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Constructors in net.minecraft.client.render.entity with parameters of type EntityRendererFactory.Context
Constructor |
Description |
AreaEffectCloudEntityRenderer(EntityRendererFactory.Context ctx) |
ArmorStandEntityRenderer(EntityRendererFactory.Context ctx) |
ArrowEntityRenderer(EntityRendererFactory.Context ctx) |
AxolotlEntityRenderer(EntityRendererFactory.Context ctx) |
BatEntityRenderer(EntityRendererFactory.Context ctx) |
BeeEntityRenderer(EntityRendererFactory.Context ctx) |
BipedEntityRenderer(EntityRendererFactory.Context ctx,
M model,
float shadowRadius) |
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BipedEntityRenderer(EntityRendererFactory.Context ctx,
M model,
float shadowRadius,
float scaleX,
float scaleY,
float scaleZ) |
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BlazeEntityRenderer(EntityRendererFactory.Context ctx) |
BoatEntityRenderer(EntityRendererFactory.Context ctx) |
CatEntityRenderer(EntityRendererFactory.Context ctx) |
CaveSpiderEntityRenderer(EntityRendererFactory.Context ctx) |
ChickenEntityRenderer(EntityRendererFactory.Context ctx) |
CodEntityRenderer(EntityRendererFactory.Context ctx) |
CowEntityRenderer(EntityRendererFactory.Context ctx) |
CreeperEntityRenderer(EntityRendererFactory.Context ctx) |
DolphinEntityRenderer(EntityRendererFactory.Context ctx) |
DonkeyEntityRenderer(EntityRendererFactory.Context ctx,
float scale,
EntityModelLayer layer) |
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DragonFireballEntityRenderer(EntityRendererFactory.Context ctx) |
DrownedEntityRenderer(EntityRendererFactory.Context ctx) |
ElderGuardianEntityRenderer(EntityRendererFactory.Context ctx) |
EndCrystalEntityRenderer(EntityRendererFactory.Context ctx) |
EnderDragonEntityRenderer(EntityRendererFactory.Context ctx) |
EndermanEntityRenderer(EntityRendererFactory.Context ctx) |
EndermiteEntityRenderer(EntityRendererFactory.Context ctx) |
EntityRenderer(EntityRendererFactory.Context ctx) |
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EvokerEntityRenderer(EntityRendererFactory.Context ctx) |
EvokerFangsEntityRenderer(EntityRendererFactory.Context ctx) |
ExperienceOrbEntityRenderer(EntityRendererFactory.Context ctx) |
FallingBlockEntityRenderer(EntityRendererFactory.Context ctx) |
FireworkEntityRenderer(EntityRendererFactory.Context ctx) |
FishingBobberEntityRenderer(EntityRendererFactory.Context ctx) |
FlyingItemEntityRenderer(EntityRendererFactory.Context ctx) |
FlyingItemEntityRenderer(EntityRendererFactory.Context ctx,
float scale,
boolean lit) |
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FoxEntityRenderer(EntityRendererFactory.Context ctx) |
GhastEntityRenderer(EntityRendererFactory.Context ctx) |
GiantEntityRenderer(EntityRendererFactory.Context ctx,
float scale) |
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GlowSquidEntityRenderer(EntityRendererFactory.Context ctx,
SquidEntityModel<GlowSquidEntity> model) |
GoatEntityRenderer(EntityRendererFactory.Context ctx) |
GuardianEntityRenderer(EntityRendererFactory.Context ctx) |
GuardianEntityRenderer(EntityRendererFactory.Context ctx,
float shadowRadius,
EntityModelLayer layer) |
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HoglinEntityRenderer(EntityRendererFactory.Context ctx) |
HorseBaseEntityRenderer(EntityRendererFactory.Context ctx,
M model,
float scale) |
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HorseEntityRenderer(EntityRendererFactory.Context ctx) |
HuskEntityRenderer(EntityRendererFactory.Context ctx) |
IllagerEntityRenderer(EntityRendererFactory.Context ctx,
IllagerEntityModel<T> model,
float shadowRadius) |
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IllusionerEntityRenderer(EntityRendererFactory.Context ctx) |
IronGolemEntityRenderer(EntityRendererFactory.Context ctx) |
ItemEntityRenderer(EntityRendererFactory.Context ctx) |
ItemFrameEntityRenderer(EntityRendererFactory.Context ctx) |
LeashKnotEntityRenderer(EntityRendererFactory.Context ctx) |
LightningEntityRenderer(EntityRendererFactory.Context ctx) |
LivingEntityRenderer(EntityRendererFactory.Context ctx,
M model,
float shadowRadius) |
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LlamaEntityRenderer(EntityRendererFactory.Context ctx,
EntityModelLayer layer) |
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LlamaSpitEntityRenderer(EntityRendererFactory.Context ctx) |
MagmaCubeEntityRenderer(EntityRendererFactory.Context ctx) |
MinecartEntityRenderer(EntityRendererFactory.Context ctx,
EntityModelLayer layer) |
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MobEntityRenderer(EntityRendererFactory.Context ctx,
M model,
float shadowRadius) |
MooshroomEntityRenderer(EntityRendererFactory.Context ctx) |
OcelotEntityRenderer(EntityRendererFactory.Context ctx) |
PaintingEntityRenderer(EntityRendererFactory.Context ctx) |
PandaEntityRenderer(EntityRendererFactory.Context ctx) |
ParrotEntityRenderer(EntityRendererFactory.Context ctx) |
PhantomEntityRenderer(EntityRendererFactory.Context ctx) |
PigEntityRenderer(EntityRendererFactory.Context ctx) |
PiglinEntityRenderer(EntityRendererFactory.Context ctx,
EntityModelLayer mainLayer,
EntityModelLayer innerArmorLayer,
EntityModelLayer outerArmorLayer,
boolean zombie) |
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PillagerEntityRenderer(EntityRendererFactory.Context ctx) |
PlayerEntityRenderer(EntityRendererFactory.Context ctx,
boolean slim) |
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PolarBearEntityRenderer(EntityRendererFactory.Context ctx) |
ProjectileEntityRenderer(EntityRendererFactory.Context ctx) |
PufferfishEntityRenderer(EntityRendererFactory.Context ctx) |
RabbitEntityRenderer(EntityRendererFactory.Context ctx) |
RavagerEntityRenderer(EntityRendererFactory.Context ctx) |
SalmonEntityRenderer(EntityRendererFactory.Context ctx) |
SheepEntityRenderer(EntityRendererFactory.Context ctx) |
ShulkerBulletEntityRenderer(EntityRendererFactory.Context ctx) |
ShulkerEntityRenderer(EntityRendererFactory.Context ctx) |
SilverfishEntityRenderer(EntityRendererFactory.Context ctx) |
SkeletonEntityRenderer(EntityRendererFactory.Context ctx) |
SkeletonEntityRenderer(EntityRendererFactory.Context ctx,
EntityModelLayer layer,
EntityModelLayer legArmorLayer,
EntityModelLayer bodyArmorLayer) |
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SlimeEntityRenderer(EntityRendererFactory.Context ctx) |
SnowGolemEntityRenderer(EntityRendererFactory.Context ctx) |
SpectralArrowEntityRenderer(EntityRendererFactory.Context ctx) |
SpiderEntityRenderer(EntityRendererFactory.Context ctx) |
SpiderEntityRenderer(EntityRendererFactory.Context ctx,
EntityModelLayer layer) |
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SquidEntityRenderer(EntityRendererFactory.Context ctx,
SquidEntityModel<T> model) |
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StrayEntityRenderer(EntityRendererFactory.Context ctx) |
StriderEntityRenderer(EntityRendererFactory.Context ctx) |
TntEntityRenderer(EntityRendererFactory.Context ctx) |
TntMinecartEntityRenderer(EntityRendererFactory.Context ctx) |
TridentEntityRenderer(EntityRendererFactory.Context ctx) |
TropicalFishEntityRenderer(EntityRendererFactory.Context ctx) |
TurtleEntityRenderer(EntityRendererFactory.Context ctx) |
VexEntityRenderer(EntityRendererFactory.Context ctx) |
VillagerEntityRenderer(EntityRendererFactory.Context ctx) |
VindicatorEntityRenderer(EntityRendererFactory.Context ctx) |
WanderingTraderEntityRenderer(EntityRendererFactory.Context ctx) |
WitchEntityRenderer(EntityRendererFactory.Context ctx) |
WitherEntityRenderer(EntityRendererFactory.Context ctx) |
WitherSkeletonEntityRenderer(EntityRendererFactory.Context ctx) |
WitherSkullEntityRenderer(EntityRendererFactory.Context ctx) |
WolfEntityRenderer(EntityRendererFactory.Context ctx) |
ZoglinEntityRenderer(EntityRendererFactory.Context ctx) |
ZombieBaseEntityRenderer(EntityRendererFactory.Context ctx,
M bodyModel,
M legsArmorModel,
M bodyArmorModel) |
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ZombieEntityRenderer(EntityRendererFactory.Context ctx) |
ZombieEntityRenderer(EntityRendererFactory.Context ctx,
EntityModelLayer layer,
EntityModelLayer legsArmorLayer,
EntityModelLayer bodyArmorLayer) |
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ZombieHorseEntityRenderer(EntityRendererFactory.Context ctx,
EntityModelLayer layer) |
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ZombieVillagerEntityRenderer(EntityRendererFactory.Context ctx) |
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