Package net.minecraft.block
Class StonecutterBlock
java.lang.Object
net.minecraft.block.AbstractBlock
net.minecraft.block.Block
net.minecraft.block.StonecutterBlock
- All Implemented Interfaces:
ItemConvertible
public class StonecutterBlock extends Block
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A> -
Field Summary
Fields Modifier and Type Field Description static DirectionPropertyFACINGprotected static VoxelShapeSHAPEprivate static TextTITLEFields inherited from class net.minecraft.block.Block
LOGGER, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlock
collidable, dynamicBounds, FACINGS, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier -
Constructor Summary
Constructors Constructor Description StonecutterBlock(AbstractBlock.Settings settings) -
Method Summary
Modifier and Type Method Description protected voidappendProperties(StateManager.Builder<Block,BlockState> builder)booleancanPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)NamedScreenHandlerFactorycreateScreenHandlerFactory(BlockState state, World world, BlockPos pos)VoxelShapegetOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BlockStategetPlacementState(ItemPlacementContext ctx)BlockRenderTypegetRenderType(BlockState state)booleanhasSidedTransparency(BlockState state)BlockStatemirror(BlockState state, BlockMirror mirror)ActionResultonUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.BlockStaterotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.Methods inherited from class net.minecraft.block.Block
addStacksForDisplay, afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, toStringMethods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, emitsRedstonePower, getAmbientOcclusionLightLevel, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getLootTableId, getMaxModelOffset, getOffsetType, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getSidesShape, getStateForNeighborUpdate, getStrongRedstonePower, getVisualShape, getWeakRedstonePower, hasComparatorOutput, isSideInvisible, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, prepare, randomTick, scheduledTick
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Field Details
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TITLE
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FACING
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SHAPE
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Constructor Details
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StonecutterBlock
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Method Details
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getPlacementState
- Overrides:
getPlacementStatein classBlock
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onUse
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player. This, by default, is bound to using the right mouse button.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
world.isClient().If the action result is successful on a logical client, then the action will be sent to the logical server for processing.
- Overrides:
onUsein classAbstractBlock- Returns:
- an action result that specifies if using the block was successful.
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createScreenHandlerFactory
@Nullable public NamedScreenHandlerFactory createScreenHandlerFactory(BlockState state, World world, BlockPos pos)- Overrides:
createScreenHandlerFactoryin classAbstractBlock
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getOutlineShape
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)- Overrides:
getOutlineShapein classAbstractBlock
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hasSidedTransparency
- Overrides:
hasSidedTransparencyin classAbstractBlock
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getRenderType
- Overrides:
getRenderTypein classAbstractBlock
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rotate
Applies a block rotation to a block state.By default, this returns the provided block state.
- Overrides:
rotatein classAbstractBlock- Returns:
- the rotated block state
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mirror
- Overrides:
mirrorin classAbstractBlock
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appendProperties
- Overrides:
appendPropertiesin classBlock
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