Class RealmsPendingInvitesScreen

All Implemented Interfaces:
Drawable, Element, ParentElement, TickableElement

@Environment(CLIENT)
public class RealmsPendingInvitesScreen
extends RealmsScreen
  • Field Details

    • LOGGER

      private static final Logger LOGGER
    • ACCEPT_ICON

      private static final Identifier ACCEPT_ICON
    • REJECT_ICON

      private static final Identifier REJECT_ICON
    • NO_PENDING_TEXT

      private static final Text NO_PENDING_TEXT
    • ACCEPT_TEXT

      private static final Text ACCEPT_TEXT
    • REJECT_TEXT

      private static final Text REJECT_TEXT
    • parent

      private final Screen parent
    • toolTip

      @Nullable private Text toolTip
    • loaded

      private boolean loaded
    • pendingInvitationSelectionList

      private RealmsPendingInvitesScreen.PendingInvitationSelectionList pendingInvitationSelectionList
    • titleLabel

      private RealmsLabel titleLabel
    • selectedInvite

      private int selectedInvite
    • acceptButton

      private ButtonWidget acceptButton
    • rejectButton

      private ButtonWidget rejectButton
  • Constructor Details

    • RealmsPendingInvitesScreen

      public RealmsPendingInvitesScreen​(Screen parent)
  • Method Details

    • init

      public void init()
      Called when a screen should be initialized.

      This method is called when this screen is opened or resized.

      Overrides:
      init in class Screen
    • keyPressed

      public boolean keyPressed​(int keyCode, int scanCode, int modifiers)
      Callback for when a key down event has been captured. The key code is identified by the constants in GLFW class.
      Specified by:
      keyPressed in interface Element
      Specified by:
      keyPressed in interface ParentElement
      Overrides:
      keyPressed in class Screen
      Parameters:
      keyCode - the named key code of the event as described in the GLFW class
      scanCode - the unique/platform-specific scan code of the keyboard input
      modifiers - a GLFW bitfield describing the modifier keys that are held down (see GLFW Modifier key flags)
      Returns:
      true to indicate that the event handling is successful/valid
      See Also:
      Keyboard.onKey(long, int, int, int, int), GLFW.GLFW_KEY_Q, GLFWKeyCallbackI.invoke(long, int, int, int, int)
    • updateList

      private void updateList​(int slot)
    • reject

      private void reject​(int slot)
    • accept

      private void accept​(int slot)
    • render

      public void render​(MatrixStack matrices, int mouseX, int mouseY, float delta)
      Specified by:
      render in interface Drawable
      Overrides:
      render in class Screen
    • renderMousehoverTooltip

      protected void renderMousehoverTooltip​(MatrixStack matrixStack, @Nullable Text text, int int2, int int3)
    • updateButtonStates

      private void updateButtonStates()
    • shouldAcceptAndRejectButtonBeVisible

      private boolean shouldAcceptAndRejectButtonBeVisible​(int invite)