Lcom/mojang/blaze3d/opengl/GlStateManager;_getTexLevelParameter(III)I
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_genTexture
public static int _genTexture() -
_deleteTexture
public static void _deleteTexture(int texture) - Mappings:
Namespace Name Mixin selector named _deleteTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;_deleteTexture(I)V
intermediary _deleteTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;_deleteTexture(I)V
official _deleteTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;_deleteTexture(I)V
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_bindTexture
public static void _bindTexture(int texture) - Mappings:
Namespace Name Mixin selector named _bindTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;_bindTexture(I)V
intermediary _bindTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;_bindTexture(I)V
official _bindTexture
Lcom/mojang/blaze3d/opengl/GlStateManager;_bindTexture(I)V
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_getActiveTexture
public static int _getActiveTexture() -
_texImage2D
public static void _texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, @Nullable @Nullable IntBuffer pixels) - Mappings:
Namespace Name Mixin selector named _texImage2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V
intermediary _texImage2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V
official _texImage2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V
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_texSubImage2D
public static void _texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, long pixels) - Mappings:
Namespace Name Mixin selector named _texSubImage2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIIJ)V
intermediary _texSubImage2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIIJ)V
official _texSubImage2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIIJ)V
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_texSubImage2D
public static void _texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, IntBuffer pixels) - Mappings:
Namespace Name Mixin selector named _texSubImage2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIILjava/nio/IntBuffer;)V
intermediary _texSubImage2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIILjava/nio/IntBuffer;)V
official _texSubImage2D
Lcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIILjava/nio/IntBuffer;)V
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_viewport
public static void _viewport(int x, int y, int width, int height) - Mappings:
Namespace Name Mixin selector named _viewport
Lcom/mojang/blaze3d/opengl/GlStateManager;_viewport(IIII)V
intermediary _viewport
Lcom/mojang/blaze3d/opengl/GlStateManager;_viewport(IIII)V
official _viewport
Lcom/mojang/blaze3d/opengl/GlStateManager;_viewport(IIII)V
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_colorMask
public static void _colorMask(boolean red, boolean green, boolean blue, boolean alpha) - Mappings:
Namespace Name Mixin selector named _colorMask
Lcom/mojang/blaze3d/opengl/GlStateManager;_colorMask(ZZZZ)V
intermediary _colorMask
Lcom/mojang/blaze3d/opengl/GlStateManager;_colorMask(ZZZZ)V
official _colorMask
Lcom/mojang/blaze3d/opengl/GlStateManager;_colorMask(ZZZZ)V
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_clear
public static void _clear(int mask) - Mappings:
Namespace Name Mixin selector named _clear
Lcom/mojang/blaze3d/opengl/GlStateManager;_clear(I)V
intermediary _clear
Lcom/mojang/blaze3d/opengl/GlStateManager;_clear(I)V
official _clear
Lcom/mojang/blaze3d/opengl/GlStateManager;_clear(I)V
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_vertexAttribPointer
public static void _vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer) - Mappings:
Namespace Name Mixin selector named _vertexAttribPointer
Lcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribPointer(IIIZIJ)V
intermediary _vertexAttribPointer
Lcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribPointer(IIIZIJ)V
official _vertexAttribPointer
Lcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribPointer(IIIZIJ)V
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_vertexAttribIPointer
public static void _vertexAttribIPointer(int index, int size, int type, int stride, long pointer) - Mappings:
Namespace Name Mixin selector named _vertexAttribIPointer
Lcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribIPointer(IIIIJ)V
intermediary _vertexAttribIPointer
Lcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribIPointer(IIIIJ)V
official _vertexAttribIPointer
Lcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribIPointer(IIIIJ)V
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_enableVertexAttribArray
public static void _enableVertexAttribArray(int index) - Mappings:
Namespace Name Mixin selector named _enableVertexAttribArray
Lcom/mojang/blaze3d/opengl/GlStateManager;_enableVertexAttribArray(I)V
intermediary _enableVertexAttribArray
Lcom/mojang/blaze3d/opengl/GlStateManager;_enableVertexAttribArray(I)V
official _enableVertexAttribArray
Lcom/mojang/blaze3d/opengl/GlStateManager;_enableVertexAttribArray(I)V
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_drawElements
public static void _drawElements(int mode, int type, int count, long indices) - Mappings:
Namespace Name Mixin selector named _drawElements
Lcom/mojang/blaze3d/opengl/GlStateManager;_drawElements(IIIJ)V
intermediary _drawElements
Lcom/mojang/blaze3d/opengl/GlStateManager;_drawElements(IIIJ)V
official _drawElements
Lcom/mojang/blaze3d/opengl/GlStateManager;_drawElements(IIIJ)V
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_drawArrays
public static void _drawArrays(int mode, int first, int count) - Mappings:
Namespace Name Mixin selector named _drawArrays
Lcom/mojang/blaze3d/opengl/GlStateManager;_drawArrays(III)V
intermediary _drawArrays
Lcom/mojang/blaze3d/opengl/GlStateManager;_drawArrays(III)V
official _drawArrays
Lcom/mojang/blaze3d/opengl/GlStateManager;_drawArrays(III)V
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_pixelStore
public static void _pixelStore(int pname, int param) - Mappings:
Namespace Name Mixin selector named _pixelStore
Lcom/mojang/blaze3d/opengl/GlStateManager;_pixelStore(II)V
intermediary _pixelStore
Lcom/mojang/blaze3d/opengl/GlStateManager;_pixelStore(II)V
official _pixelStore
Lcom/mojang/blaze3d/opengl/GlStateManager;_pixelStore(II)V
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_readPixels
public static void _readPixels(int x, int y, int width, int height, int format, int type, long pixels) - Mappings:
Namespace Name Mixin selector named _readPixels
Lcom/mojang/blaze3d/opengl/GlStateManager;_readPixels(IIIIIIJ)V
intermediary _readPixels
Lcom/mojang/blaze3d/opengl/GlStateManager;_readPixels(IIIIIIJ)V
official _readPixels
Lcom/mojang/blaze3d/opengl/GlStateManager;_readPixels(IIIIIIJ)V
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_getError
public static int _getError() -
clearGlErrors
public static void clearGlErrors() -
_getString
- Mappings:
Namespace Name Mixin selector named _getString
Lcom/mojang/blaze3d/opengl/GlStateManager;_getString(I)Ljava/lang/String;
intermediary _getString
Lcom/mojang/blaze3d/opengl/GlStateManager;_getString(I)Ljava/lang/String;
official _getString
Lcom/mojang/blaze3d/opengl/GlStateManager;_getString(I)Ljava/lang/String;
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_getInteger
public static int _getInteger(int pname) - Mappings:
Namespace Name Mixin selector named _getInteger
Lcom/mojang/blaze3d/opengl/GlStateManager;_getInteger(I)I
intermediary _getInteger
Lcom/mojang/blaze3d/opengl/GlStateManager;_getInteger(I)I
official _getInteger
Lcom/mojang/blaze3d/opengl/GlStateManager;_getInteger(I)I
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_glFenceSync
public static long _glFenceSync(int condition, int flags) - Mappings:
Namespace Name Mixin selector named _glFenceSync
Lcom/mojang/blaze3d/opengl/GlStateManager;_glFenceSync(II)J
intermediary _glFenceSync
Lcom/mojang/blaze3d/opengl/GlStateManager;_glFenceSync(II)J
official _glFenceSync
Lcom/mojang/blaze3d/opengl/GlStateManager;_glFenceSync(II)J
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_glClientWaitSync
public static int _glClientWaitSync(long sync, int flags, long timeout) - Mappings:
Namespace Name Mixin selector named _glClientWaitSync
Lcom/mojang/blaze3d/opengl/GlStateManager;_glClientWaitSync(JIJ)I
intermediary _glClientWaitSync
Lcom/mojang/blaze3d/opengl/GlStateManager;_glClientWaitSync(JIJ)I
official _glClientWaitSync
Lcom/mojang/blaze3d/opengl/GlStateManager;_glClientWaitSync(JIJ)I
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_glDeleteSync
public static void _glDeleteSync(long sync) - Mappings:
Namespace Name Mixin selector named _glDeleteSync
Lcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteSync(J)V
intermediary _glDeleteSync
Lcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteSync(J)V
official _glDeleteSync
Lcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteSync(J)V
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