Uses of Class
net.minecraft.client.gl.RenderPassImpl
Packages that use RenderPassImpl
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Uses of RenderPassImpl in net.minecraft.client.gl
Methods in net.minecraft.client.gl with parameters of type RenderPassImplModifier and TypeMethodDescriptionprotected voidGlCommandEncoder.drawBoundObjectWithRenderPass(RenderPassImpl pass, int baseVertex, int firstIndex, int count, VertexFormat.IndexType indexType, int instanceCount) protected <T> voidGlCommandEncoder.drawObjectsWithRenderPass(RenderPassImpl pass, Collection<RenderPass.RenderObject<T>> objects, @Nullable GpuBuffer indexBuffer, VertexFormat.IndexType indexType, Collection<String> validationSkippedUniforms, T t) private voidGlCommandEncoder.drawObjectWithRenderPass(RenderPassImpl pass, int baseVertex, int firstIndex, int count, VertexFormat.IndexType indexType, CompiledShaderPipeline pipeline, int instanceCount) private booleanGlCommandEncoder.setupRenderPass(RenderPassImpl pass, Collection<String> validationSkippedUniforms)