Uses of Class
net.minecraft.client.render.Camera
Packages that use Camera
Package
Description
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Uses of Camera in net.minecraft.client.gui.hud
Methods in net.minecraft.client.gui.hud with parameters of type Camera -
Uses of Camera in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type CameraModifier and TypeMethodDescriptionvoid
BillboardParticle.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.protected void
BillboardParticle.render
(VertexConsumer vertexConsumer, Camera camera, Quaternionf quaternionf, float tickProgress) void
ConnectionParticle.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
DustColorTransitionParticle.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
ElderGuardianAppearanceParticle.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
FireworksSparkParticle.Explosion.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
FireworksSparkParticle.Flash.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
ItemPickupParticle.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.final void
NoRenderParticle.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.abstract void
Particle.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
ShriekParticle.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
VibrationParticle.render
(VertexConsumer vertexConsumer, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
ElderGuardianAppearanceParticle.renderCustom
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
ItemPickupParticle.renderCustom
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.void
Particle.renderCustom
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Camera camera, float tickProgress) Renders this particle to the givenVertexConsumer
buffer.private static void
ParticleManager.renderCustomParticles
(Camera camera, float tickProgress, VertexConsumerProvider.Immediate vertexConsumers, Queue<Particle> particles) void
ParticleManager.renderParticles
(Camera camera, float tickProgress, VertexConsumerProvider.Immediate vertexConsumers) private static void
ParticleManager.renderParticles
(Camera camera, float tickProgress, VertexConsumerProvider.Immediate vertexConsumers, ParticleTextureSheet sheet, Queue<Particle> particles) void
BillboardParticle.Rotator.setRotation
(Quaternionf quaternion, Camera camera, float tickProgress) -
Uses of Camera in net.minecraft.client.render
Fields in net.minecraft.client.render declared as CameraMethods in net.minecraft.client.render that return CameraMethods in net.minecraft.client.render with parameters of type CameraModifier and TypeMethodDescriptionvoid
WeatherRendering.addParticlesAndSound
(ClientWorld world, Camera camera, int ticks, ParticlesMode particlesMode) void
WorldRenderer.addWeatherParticlesAndSound
(Camera camera) private boolean
WorldRenderer.getEntitiesToRender
(Camera camera, Frustum frustum, List<Entity> output) private float
private boolean
WorldRenderer.hasBlindnessOrDarkness
(Camera camera) void
WorldRenderer.render
(ObjectAllocator allocator, RenderTickCounter tickCounter, boolean renderBlockOutline, Camera camera, Matrix4f positionMatrix, Matrix4f projectionMatrix, GpuBufferSlice fog, Vector4f fogColor, boolean shouldRenderSky) private void
WorldRenderer.renderBlockDamage
(MatrixStack matrices, Camera camera, VertexConsumerProvider.Immediate vertexConsumers) private void
WorldRenderer.renderBlockEntities
(MatrixStack matrices, VertexConsumerProvider.Immediate entityVertexConsumers, VertexConsumerProvider.Immediate effectVertexConsumers, Camera camera, float tickProgress) private void
WorldRenderer.renderEntities
(MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, Camera camera, RenderTickCounter tickCounter, List<Entity> entities) private void
WorldRenderer.renderMain
(FrameGraphBuilder frameGraphBuilder, Frustum frustum, Camera camera, Matrix4f positionMatrix, GpuBufferSlice fog, boolean renderBlockOutline, boolean renderEntityOutline, RenderTickCounter tickCounter, Profiler profiler) private void
WorldRenderer.renderParticles
(FrameGraphBuilder frameGraphBuilder, Camera camera, float tickProgress, GpuBufferSlice fog) private void
WorldRenderer.renderSky
(FrameGraphBuilder frameGraphBuilder, Camera camera, float tickProgress, GpuBufferSlice fog) private void
WorldRenderer.renderTargetBlockOutline
(Camera camera, VertexConsumerProvider.Immediate vertexConsumers, MatrixStack matrices, boolean translucent) private void
ChunkRenderingDataPreparer.scheduleLater
(Camera camera, Queue<ChunkRenderingDataPreparer.ChunkInfo> queue) private void
WorldRenderer.setupTerrain
(Camera camera, Frustum frustum, boolean hasForcedFrustum, boolean spectator) private void
WorldRenderer.updateChunks
(Camera camera) void
ChunkRenderingDataPreparer.updateSectionOcclusionGraph
(boolean cullChunks, Camera camera, Frustum frustum, List<ChunkBuilder.BuiltChunk> builtChunk, LongOpenHashSet activeSections) private void
ChunkRenderingDataPreparer.updateTerrain
(boolean cullChunks, Camera camera, Vec3d cameraPos, LongOpenHashSet activeSections) -
Uses of Camera in net.minecraft.client.render.block.entity
Fields in net.minecraft.client.render.block.entity declared as CameraMethods in net.minecraft.client.render.block.entity with parameters of type Camera -
Uses of Camera in net.minecraft.client.render.debug
Methods in net.minecraft.client.render.debug that return CameraModifier and TypeMethodDescriptionprivate Camera
RaidCenterDebugRenderer.getCamera()
private Camera
BeeDebugRenderer.getCameraPos()
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Uses of Camera in net.minecraft.client.render.entity
Fields in net.minecraft.client.render.entity declared as CameraMethods in net.minecraft.client.render.entity with parameters of type CameraModifier and TypeMethodDescriptionvoid
private static float
DisplayEntityRenderer.getBackwardsYaw
(Camera camera) private static float
DisplayEntityRenderer.getNegatedPitch
(Camera camera) -
Uses of Camera in net.minecraft.client.render.fog
Methods in net.minecraft.client.render.fog with parameters of type CameraModifier and TypeMethodDescriptionFogRenderer.applyFog
(Camera camera, int viewDistance, boolean thick, RenderTickCounter tickCounter, float skyDarkness, ClientWorld world) private CameraSubmersionType
FogRenderer.getCameraSubmersionType
(Camera camera, boolean thick) int
FogModifier.getFogColor
(ClientWorld world, Camera camera, int viewDistance, float skyDarkness) private Vector4f
FogRenderer.getFogColor
(Camera camera, float tickProgress, ClientWorld world, int viewDistance, float skyDarkness, boolean thick) int
LavaFogModifier.getFogColor
(ClientWorld world, Camera camera, int viewDistance, float skyDarkness) int
PowderSnowFogModifier.getFogColor
(ClientWorld world, Camera camera, int viewDistance, float skyDarkness) int
StandardFogModifier.getFogColor
(ClientWorld world, Camera camera, int viewDistance, float skyDarkness) int
WaterFogModifier.getFogColor
(ClientWorld world, Camera camera, int viewDistance, float skyDarkness) -
Uses of Camera in net.minecraft.client.sound
Methods in net.minecraft.client.sound with parameters of type CameraModifier and TypeMethodDescriptionvoid
SoundManager.updateListenerPosition
(Camera camera) void
SoundSystem.updateListenerPosition
(Camera camera)