Class BatEntityRenderer
java.lang.Object
net.minecraft.client.render.entity.EntityRenderer<T>
net.minecraft.client.render.entity.LivingEntityRenderer<T,M>
net.minecraft.client.render.entity.MobEntityRenderer<BatEntity,BatEntityModel>
net.minecraft.client.render.entity.BatEntityRenderer
- All Implemented Interfaces:
FeatureRendererContext<BatEntity,BatEntityModel>
@Environment(CLIENT) public class BatEntityRenderer extends MobEntityRenderer<BatEntity,BatEntityModel>
-
Field Summary
Fields Modifier and Type Field Description private static Identifier
TEXTURE
Fields inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
features, model
Fields inherited from class net.minecraft.client.render.entity.EntityRenderer
dispatcher, shadowOpacity, shadowRadius
-
Constructor Summary
Constructors Constructor Description BatEntityRenderer(EntityRendererFactory.Context ctx)
-
Method Summary
Modifier and Type Method Description Identifier
getTexture(BatEntity batEntity)
protected void
scale(BatEntity batEntity, MatrixStack matrixStack, float float2)
protected void
setupTransforms(BatEntity batEntity, MatrixStack matrixStack, float float2, float float3, float float4)
Methods inherited from class net.minecraft.client.render.entity.MobEntityRenderer
hasLabel, render, shouldRender
Methods inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible
Methods inherited from class net.minecraft.client.render.entity.EntityRenderer
getBlockLight, getFontRenderer, getLight, getPositionOffset, getSkyLight, renderLabelIfPresent
-
Field Details
-
TEXTURE
-
-
Constructor Details
-
BatEntityRenderer
-
-
Method Details
-
getTexture
- Specified by:
getTexture
in interfaceFeatureRendererContext<BatEntity,BatEntityModel>
- Specified by:
getTexture
in classEntityRenderer<BatEntity>
-
scale
- Overrides:
scale
in classLivingEntityRenderer<BatEntity,BatEntityModel>
-
setupTransforms
protected void setupTransforms(BatEntity batEntity, MatrixStack matrixStack, float float2, float float3, float float4)- Overrides:
setupTransforms
in classLivingEntityRenderer<BatEntity,BatEntityModel>
-