Class PanicTask
java.lang.Object
net.minecraft.entity.ai.brain.task.Task<VillagerEntity>
net.minecraft.entity.ai.brain.task.PanicTask
public class PanicTask extends Task<VillagerEntity>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.brain.task.Task
Task.Status -
Field Summary
Fields inherited from class net.minecraft.entity.ai.brain.task.Task
requiredMemoryStates -
Constructor Summary
Constructors Constructor Description PanicTask() -
Method Summary
Modifier and Type Method Description static booleanisHostileNearby(LivingEntity entity)protected voidkeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)protected voidrun(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)protected booleanshouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)static booleanwasHurt(LivingEntity entity)Methods inherited from class net.minecraft.entity.ai.brain.task.Task
finishRunning, getStatus, isTimeLimitExceeded, shouldRun, stop, tick, toString, tryStarting
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Constructor Details
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PanicTask
public PanicTask()
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Method Details
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shouldKeepRunning
protected boolean shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)- Overrides:
shouldKeepRunningin classTask<VillagerEntity>
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run
- Overrides:
runin classTask<VillagerEntity>
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keepRunning
- Overrides:
keepRunningin classTask<VillagerEntity>
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isHostileNearby
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wasHurt
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