Uses of Class
net.minecraft.client.particle.Particle
Package | Description |
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net.minecraft |
The base package for all Minecraft classes.
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net.minecraft.client.particle | |
net.minecraft.client.render |
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Uses of Particle in net.minecraft
Subclasses of Particle in net.minecraft Modifier and Type Class Description class
class_6237
Methods in net.minecraft that return Particle Modifier and Type Method Description Particle
class_6237.class_6238. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
class_6237.class_6239. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
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Uses of Particle in net.minecraft.client.particle
Fields in net.minecraft.client.particle with type parameters of type Particle Modifier and Type Field Description private Queue<Particle>
ParticleManager. newParticles
private Map<ParticleTextureSheet,Queue<Particle>>
ParticleManager. particles
Methods in net.minecraft.client.particle that return Particle Modifier and Type Method Description @Nullable Particle
ParticleManager. addParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
Particle
AshParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockDustParticle.Factory. createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
@Nullable Particle
BlockFallingDustParticle.Factory. createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DrippingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DrippingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DrippingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DrippingWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DripstoneLavaSplashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingDripstoneLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingDripstoneWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingNectarFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingSporeBlossomFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.LandingDripstoneLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.LandingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.LandingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.LandingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BubbleColumnUpParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BubblePopParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CampfireSmokeParticle.CosySmokeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CampfireSmokeParticle.SignalSmokeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CloudParticle.CloudFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CloudParticle.SneezeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CrackParticle.ItemFactory. createParticle(ItemStackParticleEffect itemStackParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CrackParticle.SlimeballFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CrackParticle.SnowballFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CurrentDownParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DamageParticle.DefaultFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DamageParticle.EnchantedHitFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DamageParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DragonBreathParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DustColorTransitionParticle.Factory. createParticle(DustColorTransitionParticleEffect dustColorTransitionParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ElderGuardianAppearanceParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EmotionParticle.AngryVillagerFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EmotionParticle.HeartFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EnchantGlyphParticle.EnchantFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EnchantGlyphParticle.NautilusFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EndRodParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ExplosionEmitterParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ExplosionLargeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ExplosionSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FireSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FireworksSparkParticle.ExplosionFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FireworksSparkParticle.FlashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FishingParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FlameParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FlameParticle.SmallFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.ElectricSparkFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.GlowFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.ScrapeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.WaxOffFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.WaxOnFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
LargeFireSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
LavaEmberParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
NoteParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
@Nullable Particle
ParticleFactory. createParticle(T parameters, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
private <T extends ParticleEffect>
@Nullable ParticleParticleManager. createParticle(T parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
Particle
PortalParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
RainSplashParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
RedDustParticle.Factory. createParticle(DustParticleEffect dustParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ReversePortalParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SnowflakeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SoulParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.DefaultFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.EntityAmbientFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.EntityFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.InstantFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.WitchFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpitParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SquidInkParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SquidInkParticle.GlowSquidInkFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SuspendParticle.DolphinFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SuspendParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SuspendParticle.HappyVillagerFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SuspendParticle.MyceliumFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SweepAttackParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
TotemParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
VibrationParticle.Factory. createParticle(VibrationParticleEffect vibrationParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterBubbleParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSplashParticle.SplashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSuspendParticle.CrimsonSporeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSuspendParticle.SporeBlossomAirFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSuspendParticle.UnderwaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSuspendParticle.WarpedSporeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WhiteAshParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
Particle. move(float speed)
Particle
BillboardParticle. scale(float scale)
Particle
Particle. scale(float scale)
Methods in net.minecraft.client.particle with parameters of type Particle Modifier and Type Method Description void
ParticleManager. addParticle(Particle particle)
private void
ParticleManager. tickParticle(Particle particle)
Method parameters in net.minecraft.client.particle with type arguments of type Particle Modifier and Type Method Description private void
ParticleManager. tickParticles(Collection<Particle> particles)
Ticks all particles belonging to the same texture sheet. -
Uses of Particle in net.minecraft.client.render
Methods in net.minecraft.client.render that return Particle Modifier and Type Method Description private @Nullable Particle
WorldRenderer. spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, boolean canSpawnOnMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
private @Nullable Particle
WorldRenderer. spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)