static void |
ShipwreckGenerator.addParts(StructureManager structureManager,
BlockPos pos,
BlockRotation rotation,
class_6130 class_6130,
Random random,
ShipwreckFeatureConfig config) |
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static void |
IglooGenerator.addPieces(StructureManager manager,
BlockPos pos,
BlockRotation rotation,
class_6130 class_6130,
Random random) |
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static void |
NetherFossilGenerator.addPieces(StructureManager manager,
class_6130 class_6130,
Random random,
BlockPos pos) |
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static void |
OceanRuinGenerator.addPieces(StructureManager manager,
BlockPos pos,
BlockRotation rotation,
class_6130 class_6130,
Random random,
OceanRuinFeatureConfig config) |
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static NetherFortressGenerator.Bridge |
NetherFortressGenerator.Bridge.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.BridgeCrossing |
NetherFortressGenerator.BridgeCrossing.create(class_6130 class_6130,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.BridgeEnd |
NetherFortressGenerator.BridgeEnd.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.BridgePlatform |
NetherFortressGenerator.BridgePlatform.create(class_6130 class_6130,
int x,
int y,
int z,
int chainLength,
Direction orientation) |
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static NetherFortressGenerator.BridgeSmallCrossing |
NetherFortressGenerator.BridgeSmallCrossing.create(class_6130 class_6130,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.BridgeStairs |
NetherFortressGenerator.BridgeStairs.create(class_6130 class_6130,
int x,
int y,
int z,
int chainlength,
Direction orientation) |
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static NetherFortressGenerator.CorridorBalcony |
NetherFortressGenerator.CorridorBalcony.create(class_6130 class_6130,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.CorridorCrossing |
NetherFortressGenerator.CorridorCrossing.create(class_6130 class_6130,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.CorridorExit |
NetherFortressGenerator.CorridorExit.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.CorridorLeftTurn |
NetherFortressGenerator.CorridorLeftTurn.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.CorridorNetherWartsRoom |
NetherFortressGenerator.CorridorNetherWartsRoom.create(class_6130 class_6130,
int x,
int y,
int z,
Direction orientation,
int chainlength) |
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static NetherFortressGenerator.CorridorRightTurn |
NetherFortressGenerator.CorridorRightTurn.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.CorridorStairs |
NetherFortressGenerator.CorridorStairs.create(class_6130 class_6130,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static NetherFortressGenerator.SmallCorridor |
NetherFortressGenerator.SmallCorridor.create(class_6130 class_6130,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static StrongholdGenerator.ChestCorridor |
StrongholdGenerator.ChestCorridor.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainlength) |
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static StrongholdGenerator.Corridor |
StrongholdGenerator.Corridor.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static StrongholdGenerator.FiveWayCrossing |
StrongholdGenerator.FiveWayCrossing.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static StrongholdGenerator.LeftTurn |
StrongholdGenerator.LeftTurn.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static StrongholdGenerator.Library |
StrongholdGenerator.Library.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static StrongholdGenerator.PortalRoom |
StrongholdGenerator.PortalRoom.create(class_6130 class_6130,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static StrongholdGenerator.PrisonHall |
StrongholdGenerator.PrisonHall.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static StrongholdGenerator.RightTurn |
StrongholdGenerator.RightTurn.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static BlockBox |
StrongholdGenerator.SmallCorridor.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation) |
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static StrongholdGenerator.SpiralStaircase |
StrongholdGenerator.SpiralStaircase.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static StrongholdGenerator.SquareRoom |
StrongholdGenerator.SquareRoom.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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static StrongholdGenerator.Stairs |
StrongholdGenerator.Stairs.create(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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private static NetherFortressGenerator.Piece |
NetherFortressGenerator.createPiece(NetherFortressGenerator.PieceData pieceData,
class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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private static StrongholdGenerator.Piece |
StrongholdGenerator.createPiece(Class<? extends StrongholdGenerator.Piece> pieceType,
class_6130 class_6130,
Random random,
int x,
int y,
int z,
@Nullable Direction orientation,
int chainLength) |
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protected @Nullable StructurePiece |
NetherFortressGenerator.Piece.fillForwardOpening(NetherFortressGenerator.Start start,
class_6130 class_6130,
Random random,
int leftRightOffset,
int heightOffset,
boolean inside) |
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protected @Nullable StructurePiece |
StrongholdGenerator.Piece.fillForwardOpening(StrongholdGenerator.Start start,
class_6130 class_6130,
Random random,
int leftRightOffset,
int heightOffset) |
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protected @Nullable StructurePiece |
NetherFortressGenerator.Piece.fillNWOpening(NetherFortressGenerator.Start start,
class_6130 class_6130,
Random random,
int heightOffset,
int leftRightOffset,
boolean inside) |
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protected @Nullable StructurePiece |
StrongholdGenerator.Piece.fillNWOpening(StrongholdGenerator.Start start,
class_6130 class_6130,
Random random,
int heightOffset,
int leftRightOffset) |
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void |
MineshaftGenerator.MineshaftCorridor.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
MineshaftGenerator.MineshaftCrossing.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
MineshaftGenerator.MineshaftRoom.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
MineshaftGenerator.MineshaftStairs.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.Bridge.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.BridgeCrossing.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.BridgeSmallCrossing.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.BridgeStairs.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.CorridorBalcony.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.CorridorCrossing.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.CorridorExit.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.CorridorLeftTurn.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.CorridorNetherWartsRoom.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.CorridorRightTurn.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.CorridorStairs.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
NetherFortressGenerator.SmallCorridor.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.ChestCorridor.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.Corridor.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.FiveWayCrossing.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.LeftTurn.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.PortalRoom.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.PrisonHall.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.RightTurn.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.SpiralStaircase.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.SquareRoom.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StrongholdGenerator.Stairs.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
void |
StructurePiece.fillOpenings(StructurePiece start,
class_6130 class_6130,
Random random) |
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protected @Nullable StructurePiece |
NetherFortressGenerator.Piece.fillSEOpening(NetherFortressGenerator.Start start,
class_6130 class_6130,
Random random,
int heightOffset,
int leftRightOffset,
boolean inside) |
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protected @Nullable StructurePiece |
StrongholdGenerator.Piece.fillSEOpening(StrongholdGenerator.Start start,
class_6130 class_6130,
Random random,
int heightOffset,
int leftRightOffset) |
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static @Nullable BlockBox |
MineshaftGenerator.MineshaftCorridor.getBoundingBox(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation) |
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static @Nullable BlockBox |
MineshaftGenerator.MineshaftCrossing.getBoundingBox(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation) |
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static @Nullable BlockBox |
MineshaftGenerator.MineshaftStairs.getBoundingBox(class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation) |
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private static void |
OceanRuinGenerator.method_14822(StructureManager manager,
BlockPos pos,
BlockRotation rotation,
class_6130 class_6130,
Random random,
OceanRuinFeatureConfig config,
boolean large,
float integrity) |
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private static void |
OceanRuinGenerator.method_14825(StructureManager manager,
Random random,
BlockRotation rotation,
BlockPos pos,
OceanRuinFeatureConfig config,
class_6130 class_6130) |
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private static MineshaftGenerator.MineshaftPart |
MineshaftGenerator.pickPiece(class_6130 class_6130,
Random random,
int x,
int y,
int z,
@Nullable Direction orientation,
int chainLength,
MineshaftFeature.Type type) |
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private NetherFortressGenerator.Piece |
NetherFortressGenerator.Piece.pickPiece(NetherFortressGenerator.Start start,
List<NetherFortressGenerator.PieceData> possiblePieces,
class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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private static StrongholdGenerator.Piece |
StrongholdGenerator.pickPiece(StrongholdGenerator.Start start,
class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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private static MineshaftGenerator.MineshaftPart |
MineshaftGenerator.pieceGenerator(StructurePiece start,
class_6130 class_6130,
Random random,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
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private StructurePiece |
NetherFortressGenerator.Piece.pieceGenerator(NetherFortressGenerator.Start start,
class_6130 class_6130,
Random random,
int x,
int y,
int z,
@Nullable Direction orientation,
int chainLength,
boolean inside) |
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private static StructurePiece |
StrongholdGenerator.pieceGenerator(StrongholdGenerator.Start start,
class_6130 class_6130,
Random random,
int x,
int y,
int z,
@Nullable Direction orientation,
int chainLength) |
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