Uses of Record Class
net.minecraft.server.dedicated.management.network.ManagementConnectionId
Packages that use ManagementConnectionId
Package
Description
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Uses of ManagementConnectionId in net.minecraft.server.dedicated.management
Methods in net.minecraft.server.dedicated.management with parameters of type ManagementConnectionIdModifier and TypeMethodDescriptionIncomingRpcMethod.ParameterizedHandler.apply(ManagementHandlerDispatcher dispatcher, Params params, ManagementConnectionId remote) IncomingRpcMethod.ParameterlessHandler.apply(ManagementHandlerDispatcher dispatcher, ManagementConnectionId remote) IncomingRpcMethod.handle(ManagementHandlerDispatcher dispatcher, @Nullable JsonElement parameters, ManagementConnectionId remote) IncomingRpcMethod.Parameterized.handle(ManagementHandlerDispatcher dispatcher, @Nullable JsonElement parameters, ManagementConnectionId remote) IncomingRpcMethod.Parameterless.handle(ManagementHandlerDispatcher dispatcher, @Nullable JsonElement parameters, ManagementConnectionId remote) voidManagementLogger.logAction(ManagementConnectionId remote, String action, Object[] arguments) -
Uses of ManagementConnectionId in net.minecraft.server.dedicated.management.dispatch
Methods in net.minecraft.server.dedicated.management.dispatch with parameters of type ManagementConnectionIdModifier and TypeMethodDescriptionAllowlistRpcDispatcher.add(ManagementHandlerDispatcher dispatcher, List<RpcPlayer> players, ManagementConnectionId remote) static List<IpBansRpcDispatcher.IpBanData> IpBansRpcDispatcher.add(ManagementHandlerDispatcher dispatcher, List<IpBansRpcDispatcher.IncomingRpcIpBanData> entries, ManagementConnectionId remote) static List<OperatorsRpcDispatcher.RpcEntry> OperatorsRpcDispatcher.add(ManagementHandlerDispatcher dispatcher, List<OperatorsRpcDispatcher.RpcEntry> operators, ManagementConnectionId remote) static List<PlayerBansRpcDispatcher.RpcEntry> PlayerBansRpcDispatcher.add(ManagementHandlerDispatcher dispatcher, List<PlayerBansRpcDispatcher.RpcEntry> players, ManagementConnectionId remote) private static List<ServerPlayerEntity> IpBansRpcDispatcher.banIp(ManagementHandlerDispatcher dispatcher, IpBansRpcDispatcher.IpBanInfo ipBanInfo, ManagementConnectionId remote) private static List<ServerPlayerEntity> IpBansRpcDispatcher.banIpFromRpcEntry(ManagementHandlerDispatcher dispatcher, IpBansRpcDispatcher.IncomingRpcIpBanData entry, ManagementConnectionId remote) AllowlistRpcDispatcher.clear(ManagementHandlerDispatcher dispatcher, ManagementConnectionId remote) static List<OperatorsRpcDispatcher.RpcEntry> OperatorsRpcDispatcher.clear(ManagementHandlerDispatcher dispatcher, ManagementConnectionId remote) static List<PlayerBansRpcDispatcher.RpcEntry> PlayerBansRpcDispatcher.clear(ManagementHandlerDispatcher dispatcher, ManagementConnectionId remote) static List<IpBansRpcDispatcher.IpBanData> IpBansRpcDispatcher.clearIpBans(ManagementHandlerDispatcher dispatcher, ManagementConnectionId remote) PlayersRpcDispatcher.kick(ManagementHandlerDispatcher dispatcher, List<PlayersRpcDispatcher.RpcEntry> list, ManagementConnectionId remote) AllowlistRpcDispatcher.remove(ManagementHandlerDispatcher dispatcher, List<RpcPlayer> players, ManagementConnectionId remote) static List<IpBansRpcDispatcher.IpBanData> IpBansRpcDispatcher.remove(ManagementHandlerDispatcher dispatcher, List<String> ipAddresses, ManagementConnectionId remote) static List<OperatorsRpcDispatcher.RpcEntry> OperatorsRpcDispatcher.remove(ManagementHandlerDispatcher dispatcher, List<RpcPlayer> players, ManagementConnectionId remote) static List<PlayerBansRpcDispatcher.RpcEntry> PlayerBansRpcDispatcher.remove(ManagementHandlerDispatcher dispatcher, List<RpcPlayer> players, ManagementConnectionId remote) static booleanServerRpcDispatcher.save(ManagementHandlerDispatcher dispatcher, boolean flush, ManagementConnectionId remote) AllowlistRpcDispatcher.set(ManagementHandlerDispatcher dispatcher, List<RpcPlayer> players, ManagementConnectionId remote) static List<IpBansRpcDispatcher.IpBanData> IpBansRpcDispatcher.set(ManagementHandlerDispatcher dispatcher, List<IpBansRpcDispatcher.IpBanData> entries, ManagementConnectionId remote) static List<OperatorsRpcDispatcher.RpcEntry> OperatorsRpcDispatcher.set(ManagementHandlerDispatcher dispatcher, List<OperatorsRpcDispatcher.RpcEntry> operators, ManagementConnectionId remote) static List<PlayerBansRpcDispatcher.RpcEntry> PlayerBansRpcDispatcher.set(ManagementHandlerDispatcher dispatcher, List<PlayerBansRpcDispatcher.RpcEntry> players, ManagementConnectionId remote) static booleanPropertiesRpcDispatcher.setAcceptTransfers(ManagementHandlerDispatcher dispatcher, boolean acceptTransfers, ManagementConnectionId remote) static booleanPropertiesRpcDispatcher.setAllowFlight(ManagementHandlerDispatcher dispatcher, boolean allowFlight, ManagementConnectionId remote) static booleanPropertiesRpcDispatcher.setAutosave(ManagementHandlerDispatcher dispatcher, boolean autosave, ManagementConnectionId remote) static DifficultyPropertiesRpcDispatcher.setDifficulty(ManagementHandlerDispatcher dispatcher, Difficulty difficulty, ManagementConnectionId remote) static booleanPropertiesRpcDispatcher.setEnforceAllowlist(ManagementHandlerDispatcher dispatcher, boolean enforceAllowlist, ManagementConnectionId remote) static intPropertiesRpcDispatcher.setEntityBroadcastRange(ManagementHandlerDispatcher dispatcher, int entityBroadcastRange, ManagementConnectionId remote) static booleanPropertiesRpcDispatcher.setForceGameMode(ManagementHandlerDispatcher dispatcher, boolean forceGameMode, ManagementConnectionId remote) static GameModePropertiesRpcDispatcher.setGameMode(ManagementHandlerDispatcher dispatcher, GameMode gameMode, ManagementConnectionId remote) static booleanPropertiesRpcDispatcher.setHideOnlinePlayers(ManagementHandlerDispatcher dispatcher, boolean hideOnlinePlayers, ManagementConnectionId remote) static intPropertiesRpcDispatcher.setMaxPlayers(ManagementHandlerDispatcher dispatcher, int maxPlayers, ManagementConnectionId remote) static StringPropertiesRpcDispatcher.setMotd(ManagementHandlerDispatcher dispatcher, String motd, ManagementConnectionId remote) static intPropertiesRpcDispatcher.setOperatorUserPermissionLevel(ManagementHandlerDispatcher dispatcher, int operatorUserPermissionLevel, ManagementConnectionId remote) static intPropertiesRpcDispatcher.setPauseWhenEmptySeconds(ManagementHandlerDispatcher dispatcher, int pauseWhenEmptySeconds, ManagementConnectionId remote) static intPropertiesRpcDispatcher.setPlayerIdleTimeout(ManagementHandlerDispatcher dispatcher, int playerIdleTimeout, ManagementConnectionId remote) static intPropertiesRpcDispatcher.setSimulationDistance(ManagementHandlerDispatcher dispatcher, int simulationDistance, ManagementConnectionId remote) static intPropertiesRpcDispatcher.setSpawnProtectionRadius(ManagementHandlerDispatcher dispatcher, int spawnProtectionRadius, ManagementConnectionId remote) static intPropertiesRpcDispatcher.setStatusHeartbeatInterval(ManagementHandlerDispatcher dispatcher, int statusHeartbeatInterval, ManagementConnectionId remote) static booleanPropertiesRpcDispatcher.setStatusReplies(ManagementHandlerDispatcher dispatcher, boolean statusReplies, ManagementConnectionId remote) static booleanPropertiesRpcDispatcher.setUseAllowlist(ManagementHandlerDispatcher dispatcher, boolean useAllowlist, ManagementConnectionId remote) static intPropertiesRpcDispatcher.setViewDistance(ManagementHandlerDispatcher dispatcher, int viewDistance, ManagementConnectionId remote) static booleanServerRpcDispatcher.stop(ManagementHandlerDispatcher dispatcher, ManagementConnectionId remote) static booleanServerRpcDispatcher.systemMessage(ManagementHandlerDispatcher dispatcher, ServerRpcDispatcher.RpcSystemMessage message, ManagementConnectionId remote) GameRuleRpcDispatcher.updateRule(ManagementHandlerDispatcher dispatcher, GameRuleRpcDispatcher.UntypedRule untypedRule, ManagementConnectionId remote) -
Uses of ManagementConnectionId in net.minecraft.server.dedicated.management.handler
Methods in net.minecraft.server.dedicated.management.handler with parameters of type ManagementConnectionIdModifier and TypeMethodDescriptionbooleanAllowlistManagementHandler.add(WhitelistEntry player, ManagementConnectionId remote) booleanAllowlistManagementHandlerImpl.add(WhitelistEntry player, ManagementConnectionId remote) voidBanManagementHandler.addIpAddress(BannedIpEntry entry, ManagementConnectionId remote) voidBanManagementHandlerImpl.addIpAddress(BannedIpEntry entry, ManagementConnectionId remote) voidBanManagementHandler.addPlayer(BannedPlayerEntry entry, ManagementConnectionId remote) voidBanManagementHandlerImpl.addPlayer(BannedPlayerEntry entry, ManagementConnectionId remote) voidOperatorManagementHandler.addToOperators(PlayerConfigEntry player, Optional<Integer> permissionLevel, Optional<Boolean> canBypassPlayerLimit, ManagementConnectionId remote) voidOperatorManagementHandler.addToOperators(PlayerConfigEntry player, ManagementConnectionId remote) voidOperatorManagementHandlerImpl.addToOperators(PlayerConfigEntry player, Optional<Integer> permissionLevel, Optional<Boolean> canBypassPlayerLimit, ManagementConnectionId remote) voidOperatorManagementHandlerImpl.addToOperators(PlayerConfigEntry player, ManagementConnectionId remote) voidServerManagementHandler.broadcastMessage(Text message, boolean overlay, ManagementConnectionId remote) voidServerManagementHandler.broadcastMessage(Text message, ManagementConnectionId remote) voidServerManagementHandlerImpl.broadcastMessage(Text message, boolean overlay, ManagementConnectionId remote) voidServerManagementHandlerImpl.broadcastMessage(Text message, ManagementConnectionId remote) voidAllowlistManagementHandler.clear(ManagementConnectionId remote) voidAllowlistManagementHandlerImpl.clear(ManagementConnectionId remote) voidBanManagementHandler.clearBanList(ManagementConnectionId remote) voidBanManagementHandlerImpl.clearBanList(ManagementConnectionId remote) voidBanManagementHandler.clearIpBanList(ManagementConnectionId remote) voidBanManagementHandlerImpl.clearIpBanList(ManagementConnectionId remote) voidOperatorManagementHandler.clearOperators(ManagementConnectionId remote) voidOperatorManagementHandlerImpl.clearOperators(ManagementConnectionId remote) voidAllowlistManagementHandler.kickUnlisted(ManagementConnectionId remote) voidAllowlistManagementHandlerImpl.kickUnlisted(ManagementConnectionId remote) voidAllowlistManagementHandler.remove(PlayerConfigEntry player, ManagementConnectionId remote) voidAllowlistManagementHandlerImpl.remove(PlayerConfigEntry player, ManagementConnectionId remote) voidOperatorManagementHandler.removeFromOperators(PlayerConfigEntry player, ManagementConnectionId remote) voidOperatorManagementHandlerImpl.removeFromOperators(PlayerConfigEntry player, ManagementConnectionId remote) voidBanManagementHandler.removeIpAddress(String ipAddress, ManagementConnectionId remote) voidBanManagementHandlerImpl.removeIpAddress(String ipAddress, ManagementConnectionId remote) voidBanManagementHandler.removePlayer(PlayerConfigEntry entry, ManagementConnectionId remote) voidBanManagementHandlerImpl.removePlayer(PlayerConfigEntry entry, ManagementConnectionId remote) voidPlayerListManagementHandler.removePlayer(ServerPlayerEntity player, ManagementConnectionId remote) voidPlayerListManagementHandlerImpl.removePlayer(ServerPlayerEntity player, ManagementConnectionId remote) booleanServerManagementHandler.save(boolean suppressLogs, boolean flush, boolean force, ManagementConnectionId remote) booleanServerManagementHandlerImpl.save(boolean suppressLogs, boolean flush, boolean force, ManagementConnectionId remote) voidServerManagementHandler.sendMessageTo(Text message, boolean overlay, Collection<ServerPlayerEntity> players, ManagementConnectionId remote) voidServerManagementHandlerImpl.sendMessageTo(Text message, boolean overlay, Collection<ServerPlayerEntity> players, ManagementConnectionId remote) booleanPropertiesManagementHandler.setAcceptTransfers(boolean acceptTransfers, ManagementConnectionId remote) booleanPropertiesManagementHandlerImpl.setAcceptTransfers(boolean acceptTransfers, ManagementConnectionId remote) booleanPropertiesManagementHandler.setAllowFlight(boolean allowFlight, ManagementConnectionId remote) booleanPropertiesManagementHandlerImpl.setAllowFlight(boolean allowFlight, ManagementConnectionId remote) booleanPropertiesManagementHandler.setAutosave(boolean autosaveEnabled, ManagementConnectionId remote) booleanPropertiesManagementHandlerImpl.setAutosave(boolean autosaveEnabled, ManagementConnectionId remote) PropertiesManagementHandler.setDifficulty(Difficulty difficulty, ManagementConnectionId remote) PropertiesManagementHandlerImpl.setDifficulty(Difficulty difficulty, ManagementConnectionId remote) booleanPropertiesManagementHandler.setEnforceAllowlist(boolean enforceAllowlist, ManagementConnectionId remote) booleanPropertiesManagementHandlerImpl.setEnforceAllowlist(boolean enforceAllowlist, ManagementConnectionId remote) intPropertiesManagementHandler.setEntityBroadcastRange(int entityBroadcastRange, ManagementConnectionId remote) intPropertiesManagementHandlerImpl.setEntityBroadcastRange(int entityBroadcastRange, ManagementConnectionId remote) booleanPropertiesManagementHandler.setForceGameMode(boolean forceGameMode, ManagementConnectionId remote) booleanPropertiesManagementHandlerImpl.setForceGameMode(boolean forceGameMode, ManagementConnectionId remote) PropertiesManagementHandler.setGameMode(GameMode gameMode, ManagementConnectionId remote) PropertiesManagementHandlerImpl.setGameMode(GameMode gameMode, ManagementConnectionId remote) booleanPropertiesManagementHandler.setHideOnlinePlayers(boolean hideOnlinePlayers, ManagementConnectionId remote) booleanPropertiesManagementHandlerImpl.setHideOnlinePlayers(boolean hideOnlinePlayers, ManagementConnectionId remote) intPropertiesManagementHandler.setMaxPlayers(int maxPlayers, ManagementConnectionId remote) intPropertiesManagementHandlerImpl.setMaxPlayers(int maxPlayers, ManagementConnectionId remote) PropertiesManagementHandler.setMotd(String motd, ManagementConnectionId remote) PropertiesManagementHandlerImpl.setMotd(String motd, ManagementConnectionId remote) intPropertiesManagementHandler.setOperatorUserPermissionLevel(int operatorUserPermissionLevel, ManagementConnectionId remote) intPropertiesManagementHandlerImpl.setOperatorUserPermissionLevel(int operatorUserPermissionLevel, ManagementConnectionId remote) intPropertiesManagementHandler.setPauseWhenEmptySeconds(int pauseWhenEmptySeconds, ManagementConnectionId remote) intPropertiesManagementHandlerImpl.setPauseWhenEmptySeconds(int pauseWhenEmptySeconds, ManagementConnectionId remote) intPropertiesManagementHandler.setPlayerIdleTimeout(int playerIdleTimeout, ManagementConnectionId remote) intPropertiesManagementHandlerImpl.setPlayerIdleTimeout(int playerIdleTimeout, ManagementConnectionId remote) intPropertiesManagementHandler.setSimulationDistance(int simulationDistance, ManagementConnectionId remote) intPropertiesManagementHandlerImpl.setSimulationDistance(int simulationDistance, ManagementConnectionId remote) intPropertiesManagementHandler.setSpawnProtectionRadius(int spawnProtectionRadius, ManagementConnectionId remote) intPropertiesManagementHandlerImpl.setSpawnProtectionRadius(int spawnProtectionRadius, ManagementConnectionId remote) intPropertiesManagementHandler.setStatusHeartbeatInterval(int statusHeartbeatInterval, ManagementConnectionId remote) intPropertiesManagementHandlerImpl.setStatusHeartbeatInterval(int statusHeartbeatInterval, ManagementConnectionId remote) booleanPropertiesManagementHandler.setStatusReplies(boolean repliesToStatus, ManagementConnectionId remote) booleanPropertiesManagementHandlerImpl.setStatusReplies(boolean repliesToStatus, ManagementConnectionId remote) booleanPropertiesManagementHandler.setUseAllowlist(boolean useAllowlist, ManagementConnectionId remote) booleanPropertiesManagementHandlerImpl.setUseAllowlist(boolean useAllowlist, ManagementConnectionId remote) intPropertiesManagementHandler.setViewDistance(int viewDistance, ManagementConnectionId remote) intPropertiesManagementHandlerImpl.setViewDistance(int viewDistance, ManagementConnectionId remote) voidServerManagementHandler.stop(boolean waitForShutdown, ManagementConnectionId remote) voidServerManagementHandlerImpl.stop(boolean waitForShutdown, ManagementConnectionId remote) GameRuleManagementHandler.updateRule(GameRuleRpcDispatcher.UntypedRule untypedRule, ManagementConnectionId remote) GameRuleManagementHandlerImpl.updateRule(GameRuleRpcDispatcher.UntypedRule untypedRule, ManagementConnectionId remote) -
Uses of ManagementConnectionId in net.minecraft.server.dedicated.management.network
Fields in net.minecraft.server.dedicated.management.network declared as ManagementConnectionIdModifier and TypeFieldDescriptionprivate final ManagementConnectionIdManagementConnectionHandler.remoteMethods in net.minecraft.server.dedicated.management.network that return ManagementConnectionId