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Methods in net.minecraft.client.model with parameters of type MatrixStack.Entry
Modifier and Type |
Method |
Description |
void |
ModelPart.class_6229.method_35748(MatrixStack.Entry entry,
String string,
int int2,
ModelPart.Cuboid cuboid) |
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void |
ModelPart.Cuboid.renderCuboid(MatrixStack.Entry entry,
VertexConsumer vertexConsumer,
int light,
int overlay,
float red,
float green,
float blue,
float alpha) |
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private void |
ModelPart.renderCuboids(MatrixStack.Entry entry,
VertexConsumer vertexConsumer,
int light,
int overlay,
float red,
float green,
float blue,
float alpha) |
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Methods in net.minecraft.client.render with parameters of type MatrixStack.Entry
Modifier and Type |
Method |
Description |
default void |
VertexConsumer.quad(MatrixStack.Entry matrixEntry,
BakedQuad quad,
float[] brightnesses,
float red,
float green,
float blue,
int[] lights,
int overlay,
boolean useQuadColorData) |
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default void |
VertexConsumer.quad(MatrixStack.Entry matrixEntry,
BakedQuad quad,
float red,
float green,
float blue,
int light,
int overlay) |
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Methods in net.minecraft.client.render.block with parameters of type MatrixStack.Entry
Modifier and Type |
Method |
Description |
void |
BlockModelRenderer.render(MatrixStack.Entry entry,
VertexConsumer vertexConsumer,
@Nullable BlockState blockState,
BakedModel bakedModel,
float float2,
float float3,
float float4,
int int2,
int int3) |
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private static void |
BlockModelRenderer.renderQuad(MatrixStack.Entry entry,
VertexConsumer vertexConsumer,
float float2,
float float3,
float float4,
List<BakedQuad> list,
int int2,
int int3) |
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private void |
BlockModelRenderer.renderQuad(BlockRenderView world,
BlockState state,
BlockPos pos,
VertexConsumer vertexConsumer,
MatrixStack.Entry matrixEntry,
BakedQuad quad,
float brightness0,
float brightness1,
float brightness2,
float brightness3,
int light0,
int light1,
int light2,
int light3,
int overlay) |
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Methods in net.minecraft.client.render.entity with parameters of type MatrixStack.Entry
Modifier and Type |
Method |
Description |
private static void |
EntityRenderDispatcher.drawFireVertex(MatrixStack.Entry entry,
VertexConsumer vertices,
float x,
float y,
float z,
float u,
float v) |
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private static void |
EntityRenderDispatcher.drawShadowVertex(MatrixStack.Entry entry,
VertexConsumer vertices,
float alpha,
float x,
float y,
float z,
float u,
float v) |
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private static void |
FishingBobberEntityRenderer.method_23172(float float2,
float float3,
float float4,
VertexConsumer vertexConsumer,
MatrixStack.Entry entry,
float float5,
float float6) |
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private static void |
EntityRenderDispatcher.renderShadowPart(MatrixStack.Entry entry,
VertexConsumer vertices,
WorldView world,
BlockPos pos,
double x,
double y,
double z,
float radius,
float opacity) |
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