Package net.minecraft.client.gl
Class RenderPassImpl
java.lang.Object
net.minecraft.client.gl.RenderPassImpl
- All Implemented Interfaces:
RenderPass
,AutoCloseable
- Mappings:
Namespace Name named net/minecraft/client/gl/RenderPassImpl
intermediary net/minecraft/class_10866
official fji
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Nested Class Summary
Nested classes/interfaces inherited from interface com.mojang.blaze3d.systems.RenderPass
RenderPass.RenderObject, RenderPass.UniformUploader
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate boolean
protected static final int
private final boolean
protected VertexFormat.IndexType
static final boolean
protected @Nullable CompiledShaderPipeline
private final GlResourceManager
protected final HashMap
<String, GpuTexture> protected final ScissorState
protected final GpuBuffer[]
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
bindSampler
(String name, GpuTexture texture) void
close()
void
void
draw
(int offset, int count) void
drawIndexed
(int offset, int count) void
drawMultipleIndexed
(Collection<RenderPass.RenderObject> objects, @Nullable GpuBuffer buffer, VertexFormat.IndexType indexType) void
enableScissor
(int x, int y, int width, int height) void
enableScissor
(ScissorState scissor) boolean
hasDepth()
void
setIndexBuffer
(@Nullable GpuBuffer indexBuffer, VertexFormat.IndexType indexType) void
setPipeline
(RenderPipeline pipeline) void
setUniform
(String name, float[] values) void
setUniform
(String name, int[] values) void
setUniform
(String name, Matrix4f matrix) void
setVertexBuffer
(int index, GpuBuffer buffer)
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Field Details
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field_57866
protected static final int field_57866- See Also:
- Mappings:
Namespace Name Mixin selector named field_57866
Lnet/minecraft/client/gl/RenderPassImpl;field_57866:I
intermediary field_57866
Lnet/minecraft/class_10866;field_57866:I
official a
Lfji;a:I
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IS_DEVELOPMENT
public static final boolean IS_DEVELOPMENT- Mappings:
Namespace Name Mixin selector named IS_DEVELOPMENT
Lnet/minecraft/client/gl/RenderPassImpl;IS_DEVELOPMENT:Z
intermediary field_57867
Lnet/minecraft/class_10866;field_57867:Z
official b
Lfji;b:Z
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resourceManager
- Mappings:
Namespace Name Mixin selector named resourceManager
Lnet/minecraft/client/gl/RenderPassImpl;resourceManager:Lnet/minecraft/client/gl/GlResourceManager;
intermediary field_57877
Lnet/minecraft/class_10866;field_57877:Lnet/minecraft/class_10860;
official l
Lfji;l:Lfjd;
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hasDepth
private final boolean hasDepth- Mappings:
Namespace Name Mixin selector named hasDepth
Lnet/minecraft/client/gl/RenderPassImpl;hasDepth:Z
intermediary field_57878
Lnet/minecraft/class_10866;field_57878:Z
official m
Lfji;m:Z
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closed
private boolean closed- Mappings:
Namespace Name Mixin selector named closed
Lnet/minecraft/client/gl/RenderPassImpl;closed:Z
intermediary field_57879
Lnet/minecraft/class_10866;field_57879:Z
official n
Lfji;n:Z
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pipeline
- Mappings:
Namespace Name Mixin selector named pipeline
Lnet/minecraft/client/gl/RenderPassImpl;pipeline:Lnet/minecraft/client/gl/CompiledShaderPipeline;
intermediary field_57868
Lnet/minecraft/class_10866;field_57868:Lnet/minecraft/class_10867;
official c
Lfji;c:Lfjj;
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vertexBuffers
- Mappings:
Namespace Name Mixin selector named vertexBuffers
Lnet/minecraft/client/gl/RenderPassImpl;vertexBuffers:[Lcom/mojang/blaze3d/buffers/GpuBuffer;
intermediary field_57869
Lnet/minecraft/class_10866;field_57869:[Lcom/mojang/blaze3d/buffers/GpuBuffer;
official d
Lfji;d:[Lcom/mojang/blaze3d/buffers/GpuBuffer;
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indexBuffer
- Mappings:
Namespace Name Mixin selector named indexBuffer
Lnet/minecraft/client/gl/RenderPassImpl;indexBuffer:Lcom/mojang/blaze3d/buffers/GpuBuffer;
intermediary field_57870
Lnet/minecraft/class_10866;field_57870:Lcom/mojang/blaze3d/buffers/GpuBuffer;
official e
Lfji;e:Lcom/mojang/blaze3d/buffers/GpuBuffer;
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indexType
- Mappings:
Namespace Name Mixin selector named indexType
Lnet/minecraft/client/gl/RenderPassImpl;indexType:Lcom/mojang/blaze3d/vertex/VertexFormat$IndexType;
intermediary field_57871
Lnet/minecraft/class_10866;field_57871:Lcom/mojang/blaze3d/vertex/VertexFormat$class_5595;
official f
Lfji;f:Lcom/mojang/blaze3d/vertex/VertexFormat$a;
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scissorState
- Mappings:
Namespace Name Mixin selector named scissorState
Lnet/minecraft/client/gl/RenderPassImpl;scissorState:Lcom/mojang/blaze3d/systems/ScissorState;
intermediary field_57872
Lnet/minecraft/class_10866;field_57872:Lcom/mojang/blaze3d/systems/ScissorState;
official g
Lfji;g:Lcom/mojang/blaze3d/systems/ScissorState;
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simpleUniforms
- Mappings:
Namespace Name Mixin selector named simpleUniforms
Lnet/minecraft/client/gl/RenderPassImpl;simpleUniforms:Ljava/util/HashMap;
intermediary field_57873
Lnet/minecraft/class_10866;field_57873:Ljava/util/HashMap;
official h
Lfji;h:Ljava/util/HashMap;
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samplerUniforms
- Mappings:
Namespace Name Mixin selector named samplerUniforms
Lnet/minecraft/client/gl/RenderPassImpl;samplerUniforms:Ljava/util/HashMap;
intermediary field_57874
Lnet/minecraft/class_10866;field_57874:Ljava/util/HashMap;
official i
Lfji;i:Ljava/util/HashMap;
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setSimpleUniforms
- Mappings:
Namespace Name Mixin selector named setSimpleUniforms
Lnet/minecraft/client/gl/RenderPassImpl;setSimpleUniforms:Ljava/util/Set;
intermediary field_57875
Lnet/minecraft/class_10866;field_57875:Ljava/util/Set;
official j
Lfji;j:Ljava/util/Set;
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setSamplers
- Mappings:
Namespace Name Mixin selector named setSamplers
Lnet/minecraft/client/gl/RenderPassImpl;setSamplers:Ljava/util/Set;
intermediary field_57876
Lnet/minecraft/class_10866;field_57876:Ljava/util/Set;
official k
Lfji;k:Ljava/util/Set;
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Constructor Details
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Method Details
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hasDepth
public boolean hasDepth()- Mappings:
Namespace Name Mixin selector named hasDepth
Lnet/minecraft/client/gl/RenderPassImpl;hasDepth()Z
intermediary method_68407
Lnet/minecraft/class_10866;method_68407()Z
official a
Lfji;a()Z
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setPipeline
- Specified by:
setPipeline
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named setPipeline
Lcom/mojang/blaze3d/systems/RenderPass;setPipeline(Lcom/mojang/blaze3d/pipeline/RenderPipeline;)V
intermediary setPipeline
Lcom/mojang/blaze3d/systems/RenderPass;setPipeline(Lcom/mojang/blaze3d/pipeline/RenderPipeline;)V
official setPipeline
Lcom/mojang/blaze3d/systems/RenderPass;setPipeline(Lcom/mojang/blaze3d/pipeline/RenderPipeline;)V
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bindSampler
- Specified by:
bindSampler
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named bindSampler
Lcom/mojang/blaze3d/systems/RenderPass;bindSampler(Ljava/lang/String;Lcom/mojang/blaze3d/textures/GpuTexture;)V
intermediary bindSampler
Lcom/mojang/blaze3d/systems/RenderPass;bindSampler(Ljava/lang/String;Lcom/mojang/blaze3d/textures/GpuTexture;)V
official bindSampler
Lcom/mojang/blaze3d/systems/RenderPass;bindSampler(Ljava/lang/String;Lcom/mojang/blaze3d/textures/GpuTexture;)V
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setUniform
- Specified by:
setUniform
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named setUniform
Lcom/mojang/blaze3d/systems/RenderPass;setUniform(Ljava/lang/String;[I)V
intermediary setUniform
Lcom/mojang/blaze3d/systems/RenderPass;setUniform(Ljava/lang/String;[I)V
official setUniform
Lcom/mojang/blaze3d/systems/RenderPass;setUniform(Ljava/lang/String;[I)V
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setUniform
- Specified by:
setUniform
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named setUniform
Lcom/mojang/blaze3d/systems/RenderPass;setUniform(Ljava/lang/String;[F)V
intermediary setUniform
Lcom/mojang/blaze3d/systems/RenderPass;setUniform(Ljava/lang/String;[F)V
official setUniform
Lcom/mojang/blaze3d/systems/RenderPass;setUniform(Ljava/lang/String;[F)V
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setUniform
- Specified by:
setUniform
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named setUniform
Lcom/mojang/blaze3d/systems/RenderPass;setUniform(Ljava/lang/String;Lorg/joml/Matrix4f;)V
intermediary setUniform
Lcom/mojang/blaze3d/systems/RenderPass;setUniform(Ljava/lang/String;Lorg/joml/Matrix4f;)V
official setUniform
Lcom/mojang/blaze3d/systems/RenderPass;setUniform(Ljava/lang/String;Lorg/joml/Matrix4f;)V
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enableScissor
- Specified by:
enableScissor
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named enableScissor
Lcom/mojang/blaze3d/systems/RenderPass;enableScissor(Lcom/mojang/blaze3d/systems/ScissorState;)V
intermediary enableScissor
Lcom/mojang/blaze3d/systems/RenderPass;enableScissor(Lcom/mojang/blaze3d/systems/ScissorState;)V
official enableScissor
Lcom/mojang/blaze3d/systems/RenderPass;enableScissor(Lcom/mojang/blaze3d/systems/ScissorState;)V
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enableScissor
public void enableScissor(int x, int y, int width, int height) - Specified by:
enableScissor
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named enableScissor
Lcom/mojang/blaze3d/systems/RenderPass;enableScissor(IIII)V
intermediary enableScissor
Lcom/mojang/blaze3d/systems/RenderPass;enableScissor(IIII)V
official enableScissor
Lcom/mojang/blaze3d/systems/RenderPass;enableScissor(IIII)V
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disableScissor
public void disableScissor()- Specified by:
disableScissor
in interfaceRenderPass
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setVertexBuffer
- Specified by:
setVertexBuffer
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named setVertexBuffer
Lcom/mojang/blaze3d/systems/RenderPass;setVertexBuffer(ILcom/mojang/blaze3d/buffers/GpuBuffer;)V
intermediary setVertexBuffer
Lcom/mojang/blaze3d/systems/RenderPass;setVertexBuffer(ILcom/mojang/blaze3d/buffers/GpuBuffer;)V
official setVertexBuffer
Lcom/mojang/blaze3d/systems/RenderPass;setVertexBuffer(ILcom/mojang/blaze3d/buffers/GpuBuffer;)V
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setIndexBuffer
public void setIndexBuffer(@Nullable @Nullable GpuBuffer indexBuffer, VertexFormat.IndexType indexType) - Specified by:
setIndexBuffer
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named setIndexBuffer
Lcom/mojang/blaze3d/systems/RenderPass;setIndexBuffer(Lcom/mojang/blaze3d/buffers/GpuBuffer;Lcom/mojang/blaze3d/vertex/VertexFormat$IndexType;)V
intermediary setIndexBuffer
Lcom/mojang/blaze3d/systems/RenderPass;setIndexBuffer(Lcom/mojang/blaze3d/buffers/GpuBuffer;Lcom/mojang/blaze3d/vertex/VertexFormat$class_5595;)V
official setIndexBuffer
Lcom/mojang/blaze3d/systems/RenderPass;setIndexBuffer(Lcom/mojang/blaze3d/buffers/GpuBuffer;Lcom/mojang/blaze3d/vertex/VertexFormat$a;)V
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drawIndexed
public void drawIndexed(int offset, int count) - Specified by:
drawIndexed
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named drawIndexed
Lcom/mojang/blaze3d/systems/RenderPass;drawIndexed(II)V
intermediary drawIndexed
Lcom/mojang/blaze3d/systems/RenderPass;drawIndexed(II)V
official drawIndexed
Lcom/mojang/blaze3d/systems/RenderPass;drawIndexed(II)V
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drawMultipleIndexed
public void drawMultipleIndexed(Collection<RenderPass.RenderObject> objects, @Nullable @Nullable GpuBuffer buffer, @Nullable VertexFormat.IndexType indexType) - Specified by:
drawMultipleIndexed
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named drawMultipleIndexed
Lcom/mojang/blaze3d/systems/RenderPass;drawMultipleIndexed(Ljava/util/Collection;Lcom/mojang/blaze3d/buffers/GpuBuffer;Lcom/mojang/blaze3d/vertex/VertexFormat$IndexType;)V
intermediary drawMultipleIndexed
Lcom/mojang/blaze3d/systems/RenderPass;drawMultipleIndexed(Ljava/util/Collection;Lcom/mojang/blaze3d/buffers/GpuBuffer;Lcom/mojang/blaze3d/vertex/VertexFormat$class_5595;)V
official drawMultipleIndexed
Lcom/mojang/blaze3d/systems/RenderPass;drawMultipleIndexed(Ljava/util/Collection;Lcom/mojang/blaze3d/buffers/GpuBuffer;Lcom/mojang/blaze3d/vertex/VertexFormat$a;)V
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draw
public void draw(int offset, int count) - Specified by:
draw
in interfaceRenderPass
- Mappings:
Namespace Name Mixin selector named draw
Lcom/mojang/blaze3d/systems/RenderPass;draw(II)V
intermediary draw
Lcom/mojang/blaze3d/systems/RenderPass;draw(II)V
official draw
Lcom/mojang/blaze3d/systems/RenderPass;draw(II)V
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close
public void close()- Specified by:
close
in interfaceAutoCloseable
- Specified by:
close
in interfaceRenderPass
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