Uses of Class
net.minecraft.client.gl.CompiledShader
Packages that use CompiledShader
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Uses of CompiledShader in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as CompiledShaderFields in net.minecraft.client.gl with type parameters of type CompiledShaderModifier and TypeFieldDescriptionprivate final Map
<GlBackend.ShaderKey, CompiledShader> GlBackend.shaderCompileCache
Methods in net.minecraft.client.gl that return CompiledShaderModifier and TypeMethodDescriptionstatic CompiledShader
CompiledShader.compile
(Identifier id, ShaderType type, String source) private CompiledShader
GlBackend.compileShader
(GlBackend.ShaderKey key, BiFunction<Identifier, ShaderType, String> sourceRetriever) protected CompiledShader
GlBackend.compileShader
(Identifier id, ShaderType type, Defines defines, BiFunction<Identifier, ShaderType, String> sourceRetriever) Methods in net.minecraft.client.gl with parameters of type CompiledShaderModifier and TypeMethodDescriptionstatic ShaderProgram
ShaderProgram.create
(CompiledShader vertexShader, CompiledShader fragmentShader, VertexFormat format, String name) void
DebugLabelManager.EXTDebugLabelManager.labelCompiledShader
(CompiledShader shader) void
DebugLabelManager.KHRDebugLabelManager.labelCompiledShader
(CompiledShader shader) void
DebugLabelManager.labelCompiledShader
(CompiledShader shader)