Class VillagerBreedTask
java.lang.Object
net.minecraft.entity.ai.brain.task.Task<VillagerEntity>
net.minecraft.entity.ai.brain.task.VillagerBreedTask
public class VillagerBreedTask extends Task<VillagerEntity>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.brain.task.Task
Task.Status -
Field Summary
Fields Modifier and Type Field Description private longbreedEndTimeFields inherited from class net.minecraft.entity.ai.brain.task.Task
requiredMemoryStates -
Constructor Summary
Constructors Constructor Description VillagerBreedTask() -
Method Summary
Modifier and Type Method Description private booleancanReachHome(VillagerEntity villager, BlockPos pos)private Optional<VillagerEntity>createChild(ServerWorld serverWorld, VillagerEntity villagerEntity, VillagerEntity villagerEntity2)protected voidfinishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)private Optional<BlockPos>getReachableHome(ServerWorld world, VillagerEntity villager)private voidgoHome(ServerWorld world, VillagerEntity first, VillagerEntity second)private booleanisReadyToBreed(VillagerEntity villager)protected voidkeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)protected voidrun(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)private voidsetChildHome(ServerWorld world, VillagerEntity child, BlockPos pos)protected booleanshouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)protected booleanshouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity)Methods inherited from class net.minecraft.entity.ai.brain.task.Task
getStatus, isTimeLimitExceeded, stop, tick, toString, tryStarting
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Field Details
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breedEndTime
private long breedEndTime
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Constructor Details
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VillagerBreedTask
public VillagerBreedTask()
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Method Details
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shouldRun
- Overrides:
shouldRunin classTask<VillagerEntity>
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shouldKeepRunning
protected boolean shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)- Overrides:
shouldKeepRunningin classTask<VillagerEntity>
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run
- Overrides:
runin classTask<VillagerEntity>
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keepRunning
- Overrides:
keepRunningin classTask<VillagerEntity>
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goHome
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finishRunning
- Overrides:
finishRunningin classTask<VillagerEntity>
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isReadyToBreed
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getReachableHome
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canReachHome
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createChild
private Optional<VillagerEntity> createChild(ServerWorld serverWorld, VillagerEntity villagerEntity, VillagerEntity villagerEntity2) -
setChildHome
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