Class BubbleColumnUpParticle


@Environment(CLIENT) public class BubbleColumnUpParticle extends BillboardParticle
Mappings:
Namespace Name
named net/minecraft/client/particle/BubbleColumnUpParticle
intermediary net/minecraft/class_653
official hbp
  • Constructor Details

    • BubbleColumnUpParticle

      BubbleColumnUpParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/particle/BillboardParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDDDDLnet/minecraft/client/texture/Sprite;)V
      intermediary <init> Lnet/minecraft/class_3940;<init>(Lnet/minecraft/class_638;DDDDDDLnet/minecraft/class_1058;)V
      official <init> Lhdo;<init>(Lgzn;DDDDDDLico;)V
  • Method Details

    • tick

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class Particle
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/client/particle/Particle;tick()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      official a Lhcy;a()V
    • getRenderType

      public BillboardParticle.RenderType getRenderType()
      Specified by:
      getRenderType in class BillboardParticle
      Mappings:
      Namespace Name Mixin selector
      named getRenderType Lnet/minecraft/client/particle/BillboardParticle;getRenderType()Lnet/minecraft/client/particle/BillboardParticle$RenderType;
      intermediary method_74255 Lnet/minecraft/class_3940;method_74255()Lnet/minecraft/class_3940$class_11941;
      official b Lhdo;b()Lhdo$b;