Class SeekSkyTask
java.lang.Object
net.minecraft.entity.ai.brain.task.Task<LivingEntity>
net.minecraft.entity.ai.brain.task.SeekSkyTask
- Direct Known Subclasses:
SeekSkyAfterRaidWinTask
public class SeekSkyTask extends Task<LivingEntity>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.brain.task.Task
Task.Status -
Field Summary
Fields Modifier and Type Field Description private floatspeedFields inherited from class net.minecraft.entity.ai.brain.task.Task
requiredMemoryStates -
Constructor Summary
Constructors Constructor Description SeekSkyTask(float speed) -
Method Summary
Modifier and Type Method Description private Vec3dfindNearbySky(ServerWorld world, LivingEntity entity)static booleanisSkyVisible(ServerWorld world, LivingEntity entity, BlockPos pos)protected voidrun(ServerWorld world, LivingEntity entity, long time)protected booleanshouldRun(ServerWorld world, LivingEntity entity)Methods inherited from class net.minecraft.entity.ai.brain.task.Task
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, stop, tick, toString, tryStarting
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Field Details
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speed
private final float speed
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Constructor Details
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SeekSkyTask
public SeekSkyTask(float speed)
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Method Details
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run
- Overrides:
runin classTask<LivingEntity>
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shouldRun
- Overrides:
shouldRunin classTask<LivingEntity>
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findNearbySky
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isSkyVisible
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