Package net.minecraft.client.particle
Class SuspendParticle
java.lang.Object
net.minecraft.client.particle.Particle
net.minecraft.client.particle.BillboardParticle
net.minecraft.client.particle.SuspendParticle
- Mappings:
Namespace Name named net/minecraft/client/particle/SuspendParticleintermediary net/minecraft/class_729official hdz
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classstatic classstatic classstatic classstatic classNested classes/interfaces inherited from class net.minecraft.client.particle.BillboardParticle
BillboardParticle.RenderType, BillboardParticle.RotatorNested classes/interfaces inherited from class net.minecraft.client.particle.Particle
Particle.DynamicAlpha -
Field Summary
Fields inherited from class net.minecraft.client.particle.BillboardParticle
alpha, blue, green, lastZRotation, red, scale, sprite, zRotation -
Constructor Summary
ConstructorsConstructorDescriptionSuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) -
Method Summary
Modifier and TypeMethodDescriptionvoidmove(double dx, double dy, double dz) Moves this particle by the specified delta amounts, re-positioning bounding boxes and adjusting movement for collision with the world.voidtick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.Methods inherited from class net.minecraft.client.particle.BillboardParticle
getMaxU, getMaxV, getMinU, getMinV, getRotator, getSize, render, render, renderVertex, scale, setAlpha, setColor, setSprite, textureSheet, toString, updateSpriteMethods inherited from class net.minecraft.client.particle.Particle
getBoundingBox, getBrightness, getGroup, getMaxAge, isAlive, markDead, move, repositionFromBoundingBox, setBoundingBox, setBoundingBoxSpacing, setMaxAge, setPos, setVelocity
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Constructor Details
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SuspendParticle
SuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) - Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/particle/BillboardParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDDDDLnet/minecraft/client/texture/Sprite;)Vintermediary <init>Lnet/minecraft/class_3940;<init>(Lnet/minecraft/class_638;DDDDDDLnet/minecraft/class_1058;)Vofficial <init>Lhdo;<init>(Lgzn;DDDDDDLico;)V
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Method Details
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getRenderType
- Specified by:
getRenderTypein classBillboardParticle- Mappings:
Namespace Name Mixin selector named getRenderTypeLnet/minecraft/client/particle/BillboardParticle;getRenderType()Lnet/minecraft/client/particle/BillboardParticle$RenderType;intermediary method_74255Lnet/minecraft/class_3940;method_74255()Lnet/minecraft/class_3940$class_11941;official bLhdo;b()Lhdo$b;
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move
public void move(double dx, double dy, double dz) Moves this particle by the specified delta amounts, re-positioning bounding boxes and adjusting movement for collision with the world.- Overrides:
movein classParticle- Parameters:
dx- the delta x to move this particle bydy- the delta y to move this particle bydz- the delta z to move this particle by- Mappings:
Namespace Name Mixin selector named moveLnet/minecraft/client/particle/Particle;move(DDD)Vintermediary method_3069Lnet/minecraft/class_703;method_3069(DDD)Vofficial aLhcy;a(DDD)V
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tick
public void tick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
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