Package com.mojang.blaze3d.opengl
Class GlStateManager
java.lang.Object
com.mojang.blaze3d.opengl.GlStateManager
- Mappings:
Namespace Name named com/mojang/blaze3d/opengl/GlStateManagerintermediary com/mojang/blaze3d/opengl/GlStateManagerofficial com/mojang/blaze3d/opengl/GlStateManager
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprivate static classprivate static classprivate static classprivate static classprivate static classprivate static classprivate static classprivate static classprivate static class -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static intprivate static final GlStateManager.BlendFuncStateprivate static final GlStateManager.LogicOpStateprivate static final GlStateManager.ColorMaskprivate static final GlStateManager.CullFaceStateprivate static final GlStateManager.DepthTestStateprivate static intprivate static intprivate static final booleanprivate static final com.mojang.jtracy.Plotprivate static final com.mojang.jtracy.Plotprivate static final GlStateManager.PolygonOffsetStateprivate static intprivate static final GlStateManager.ScissorTestStateprivate static final GlStateManager.Texture2DState[]private static int -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic void_activeTexture(int texture) static void_bindTexture(int texture) static void_blendFuncSeparate(int srcFactorRGB, int dstFactorRgb, int srcFactorAlpha, int dstFactorAlpha) static void_clear(int mask) static void_colorMask(boolean red, boolean green, boolean blue, boolean alpha) static void_deleteTexture(int texture) static void_depthFunc(int func) static void_depthMask(boolean mask) static voidstatic voidstatic voidstatic voidstatic voidstatic voidstatic void_drawArrays(int mode, int first, int count) static void_drawElements(int mode, int type, int count, long indices) static voidstatic voidstatic voidstatic voidstatic voidstatic voidstatic void_enableVertexAttribArray(int index) static intstatic intstatic intstatic int_getInteger(int pname) static String_getString(int name) static int_getTexLevelParameter(int target, int level, int pname) static void_glBindAttribLocation(int program, int index, CharSequence name) static void_glBindBuffer(int target, int buffer) static void_glBindFramebuffer(int target, int framebuffer) static void_glBindVertexArray(int array) static void_glBlitFrameBuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) static void_glBufferData(int target, long size, int usage) static void_glBufferData(int target, ByteBuffer data, int usage) static void_glBufferSubData(int target, int offset, ByteBuffer data) static int_glClientWaitSync(long sync, int flags, long timeout) static void_glDeleteBuffers(int buffer) static void_glDeleteFramebuffers(int framebuffer) static void_glDeleteSync(long sync) static long_glFenceSync(int condition, int flags) static void_glFramebufferTexture2D(int target, int attachment, int textureTarget, int texture, int level) static intstatic intstatic int_glGetUniformLocation(int program, CharSequence name) static @Nullable ByteBuffer_glMapBufferRange(int target, int offset, int range, int access) static void_glUniform1(int location, FloatBuffer value) static void_glUniform1(int location, IntBuffer value) static void_glUniform1i(int location, int value) static void_glUniform2(int location, FloatBuffer value) static void_glUniform3(int location, FloatBuffer value) static void_glUniform3(int location, IntBuffer value) static void_glUniform4(int location, FloatBuffer value) static void_glUniformMatrix4(int location, FloatBuffer value) static void_glUnmapBuffer(int target) static void_glUseProgram(int program) static void_logicOp(int op) static void_pixelStore(int pname, int param) static void_polygonMode(int face, int mode) static void_polygonOffset(float factor, float units) static void_readPixels(int x, int y, int width, int height, int format, int type, long pixels) static void_scissorBox(int x, int y, int width, int height) static void_texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels) static void_texParameter(int target, int pname, int param) static void_texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, long pixels) static void_texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, IntBuffer pixels) static void_vertexAttribIPointer(int index, int size, int type, int stride, long pointer) static void_vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer) static void_viewport(int x, int y, int width, int height) static voidstatic intgetFrameBuffer(int target) static voidglActiveTexture(int texture) static voidglAttachShader(int program, int shader) static voidglBlendFuncSeparate(int srcFactorRgb, int dstFactorRgb, int srcFactorAlpha, int dstFactorAlpha) static voidglCompileShader(int shader) static intstatic intglCreateShader(int type) static voidglDeleteProgram(int program) static voidglDeleteShader(int shader) static intstatic intglGetProgrami(int program, int pname) static StringglGetProgramInfoLog(int program, int maxLength) static intglGetShaderi(int shader, int pname) static StringglGetShaderInfoLog(int shader, int maxLength) static voidglLinkProgram(int program) static voidglShaderSource(int shader, String source)
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Field Details
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ON_LINUX
private static final boolean ON_LINUX -
PLOT_TEXTURES
private static final com.mojang.jtracy.Plot PLOT_TEXTURES -
numTextures
private static int numTextures -
PLOT_BUFFERS
private static final com.mojang.jtracy.Plot PLOT_BUFFERS -
numBuffers
private static int numBuffers -
BLEND
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DEPTH
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CULL
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POLY_OFFSET
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COLOR_LOGIC
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SCISSOR
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activeTexture
private static int activeTexture -
TEXTURES
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COLOR_MASK
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readFbo
private static int readFbo -
writeFbo
private static int writeFbo
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Constructor Details
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GlStateManager
public GlStateManager()
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Method Details
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_disableScissorTest
public static void _disableScissorTest() -
_enableScissorTest
public static void _enableScissorTest() -
_scissorBox
public static void _scissorBox(int x, int y, int width, int height) - Mappings:
Namespace Name Mixin selector named _scissorBoxLcom/mojang/blaze3d/opengl/GlStateManager;_scissorBox(IIII)Vintermediary _scissorBoxLcom/mojang/blaze3d/opengl/GlStateManager;_scissorBox(IIII)Vofficial _scissorBoxLcom/mojang/blaze3d/opengl/GlStateManager;_scissorBox(IIII)V
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_disableDepthTest
public static void _disableDepthTest() -
_enableDepthTest
public static void _enableDepthTest() -
_depthFunc
public static void _depthFunc(int func) - Mappings:
Namespace Name Mixin selector named _depthFuncLcom/mojang/blaze3d/opengl/GlStateManager;_depthFunc(I)Vintermediary _depthFuncLcom/mojang/blaze3d/opengl/GlStateManager;_depthFunc(I)Vofficial _depthFuncLcom/mojang/blaze3d/opengl/GlStateManager;_depthFunc(I)V
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_depthMask
public static void _depthMask(boolean mask) - Mappings:
Namespace Name Mixin selector named _depthMaskLcom/mojang/blaze3d/opengl/GlStateManager;_depthMask(Z)Vintermediary _depthMaskLcom/mojang/blaze3d/opengl/GlStateManager;_depthMask(Z)Vofficial _depthMaskLcom/mojang/blaze3d/opengl/GlStateManager;_depthMask(Z)V
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_disableBlend
public static void _disableBlend() -
_enableBlend
public static void _enableBlend() -
_blendFuncSeparate
public static void _blendFuncSeparate(int srcFactorRGB, int dstFactorRgb, int srcFactorAlpha, int dstFactorAlpha) - Mappings:
Namespace Name Mixin selector named _blendFuncSeparateLcom/mojang/blaze3d/opengl/GlStateManager;_blendFuncSeparate(IIII)Vintermediary _blendFuncSeparateLcom/mojang/blaze3d/opengl/GlStateManager;_blendFuncSeparate(IIII)Vofficial _blendFuncSeparateLcom/mojang/blaze3d/opengl/GlStateManager;_blendFuncSeparate(IIII)V
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glGetProgrami
public static int glGetProgrami(int program, int pname) - Mappings:
Namespace Name Mixin selector named glGetProgramiLcom/mojang/blaze3d/opengl/GlStateManager;glGetProgrami(II)Iintermediary glGetProgramiLcom/mojang/blaze3d/opengl/GlStateManager;glGetProgrami(II)Iofficial glGetProgramiLcom/mojang/blaze3d/opengl/GlStateManager;glGetProgrami(II)I
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glAttachShader
public static void glAttachShader(int program, int shader) - Mappings:
Namespace Name Mixin selector named glAttachShaderLcom/mojang/blaze3d/opengl/GlStateManager;glAttachShader(II)Vintermediary glAttachShaderLcom/mojang/blaze3d/opengl/GlStateManager;glAttachShader(II)Vofficial glAttachShaderLcom/mojang/blaze3d/opengl/GlStateManager;glAttachShader(II)V
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glDeleteShader
public static void glDeleteShader(int shader) - Mappings:
Namespace Name Mixin selector named glDeleteShaderLcom/mojang/blaze3d/opengl/GlStateManager;glDeleteShader(I)Vintermediary glDeleteShaderLcom/mojang/blaze3d/opengl/GlStateManager;glDeleteShader(I)Vofficial glDeleteShaderLcom/mojang/blaze3d/opengl/GlStateManager;glDeleteShader(I)V
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glCreateShader
public static int glCreateShader(int type) - Mappings:
Namespace Name Mixin selector named glCreateShaderLcom/mojang/blaze3d/opengl/GlStateManager;glCreateShader(I)Iintermediary glCreateShaderLcom/mojang/blaze3d/opengl/GlStateManager;glCreateShader(I)Iofficial glCreateShaderLcom/mojang/blaze3d/opengl/GlStateManager;glCreateShader(I)I
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glShaderSource
- Mappings:
Namespace Name Mixin selector named glShaderSourceLcom/mojang/blaze3d/opengl/GlStateManager;glShaderSource(ILjava/lang/String;)Vintermediary glShaderSourceLcom/mojang/blaze3d/opengl/GlStateManager;glShaderSource(ILjava/lang/String;)Vofficial glShaderSourceLcom/mojang/blaze3d/opengl/GlStateManager;glShaderSource(ILjava/lang/String;)V
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glCompileShader
public static void glCompileShader(int shader) - Mappings:
Namespace Name Mixin selector named glCompileShaderLcom/mojang/blaze3d/opengl/GlStateManager;glCompileShader(I)Vintermediary glCompileShaderLcom/mojang/blaze3d/opengl/GlStateManager;glCompileShader(I)Vofficial glCompileShaderLcom/mojang/blaze3d/opengl/GlStateManager;glCompileShader(I)V
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glGetShaderi
public static int glGetShaderi(int shader, int pname) - Mappings:
Namespace Name Mixin selector named glGetShaderiLcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderi(II)Iintermediary glGetShaderiLcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderi(II)Iofficial glGetShaderiLcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderi(II)I
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_glUseProgram
public static void _glUseProgram(int program) - Mappings:
Namespace Name Mixin selector named _glUseProgramLcom/mojang/blaze3d/opengl/GlStateManager;_glUseProgram(I)Vintermediary _glUseProgramLcom/mojang/blaze3d/opengl/GlStateManager;_glUseProgram(I)Vofficial _glUseProgramLcom/mojang/blaze3d/opengl/GlStateManager;_glUseProgram(I)V
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glCreateProgram
public static int glCreateProgram() -
glDeleteProgram
public static void glDeleteProgram(int program) - Mappings:
Namespace Name Mixin selector named glDeleteProgramLcom/mojang/blaze3d/opengl/GlStateManager;glDeleteProgram(I)Vintermediary glDeleteProgramLcom/mojang/blaze3d/opengl/GlStateManager;glDeleteProgram(I)Vofficial glDeleteProgramLcom/mojang/blaze3d/opengl/GlStateManager;glDeleteProgram(I)V
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glLinkProgram
public static void glLinkProgram(int program) - Mappings:
Namespace Name Mixin selector named glLinkProgramLcom/mojang/blaze3d/opengl/GlStateManager;glLinkProgram(I)Vintermediary glLinkProgramLcom/mojang/blaze3d/opengl/GlStateManager;glLinkProgram(I)Vofficial glLinkProgramLcom/mojang/blaze3d/opengl/GlStateManager;glLinkProgram(I)V
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_glGetUniformLocation
- Mappings:
Namespace Name Mixin selector named _glGetUniformLocationLcom/mojang/blaze3d/opengl/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)Iintermediary _glGetUniformLocationLcom/mojang/blaze3d/opengl/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)Iofficial _glGetUniformLocationLcom/mojang/blaze3d/opengl/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I
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_glUniform1
- Mappings:
Namespace Name Mixin selector named _glUniform1Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)Vintermediary _glUniform1Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)Vofficial _glUniform1Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V
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_glUniform1i
public static void _glUniform1i(int location, int value) - Mappings:
Namespace Name Mixin selector named _glUniform1iLcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1i(II)Vintermediary _glUniform1iLcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1i(II)Vofficial _glUniform1iLcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1i(II)V
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_glUniform1
- Mappings:
Namespace Name Mixin selector named _glUniform1Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)Vintermediary _glUniform1Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)Vofficial _glUniform1Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V
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_glUniform2
- Mappings:
Namespace Name Mixin selector named _glUniform2Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)Vintermediary _glUniform2Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)Vofficial _glUniform2Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V
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_glUniform3
- Mappings:
Namespace Name Mixin selector named _glUniform3Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)Vintermediary _glUniform3Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)Vofficial _glUniform3Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V
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_glUniform3
- Mappings:
Namespace Name Mixin selector named _glUniform3Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)Vintermediary _glUniform3Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)Vofficial _glUniform3Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V
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_glUniform4
- Mappings:
Namespace Name Mixin selector named _glUniform4Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)Vintermediary _glUniform4Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)Vofficial _glUniform4Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V
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_glUniformMatrix4
- Mappings:
Namespace Name Mixin selector named _glUniformMatrix4Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniformMatrix4(ILjava/nio/FloatBuffer;)Vintermediary _glUniformMatrix4Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniformMatrix4(ILjava/nio/FloatBuffer;)Vofficial _glUniformMatrix4Lcom/mojang/blaze3d/opengl/GlStateManager;_glUniformMatrix4(ILjava/nio/FloatBuffer;)V
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_glBindAttribLocation
- Mappings:
Namespace Name Mixin selector named _glBindAttribLocationLcom/mojang/blaze3d/opengl/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)Vintermediary _glBindAttribLocationLcom/mojang/blaze3d/opengl/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)Vofficial _glBindAttribLocationLcom/mojang/blaze3d/opengl/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V
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_glGenBuffers
public static int _glGenBuffers() -
_glGenVertexArrays
public static int _glGenVertexArrays() -
_glBindBuffer
public static void _glBindBuffer(int target, int buffer) - Mappings:
Namespace Name Mixin selector named _glBindBufferLcom/mojang/blaze3d/opengl/GlStateManager;_glBindBuffer(II)Vintermediary _glBindBufferLcom/mojang/blaze3d/opengl/GlStateManager;_glBindBuffer(II)Vofficial _glBindBufferLcom/mojang/blaze3d/opengl/GlStateManager;_glBindBuffer(II)V
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_glBindVertexArray
public static void _glBindVertexArray(int array) - Mappings:
Namespace Name Mixin selector named _glBindVertexArrayLcom/mojang/blaze3d/opengl/GlStateManager;_glBindVertexArray(I)Vintermediary _glBindVertexArrayLcom/mojang/blaze3d/opengl/GlStateManager;_glBindVertexArray(I)Vofficial _glBindVertexArrayLcom/mojang/blaze3d/opengl/GlStateManager;_glBindVertexArray(I)V
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_glBufferData
- Mappings:
Namespace Name Mixin selector named _glBufferDataLcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)Vintermediary _glBufferDataLcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)Vofficial _glBufferDataLcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V
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_glBufferSubData
- Mappings:
Namespace Name Mixin selector named _glBufferSubDataLcom/mojang/blaze3d/opengl/GlStateManager;_glBufferSubData(IILjava/nio/ByteBuffer;)Vintermediary _glBufferSubDataLcom/mojang/blaze3d/opengl/GlStateManager;_glBufferSubData(IILjava/nio/ByteBuffer;)Vofficial _glBufferSubDataLcom/mojang/blaze3d/opengl/GlStateManager;_glBufferSubData(IILjava/nio/ByteBuffer;)V
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_glBufferData
public static void _glBufferData(int target, long size, int usage) - Mappings:
Namespace Name Mixin selector named _glBufferDataLcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(IJI)Vintermediary _glBufferDataLcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(IJI)Vofficial _glBufferDataLcom/mojang/blaze3d/opengl/GlStateManager;_glBufferData(IJI)V
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_glMapBufferRange
@Nullable public static @Nullable ByteBuffer _glMapBufferRange(int target, int offset, int range, int access) - Mappings:
Namespace Name Mixin selector named _glMapBufferRangeLcom/mojang/blaze3d/opengl/GlStateManager;_glMapBufferRange(IIII)Ljava/nio/ByteBuffer;intermediary _glMapBufferRangeLcom/mojang/blaze3d/opengl/GlStateManager;_glMapBufferRange(IIII)Ljava/nio/ByteBuffer;official _glMapBufferRangeLcom/mojang/blaze3d/opengl/GlStateManager;_glMapBufferRange(IIII)Ljava/nio/ByteBuffer;
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_glUnmapBuffer
public static void _glUnmapBuffer(int target) - Mappings:
Namespace Name Mixin selector named _glUnmapBufferLcom/mojang/blaze3d/opengl/GlStateManager;_glUnmapBuffer(I)Vintermediary _glUnmapBufferLcom/mojang/blaze3d/opengl/GlStateManager;_glUnmapBuffer(I)Vofficial _glUnmapBufferLcom/mojang/blaze3d/opengl/GlStateManager;_glUnmapBuffer(I)V
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_glDeleteBuffers
public static void _glDeleteBuffers(int buffer) - Mappings:
Namespace Name Mixin selector named _glDeleteBuffersLcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteBuffers(I)Vintermediary _glDeleteBuffersLcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteBuffers(I)Vofficial _glDeleteBuffersLcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteBuffers(I)V
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_glBindFramebuffer
public static void _glBindFramebuffer(int target, int framebuffer) - Mappings:
Namespace Name Mixin selector named _glBindFramebufferLcom/mojang/blaze3d/opengl/GlStateManager;_glBindFramebuffer(II)Vintermediary _glBindFramebufferLcom/mojang/blaze3d/opengl/GlStateManager;_glBindFramebuffer(II)Vofficial _glBindFramebufferLcom/mojang/blaze3d/opengl/GlStateManager;_glBindFramebuffer(II)V
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getFrameBuffer
public static int getFrameBuffer(int target) - Mappings:
Namespace Name Mixin selector named getFrameBufferLcom/mojang/blaze3d/opengl/GlStateManager;getFrameBuffer(I)Iintermediary getFrameBufferLcom/mojang/blaze3d/opengl/GlStateManager;getFrameBuffer(I)Iofficial getFrameBufferLcom/mojang/blaze3d/opengl/GlStateManager;getFrameBuffer(I)I
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_glBlitFrameBuffer
public static void _glBlitFrameBuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) - Mappings:
Namespace Name Mixin selector named _glBlitFrameBufferLcom/mojang/blaze3d/opengl/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)Vintermediary _glBlitFrameBufferLcom/mojang/blaze3d/opengl/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)Vofficial _glBlitFrameBufferLcom/mojang/blaze3d/opengl/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V
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_glDeleteFramebuffers
public static void _glDeleteFramebuffers(int framebuffer) - Mappings:
Namespace Name Mixin selector named _glDeleteFramebuffersLcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteFramebuffers(I)Vintermediary _glDeleteFramebuffersLcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteFramebuffers(I)Vofficial _glDeleteFramebuffersLcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteFramebuffers(I)V
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glGenFramebuffers
public static int glGenFramebuffers() -
_glFramebufferTexture2D
public static void _glFramebufferTexture2D(int target, int attachment, int textureTarget, int texture, int level) - Mappings:
Namespace Name Mixin selector named _glFramebufferTexture2DLcom/mojang/blaze3d/opengl/GlStateManager;_glFramebufferTexture2D(IIIII)Vintermediary _glFramebufferTexture2DLcom/mojang/blaze3d/opengl/GlStateManager;_glFramebufferTexture2D(IIIII)Vofficial _glFramebufferTexture2DLcom/mojang/blaze3d/opengl/GlStateManager;_glFramebufferTexture2D(IIIII)V
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glActiveTexture
public static void glActiveTexture(int texture) - Mappings:
Namespace Name Mixin selector named glActiveTextureLcom/mojang/blaze3d/opengl/GlStateManager;glActiveTexture(I)Vintermediary glActiveTextureLcom/mojang/blaze3d/opengl/GlStateManager;glActiveTexture(I)Vofficial glActiveTextureLcom/mojang/blaze3d/opengl/GlStateManager;glActiveTexture(I)V
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glBlendFuncSeparate
public static void glBlendFuncSeparate(int srcFactorRgb, int dstFactorRgb, int srcFactorAlpha, int dstFactorAlpha) - Mappings:
Namespace Name Mixin selector named glBlendFuncSeparateLcom/mojang/blaze3d/opengl/GlStateManager;glBlendFuncSeparate(IIII)Vintermediary glBlendFuncSeparateLcom/mojang/blaze3d/opengl/GlStateManager;glBlendFuncSeparate(IIII)Vofficial glBlendFuncSeparateLcom/mojang/blaze3d/opengl/GlStateManager;glBlendFuncSeparate(IIII)V
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glGetShaderInfoLog
- Mappings:
Namespace Name Mixin selector named glGetShaderInfoLogLcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;intermediary glGetShaderInfoLogLcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;official glGetShaderInfoLogLcom/mojang/blaze3d/opengl/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;
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glGetProgramInfoLog
- Mappings:
Namespace Name Mixin selector named glGetProgramInfoLogLcom/mojang/blaze3d/opengl/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;intermediary glGetProgramInfoLogLcom/mojang/blaze3d/opengl/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;official glGetProgramInfoLogLcom/mojang/blaze3d/opengl/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;
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_enableCull
public static void _enableCull() -
_disableCull
public static void _disableCull() -
_polygonMode
public static void _polygonMode(int face, int mode) - Mappings:
Namespace Name Mixin selector named _polygonModeLcom/mojang/blaze3d/opengl/GlStateManager;_polygonMode(II)Vintermediary _polygonModeLcom/mojang/blaze3d/opengl/GlStateManager;_polygonMode(II)Vofficial _polygonModeLcom/mojang/blaze3d/opengl/GlStateManager;_polygonMode(II)V
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_enablePolygonOffset
public static void _enablePolygonOffset() -
_disablePolygonOffset
public static void _disablePolygonOffset() -
_polygonOffset
public static void _polygonOffset(float factor, float units) - Mappings:
Namespace Name Mixin selector named _polygonOffsetLcom/mojang/blaze3d/opengl/GlStateManager;_polygonOffset(FF)Vintermediary _polygonOffsetLcom/mojang/blaze3d/opengl/GlStateManager;_polygonOffset(FF)Vofficial _polygonOffsetLcom/mojang/blaze3d/opengl/GlStateManager;_polygonOffset(FF)V
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_enableColorLogicOp
public static void _enableColorLogicOp() -
_disableColorLogicOp
public static void _disableColorLogicOp() -
_logicOp
public static void _logicOp(int op) - Mappings:
Namespace Name Mixin selector named _logicOpLcom/mojang/blaze3d/opengl/GlStateManager;_logicOp(I)Vintermediary _logicOpLcom/mojang/blaze3d/opengl/GlStateManager;_logicOp(I)Vofficial _logicOpLcom/mojang/blaze3d/opengl/GlStateManager;_logicOp(I)V
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_activeTexture
public static void _activeTexture(int texture) - Mappings:
Namespace Name Mixin selector named _activeTextureLcom/mojang/blaze3d/opengl/GlStateManager;_activeTexture(I)Vintermediary _activeTextureLcom/mojang/blaze3d/opengl/GlStateManager;_activeTexture(I)Vofficial _activeTextureLcom/mojang/blaze3d/opengl/GlStateManager;_activeTexture(I)V
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_texParameter
public static void _texParameter(int target, int pname, int param) - Mappings:
Namespace Name Mixin selector named _texParameterLcom/mojang/blaze3d/opengl/GlStateManager;_texParameter(III)Vintermediary _texParameterLcom/mojang/blaze3d/opengl/GlStateManager;_texParameter(III)Vofficial _texParameterLcom/mojang/blaze3d/opengl/GlStateManager;_texParameter(III)V
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_getTexLevelParameter
public static int _getTexLevelParameter(int target, int level, int pname) - Mappings:
Namespace Name Mixin selector named _getTexLevelParameterLcom/mojang/blaze3d/opengl/GlStateManager;_getTexLevelParameter(III)Iintermediary _getTexLevelParameterLcom/mojang/blaze3d/opengl/GlStateManager;_getTexLevelParameter(III)Iofficial _getTexLevelParameterLcom/mojang/blaze3d/opengl/GlStateManager;_getTexLevelParameter(III)I
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_genTexture
public static int _genTexture() -
_deleteTexture
public static void _deleteTexture(int texture) - Mappings:
Namespace Name Mixin selector named _deleteTextureLcom/mojang/blaze3d/opengl/GlStateManager;_deleteTexture(I)Vintermediary _deleteTextureLcom/mojang/blaze3d/opengl/GlStateManager;_deleteTexture(I)Vofficial _deleteTextureLcom/mojang/blaze3d/opengl/GlStateManager;_deleteTexture(I)V
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_bindTexture
public static void _bindTexture(int texture) - Mappings:
Namespace Name Mixin selector named _bindTextureLcom/mojang/blaze3d/opengl/GlStateManager;_bindTexture(I)Vintermediary _bindTextureLcom/mojang/blaze3d/opengl/GlStateManager;_bindTexture(I)Vofficial _bindTextureLcom/mojang/blaze3d/opengl/GlStateManager;_bindTexture(I)V
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_getActiveTexture
public static int _getActiveTexture() -
_texImage2D
public static void _texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, @Nullable @Nullable IntBuffer pixels) - Mappings:
Namespace Name Mixin selector named _texImage2DLcom/mojang/blaze3d/opengl/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)Vintermediary _texImage2DLcom/mojang/blaze3d/opengl/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)Vofficial _texImage2DLcom/mojang/blaze3d/opengl/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V
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_texSubImage2D
public static void _texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, long pixels) - Mappings:
Namespace Name Mixin selector named _texSubImage2DLcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIIJ)Vintermediary _texSubImage2DLcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIIJ)Vofficial _texSubImage2DLcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIIJ)V
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_texSubImage2D
public static void _texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, IntBuffer pixels) - Mappings:
Namespace Name Mixin selector named _texSubImage2DLcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIILjava/nio/IntBuffer;)Vintermediary _texSubImage2DLcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIILjava/nio/IntBuffer;)Vofficial _texSubImage2DLcom/mojang/blaze3d/opengl/GlStateManager;_texSubImage2D(IIIIIIIILjava/nio/IntBuffer;)V
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_viewport
public static void _viewport(int x, int y, int width, int height) - Mappings:
Namespace Name Mixin selector named _viewportLcom/mojang/blaze3d/opengl/GlStateManager;_viewport(IIII)Vintermediary _viewportLcom/mojang/blaze3d/opengl/GlStateManager;_viewport(IIII)Vofficial _viewportLcom/mojang/blaze3d/opengl/GlStateManager;_viewport(IIII)V
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_colorMask
public static void _colorMask(boolean red, boolean green, boolean blue, boolean alpha) - Mappings:
Namespace Name Mixin selector named _colorMaskLcom/mojang/blaze3d/opengl/GlStateManager;_colorMask(ZZZZ)Vintermediary _colorMaskLcom/mojang/blaze3d/opengl/GlStateManager;_colorMask(ZZZZ)Vofficial _colorMaskLcom/mojang/blaze3d/opengl/GlStateManager;_colorMask(ZZZZ)V
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_clear
public static void _clear(int mask) - Mappings:
Namespace Name Mixin selector named _clearLcom/mojang/blaze3d/opengl/GlStateManager;_clear(I)Vintermediary _clearLcom/mojang/blaze3d/opengl/GlStateManager;_clear(I)Vofficial _clearLcom/mojang/blaze3d/opengl/GlStateManager;_clear(I)V
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_vertexAttribPointer
public static void _vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer) - Mappings:
Namespace Name Mixin selector named _vertexAttribPointerLcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribPointer(IIIZIJ)Vintermediary _vertexAttribPointerLcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribPointer(IIIZIJ)Vofficial _vertexAttribPointerLcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribPointer(IIIZIJ)V
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_vertexAttribIPointer
public static void _vertexAttribIPointer(int index, int size, int type, int stride, long pointer) - Mappings:
Namespace Name Mixin selector named _vertexAttribIPointerLcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribIPointer(IIIIJ)Vintermediary _vertexAttribIPointerLcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribIPointer(IIIIJ)Vofficial _vertexAttribIPointerLcom/mojang/blaze3d/opengl/GlStateManager;_vertexAttribIPointer(IIIIJ)V
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_enableVertexAttribArray
public static void _enableVertexAttribArray(int index) - Mappings:
Namespace Name Mixin selector named _enableVertexAttribArrayLcom/mojang/blaze3d/opengl/GlStateManager;_enableVertexAttribArray(I)Vintermediary _enableVertexAttribArrayLcom/mojang/blaze3d/opengl/GlStateManager;_enableVertexAttribArray(I)Vofficial _enableVertexAttribArrayLcom/mojang/blaze3d/opengl/GlStateManager;_enableVertexAttribArray(I)V
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_drawElements
public static void _drawElements(int mode, int type, int count, long indices) - Mappings:
Namespace Name Mixin selector named _drawElementsLcom/mojang/blaze3d/opengl/GlStateManager;_drawElements(IIIJ)Vintermediary _drawElementsLcom/mojang/blaze3d/opengl/GlStateManager;_drawElements(IIIJ)Vofficial _drawElementsLcom/mojang/blaze3d/opengl/GlStateManager;_drawElements(IIIJ)V
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_drawArrays
public static void _drawArrays(int mode, int first, int count) - Mappings:
Namespace Name Mixin selector named _drawArraysLcom/mojang/blaze3d/opengl/GlStateManager;_drawArrays(III)Vintermediary _drawArraysLcom/mojang/blaze3d/opengl/GlStateManager;_drawArrays(III)Vofficial _drawArraysLcom/mojang/blaze3d/opengl/GlStateManager;_drawArrays(III)V
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_pixelStore
public static void _pixelStore(int pname, int param) - Mappings:
Namespace Name Mixin selector named _pixelStoreLcom/mojang/blaze3d/opengl/GlStateManager;_pixelStore(II)Vintermediary _pixelStoreLcom/mojang/blaze3d/opengl/GlStateManager;_pixelStore(II)Vofficial _pixelStoreLcom/mojang/blaze3d/opengl/GlStateManager;_pixelStore(II)V
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_readPixels
public static void _readPixels(int x, int y, int width, int height, int format, int type, long pixels) - Mappings:
Namespace Name Mixin selector named _readPixelsLcom/mojang/blaze3d/opengl/GlStateManager;_readPixels(IIIIIIJ)Vintermediary _readPixelsLcom/mojang/blaze3d/opengl/GlStateManager;_readPixels(IIIIIIJ)Vofficial _readPixelsLcom/mojang/blaze3d/opengl/GlStateManager;_readPixels(IIIIIIJ)V
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_getError
public static int _getError() -
clearGlErrors
public static void clearGlErrors() -
_getString
- Mappings:
Namespace Name Mixin selector named _getStringLcom/mojang/blaze3d/opengl/GlStateManager;_getString(I)Ljava/lang/String;intermediary _getStringLcom/mojang/blaze3d/opengl/GlStateManager;_getString(I)Ljava/lang/String;official _getStringLcom/mojang/blaze3d/opengl/GlStateManager;_getString(I)Ljava/lang/String;
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_getInteger
public static int _getInteger(int pname) - Mappings:
Namespace Name Mixin selector named _getIntegerLcom/mojang/blaze3d/opengl/GlStateManager;_getInteger(I)Iintermediary _getIntegerLcom/mojang/blaze3d/opengl/GlStateManager;_getInteger(I)Iofficial _getIntegerLcom/mojang/blaze3d/opengl/GlStateManager;_getInteger(I)I
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_glFenceSync
public static long _glFenceSync(int condition, int flags) - Mappings:
Namespace Name Mixin selector named _glFenceSyncLcom/mojang/blaze3d/opengl/GlStateManager;_glFenceSync(II)Jintermediary _glFenceSyncLcom/mojang/blaze3d/opengl/GlStateManager;_glFenceSync(II)Jofficial _glFenceSyncLcom/mojang/blaze3d/opengl/GlStateManager;_glFenceSync(II)J
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_glClientWaitSync
public static int _glClientWaitSync(long sync, int flags, long timeout) - Mappings:
Namespace Name Mixin selector named _glClientWaitSyncLcom/mojang/blaze3d/opengl/GlStateManager;_glClientWaitSync(JIJ)Iintermediary _glClientWaitSyncLcom/mojang/blaze3d/opengl/GlStateManager;_glClientWaitSync(JIJ)Iofficial _glClientWaitSyncLcom/mojang/blaze3d/opengl/GlStateManager;_glClientWaitSync(JIJ)I
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_glDeleteSync
public static void _glDeleteSync(long sync) - Mappings:
Namespace Name Mixin selector named _glDeleteSyncLcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteSync(J)Vintermediary _glDeleteSyncLcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteSync(J)Vofficial _glDeleteSyncLcom/mojang/blaze3d/opengl/GlStateManager;_glDeleteSync(J)V
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