Uses of Interface
net.minecraft.client.util.Handle
Packages that use Handle
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Uses of Handle in net.minecraft.client.gl
Methods in net.minecraft.client.gl that return HandleModifier and TypeMethodDescriptionPostEffectProcessor.FramebufferSet.get(Identifier id) default Handle<Framebuffer> PostEffectProcessor.FramebufferSet.getOrThrow(Identifier id) private Handle<Framebuffer> PostEffectPass.TargetSampler.getTarget(Map<Identifier, Handle<Framebuffer>> internalTargets) Methods in net.minecraft.client.gl with parameters of type HandleModifier and TypeMethodDescriptionvoidPostEffectProcessor.FramebufferSet.set(Identifier id, Handle<Framebuffer> framebuffer) PostEffectProcessor.FramebufferSet.singleton(Identifier id, Handle<Framebuffer> framebuffer) Method parameters in net.minecraft.client.gl with type arguments of type HandleModifier and TypeMethodDescriptionvoidPostEffectPass.Sampler.bindSampler(RenderPass pass, Map<Identifier, Handle<Framebuffer>> internalTargets) voidPostEffectPass.TargetSampler.bindSampler(RenderPass pass, Map<Identifier, Handle<Framebuffer>> internalTargets) voidPostEffectPass.TextureSampler.bindSampler(RenderPass pass, Map<Identifier, Handle<Framebuffer>> internalTargets) private Handle<Framebuffer> PostEffectPass.TargetSampler.getTarget(Map<Identifier, Handle<Framebuffer>> internalTargets) default voidPostEffectPass.Sampler.postRender(Map<Identifier, Handle<Framebuffer>> internalTargets) voidPostEffectPass.TargetSampler.postRender(Map<Identifier, Handle<Framebuffer>> internalTargets) voidPostEffectPass.Sampler.preRender(FramePass pass, Map<Identifier, Handle<Framebuffer>> internalTargets) voidPostEffectPass.TargetSampler.preRender(FramePass pass, Map<Identifier, Handle<Framebuffer>> internalTargets) voidPostEffectPass.TextureSampler.preRender(FramePass pass, Map<Identifier, Handle<Framebuffer>> internalTargets) voidPostEffectPass.render(FrameGraphBuilder builder, Map<Identifier, Handle<Framebuffer>> handles, Matrix4f viewMatrix, @Nullable Consumer<RenderPass> additionalUniformsSetter) -
Uses of Handle in net.minecraft.client.render
Classes in net.minecraft.client.render that implement HandleFields in net.minecraft.client.render declared as HandleModifier and TypeFieldDescriptionDefaultFramebufferSet.cloudsFramebufferDefaultFramebufferSet.entityOutlineFramebufferDefaultFramebufferSet.itemEntityFramebufferDefaultFramebufferSet.mainFramebufferDefaultFramebufferSet.particlesFramebufferDefaultFramebufferSet.translucentFramebufferDefaultFramebufferSet.weatherFramebufferMethods in net.minecraft.client.render that return HandleModifier and TypeMethodDescription<T> Handle<T> FrameGraphBuilder.FramePassImpl.addRequiredResource(String name, ClosableFactory<T> factory) <T> Handle<T> FramePass.addRequiredResource(String name, ClosableFactory<T> factory) <T> Handle<T> FrameGraphBuilder.createObjectNode(String name, T object) <T> Handle<T> FrameGraphBuilder.createResourceHandle(String name, ClosableFactory<T> factory) DefaultFramebufferSet.get(Identifier id) <T> Handle<T> <T> Handle<T> Methods in net.minecraft.client.render with parameters of type HandleModifier and TypeMethodDescription<T> void<T> voidvoidDefaultFramebufferSet.set(Identifier id, Handle<Framebuffer> framebuffer) <T> Handle<T> <T> Handle<T> -
Uses of Handle in net.minecraft.client.util
Fields in net.minecraft.client.util declared as HandleMethods in net.minecraft.client.util that return Handle