Uses of Record Class
net.minecraft.client.render.entity.model.EntityModelLayer
Packages that use EntityModelLayer
Package
Description
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Uses of EntityModelLayer in net.minecraft.client.render.block.entity
Methods in net.minecraft.client.render.block.entity with parameters of type EntityModelLayerModifier and TypeMethodDescriptionBlockEntityRendererFactory.Context.getLayerModelPart(EntityModelLayer modelLayer) -
Uses of EntityModelLayer in net.minecraft.client.render.entity
Fields in net.minecraft.client.render.entity declared as EntityModelLayerModifier and TypeFieldDescription(package private) final EntityModelLayerAbstractDonkeyEntityRenderer.Type.adultModelLayer(package private) final EntityModelLayerAbstractDonkeyEntityRenderer.Type.adultSaddleModelLayer(package private) final EntityModelLayerAbstractDonkeyEntityRenderer.Type.babyModelLayer(package private) final EntityModelLayerUndeadHorseEntityRenderer.Type.babyModelLayer(package private) final EntityModelLayerAbstractDonkeyEntityRenderer.Type.babySaddleModelLayer(package private) final EntityModelLayerUndeadHorseEntityRenderer.Type.babySaddleModelLayer(package private) final EntityModelLayerUndeadHorseEntityRenderer.Type.modelLayer(package private) final EntityModelLayerUndeadHorseEntityRenderer.Type.saddleModelLayerMethods in net.minecraft.client.render.entity with parameters of type EntityModelLayerConstructors in net.minecraft.client.render.entity with parameters of type EntityModelLayerModifierConstructorDescriptionAbstractHoglinEntityRenderer(EntityRendererFactory.Context context, EntityModelLayer layer, EntityModelLayer babyLayer, float scale) AbstractSkeletonEntityRenderer(EntityRendererFactory.Context context, EntityModelLayer layer, EquipmentModelData<EntityModelLayer> equipmentModelData) protectedGuardianEntityRenderer(EntityRendererFactory.Context ctx, float shadowRadius, EntityModelLayer layer) LlamaEntityRenderer(EntityRendererFactory.Context context, EntityModelLayer layer, EntityModelLayer babyLayer) PiglinEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer mainLayer, EntityModelLayer babyMainLayer, EquipmentModelData<EntityModelLayer> equipmentModelData, EquipmentModelData<EntityModelLayer> equipmentModelData2) RaftEntityRenderer(EntityRendererFactory.Context context, EntityModelLayer layer) privateType(Identifier texture, EntityModelLayer adultModelLayer, EntityModelLayer babyModelLayer, EquipmentModel.LayerType saddleLayerType, EntityModelLayer adultSaddleModelLayer, EntityModelLayer babySaddleModelLayer) privateType(Identifier texture, EntityModelLayer modelLayer, EntityModelLayer babyModelLayer, EquipmentModel.LayerType saddleLayerType, EntityModelLayer saddleModelLayer, EntityModelLayer babySaddleModelLayer) ZombieEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer legsArmorLayer, EquipmentModelData<EntityModelLayer> equipmentModelData, EquipmentModelData<EntityModelLayer> equipmentModelData2) ZombifiedPiglinEntityRenderer(EntityRendererFactory.Context context, EntityModelLayer mainLayer, EntityModelLayer babyMainLayer, EquipmentModelData<EntityModelLayer> equipmentModelData, EquipmentModelData<EntityModelLayer> equipmentModelData2) Constructor parameters in net.minecraft.client.render.entity with type arguments of type EntityModelLayerModifierConstructorDescriptionAbstractSkeletonEntityRenderer(EntityRendererFactory.Context context, EntityModelLayer layer, EquipmentModelData<EntityModelLayer> equipmentModelData) AbstractSkeletonEntityRenderer(EntityRendererFactory.Context context, EquipmentModelData<EntityModelLayer> equipmentModelData, SkeletonEntityModel<S> skeletonEntityModel) PiglinEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer mainLayer, EntityModelLayer babyMainLayer, EquipmentModelData<EntityModelLayer> equipmentModelData, EquipmentModelData<EntityModelLayer> equipmentModelData2) ZombieEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer legsArmorLayer, EquipmentModelData<EntityModelLayer> equipmentModelData, EquipmentModelData<EntityModelLayer> equipmentModelData2) ZombifiedPiglinEntityRenderer(EntityRendererFactory.Context context, EntityModelLayer mainLayer, EntityModelLayer babyMainLayer, EquipmentModelData<EntityModelLayer> equipmentModelData, EquipmentModelData<EntityModelLayer> equipmentModelData2) -
Uses of EntityModelLayer in net.minecraft.client.render.entity.feature
Constructors in net.minecraft.client.render.entity.feature with parameters of type EntityModelLayerModifierConstructorDescriptionSkeletonOverlayFeatureRenderer(FeatureRendererContext<S, M> context, LoadedEntityModels loader, EntityModelLayer layer, Identifier texture) -
Uses of EntityModelLayer in net.minecraft.client.render.entity.model
Fields in net.minecraft.client.render.entity.model declared as EntityModelLayerModifier and TypeFieldDescriptionstatic final EntityModelLayerEntityModelLayers.ACACIA_BOATstatic final EntityModelLayerEntityModelLayers.ACACIA_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.ALLAYstatic final EntityModelLayerEntityModelLayers.ARMADILLOstatic final EntityModelLayerEntityModelLayers.ARMADILLO_BABYstatic final EntityModelLayerEntityModelLayers.ARMOR_STANDstatic final EntityModelLayerEntityModelLayers.ARMOR_STAND_SMALLstatic final EntityModelLayerEntityModelLayers.ARROWstatic final EntityModelLayerEntityModelLayers.AXOLOTLstatic final EntityModelLayerEntityModelLayers.AXOLOTL_BABYstatic final EntityModelLayerEntityModelLayers.BAMBOO_BOATstatic final EntityModelLayerEntityModelLayers.BAMBOO_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.BATstatic final EntityModelLayerEntityModelLayers.BED_FOOTstatic final EntityModelLayerEntityModelLayers.BED_HEADstatic final EntityModelLayerEntityModelLayers.BEEstatic final EntityModelLayerEntityModelLayers.BEE_BABYstatic final EntityModelLayerEntityModelLayers.BEE_STINGERstatic final EntityModelLayerEntityModelLayers.BELLstatic final EntityModelLayerEntityModelLayers.BIRCH_BOATstatic final EntityModelLayerEntityModelLayers.BIRCH_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.BLAZEstatic final EntityModelLayerEntityModelLayers.BOATstatic final EntityModelLayerEntityModelLayers.BOGGEDstatic final EntityModelLayerEntityModelLayers.BOGGED_OUTERstatic final EntityModelLayerEntityModelLayers.BOOKstatic final EntityModelLayerEntityModelLayers.BREEZEstatic final EntityModelLayerEntityModelLayers.BREEZE_EYESstatic final EntityModelLayerEntityModelLayers.BREEZE_WINDstatic final EntityModelLayerEntityModelLayers.CAMELstatic final EntityModelLayerEntityModelLayers.CAMEL_BABYstatic final EntityModelLayerEntityModelLayers.CAMEL_BABY_SADDLEstatic final EntityModelLayerEntityModelLayers.CAMEL_SADDLEstatic final EntityModelLayerEntityModelLayers.CATstatic final EntityModelLayerEntityModelLayers.CAT_BABYstatic final EntityModelLayerEntityModelLayers.CAT_BABY_COLLARstatic final EntityModelLayerEntityModelLayers.CAT_COLLARstatic final EntityModelLayerEntityModelLayers.CAVE_SPIDERstatic final EntityModelLayerEntityModelLayers.CHERRY_BOATstatic final EntityModelLayerEntityModelLayers.CHERRY_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.CHESTstatic final EntityModelLayerEntityModelLayers.CHEST_MINECARTstatic final EntityModelLayerEntityModelLayers.CHICKENstatic final EntityModelLayerEntityModelLayers.CHICKEN_BABYstatic final EntityModelLayerEntityModelLayers.CODstatic final EntityModelLayerEntityModelLayers.COLD_CHICKENstatic final EntityModelLayerEntityModelLayers.COLD_CHICKEN_BABYstatic final EntityModelLayerEntityModelLayers.COLD_COWstatic final EntityModelLayerEntityModelLayers.COLD_COW_BABYstatic final EntityModelLayerEntityModelLayers.COLD_PIGstatic final EntityModelLayerEntityModelLayers.COLD_PIG_BABYstatic final EntityModelLayerEntityModelLayers.COMMAND_BLOCK_MINECARTstatic final EntityModelLayerEntityModelLayers.CONDUITstatic final EntityModelLayerEntityModelLayers.CONDUIT_EYEstatic final EntityModelLayerEntityModelLayers.CONDUIT_SHELLstatic final EntityModelLayerEntityModelLayers.CONDUIT_WINDstatic final EntityModelLayerEntityModelLayers.COPPER_GOLEMstatic final EntityModelLayerEntityModelLayers.COPPER_GOLEM_EYESstatic final EntityModelLayerEntityModelLayers.COPPER_GOLEM_RUNNINGstatic final EntityModelLayerEntityModelLayers.COPPER_GOLEM_SITTINGstatic final EntityModelLayerEntityModelLayers.COPPER_GOLEM_STARstatic final EntityModelLayerEntityModelLayers.COWstatic final EntityModelLayerEntityModelLayers.COW_BABYstatic final EntityModelLayerEntityModelLayers.CREAKINGstatic final EntityModelLayerEntityModelLayers.CREAKING_EYESstatic final EntityModelLayerEntityModelLayers.CREEPERstatic final EntityModelLayerEntityModelLayers.CREEPER_ARMORstatic final EntityModelLayerEntityModelLayers.CREEPER_HEADstatic final EntityModelLayerEntityModelLayers.DARK_OAK_BOATstatic final EntityModelLayerEntityModelLayers.DARK_OAK_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.DECORATED_POT_BASEstatic final EntityModelLayerEntityModelLayers.DECORATED_POT_SIDESstatic final EntityModelLayerEntityModelLayers.DOLPHINstatic final EntityModelLayerEntityModelLayers.DOLPHIN_BABYstatic final EntityModelLayerEntityModelLayers.DONKEYstatic final EntityModelLayerEntityModelLayers.DONKEY_BABYstatic final EntityModelLayerEntityModelLayers.DONKEY_BABY_SADDLEstatic final EntityModelLayerEntityModelLayers.DONKEY_SADDLEstatic final EntityModelLayerEntityModelLayers.DOUBLE_CHEST_LEFTstatic final EntityModelLayerEntityModelLayers.DOUBLE_CHEST_RIGHTstatic final EntityModelLayerEntityModelLayers.DRAGON_SKULLstatic final EntityModelLayerEntityModelLayers.DROWNEDstatic final EntityModelLayerEntityModelLayers.DROWNED_BABYstatic final EntityModelLayerEntityModelLayers.DROWNED_BABY_OUTERstatic final EntityModelLayerEntityModelLayers.DROWNED_OUTERstatic final EntityModelLayerEntityModelLayers.ELDER_GUARDIANstatic final EntityModelLayerEntityModelLayers.ELYTRAstatic final EntityModelLayerEntityModelLayers.ELYTRA_BABYstatic final EntityModelLayerEntityModelLayers.END_CRYSTALstatic final EntityModelLayerEntityModelLayers.ENDER_DRAGONstatic final EntityModelLayerEntityModelLayers.ENDERMANstatic final EntityModelLayerEntityModelLayers.ENDERMITEstatic final EntityModelLayerEntityModelLayers.EVOKERstatic final EntityModelLayerEntityModelLayers.EVOKER_FANGSstatic final EntityModelLayerEntityModelLayers.FOXstatic final EntityModelLayerEntityModelLayers.FOX_BABYstatic final EntityModelLayerEntityModelLayers.FROGstatic final EntityModelLayerEntityModelLayers.FURNACE_MINECARTstatic final EntityModelLayerEntityModelLayers.GHASTstatic final EntityModelLayerEntityModelLayers.GIANTstatic final EntityModelLayerEntityModelLayers.GLOW_SQUIDstatic final EntityModelLayerEntityModelLayers.GLOW_SQUID_BABYstatic final EntityModelLayerEntityModelLayers.GOATstatic final EntityModelLayerEntityModelLayers.GOAT_BABYstatic final EntityModelLayerEntityModelLayers.GUARDIANstatic final EntityModelLayerEntityModelLayers.HAPPY_GHASTstatic final EntityModelLayerEntityModelLayers.HAPPY_GHAST_BABYstatic final EntityModelLayerEntityModelLayers.HAPPY_GHAST_BABY_HARNESSstatic final EntityModelLayerEntityModelLayers.HAPPY_GHAST_BABY_ROPESstatic final EntityModelLayerEntityModelLayers.HAPPY_GHAST_HARNESSstatic final EntityModelLayerEntityModelLayers.HAPPY_GHAST_ROPESstatic final EntityModelLayerEntityModelLayers.HOGLINstatic final EntityModelLayerEntityModelLayers.HOGLIN_BABYstatic final EntityModelLayerEntityModelLayers.HOPPER_MINECARTstatic final EntityModelLayerEntityModelLayers.HORSEstatic final EntityModelLayerEntityModelLayers.HORSE_ARMORstatic final EntityModelLayerEntityModelLayers.HORSE_ARMOR_BABYstatic final EntityModelLayerEntityModelLayers.HORSE_BABYstatic final EntityModelLayerEntityModelLayers.HORSE_BABY_SADDLEstatic final EntityModelLayerEntityModelLayers.HORSE_SADDLEstatic final EntityModelLayerEntityModelLayers.HUSKstatic final EntityModelLayerEntityModelLayers.HUSK_BABYstatic final EntityModelLayerEntityModelLayers.ILLUSIONERstatic final EntityModelLayerEntityModelLayers.IRON_GOLEMstatic final EntityModelLayerEntityModelLayers.JUNGLE_BOATstatic final EntityModelLayerEntityModelLayers.JUNGLE_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.LEASH_KNOTstatic final EntityModelLayerEntityModelLayers.LLAMAstatic final EntityModelLayerEntityModelLayers.LLAMA_BABYstatic final EntityModelLayerEntityModelLayers.LLAMA_BABY_DECORstatic final EntityModelLayerEntityModelLayers.LLAMA_DECORstatic final EntityModelLayerEntityModelLayers.LLAMA_SPITstatic final EntityModelLayerEntityModelLayers.MAGMA_CUBEstatic final EntityModelLayerEntityModelLayers.MANGROVE_BOATstatic final EntityModelLayerEntityModelLayers.MANGROVE_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.MINECARTstatic final EntityModelLayerEntityModelLayers.MOOSHROOMstatic final EntityModelLayerEntityModelLayers.MOOSHROOM_BABYstatic final EntityModelLayerEntityModelLayers.MULEstatic final EntityModelLayerEntityModelLayers.MULE_BABYstatic final EntityModelLayerEntityModelLayers.MULE_BABY_SADDLEstatic final EntityModelLayerEntityModelLayers.MULE_SADDLEstatic final EntityModelLayerEntityModelLayers.OAK_BOATstatic final EntityModelLayerEntityModelLayers.OAK_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.OCELOTstatic final EntityModelLayerEntityModelLayers.OCELOT_BABYstatic final EntityModelLayerEntityModelLayers.PALE_OAK_BOATstatic final EntityModelLayerEntityModelLayers.PALE_OAK_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.PANDAstatic final EntityModelLayerEntityModelLayers.PANDA_BABYstatic final EntityModelLayerEntityModelLayers.PARROTstatic final EntityModelLayerEntityModelLayers.PHANTOMstatic final EntityModelLayerEntityModelLayers.PIGstatic final EntityModelLayerEntityModelLayers.PIG_BABYstatic final EntityModelLayerEntityModelLayers.PIG_BABY_SADDLEstatic final EntityModelLayerEntityModelLayers.PIG_SADDLEstatic final EntityModelLayerEntityModelLayers.PIGLINstatic final EntityModelLayerEntityModelLayers.PIGLIN_BABYstatic final EntityModelLayerEntityModelLayers.PIGLIN_BRUTEstatic final EntityModelLayerEntityModelLayers.PIGLIN_HEADstatic final EntityModelLayerEntityModelLayers.PILLAGERstatic final EntityModelLayerEntityModelLayers.PLAYERstatic final EntityModelLayerEntityModelLayers.PLAYER_CAPEstatic final EntityModelLayerEntityModelLayers.PLAYER_EARSstatic final EntityModelLayerEntityModelLayers.PLAYER_HEADstatic final EntityModelLayerEntityModelLayers.PLAYER_SLIMstatic final EntityModelLayerEntityModelLayers.POLAR_BEARstatic final EntityModelLayerEntityModelLayers.POLAR_BEAR_BABYstatic final EntityModelLayerEntityModelLayers.PUFFERFISH_BIGstatic final EntityModelLayerEntityModelLayers.PUFFERFISH_MEDIUMstatic final EntityModelLayerEntityModelLayers.PUFFERFISH_SMALLstatic final EntityModelLayerEntityModelLayers.RABBITstatic final EntityModelLayerEntityModelLayers.RABBIT_BABYstatic final EntityModelLayerEntityModelLayers.RAVAGERstatic final EntityModelLayerEntityModelLayers.SALMONstatic final EntityModelLayerEntityModelLayers.SALMON_LARGEstatic final EntityModelLayerEntityModelLayers.SALMON_SMALLstatic final EntityModelLayerEntityModelLayers.SHEEPstatic final EntityModelLayerEntityModelLayers.SHEEP_BABYstatic final EntityModelLayerEntityModelLayers.SHEEP_BABY_WOOLstatic final EntityModelLayerEntityModelLayers.SHEEP_BABY_WOOL_UNDERCOATstatic final EntityModelLayerEntityModelLayers.SHEEP_WOOLstatic final EntityModelLayerEntityModelLayers.SHEEP_WOOL_UNDERCOATstatic final EntityModelLayerEntityModelLayers.SHIELDstatic final EntityModelLayerEntityModelLayers.SHULKERstatic final EntityModelLayerEntityModelLayers.SHULKER_BOXstatic final EntityModelLayerEntityModelLayers.SHULKER_BULLETstatic final EntityModelLayerEntityModelLayers.SILVERFISHstatic final EntityModelLayerEntityModelLayers.SKELETONstatic final EntityModelLayerEntityModelLayers.SKELETON_HORSEstatic final EntityModelLayerEntityModelLayers.SKELETON_HORSE_BABYstatic final EntityModelLayerEntityModelLayers.SKELETON_HORSE_BABY_SADDLEstatic final EntityModelLayerEntityModelLayers.SKELETON_HORSE_SADDLEstatic final EntityModelLayerEntityModelLayers.SKELETON_SKULLstatic final EntityModelLayerEntityModelLayers.SLIMEstatic final EntityModelLayerEntityModelLayers.SLIME_OUTERstatic final EntityModelLayerEntityModelLayers.SNIFFERstatic final EntityModelLayerEntityModelLayers.SNIFFER_BABYstatic final EntityModelLayerEntityModelLayers.SNOW_GOLEMstatic final EntityModelLayerEntityModelLayers.SPAWNER_MINECARTstatic final EntityModelLayerEntityModelLayers.SPIDERstatic final EntityModelLayerEntityModelLayers.SPIN_ATTACKstatic final EntityModelLayerEntityModelLayers.SPRUCE_BOATstatic final EntityModelLayerEntityModelLayers.SPRUCE_CHEST_BOATstatic final EntityModelLayerEntityModelLayers.SQUIDstatic final EntityModelLayerEntityModelLayers.SQUID_BABYstatic final EntityModelLayerEntityModelLayers.STANDING_BANNERstatic final EntityModelLayerEntityModelLayers.STANDING_BANNER_FLAGstatic final EntityModelLayerEntityModelLayers.STRAYstatic final EntityModelLayerEntityModelLayers.STRAY_OUTERstatic final EntityModelLayerEntityModelLayers.STRIDERstatic final EntityModelLayerEntityModelLayers.STRIDER_BABYstatic final EntityModelLayerEntityModelLayers.STRIDER_BABY_SADDLEstatic final EntityModelLayerEntityModelLayers.STRIDER_SADDLEstatic final EntityModelLayerEntityModelLayers.TADPOLEstatic final EntityModelLayerEntityModelLayers.TNT_MINECARTstatic final EntityModelLayerEntityModelLayers.TRADER_LLAMAstatic final EntityModelLayerEntityModelLayers.TRADER_LLAMA_BABYstatic final EntityModelLayerEntityModelLayers.TRIDENTstatic final EntityModelLayerEntityModelLayers.TROPICAL_FISH_LARGEstatic final EntityModelLayerEntityModelLayers.TROPICAL_FISH_LARGE_PATTERNstatic final EntityModelLayerEntityModelLayers.TROPICAL_FISH_SMALLstatic final EntityModelLayerEntityModelLayers.TROPICAL_FISH_SMALL_PATTERNstatic final EntityModelLayerEntityModelLayers.TURTLEstatic final EntityModelLayerEntityModelLayers.TURTLE_BABYstatic final EntityModelLayerEntityModelLayers.VEXstatic final EntityModelLayerEntityModelLayers.VILLAGERstatic final EntityModelLayerEntityModelLayers.VILLAGER_BABYstatic final EntityModelLayerEntityModelLayers.VILLAGER_BABY_NO_HATstatic final EntityModelLayerEntityModelLayers.VILLAGER_NO_HATstatic final EntityModelLayerEntityModelLayers.VINDICATORstatic final EntityModelLayerEntityModelLayers.WALL_BANNERstatic final EntityModelLayerEntityModelLayers.WALL_BANNER_FLAGstatic final EntityModelLayerEntityModelLayers.WANDERING_TRADERstatic final EntityModelLayerEntityModelLayers.WARDENstatic final EntityModelLayerEntityModelLayers.WARDEN_BIOLUMINESCENTstatic final EntityModelLayerEntityModelLayers.WARDEN_HEARTstatic final EntityModelLayerEntityModelLayers.WARDEN_PULSATING_SPOTSstatic final EntityModelLayerEntityModelLayers.WARDEN_TENDRILSstatic final EntityModelLayerEntityModelLayers.WARM_COWstatic final EntityModelLayerEntityModelLayers.WARM_COW_BABYstatic final EntityModelLayerEntityModelLayers.WIND_CHARGEstatic final EntityModelLayerEntityModelLayers.WITCHstatic final EntityModelLayerEntityModelLayers.WITHERstatic final EntityModelLayerEntityModelLayers.WITHER_ARMORstatic final EntityModelLayerEntityModelLayers.WITHER_SKELETONstatic final EntityModelLayerEntityModelLayers.WITHER_SKELETON_SKULLstatic final EntityModelLayerEntityModelLayers.WITHER_SKULLstatic final EntityModelLayerEntityModelLayers.WOLFstatic final EntityModelLayerEntityModelLayers.WOLF_ARMORstatic final EntityModelLayerEntityModelLayers.WOLF_BABYstatic final EntityModelLayerEntityModelLayers.WOLF_BABY_ARMORstatic final EntityModelLayerEntityModelLayers.ZOGLINstatic final EntityModelLayerEntityModelLayers.ZOGLIN_BABYstatic final EntityModelLayerEntityModelLayers.ZOMBIEstatic final EntityModelLayerEntityModelLayers.ZOMBIE_BABYstatic final EntityModelLayerEntityModelLayers.ZOMBIE_HEADstatic final EntityModelLayerEntityModelLayers.ZOMBIE_HORSEstatic final EntityModelLayerEntityModelLayers.ZOMBIE_HORSE_BABYstatic final EntityModelLayerEntityModelLayers.ZOMBIE_HORSE_BABY_SADDLEstatic final EntityModelLayerEntityModelLayers.ZOMBIE_HORSE_SADDLEstatic final EntityModelLayerEntityModelLayers.ZOMBIE_VILLAGERstatic final EntityModelLayerEntityModelLayers.ZOMBIE_VILLAGER_BABYstatic final EntityModelLayerEntityModelLayers.ZOMBIE_VILLAGER_BABY_NO_HATstatic final EntityModelLayerEntityModelLayers.ZOMBIE_VILLAGER_NO_HATstatic final EntityModelLayerEntityModelLayers.ZOMBIFIED_PIGLINstatic final EntityModelLayerEntityModelLayers.ZOMBIFIED_PIGLIN_BABYFields in net.minecraft.client.render.entity.model with type parameters of type EntityModelLayerModifier and TypeFieldDescriptionstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.ARMOR_STAND_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.BOGGED_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.DROWNED_BABY_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.DROWNED_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.GIANT_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.HUSK_BABY_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.HUSK_EQUIPMENTprivate static final Set<EntityModelLayer> EntityModelLayers.LAYERSprivate final Map<EntityModelLayer, TexturedModelData> LoadedEntityModels.modelPartsstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.PIGLIN_BABY_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.PIGLIN_BRUTE_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.PIGLIN_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.PLAYER_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.PLAYER_SLIMstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.SKELETON_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.SMALL_ARMOR_STAND_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.STRAY_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.WITHER_SKELETON_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.ZOMBIE_BABY_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.ZOMBIE_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.ZOMBIE_VILLAGER_BABY_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.ZOMBIE_VILLAGER_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.ZOMBIFIED_PIGLIN_BABY_EQUIPMENTstatic final EquipmentModelData<EntityModelLayer> EntityModelLayers.ZOMBIFIED_PIGLIN_EQUIPMENTMethods in net.minecraft.client.render.entity.model that return EntityModelLayerModifier and TypeMethodDescriptionprivate static EntityModelLayerstatic EntityModelLayerEntityModelLayers.createHangingSign(WoodType type, HangingSignBlockEntityRenderer.AttachmentType attachmentType) static EntityModelLayerEntityModelLayers.createStandingSign(WoodType type) static EntityModelLayerEntityModelLayers.createWallSign(WoodType type) private static EntityModelLayerprivate static EntityModelLayerEntityModelLayers.registerMain(String id) Methods in net.minecraft.client.render.entity.model that return types with arguments of type EntityModelLayerModifier and TypeMethodDescriptionstatic Stream<EntityModelLayer> EntityModelLayers.getLayers()static Map<EntityModelLayer, TexturedModelData> EntityModels.getModels()private static EquipmentModelData<EntityModelLayer> EntityModelLayers.registerEquipment(String id) Methods in net.minecraft.client.render.entity.model with parameters of type EntityModelLayerMethod parameters in net.minecraft.client.render.entity.model with type arguments of type EntityModelLayerModifier and TypeMethodDescriptionstatic <M extends BipedEntityModel<?>>
EquipmentModelData<M> EquipmentModelData.mapToEntityModel(EquipmentModelData<EntityModelLayer> data, LoadedEntityModels models, Function<ModelPart, M> modelPartToModel) Constructor parameters in net.minecraft.client.render.entity.model with type arguments of type EntityModelLayerModifierConstructorDescriptionLoadedEntityModels(Map<EntityModelLayer, TexturedModelData> modelParts) -
Uses of EntityModelLayer in net.minecraft.client.render.item.model.special
Fields in net.minecraft.client.render.item.model.special with type parameters of type EntityModelLayerModifier and TypeFieldDescription(package private) static final Map<CopperGolemStatueBlock.Pose, EntityModelLayer> CopperGolemStatueModelRenderer.POSE_TO_LAYER