Class BufferManager.AllocatedBuffer

java.lang.Object
net.minecraft.client.gl.BufferManager.AllocatedBuffer
Enclosing class:
BufferManager

@Environment(CLIENT) public static class BufferManager.AllocatedBuffer extends Object
Mappings:
Namespace Name
named net/minecraft/client/gl/BufferManager$AllocatedBuffer
intermediary net/minecraft/class_10869$class_10872
official fjn$c
  • Field Details Link icon

    • glId Link icon

      final int glId
      Mappings:
      Namespace Name Mixin selector
      named glId Lnet/minecraft/client/gl/BufferManager$AllocatedBuffer;glId:I
      intermediary field_57893 Lnet/minecraft/class_10869$class_10872;field_57893:I
      official a Lfjn$c;a:I
    • vertexFormat Link icon

      final VertexFormat vertexFormat
      Mappings:
      Namespace Name Mixin selector
      named vertexFormat Lnet/minecraft/client/gl/BufferManager$AllocatedBuffer;vertexFormat:Lcom/mojang/blaze3d/vertex/VertexFormat;
      intermediary field_57894 Lnet/minecraft/class_10869$class_10872;field_57894:Lcom/mojang/blaze3d/vertex/VertexFormat;
      official b Lfjn$c;b:Lcom/mojang/blaze3d/vertex/VertexFormat;
    • buffer Link icon

      Mappings:
      Namespace Name Mixin selector
      named buffer Lnet/minecraft/client/gl/BufferManager$AllocatedBuffer;buffer:Lnet/minecraft/client/gl/GlGpuBuffer;
      intermediary field_57895 Lnet/minecraft/class_10869$class_10872;field_57895:Lnet/minecraft/class_10859;
      official c Lfjn$c;c:Lfjc;
  • Constructor Details Link icon

    • AllocatedBuffer Link icon

      AllocatedBuffer(int glId, VertexFormat vertexFormat, @Nullable @Nullable GlGpuBuffer buffer)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/gl/BufferManager$AllocatedBuffer;<init>(ILcom/mojang/blaze3d/vertex/VertexFormat;Lnet/minecraft/client/gl/GlGpuBuffer;)V
      intermediary <init> Lnet/minecraft/class_10869$class_10872;<init>(ILcom/mojang/blaze3d/vertex/VertexFormat;Lnet/minecraft/class_10859;)V
      official <init> Lfjn$c;<init>(ILcom/mojang/blaze3d/vertex/VertexFormat;Lfjc;)V