Class IronGolemEntityRenderer
java.lang.Object
net.minecraft.client.render.entity.EntityRenderer<T>
net.minecraft.client.render.entity.LivingEntityRenderer<T,M>
net.minecraft.client.render.entity.MobEntityRenderer<IronGolemEntity,IronGolemEntityModel<IronGolemEntity>>
net.minecraft.client.render.entity.IronGolemEntityRenderer
- All Implemented Interfaces:
FeatureRendererContext<IronGolemEntity,IronGolemEntityModel<IronGolemEntity>>
@Environment(CLIENT) public class IronGolemEntityRenderer extends MobEntityRenderer<IronGolemEntity,IronGolemEntityModel<IronGolemEntity>>
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Field Summary
Fields Modifier and Type Field Description private static IdentifierTEXTUREFields inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
features, modelFields inherited from class net.minecraft.client.render.entity.EntityRenderer
dispatcher, shadowOpacity, shadowRadius -
Constructor Summary
Constructors Constructor Description IronGolemEntityRenderer(EntityRendererFactory.Context ctx) -
Method Summary
Modifier and Type Method Description IdentifiergetTexture(IronGolemEntity ironGolemEntity)protected voidsetupTransforms(IronGolemEntity ironGolemEntity, MatrixStack matrixStack, float float2, float float3, float float4)Methods inherited from class net.minecraft.client.render.entity.MobEntityRenderer
hasLabel, render, shouldRenderMethods inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scaleMethods inherited from class net.minecraft.client.render.entity.EntityRenderer
getBlockLight, getFontRenderer, getLight, getPositionOffset, getSkyLight, renderLabelIfPresent
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Field Details
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TEXTURE
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Constructor Details
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IronGolemEntityRenderer
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Method Details
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getTexture
- Specified by:
getTexturein interfaceFeatureRendererContext<IronGolemEntity,IronGolemEntityModel<IronGolemEntity>>- Specified by:
getTexturein classEntityRenderer<IronGolemEntity>
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setupTransforms
protected void setupTransforms(IronGolemEntity ironGolemEntity, MatrixStack matrixStack, float float2, float float3, float float4)- Overrides:
setupTransformsin classLivingEntityRenderer<IronGolemEntity,IronGolemEntityModel<IronGolemEntity>>
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