Class ZombieVillagerEntityRenderer
java.lang.Object
net.minecraft.client.render.entity.EntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState>
net.minecraft.client.render.entity.LivingEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.MobEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.AgeableMobEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.BipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.ZombieVillagerEntityRenderer
- All Implemented Interfaces:
FeatureRendererContext<ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
@Environment(CLIENT)
public class ZombieVillagerEntityRenderer
extends BipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
- Mappings:
Namespace Name named net/minecraft/client/render/entity/ZombieVillagerEntityRendererintermediary net/minecraft/class_971official hbd
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Field Summary
FieldsFields inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
features, itemModelResolver, modelFields inherited from class net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, field_52257, shadowOpacity, shadowRadius -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiongetTexture(ZombieVillagerRenderState zombieVillagerRenderState) protected booleanisShaking(ZombieVillagerRenderState zombieVillagerRenderState) Returns if this entity is shaking.voidupdateRenderState(ZombieVillagerEntity zombieVillagerEntity, ZombieVillagerRenderState zombieVillagerRenderState, float float2) Methods inherited from class net.minecraft.client.render.entity.BipedEntityRenderer
getArmPose, updateBipedRenderStateMethods inherited from class net.minecraft.client.render.entity.AgeableMobEntityRenderer
renderMethods inherited from class net.minecraft.client.render.entity.MobEntityRenderer
getShadowRadius, hasLabelMethods inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, appendHitboxes, getAnimationCounter, getBoundingBox, getLyingPositionRotationDegrees, getMixColor, getModel, getOverlay, getRenderLayer, isVisible, scale, setupTransforms, shouldFlipUpsideDown, shouldRenderFeaturesMethods inherited from class net.minecraft.client.render.entity.EntityRenderer
canBeCulled, getAndUpdateRenderState, getBlockLight, getDisplayName, getLight, getPositionOffset, getShadowOpacity, getSkyLight, getTextRenderer, renderLabelIfPresent, shouldRender
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Field Details
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TEXTURE
- Mappings:
Namespace Name Mixin selector named TEXTURELnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;intermediary field_4835Lnet/minecraft/class_971;field_4835:Lnet/minecraft/class_2960;official aLhbd;a:Lalr;
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Constructor Details
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ZombieVillagerEntityRenderer
- Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/render/entity/EntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;)Vintermediary <init>Lnet/minecraft/class_897;<init>(Lnet/minecraft/class_5617$class_5618;)Vofficial <init>Lgxu;<init>(Lgxv$a;)V
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Method Details
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getTexture
- Specified by:
getTexturein classLivingEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState, ZombieVillagerEntityModel<ZombieVillagerRenderState>> - Mappings:
Namespace Name Mixin selector named getTextureLnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;getTexture(Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;)Lnet/minecraft/util/Identifier;intermediary method_4175Lnet/minecraft/class_971;method_4175(Lnet/minecraft/class_10087;)Lnet/minecraft/class_2960;official aLhbd;a(Lhgw;)Lalr;
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createRenderState
- Specified by:
createRenderStatein classEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState> - Mappings:
Namespace Name Mixin selector named createRenderStateLnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;createRenderState()Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;intermediary method_62586Lnet/minecraft/class_971;method_62586()Lnet/minecraft/class_10087;official bLhbd;b()Lhgw;
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updateRenderState
public void updateRenderState(ZombieVillagerEntity zombieVillagerEntity, ZombieVillagerRenderState zombieVillagerRenderState, float float2) - Overrides:
updateRenderStatein classBipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState, ZombieVillagerEntityModel<ZombieVillagerRenderState>> - Mappings:
Namespace Name Mixin selector named updateRenderStateLnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;updateRenderState(Lnet/minecraft/entity/mob/ZombieVillagerEntity;Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;F)Vintermediary method_62585Lnet/minecraft/class_971;method_62585(Lnet/minecraft/class_1641;Lnet/minecraft/class_10087;F)Vofficial aLhbd;a(Lcqe;Lhgw;F)V
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isShaking
Description copied from class:LivingEntityRendererReturns if this entity is shaking. Specifically, in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes.- Overrides:
isShakingin classLivingEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState, ZombieVillagerEntityModel<ZombieVillagerRenderState>> - Returns:
- if this entity is shaking
- Mappings:
Namespace Name Mixin selector named isShakingLnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;isShaking(Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;)Zintermediary method_25452Lnet/minecraft/class_971;method_25452(Lnet/minecraft/class_10087;)Zofficial bLhbd;b(Lhgw;)Z
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