Uses of Record Class
com.mojang.blaze3d.pipeline.RenderPipeline.UniformDescription
Packages that use RenderPipeline.UniformDescription
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Uses of RenderPipeline.UniformDescription in com.mojang.blaze3d.pipeline
Fields in com.mojang.blaze3d.pipeline with type parameters of type RenderPipeline.UniformDescriptionModifier and TypeFieldDescriptionprivate Optional
<List<RenderPipeline.UniformDescription>> RenderPipeline.Builder.uniforms
private final Optional
<List<RenderPipeline.UniformDescription>> RenderPipeline.Snippet.uniforms
The field for theuniforms
record component.private final List
<RenderPipeline.UniformDescription> RenderPipeline.uniforms
Methods in com.mojang.blaze3d.pipeline that return types with arguments of type RenderPipeline.UniformDescriptionModifier and TypeMethodDescriptionRenderPipeline.getUniforms()
RenderPipeline.Snippet.uniforms()
Returns the value of theuniforms
record component. -
Uses of RenderPipeline.UniformDescription in net.minecraft.client.gl
Methods in net.minecraft.client.gl with parameters of type RenderPipeline.UniformDescriptionModifier and TypeMethodDescriptionprivate GlUniform
ShaderProgram.createUniform
(RenderPipeline.UniformDescription description) Method parameters in net.minecraft.client.gl with type arguments of type RenderPipeline.UniformDescriptionModifier and TypeMethodDescriptionvoid
ShaderProgram.set
(List<RenderPipeline.UniformDescription> uniforms, List<String> samplers)