Package net.minecraft.client.gui.hud
Class InGameOverlayRenderer
java.lang.Object
net.minecraft.client.gui.hud.InGameOverlayRenderer
@Environment(CLIENT) public class InGameOverlayRenderer extends Object
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Field Summary
Fields Modifier and Type Field Description private static IdentifierUNDERWATER_TEXTURE -
Constructor Summary
Constructors Constructor Description InGameOverlayRenderer() -
Method Summary
Modifier and Type Method Description private static BlockStategetInWallBlockState(PlayerEntity playerEntity)private static voidrenderFireOverlay(MinecraftClient minecraftClient, MatrixStack matrixStack)private static voidrenderInWallOverlay(MinecraftClient minecraftClient, Sprite sprite, MatrixStack matrixStack)static voidrenderOverlays(MinecraftClient minecraftClient, MatrixStack matrixStack)private static voidrenderUnderwaterOverlay(MinecraftClient minecraftClient, MatrixStack matrixStack)
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Field Details
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UNDERWATER_TEXTURE
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Constructor Details
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InGameOverlayRenderer
public InGameOverlayRenderer()
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Method Details
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renderOverlays
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getInWallBlockState
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renderInWallOverlay
private static void renderInWallOverlay(MinecraftClient minecraftClient, Sprite sprite, MatrixStack matrixStack) -
renderUnderwaterOverlay
private static void renderUnderwaterOverlay(MinecraftClient minecraftClient, MatrixStack matrixStack) -
renderFireOverlay
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