Class RangedApproachTask
java.lang.Object
net.minecraft.entity.ai.brain.task.Task<MobEntity>
net.minecraft.entity.ai.brain.task.RangedApproachTask
public class RangedApproachTask extends Task<MobEntity>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.brain.task.Task
Task.Status
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Field Summary
Fields Modifier and Type Field Description private Function<LivingEntity,Float>
speed
Fields inherited from class net.minecraft.entity.ai.brain.task.Task
requiredMemoryStates
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Constructor Summary
Constructors Constructor Description RangedApproachTask(float speed)
RangedApproachTask(Function<LivingEntity,Float> function)
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Method Summary
Modifier and Type Method Description private void
forgetWalkTarget(LivingEntity entity)
private void
rememberWalkTarget(LivingEntity entity, LivingEntity target)
protected void
run(ServerWorld serverWorld, MobEntity mobEntity, long long2)
Methods inherited from class net.minecraft.entity.ai.brain.task.Task
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, shouldRun, stop, tick, toString, tryStarting