Uses of Class
net.minecraft.client.particle.Particle
| Package | Description |
|---|---|
| net.minecraft |
The base package for all Minecraft classes.
|
| net.minecraft.client.particle | |
| net.minecraft.client.render |
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Uses of Particle in net.minecraft
Subclasses of Particle in net.minecraft Modifier and Type Class Description classclass_6237Methods in net.minecraft that return Particle Modifier and Type Method Description Particleclass_6237.class_6238. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)Particleclass_6237.class_6239. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) -
Uses of Particle in net.minecraft.client.particle
Fields in net.minecraft.client.particle with type parameters of type Particle Modifier and Type Field Description private Queue<Particle>ParticleManager. newParticlesprivate Map<ParticleTextureSheet,Queue<Particle>>ParticleManager. particlesMethods in net.minecraft.client.particle that return Particle Modifier and Type Method Description @Nullable ParticleParticleManager. addParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)ParticleAshParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockDustParticle.Factory. createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)@Nullable ParticleBlockFallingDustParticle.Factory. createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DrippingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DrippingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DrippingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DrippingWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DripstoneLavaSplashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingDripstoneLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingDripstoneWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingNectarFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingSporeBlossomFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.LandingDripstoneLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.LandingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.LandingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.LandingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBubbleColumnUpParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBubblePopParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCampfireSmokeParticle.CosySmokeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCampfireSmokeParticle.SignalSmokeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCloudParticle.CloudFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCloudParticle.SneezeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCrackParticle.ItemFactory. createParticle(ItemStackParticleEffect itemStackParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCrackParticle.SlimeballFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCrackParticle.SnowballFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCurrentDownParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDamageParticle.DefaultFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDamageParticle.EnchantedHitFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDamageParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDragonBreathParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDustColorTransitionParticle.Factory. createParticle(DustColorTransitionParticleEffect dustColorTransitionParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleElderGuardianAppearanceParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEmotionParticle.AngryVillagerFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEmotionParticle.HeartFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEnchantGlyphParticle.EnchantFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEnchantGlyphParticle.NautilusFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEndRodParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleExplosionEmitterParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleExplosionLargeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleExplosionSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFireSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFireworksSparkParticle.ExplosionFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFireworksSparkParticle.FlashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFishingParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFlameParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFlameParticle.SmallFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.ElectricSparkFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.GlowFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.ScrapeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.WaxOffFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.WaxOnFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleLargeFireSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleLavaEmberParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleNoteParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)@Nullable ParticleParticleFactory. createParticle(T parameters, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)private <T extends ParticleEffect>
@Nullable ParticleParticleManager. createParticle(T parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)ParticlePortalParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleRainSplashParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleRedDustParticle.Factory. createParticle(DustParticleEffect dustParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleReversePortalParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSnowflakeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSoulParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.DefaultFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.EntityAmbientFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.EntityFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.InstantFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.WitchFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpitParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSquidInkParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSquidInkParticle.GlowSquidInkFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSuspendParticle.DolphinFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSuspendParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSuspendParticle.HappyVillagerFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSuspendParticle.MyceliumFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSweepAttackParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleTotemParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleVibrationParticle.Factory. createParticle(VibrationParticleEffect vibrationParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterBubbleParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSplashParticle.SplashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSuspendParticle.CrimsonSporeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSuspendParticle.SporeBlossomAirFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSuspendParticle.UnderwaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSuspendParticle.WarpedSporeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWhiteAshParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleParticle. move(float speed)ParticleBillboardParticle. scale(float scale)ParticleParticle. scale(float scale)Methods in net.minecraft.client.particle with parameters of type Particle Modifier and Type Method Description voidParticleManager. addParticle(Particle particle)private voidParticleManager. tickParticle(Particle particle)Method parameters in net.minecraft.client.particle with type arguments of type Particle Modifier and Type Method Description private voidParticleManager. tickParticles(Collection<Particle> particles)Ticks all particles belonging to the same texture sheet. -
Uses of Particle in net.minecraft.client.render
Methods in net.minecraft.client.render that return Particle Modifier and Type Method Description private @Nullable ParticleWorldRenderer. spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, boolean canSpawnOnMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ)private @Nullable ParticleWorldRenderer. spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)