AbstractBlock.Settings |
AbstractBlock.Settings.air() |
|
AbstractBlock.Settings |
AbstractBlock.Settings.allowsSpawning(AbstractBlock.TypedContextPredicate<EntityType<?>> predicate) |
Specifies logic that calculates whether an entity can spawn on a block.
|
AbstractBlock.Settings |
AbstractBlock.Settings.blockVision(AbstractBlock.ContextPredicate predicate) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.breakInstantly() |
Specifies that a block is broken instantly.
|
static AbstractBlock.Settings |
AbstractBlock.Settings.copy(AbstractBlock block) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.dropsLike(Block source) |
Specifies that a block should drop the same items as a provided block.
|
AbstractBlock.Settings |
AbstractBlock.Settings.dropsNothing() |
Specifies that a block drops nothing when broken.
|
AbstractBlock.Settings |
AbstractBlock.Settings.dynamicBounds() |
Specifies that a block's collision bounds can dynamically resize.
|
AbstractBlock.Settings |
AbstractBlock.Settings.emissiveLighting(AbstractBlock.ContextPredicate predicate) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.jumpVelocityMultiplier(float jumpVelocityMultiplier) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.luminance(ToIntFunction<BlockState> luminance) |
Specifies the light level emitted by a block.
|
AbstractBlock.Settings |
AbstractBlock.Settings.mapColor(MapColor color) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.noCollision() |
Specifies that a block should have no collision bounds.
|
AbstractBlock.Settings |
AbstractBlock.Settings.nonOpaque() |
Specifies that a block should be non-opaque and light should be allowed to pass through.
|
static AbstractBlock.Settings |
AbstractBlock.Settings.of(Material material) |
|
static AbstractBlock.Settings |
AbstractBlock.Settings.of(Material material,
Function<BlockState,MapColor> mapColor) |
|
static AbstractBlock.Settings |
AbstractBlock.Settings.of(Material material,
MapColor color) |
|
static AbstractBlock.Settings |
AbstractBlock.Settings.of(Material material,
DyeColor color) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.postProcess(AbstractBlock.ContextPredicate predicate) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.requiresTool() |
|
AbstractBlock.Settings |
AbstractBlock.Settings.slipperiness(float slipperiness) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.solidBlock(AbstractBlock.ContextPredicate predicate) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.sounds(BlockSoundGroup soundGroup) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.strength(float strength) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.strength(float hardness,
float resistance) |
|
AbstractBlock.Settings |
AbstractBlock.Settings.suffocates(AbstractBlock.ContextPredicate predicate) |
Specifies logic that calculates whether an entity should suffocate if inside of a block.
|
AbstractBlock.Settings |
AbstractBlock.Settings.ticksRandomly() |
|
AbstractBlock.Settings |
AbstractBlock.Settings.velocityMultiplier(float velocityMultiplier) |
|