Uses of Record Class
net.minecraft.client.gl.CompiledShaderPipeline
Packages that use CompiledShaderPipeline
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Uses of CompiledShaderPipeline in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as CompiledShaderPipelineModifier and TypeFieldDescriptionprotected @Nullable CompiledShaderPipeline
RenderPassImpl.pipeline
Fields in net.minecraft.client.gl with type parameters of type CompiledShaderPipelineModifier and TypeFieldDescriptionprivate final Map
<RenderPipeline, CompiledShaderPipeline> GlBackend.pipelineCompileCache
Methods in net.minecraft.client.gl that return CompiledShaderPipelineModifier and TypeMethodDescriptionprotected CompiledShaderPipeline
GlBackend.compilePipelineCached
(RenderPipeline pipeline) private CompiledShaderPipeline
GlBackend.compileRenderPipeline
(RenderPipeline pipeline, BiFunction<Identifier, ShaderType, String> sourceRetriever) GlBackend.precompilePipeline
(RenderPipeline renderPipeline, @Nullable BiFunction<Identifier, ShaderType, String> biFunction) Methods in net.minecraft.client.gl with parameters of type CompiledShaderPipelineModifier and TypeMethodDescriptionprivate void
GlCommandEncoder.drawObjectWithRenderPass
(RenderPassImpl pass, int baseVertex, int firstIndex, int count, VertexFormat.IndexType indexType, CompiledShaderPipeline pipeline, int instanceCount)