Record Class BlockParticleEffectsManager.Entry

java.lang.Object
java.lang.Record
net.minecraft.client.world.BlockParticleEffectsManager.Entry
Record Components:
center -
radius -
blockCount -
blockParticles -
Enclosing class:
BlockParticleEffectsManager

@Environment(CLIENT) private static record BlockParticleEffectsManager.Entry(Vec3d center, float radius, int blockCount, Pool<BlockParticleEffect> blockParticles) extends Record
Mappings:
Namespace Name
named net/minecraft/client/world/BlockParticleEffectsManager$Entry
intermediary net/minecraft/class_11741$class_11742
official gzl$a
named center
intermediary comp_4607
official a
named radius
intermediary comp_4608
official b
named blockCount
intermediary comp_4609
official c
named blockParticles
intermediary comp_4610
official d
  • Field Details

    • center

      private final Vec3d center
      The field for the center record component.
    • radius

      private final float radius
      The field for the radius record component.
    • blockCount

      private final int blockCount
      The field for the blockCount record component.
    • blockParticles

      private final Pool<BlockParticleEffect> blockParticles
      The field for the blockParticles record component.
  • Constructor Details

  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object object)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with '=='.
      Specified by:
      equals in class Record
      Parameters:
      object - the object with which to compare
      Returns:
      true if this object is the same as the object argument; false otherwise.
    • center

      public Vec3d center()
      Returns the value of the center record component.
      Returns:
      the value of the center record component
    • radius

      public float radius()
      Returns the value of the radius record component.
      Returns:
      the value of the radius record component
    • blockCount

      public int blockCount()
      Returns the value of the blockCount record component.
      Returns:
      the value of the blockCount record component
    • blockParticles

      public Pool<BlockParticleEffect> blockParticles()
      Returns the value of the blockParticles record component.
      Returns:
      the value of the blockParticles record component