Class SleepTask
public class SleepTask extends Task<LivingEntity>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.brain.task.Task
Task.Status -
Field Summary
Fields Modifier and Type Field Description private longstartTimeFields inherited from class net.minecraft.entity.ai.brain.task.Task
requiredMemoryStates -
Constructor Summary
Constructors Constructor Description SleepTask() -
Method Summary
Modifier and Type Method Description protected voidfinishRunning(ServerWorld world, LivingEntity entity, long time)protected booleanisTimeLimitExceeded(long time)protected voidrun(ServerWorld world, LivingEntity entity, long time)protected booleanshouldKeepRunning(ServerWorld world, LivingEntity entity, long time)protected booleanshouldRun(ServerWorld world, LivingEntity entity)Methods inherited from class net.minecraft.entity.ai.brain.task.Task
getStatus, keepRunning, stop, tick, toString, tryStarting
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Field Details
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startTime
private long startTime
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Constructor Details
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SleepTask
public SleepTask()
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Method Details
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shouldRun
- Overrides:
shouldRunin classTask<LivingEntity>
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shouldKeepRunning
- Overrides:
shouldKeepRunningin classTask<LivingEntity>
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run
- Overrides:
runin classTask<LivingEntity>
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isTimeLimitExceeded
protected boolean isTimeLimitExceeded(long time)- Overrides:
isTimeLimitExceededin classTask<LivingEntity>
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finishRunning
- Overrides:
finishRunningin classTask<LivingEntity>
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