Class BatEntityRenderer
java.lang.Object
net.minecraft.client.render.entity.EntityRenderer<T>
net.minecraft.client.render.entity.LivingEntityRenderer<T,M>
net.minecraft.client.render.entity.MobEntityRenderer<BatEntity,BatEntityModel>
net.minecraft.client.render.entity.BatEntityRenderer
- All Implemented Interfaces:
FeatureRendererContext<BatEntity,BatEntityModel>
@Environment(CLIENT) public class BatEntityRenderer extends MobEntityRenderer<BatEntity,BatEntityModel>
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Field Summary
Fields Modifier and Type Field Description private static IdentifierTEXTUREFields inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
features, modelFields inherited from class net.minecraft.client.render.entity.EntityRenderer
dispatcher, shadowOpacity, shadowRadius -
Constructor Summary
Constructors Constructor Description BatEntityRenderer(EntityRendererFactory.Context ctx) -
Method Summary
Modifier and Type Method Description IdentifiergetTexture(BatEntity batEntity)protected voidscale(BatEntity batEntity, MatrixStack matrixStack, float float2)protected voidsetupTransforms(BatEntity batEntity, MatrixStack matrixStack, float float2, float float3, float float4)Methods inherited from class net.minecraft.client.render.entity.MobEntityRenderer
hasLabel, render, shouldRenderMethods inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisibleMethods inherited from class net.minecraft.client.render.entity.EntityRenderer
getBlockLight, getFontRenderer, getLight, getPositionOffset, getSkyLight, renderLabelIfPresent
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Field Details
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TEXTURE
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Constructor Details
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BatEntityRenderer
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Method Details
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getTexture
- Specified by:
getTexturein interfaceFeatureRendererContext<BatEntity,BatEntityModel>- Specified by:
getTexturein classEntityRenderer<BatEntity>
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scale
- Overrides:
scalein classLivingEntityRenderer<BatEntity,BatEntityModel>
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setupTransforms
protected void setupTransforms(BatEntity batEntity, MatrixStack matrixStack, float float2, float float3, float float4)- Overrides:
setupTransformsin classLivingEntityRenderer<BatEntity,BatEntityModel>
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