Package net.minecraft.client.particle
Class LavaEmberParticle
java.lang.Object
net.minecraft.client.particle.Particle
net.minecraft.client.particle.BillboardParticle
net.minecraft.client.particle.SpriteBillboardParticle
net.minecraft.client.particle.LavaEmberParticle
- Mappings:
Namespace Name named net/minecraft/client/particle/LavaEmberParticleintermediary net/minecraft/class_694official got
-
Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class net.minecraft.client.particle.BillboardParticle
BillboardParticle.RotatorNested classes/interfaces inherited from class net.minecraft.client.particle.Particle
Particle.DynamicAlpha -
Field Summary
Fields inherited from class net.minecraft.client.particle.SpriteBillboardParticle
spriteFields inherited from class net.minecraft.client.particle.BillboardParticle
scaleFields inherited from class net.minecraft.client.particle.Particle
age, alpha, angle, ascending, blue, collidesWithWorld, dead, gravityStrength, green, lastAngle, lastX, lastY, lastZ, maxAge, onGround, random, red, spacingXZ, spacingY, velocityMultiplier, velocityX, velocityY, velocityZ, world, x, y, z -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionintgetBrightness(float tint) Returns the packed light level this particle should render at.floatgetSize(float tickProgress) Returns the draw scale of this particle, which is used while rendering in.invalid reference
#buildGeometrygetType()Returns the rendering category this particle is rendered under.voidtick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.Methods inherited from class net.minecraft.client.particle.SpriteBillboardParticle
getMaxU, getMaxV, getMinU, getMinV, setSprite, setSprite, setSpriteForAgeMethods inherited from class net.minecraft.client.particle.BillboardParticle
getRotator, render, render, render, scaleMethods inherited from class net.minecraft.client.particle.Particle
getBoundingBox, getGroup, getMaxAge, isAlive, markDead, move, move, renderCustom, repositionFromBoundingBox, setAlpha, setBoundingBox, setBoundingBoxSpacing, setColor, setMaxAge, setPos, setVelocity, toString
-
Constructor Details
-
LavaEmberParticle
LavaEmberParticle(ClientWorld world, double x, double y, double z) - Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/particle/Particle;<init>(Lnet/minecraft/client/world/ClientWorld;DDD)Vintermediary <init>Lnet/minecraft/class_703;<init>(Lnet/minecraft/class_638;DDD)Vofficial <init>Lgox;<init>(Lglo;DDD)V
-
-
Method Details
-
getType
Returns the rendering category this particle is rendered under.For more information on the properties and types available to each
Particle, visitParticleTextureSheet.- Specified by:
getTypein classParticle- Returns:
- the rendering category this particle is rendered under
- Mappings:
Namespace Name Mixin selector named getTypeLnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;intermediary method_18122Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;official bLgox;b()Lgpb;
-
getBrightness
public int getBrightness(float tint) Returns the packed light level this particle should render at.- Overrides:
getBrightnessin classParticle- Returns:
- the packed light level this particle should render at
- See Also:
- Mappings:
Namespace Name Mixin selector named getBrightnessLnet/minecraft/client/particle/Particle;getBrightness(F)Iintermediary method_3068Lnet/minecraft/class_703;method_3068(F)Iofficial aLgox;a(F)I
-
getSize
public float getSize(float tickProgress) Returns the draw scale of this particle, which is used while rendering in.invalid reference
#buildGeometry- Overrides:
getSizein classBillboardParticle- Returns:
- the draw scale of this particle, which is used while rendering in
invalid reference
#buildGeometry - Mappings:
Namespace Name Mixin selector named getSizeLnet/minecraft/client/particle/BillboardParticle;getSize(F)Fintermediary method_18132Lnet/minecraft/class_3940;method_18132(F)Fofficial bLgpk;b(F)F
-
tick
public void tick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
-