Uses of Class
net.minecraft.client.render.state.CameraRenderState
Packages that use CameraRenderState
Package
Description
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Uses of CameraRenderState in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidBillboardParticleSubmittable.submit(OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) voidElderGuardianParticleRenderer.Result.submit(OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) voidItemPickupParticleRenderer.Result.submit(OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) -
Uses of CameraRenderState in net.minecraft.client.render
Methods in net.minecraft.client.render with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidSubmittable.submit(OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) voidSubmittableBatch.submit(OrderedRenderCommandQueueImpl queue, CameraRenderState cameraRenderState) -
Uses of CameraRenderState in net.minecraft.client.render.block.entity
Methods in net.minecraft.client.render.block.entity with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidAbstractEndPortalBlockEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidAbstractSignBlockEntityRenderer.render(SignBlockEntityRenderState signBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBannerBlockEntityRenderer.render(BannerBlockEntityRenderState bannerBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBeaconBlockEntityRenderer.render(BeaconBlockEntityRenderState beaconBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBedBlockEntityRenderer.render(BedBlockEntityRenderState bedBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBellBlockEntityRenderer.render(BellBlockEntityRenderState bellBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBlockEntityRenderer.render(S state, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) <S extends BlockEntityRenderState>
voidBlockEntityRenderManager.render(S renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) voidBrushableBlockEntityRenderer.render(BrushableBlockEntityRenderState brushableBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidCampfireBlockEntityRenderer.render(CampfireBlockEntityRenderState campfireBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidChestBlockEntityRenderer.render(ChestBlockEntityRenderState chestBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidConduitBlockEntityRenderer.render(ConduitBlockEntityRenderState conduitBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidCopperGolemStatueBlockEntityRenderer.render(CopperGolemStatueBlockEntityRenderState copperGolemStatueBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidDecoratedPotBlockEntityRenderer.render(DecoratedPotBlockEntityRenderState decoratedPotBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidEnchantingTableBlockEntityRenderer.render(EnchantingTableBlockEntityRenderState enchantingTableBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidEndGatewayBlockEntityRenderer.render(EndGatewayBlockEntityRenderState endGatewayBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidLecternBlockEntityRenderer.render(LecternBlockEntityRenderState lecternBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidMobSpawnerBlockEntityRenderer.render(MobSpawnerBlockEntityRenderState mobSpawnerBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidPistonBlockEntityRenderer.render(PistonBlockEntityRenderState pistonBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidShelfBlockEntityRenderer.render(ShelfBlockEntityRenderState shelfBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidShulkerBoxBlockEntityRenderer.render(ShulkerBoxBlockEntityRenderState shulkerBoxBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidSkullBlockEntityRenderer.render(SkullBlockEntityRenderState skullBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidStructureBlockBlockEntityRenderer.render(StructureBlockBlockEntityRenderState structureBlockBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTestInstanceBlockEntityRenderer.render(TestInstanceBlockEntityRenderState testInstanceBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTrialSpawnerBlockEntityRenderer.render(MobSpawnerBlockEntityRenderState mobSpawnerBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidVaultBlockEntityRenderer.render(VaultBlockEntityRenderState vaultBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) static voidMobSpawnerBlockEntityRenderer.renderDisplayEntity(MatrixStack matrices, OrderedRenderCommandQueue queue, EntityRenderState state, EntityRenderManager entityRenderDispatcher, float rotation, float scale, CameraRenderState cameraRenderState) private voidTestInstanceBlockEntityRenderer.renderError(MatrixStack matrices, OrderedRenderCommandQueue queue, TestInstanceBlockEntity.Error error, CameraRenderState cameraRenderState) -
Uses of CameraRenderState in net.minecraft.client.render.command
Methods in net.minecraft.client.render.command with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidLabelCommandRenderer.Commands.add(MatrixStack matrices, @Nullable Vec3d pos, int y, Text label, boolean notSneaking, int light, double squaredDistanceToCamera, CameraRenderState cameraState) voidBatchingRenderCommandQueue.submitLabel(MatrixStack matrices, @Nullable Vec3d nameLabelPos, int y, Text label, boolean notSneaking, int light, double squaredDistanceToCamera, CameraRenderState cameraState) voidOrderedRenderCommandQueueImpl.submitLabel(MatrixStack matrices, @Nullable Vec3d nameLabelPos, int y, Text label, boolean notSneaking, int light, double squaredDistanceToCamera, CameraRenderState cameraState) voidRenderCommandQueue.submitLabel(MatrixStack matrices, @Nullable Vec3d nameLabelPos, int y, Text label, boolean notSneaking, int light, double squaredDistanceToCamera, CameraRenderState cameraState) -
Uses of CameraRenderState in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidAbstractBoatEntityRenderer.render(BoatEntityRenderState boatEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidAbstractMinecartEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidAgeableMobEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) Deprecated.voidArmorStandEntityRenderer.render(ArmorStandEntityRenderState armorStandEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidChickenEntityRenderer.render(ChickenEntityRenderState chickenEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidCowEntityRenderer.render(CowEntityRenderState cowEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidDisplayEntityRenderer.render(ST sT, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidDragonFireballEntityRenderer.render(EntityRenderState renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) voidEndCrystalEntityRenderer.render(EndCrystalEntityRenderState endCrystalEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidEnderDragonEntityRenderer.render(EnderDragonEntityRenderState enderDragonEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidEntityRenderer.render(S renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) <S extends EntityRenderState>
voidEntityRenderManager.render(S renderState, CameraRenderState cameraRenderState, double double2, double double3, double double4, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue) voidEvokerFangsEntityRenderer.render(EvokerFangsEntityRenderState evokerFangsEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidExperienceOrbEntityRenderer.render(ExperienceOrbEntityRenderState experienceOrbEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidFallingBlockEntityRenderer.render(FallingBlockEntityRenderState fallingBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidFireworkRocketEntityRenderer.render(FireworkRocketEntityRenderState fireworkRocketEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidFishingBobberEntityRenderer.render(FishingBobberEntityState fishingBobberEntityState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidFlyingItemEntityRenderer.render(FlyingItemEntityRenderState flyingItemEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidGuardianEntityRenderer.render(GuardianEntityRenderState guardianEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidIllusionerEntityRenderer.render(IllusionerEntityRenderState illusionerEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidItemEntityRenderer.render(ItemEntityRenderState itemEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidItemFrameEntityRenderer.render(ItemFrameEntityRenderState itemFrameEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidLeashKnotEntityRenderer.render(EntityRenderState renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) voidLightningEntityRenderer.render(LightningEntityRenderState lightningEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidLivingEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidLlamaSpitEntityRenderer.render(LlamaSpitEntityRenderState llamaSpitEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidOminousItemSpawnerEntityRenderer.render(ItemStackEntityRenderState itemStackEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidPaintingEntityRenderer.render(PaintingEntityRenderState paintingEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidPigEntityRenderer.render(PigEntityRenderState pigEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidProjectileEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidPufferfishEntityRenderer.render(PufferfishEntityRenderState pufferfishEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidSalmonEntityRenderer.render(SalmonEntityRenderState salmonEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidShulkerBulletEntityRenderer.render(ShulkerBulletEntityRenderState shulkerBulletEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTntEntityRenderer.render(TntEntityRenderState tntEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTridentEntityRenderer.render(TridentEntityRenderState tridentEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTropicalFishEntityRenderer.render(TropicalFishEntityRenderState tropicalFishEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidWindChargeEntityRenderer.render(EntityRenderState renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) voidWitherSkullEntityRenderer.render(WitherSkullEntityRenderState witherSkullEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) protected voidEntityRenderer.renderLabelIfPresent(S state, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) protected voidPlayerEntityRenderer.renderLabelIfPresent(PlayerEntityRenderState playerEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) -
Uses of CameraRenderState in net.minecraft.client.render.state
Fields in net.minecraft.client.render.state declared as CameraRenderState