Class ZombieVillagerEntityRenderer
java.lang.Object
net.minecraft.client.render.entity.EntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState>
net.minecraft.client.render.entity.LivingEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.MobEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.AgeableMobEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.BipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.ZombieVillagerEntityRenderer
- All Implemented Interfaces:
FeatureRendererContext<ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
@Environment(CLIENT)
public class ZombieVillagerEntityRenderer
extends BipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
- Mappings:
Namespace Name named net/minecraft/client/render/entity/ZombieVillagerEntityRendererintermediary net/minecraft/class_971official hrh
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Field Summary
FieldsFields inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
features, itemModelResolver, modelFields inherited from class net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, shadowOpacity, shadowRadius -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiongetTexture(ZombieVillagerRenderState zombieVillagerRenderState) protected booleanisShaking(ZombieVillagerRenderState zombieVillagerRenderState) Returns if this entity is shaking.voidupdateRenderState(ZombieVillagerEntity zombieVillagerEntity, ZombieVillagerRenderState zombieVillagerRenderState, float float2) Methods inherited from class net.minecraft.client.render.entity.BipedEntityRenderer
getArmPose, updateBipedRenderStateMethods inherited from class net.minecraft.client.render.entity.AgeableMobEntityRenderer
renderMethods inherited from class net.minecraft.client.render.entity.MobEntityRenderer
getShadowRadius, hasLabel, nameEqualsMethods inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, appendHitboxes, getAnimationCounter, getBoundingBox, getLyingPositionRotationDegrees, getMixColor, getModel, getOverlay, getRenderLayer, isVisible, scale, setupTransforms, shouldFlipUpsideDown, shouldFlipUpsideDown, shouldRenderFeaturesMethods inherited from class net.minecraft.client.render.entity.EntityRenderer
canBeCulled, getAndUpdateRenderState, getBlockLight, getDisplayName, getLight, getPositionOffset, getShadowOpacity, getSkyLight, getTextRenderer, renderLabelIfPresent, shouldRender, updateShadow
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Field Details
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TEXTURE
- Mappings:
Namespace Name Mixin selector named TEXTURELnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;intermediary field_4835Lnet/minecraft/class_971;field_4835:Lnet/minecraft/class_2960;official aLhrh;a:Lamj;
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Constructor Details
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ZombieVillagerEntityRenderer
- Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/render/entity/EntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;)Vintermediary <init>Lnet/minecraft/class_897;<init>(Lnet/minecraft/class_5617$class_5618;)Vofficial <init>Lhnx;<init>(Lhny$a;)V
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Method Details
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getTexture
- Specified by:
getTexturein classLivingEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState, ZombieVillagerEntityModel<ZombieVillagerRenderState>> - Mappings:
Namespace Name Mixin selector named getTextureLnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;getTexture(Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;)Lnet/minecraft/util/Identifier;intermediary method_4175Lnet/minecraft/class_971;method_4175(Lnet/minecraft/class_10087;)Lnet/minecraft/class_2960;official aLhrh;a(Lhxe;)Lamj;
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createRenderState
- Specified by:
createRenderStatein classEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState> - Mappings:
Namespace Name Mixin selector named createRenderStateLnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;createRenderState()Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;intermediary method_62586Lnet/minecraft/class_971;method_62586()Lnet/minecraft/class_10087;official bLhrh;b()Lhxe;
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updateRenderState
public void updateRenderState(ZombieVillagerEntity zombieVillagerEntity, ZombieVillagerRenderState zombieVillagerRenderState, float float2) - Overrides:
updateRenderStatein classBipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState, ZombieVillagerEntityModel<ZombieVillagerRenderState>> - Mappings:
Namespace Name Mixin selector named updateRenderStateLnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;updateRenderState(Lnet/minecraft/entity/mob/ZombieVillagerEntity;Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;F)Vintermediary method_62585Lnet/minecraft/class_971;method_62585(Lnet/minecraft/class_1641;Lnet/minecraft/class_10087;F)Vofficial aLhrh;a(Lcxh;Lhxe;F)V
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isShaking
Description copied from class:LivingEntityRendererReturns if this entity is shaking. Specifically, in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes.- Overrides:
isShakingin classLivingEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState, ZombieVillagerEntityModel<ZombieVillagerRenderState>> - Returns:
- if this entity is shaking
- Mappings:
Namespace Name Mixin selector named isShakingLnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;isShaking(Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;)Zintermediary method_25452Lnet/minecraft/class_971;method_25452(Lnet/minecraft/class_10087;)Zofficial bLhrh;b(Lhxe;)Z
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