Package net.minecraft.client.particle
Class CurrentDownParticle
java.lang.Object
net.minecraft.client.particle.Particle
net.minecraft.client.particle.BillboardParticle
net.minecraft.client.particle.CurrentDownParticle
- Mappings:
Namespace Name named net/minecraft/client/particle/CurrentDownParticleintermediary net/minecraft/class_736official heh
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class net.minecraft.client.particle.BillboardParticle
BillboardParticle.RenderType, BillboardParticle.RotatorNested classes/interfaces inherited from class net.minecraft.client.particle.Particle
Particle.DynamicAlpha -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate floatThe angle, in radians, of the horizontal acceleration of the particle.Fields inherited from class net.minecraft.client.particle.BillboardParticle
alpha, blue, green, lastZRotation, red, scale, sprite, zRotation -
Constructor Summary
ConstructorsConstructorDescriptionCurrentDownParticle(ClientWorld world, double x, double y, double z, Sprite sprite) -
Method Summary
Modifier and TypeMethodDescriptionvoidtick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.Methods inherited from class net.minecraft.client.particle.BillboardParticle
getMaxU, getMaxV, getMinU, getMinV, getRotator, getSize, render, render, renderVertex, scale, setAlpha, setColor, setSprite, textureSheet, toString, updateSpriteMethods inherited from class net.minecraft.client.particle.Particle
getBoundingBox, getBrightness, getGroup, getMaxAge, isAlive, markDead, move, move, repositionFromBoundingBox, setBoundingBox, setBoundingBoxSpacing, setMaxAge, setPos, setVelocity
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Field Details
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accelerationAngle
private float accelerationAngleThe angle, in radians, of the horizontal acceleration of the particle.- Mappings:
Namespace Name Mixin selector named accelerationAngleLnet/minecraft/client/particle/CurrentDownParticle;accelerationAngle:Fintermediary field_3897Lnet/minecraft/class_736;field_3897:Fofficial aLheh;a:F
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Constructor Details
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CurrentDownParticle
CurrentDownParticle(ClientWorld world, double x, double y, double z, Sprite sprite) - Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/particle/BillboardParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDLnet/minecraft/client/texture/Sprite;)Vintermediary <init>Lnet/minecraft/class_3940;<init>(Lnet/minecraft/class_638;DDDLnet/minecraft/class_1058;)Vofficial <init>Lhdo;<init>(Lgzn;DDDLico;)V
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Method Details
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getRenderType
- Specified by:
getRenderTypein classBillboardParticle- Mappings:
Namespace Name Mixin selector named getRenderTypeLnet/minecraft/client/particle/BillboardParticle;getRenderType()Lnet/minecraft/client/particle/BillboardParticle$RenderType;intermediary method_74255Lnet/minecraft/class_3940;method_74255()Lnet/minecraft/class_3940$class_11941;official bLhdo;b()Lhdo$b;
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tick
public void tick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
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