Package net.minecraft.inventory
Class DoubleInventory
java.lang.Object
net.minecraft.inventory.DoubleInventory
public class DoubleInventory extends Object implements Inventory
-
Field Summary
-
Constructor Summary
Constructors Constructor Description DoubleInventory(Inventory first, Inventory second) -
Method Summary
Modifier and Type Method Description booleancanPlayerUse(PlayerEntity player)voidclear()intgetMaxCountPerStack()Returns the maximum number of items a stack can contain when placed inside this inventory.ItemStackgetStack(int slot)Fetches the stack currently stored at the given slot.booleanisEmpty()booleanisPart(Inventory inventory)booleanisValid(int slot, ItemStack stack)Returns whether the given stack is a valid for the indicated slot position.voidmarkDirty()voidonClose(PlayerEntity player)voidonOpen(PlayerEntity player)ItemStackremoveStack(int slot)Removes the stack currently stored at the indicated slot.ItemStackremoveStack(int slot, int amount)Removes a specific number of items from the given slot.voidsetStack(int slot, ItemStack stack)intsize()Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.inventory.Inventory
containsAny, count
-
Field Details
-
first
-
second
-
-
Constructor Details
-
DoubleInventory
-
-
Method Details
-
size
public int size() -
isEmpty
public boolean isEmpty() -
isPart
-
getStack
Fetches the stack currently stored at the given slot. If the slot is empty, or is outside the bounds of this inventory, returns seeItemStack.EMPTY. -
removeStack
Removes a specific number of items from the given slot.- Specified by:
removeStackin interfaceInventory- Returns:
- the removed items as a stack
-
removeStack
Removes the stack currently stored at the indicated slot.- Specified by:
removeStackin interfaceInventory- Returns:
- the stack previously stored at the indicated slot.
-
setStack
-
getMaxCountPerStack
public int getMaxCountPerStack()Returns the maximum number of items a stack can contain when placed inside this inventory. No slots may have more than this number of items. It is effectively the stacking limit for this inventory's slots.- Specified by:
getMaxCountPerStackin interfaceInventory- Returns:
- the max
countof item stacks in this inventory
-
markDirty
public void markDirty() -
canPlayerUse
- Specified by:
canPlayerUsein interfaceInventory
-
onOpen
-
onClose
-
isValid
Returns whether the given stack is a valid for the indicated slot position. -
clear
public void clear()
-