Uses of Class
net.minecraft.client.texture.Sprite
Packages that use Sprite
Package
Description
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Uses of Sprite in net.minecraft.client.gui
Methods in net.minecraft.client.gui that return SpriteMethods in net.minecraft.client.gui with parameters of type SpriteModifier and TypeMethodDescriptionprivate voidDrawContext.drawInnerSprite(RenderPipeline pipeline, Scaling.NineSlice nineSlice, Sprite sprite, int x, int y, int width, int height, int u, int v, int tileWidth, int tileHeight, int textureWidth, int textureHeight, int color) private voidDrawContext.drawSpriteNineSliced(RenderPipeline pipeline, Sprite sprite, Scaling.NineSlice nineSlice, int x, int y, int width, int height, int color) private voidDrawContext.drawSpriteRegion(RenderPipeline pipeline, Sprite sprite, int textureWidth, int textureHeight, int u, int v, int x, int y, int width, int height, int color) voidDrawContext.drawSpriteStretched(RenderPipeline pipeline, Sprite sprite, int x, int y, int width, int height) voidDrawContext.drawSpriteStretched(RenderPipeline pipeline, Sprite sprite, int x, int y, int width, int height, int color) private voidDrawContext.drawSpriteTiled(RenderPipeline pipeline, Sprite sprite, int x, int y, int width, int height, int u, int v, int tileWidth, int tileHeight, int textureWidth, int textureHeight, int color) private static ScalingDrawContext.getScaling(Sprite sprite) -
Uses of Sprite in net.minecraft.client.gui.hud
Methods in net.minecraft.client.gui.hud with parameters of type SpriteModifier and TypeMethodDescriptionprivate static voidInGameOverlayRenderer.renderFireOverlay(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Sprite sprite) private static voidInGameOverlayRenderer.renderInWallOverlay(Sprite sprite, MatrixStack matrices, VertexConsumerProvider vertexConsumers) -
Uses of Sprite in net.minecraft.client.gui.screen.ingame
Methods in net.minecraft.client.gui.screen.ingame with parameters of type SpriteModifier and TypeMethodDescriptionprivate voidLoomScreen.drawBanner(DrawContext context, int x, int y, Sprite sprite) -
Uses of Sprite in net.minecraft.client.gui.screen.world
Fields in net.minecraft.client.gui.screen.world declared as SpriteMethods in net.minecraft.client.gui.screen.world that return Sprite -
Uses of Sprite in net.minecraft.client.particle
Fields in net.minecraft.client.particle declared as SpriteFields in net.minecraft.client.particle with type parameters of type SpriteMethods in net.minecraft.client.particle that return SpriteModifier and TypeMethodDescriptionParticleSpriteManager.SimpleSpriteProvider.getFirst()SpriteProvider.getFirst()ParticleSpriteManager.SimpleSpriteProvider.getSprite(int age, int maxAge) SpriteProvider.getSprite(int age, int maxAge) protected SpriteCrackParticle.Factory.method_74256(ItemStack itemStack, ClientWorld clientWorld, Random random) Methods in net.minecraft.client.particle with parameters of type SpriteMethod parameters in net.minecraft.client.particle with type arguments of type SpriteModifier and TypeMethodDescriptionvoidParticleSpriteManager.SimpleSpriteProvider.setSprites(List<Sprite> sprites) Constructors in net.minecraft.client.particle with parameters of type SpriteModifierConstructorDescriptionprotectedAbstractSlowingParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) protectedBillboardParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) protectedBillboardParticle(ClientWorld world, double x, double y, double z, Sprite sprite) (package private)BlockLeakParticle(ClientWorld world, double x, double y, double z, Fluid fluid, Sprite sprite) (package private)BubbleColumnUpParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)CampfireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, boolean signal, Sprite sprite) (package private)ConnectionParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, boolean fullBrightness, Particle.DynamicAlpha dynamicAlpha, Sprite sprite) (package private)ConnectionParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)ContinuousFalling(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle, Sprite sprite) (package private)CrackParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) protectedCrackParticle(ClientWorld world, double x, double y, double z, Sprite sprite) (package private)CurrentDownParticle(ClientWorld world, double x, double y, double z, Sprite sprite) (package private)DamageParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)Dripping(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle, Sprite sprite) (package private)DrippingLava(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle, Sprite sprite) (package private)DripstoneLavaDrip(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle, Sprite sprite) (package private)EmotionParticle(ClientWorld world, double x, double y, double z, Sprite sprite) (package private)Falling(ClientWorld world, double x, double y, double z, Fluid fluid, int maxAge, Sprite sprite) (package private)Falling(ClientWorld world, double x, double y, double z, Fluid fluid, Sprite sprite) (package private)FallingHoney(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle, Sprite sprite) (package private)FireflyParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)FlameParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)Flash(ClientWorld world, double x, double y, double z, Sprite sprite) (package private)Landing(ClientWorld world, double x, double y, double z, Fluid fluid, Sprite sprite) (package private)LavaEmberParticle(ClientWorld world, double x, double y, double z, Sprite sprite) protectedLeavesParticle(ClientWorld world, double x, double y, double z, Sprite sprite, float gravity, float float2, boolean bool, boolean bool2, float size, float initialYVelocity) (package private)NoteParticle(ClientWorld world, double x, double y, double z, double velocityX, Sprite sprite) (package private)OminousSpawningParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int fromColor, int toColor, Sprite sprite) protectedPortalParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) protectedRainSplashParticle(ClientWorld world, double x, double y, double z, Sprite sprite) (package private)ReversePortalParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)ShriekParticle(ClientWorld world, double x, double y, double z, int delay, Sprite sprite) (package private)SuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)TrailParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Vec3d target, int color, Sprite sprite) (package private)VibrationParticle(ClientWorld world, double x, double y, double z, PositionSource vibration, int maxAge, Sprite sprite) (package private)WaterBubbleParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)WaterSplashParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)WaterSuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Sprite sprite) (package private)WaterSuspendParticle(ClientWorld world, double x, double y, double z, Sprite sprite) -
Uses of Sprite in net.minecraft.client.render
Fields in net.minecraft.client.render declared as SpriteModifier and TypeFieldDescriptionMapRenderState.Decoration.spriteprivate final SpriteSpriteTexturedVertexConsumer.spriteConstructors in net.minecraft.client.render with parameters of type SpriteModifierConstructorDescriptionSpriteTexturedVertexConsumer(VertexConsumer delegate, Sprite sprite) -
Uses of Sprite in net.minecraft.client.render.block
Fields in net.minecraft.client.render.block declared as SpriteModifier and TypeFieldDescriptionprivate final Sprite[]FluidRenderer.lavaSpritesprivate SpriteFluidRenderer.waterOverlaySpriteprivate final Sprite[]FluidRenderer.waterSpritesMethods in net.minecraft.client.render.block that return Sprite -
Uses of Sprite in net.minecraft.client.render.command
Fields in net.minecraft.client.render.command declared as SpriteModifier and TypeFieldDescriptionOrderedRenderCommandQueueImpl.ModelCommand.spriteThe field for thespriterecord component.OrderedRenderCommandQueueImpl.ModelPartCommand.spriteThe field for thespriterecord component.Methods in net.minecraft.client.render.command that return SpriteModifier and TypeMethodDescriptionOrderedRenderCommandQueueImpl.ModelCommand.sprite()Returns the value of thespriterecord component.OrderedRenderCommandQueueImpl.ModelPartCommand.sprite()Returns the value of thespriterecord component.Methods in net.minecraft.client.render.command with parameters of type SpriteModifier and TypeMethodDescription<S> voidBatchingRenderCommandQueue.submitModel(Model<? super S> model, S state, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, int tintedColor, @Nullable Sprite sprite, int outlineColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay) <S> voidOrderedRenderCommandQueueImpl.submitModel(Model<? super S> model, S state, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, int tintedColor, @Nullable Sprite sprite, int outlineColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay) <S> voidRenderCommandQueue.submitModel(Model<? super S> model, S state, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, int tintedColor, @Nullable Sprite sprite, int outlineColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay) voidBatchingRenderCommandQueue.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite, boolean sheeted, boolean hasGlint, int tintedColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay, int int2) voidOrderedRenderCommandQueueImpl.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite, boolean sheeted, boolean hasGlint, int tintedColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay, int int2) default voidRenderCommandQueue.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite) default voidRenderCommandQueue.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite, boolean sheeted, boolean hasGlint) voidRenderCommandQueue.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite, boolean sheeted, boolean hasGlint, int tintedColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay, int int2) default voidRenderCommandQueue.submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, @Nullable Sprite sprite, int tintedColor, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlay) Constructors in net.minecraft.client.render.command with parameters of type SpriteModifierConstructorDescriptionModelCommand(MatrixStack.Entry entry, Model<? super S> model, S s, int int2, int int3, int int4, @Nullable Sprite sprite, int int5, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand) ModelPartCommand(MatrixStack.Entry entry, ModelPart modelPart, int int2, int int3, @Nullable Sprite sprite, boolean bool, boolean bool2, int int4, ModelCommandRenderer.CrumblingOverlayCommand crumblingOverlayCommand, int int5) -
Uses of Sprite in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type SpriteModifier and TypeMethodDescriptionprivate voidPaintingEntityRenderer.renderPainting(MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, RenderLayer renderLayer, int[] int2, int int3, int int4, Sprite sprite, Sprite sprite2) -
Uses of Sprite in net.minecraft.client.render.entity.equipment
Fields in net.minecraft.client.render.entity.equipment with type parameters of type SpriteModifier and TypeFieldDescriptionprivate final Function<EquipmentRenderer.TrimSpriteKey, Sprite> EquipmentRenderer.trimSprites -
Uses of Sprite in net.minecraft.client.render.item
Fields in net.minecraft.client.render.item declared as SpriteMethods in net.minecraft.client.render.item that return SpriteMethods in net.minecraft.client.render.item with parameters of type SpriteModifier and TypeMethodDescriptionvoidItemRenderState.LayerRenderState.setParticle(Sprite particle) -
Uses of Sprite in net.minecraft.client.render.model
Fields in net.minecraft.client.render.model declared as SpriteModifier and TypeFieldDescriptionprivate final SpriteModelSettings.particleIconThe field for theparticleIconrecord component.private final SpriteGeometryBakedModel.particleSpriteThe field for theparticleSpriterecord component.(package private) final SpriteMultipartBlockStateModel.MultipartBakedModel.particleSpriteprivate final SpriteWeightedBlockStateModel.particleSpriteprivate final SpriteBakedQuad.spriteThe field for thespriterecord component.Fields in net.minecraft.client.render.model with type parameters of type SpriteModifier and TypeFieldDescriptionprivate static final ReferencedModelsCollector.Property<Sprite> ReferencedModelsCollector.Holder.PARTICLE_TEXTURE_PROPERTYMethods in net.minecraft.client.render.model that return SpriteModifier and TypeMethodDescriptiondefault SpriteErrorCollectingSpriteGetter.get(ModelTextures texture, String name, SimpleModel model) ErrorCollectingSpriteGetter.get(SpriteIdentifier id, SimpleModel model) ErrorCollectingSpriteGetter.getMissing(String name, SimpleModel model) default SpriteBakedSimpleModel.getParticleTexture(ModelTextures textures, Baker baker) static SpriteBakedSimpleModel.getParticleTexture(ModelTextures textures, Baker baker, SimpleModel model) ReferencedModelsCollector.Holder.getParticleTexture(ModelTextures textures, Baker baker) ModelSettings.particleIcon()Returns the value of theparticleIconrecord component.BlockModelPart.particleSprite()BlockStateModel.particleSprite()Returns a texture that represents the model.GeometryBakedModel.particleSprite()Returns the value of theparticleSpriterecord component.MultipartBlockStateModel.particleSprite()Returns a texture that represents the model.SimpleBlockStateModel.particleSprite()Returns a texture that represents the model.WeightedBlockStateModel.particleSprite()Returns a texture that represents the model.BakedQuad.sprite()Returns the value of thespriterecord component.Methods in net.minecraft.client.render.model with parameters of type SpriteModifier and TypeMethodDescriptionstatic BakedQuadBakedQuadFactory.bake(Vector3fc from, Vector3fc to, ModelElementFace facing, Sprite sprite, Direction direction, ModelBakeSettings settings, @Nullable ModelRotation rotation, boolean shade, int lightEmission) private static BakedQuadUnbakedGeometry.bakeQuad(ModelElement element, ModelElementFace face, Sprite sprite, Direction facing, ModelBakeSettings settings) private static ModelElementFace.UVBakedQuadFactory.compactUV(Sprite sprite, ModelElementFace.UV uv) private static voidBakedQuadFactory.packVertexData(int[] vertices, int cornerIndex, CubeFace cubeFace, ModelElementFace.UV texture, AxisRotation axisRotation, Matrix4fc matrix4fc, float[] float2, Sprite sprite, AffineTransformation affineTransformation, @Nullable ModelRotation modelRotation) private static voidBakedQuadFactory.packVertexData(int[] vertices, int cornerIndex, Vector3f pos, Sprite sprite, float float2, float float3) private static int[]BakedQuadFactory.packVertexData(ModelElementFace.UV texture, AxisRotation rotation, Matrix4fc matrix4fc, Sprite sprite, Direction facing, float[] float2, AffineTransformation transform, @Nullable ModelRotation modelRotation) Constructors in net.minecraft.client.render.model with parameters of type SpriteModifierConstructorDescriptionBakedQuad(int[] vertexData, int tintIndex, Direction face, Sprite sprite, boolean shade, int lightEmission) Creates an instance of aBakedQuadrecord class.GeometryBakedModel(BakedGeometry bakedGeometry, boolean bool, Sprite sprite) ModelSettings(boolean bool, Sprite sprite, ModelTransformation modelTransformation) -
Uses of Sprite in net.minecraft.client.texture
Fields in net.minecraft.client.texture declared as SpriteModifier and TypeFieldDescriptionprivate final SpriteSpriteLoader.StitchResult.missingThe field for themissingrecord component.SpriteAtlasTexture.missingSpriteprivate final SpriteSpriteAtlasGlyphs.Glyph.spriteThe field for thespriterecord component.Fields in net.minecraft.client.texture with type parameters of type SpriteModifier and TypeFieldDescriptionprivate Map<SpriteIdentifier, Sprite> AtlasManager.spritesprivate Map<Identifier, Sprite> SpriteAtlasTexture.spritesprivate final Map<Identifier, Sprite> SpriteLoader.StitchResult.spritesThe field for thespritesrecord component.Methods in net.minecraft.client.texture that return SpriteModifier and TypeMethodDescriptionSpriteAtlasTexture.getMissingSprite()AtlasManager.getSprite(SpriteIdentifier id) SpriteAtlasTexture.getSprite(Identifier id) SpriteHolder.getSprite(SpriteIdentifier id) SpriteLoader.StitchResult.getSprite(Identifier id) SpriteLoader.StitchResult.missing()Returns the value of themissingrecord component.SpriteAtlasGlyphs.Glyph.sprite()Returns the value of thespriterecord component.Methods in net.minecraft.client.texture that return types with arguments of type SpriteModifier and TypeMethodDescriptionprivate Map<Identifier, Sprite> SpriteLoader.collectStitchedSprites(TextureStitcher<SpriteContents> stitcher, int atlasWidth, int atlasHeight) AtlasManager.Stitch.createSpriteMap()SpriteLoader.StitchResult.sprites()Returns the value of thespritesrecord component.Methods in net.minecraft.client.texture with parameters of type SpriteModifier and TypeMethodDescriptionprivate GlyphProviderSpriteAtlasGlyphs.createFixedGlyphProvider(Sprite sprite) Method parameters in net.minecraft.client.texture with type arguments of type SpriteModifier and TypeMethodDescriptionprivate static voidSpriteAtlasTexture.dumpAtlasInfos(Path path, String id, Map<Identifier, Sprite> sprites) voidAtlasManager.CompletableEntry.fillSpriteMap(Map<SpriteIdentifier, Sprite> sprites) Constructors in net.minecraft.client.texture with parameters of type SpriteModifierConstructorDescription(package private)Glyph(TextRenderLayerSet textRenderLayerSet, GpuTextureView gpuTextureView, Sprite sprite, float float2, float float3, int int2, int int3, float float4) StitchResult(int int2, int int3, int int4, Sprite sprite, Map<Identifier, Sprite> map, CompletableFuture<Void> completableFuture) Constructor parameters in net.minecraft.client.texture with type arguments of type SpriteModifierConstructorDescriptionStitchResult(int int2, int int3, int int4, Sprite sprite, Map<Identifier, Sprite> map, CompletableFuture<Void> completableFuture)