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Methods in net.minecraft.client.render with parameters of type BakedQuad
| Modifier and Type |
Method |
Description |
default void |
VertexConsumer.quad(MatrixStack.Entry matrixEntry,
BakedQuad quad,
float[] brightnesses,
float red,
float green,
float blue,
int[] lights,
int overlay,
boolean useQuadColorData) |
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default void |
VertexConsumer.quad(MatrixStack.Entry matrixEntry,
BakedQuad quad,
float red,
float green,
float blue,
int light,
int overlay) |
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Methods in net.minecraft.client.render.block with parameters of type BakedQuad
| Modifier and Type |
Method |
Description |
private void |
BlockModelRenderer.renderQuad(BlockRenderView world,
BlockState state,
BlockPos pos,
VertexConsumer vertexConsumer,
MatrixStack.Entry matrixEntry,
BakedQuad quad,
float brightness0,
float brightness1,
float brightness2,
float brightness3,
int light0,
int light1,
int light2,
int light3,
int overlay) |
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Method parameters in net.minecraft.client.render.block with type arguments of type BakedQuad
| Modifier and Type |
Method |
Description |
private static void |
BlockModelRenderer.renderQuad(MatrixStack.Entry entry,
VertexConsumer vertexConsumer,
float float2,
float float3,
float float4,
List<BakedQuad> list,
int int2,
int int3) |
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private void |
BlockModelRenderer.renderQuadsFlat(BlockRenderView world,
BlockState state,
BlockPos pos,
int light,
int overlay,
boolean useWorldLight,
MatrixStack matrices,
VertexConsumer vertexConsumer,
List<BakedQuad> quads,
BitSet flags) |
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private void |
BlockModelRenderer.renderQuadsSmooth(BlockRenderView world,
BlockState state,
BlockPos pos,
MatrixStack matrix,
VertexConsumer vertexConsumer,
List<BakedQuad> quads,
float[] box,
BitSet flags,
BlockModelRenderer.AmbientOcclusionCalculator ambientOcclusionCalculator,
int overlay) |
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Methods in net.minecraft.client.render.model that return types with arguments of type BakedQuad
| Modifier and Type |
Method |
Description |
List<BakedQuad> |
BakedModel.getQuads(@Nullable BlockState state,
@Nullable Direction face,
Random random) |
|
List<BakedQuad> |
BasicBakedModel.getQuads(@Nullable BlockState state,
@Nullable Direction face,
Random random) |
List<BakedQuad> |
BuiltinBakedModel.getQuads(@Nullable BlockState state,
@Nullable Direction face,
Random random) |
List<BakedQuad> |
MultipartBakedModel.getQuads(@Nullable BlockState state,
@Nullable Direction face,
Random random) |
List<BakedQuad> |
WeightedBakedModel.getQuads(@Nullable BlockState state,
@Nullable Direction face,
Random random) |
Constructor parameters in net.minecraft.client.render.model with type arguments of type BakedQuad
| Constructor |
Description |
BasicBakedModel(List<BakedQuad> quads,
Map<Direction,List<BakedQuad>> faceQuads,
boolean usesAo,
boolean isSideLit,
boolean hasDepth,
Sprite sprite,
ModelTransformation transformation,
ModelOverrideList itemPropertyOverrides) |
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BasicBakedModel(List<BakedQuad> quads,
Map<Direction,List<BakedQuad>> faceQuads,
boolean usesAo,
boolean isSideLit,
boolean hasDepth,
Sprite sprite,
ModelTransformation transformation,
ModelOverrideList itemPropertyOverrides) |
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