Class HappyGhastEntity.HappyGhastBodyControl

java.lang.Object
net.minecraft.entity.ai.control.BodyControl
net.minecraft.entity.passive.HappyGhastEntity.HappyGhastBodyControl
All Implemented Interfaces:
Control
Enclosing class:
HappyGhastEntity

private class HappyGhastEntity.HappyGhastBodyControl extends BodyControl
Mappings:
Namespace Name
named net/minecraft/entity/passive/HappyGhastEntity$HappyGhastBodyControl
intermediary net/minecraft/class_11187$class_11189
official cmt$b
  • Constructor Details

    • HappyGhastBodyControl

      public HappyGhastBodyControl()
  • Method Details

    • tick

      public void tick()
      Ticks the body control.
      Overrides:
      tick in class BodyControl
      Implementation Requirements:
      If the entity has moved, its body yaw adjusts to its head yaw. Otherwise, if the entity is not steered, its head yaw adjusts to its body yaw.
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/entity/ai/control/BodyControl;tick()V
      intermediary method_6224 Lnet/minecraft/class_1330;method_6224()V
      official a Lcgg;a()V