Uses of Class
net.minecraft.client.world.ClientWorld
Package | Description |
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net.minecraft |
The base package for all Minecraft classes.
|
net.minecraft.client | |
net.minecraft.client.item | |
net.minecraft.client.network | |
net.minecraft.client.particle | |
net.minecraft.client.render | |
net.minecraft.client.render.model.json | |
net.minecraft.client.tutorial | |
net.minecraft.client.world |
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Uses of ClientWorld in net.minecraft
Methods in net.minecraft with parameters of type ClientWorld Modifier and Type Method Description Particle
class_6237.class_6238. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
class_6237.class_6239. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Constructors in net.minecraft with parameters of type ClientWorld Constructor Description class_6237(ClientWorld clientWorld, double double2, double double3, double double4, ItemConvertible itemConvertible)
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Uses of ClientWorld in net.minecraft.client
Fields in net.minecraft.client declared as ClientWorld Modifier and Type Field Description @Nullable ClientWorld
MinecraftClient. world
Represents the world the client is currently viewing.Methods in net.minecraft.client with parameters of type ClientWorld Modifier and Type Method Description void
MinecraftClient. joinWorld(ClientWorld world)
private void
MinecraftClient. setWorld(@Nullable ClientWorld world)
Constructors in net.minecraft.client with parameters of type ClientWorld Constructor Description ClientGameSession(ClientWorld world, ClientPlayerEntity player, ClientPlayNetworkHandler networkHandler)
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Uses of ClientWorld in net.minecraft.client.item
Methods in net.minecraft.client.item with parameters of type ClientWorld Modifier and Type Method Description float
ModelPredicateProvider. call(ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity, int seed)
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Uses of ClientWorld in net.minecraft.client.network
Fields in net.minecraft.client.network declared as ClientWorld Modifier and Type Field Description ClientWorld
AbstractClientPlayerEntity. clientWorld
private ClientWorld
ClientPlayNetworkHandler. world
Methods in net.minecraft.client.network that return ClientWorld Modifier and Type Method Description ClientWorld
ClientPlayNetworkHandler. getWorld()
Methods in net.minecraft.client.network with parameters of type ClientWorld Modifier and Type Method Description ClientPlayerEntity
ClientPlayerInteractionManager. createPlayer(ClientWorld world, StatHandler statHandler, ClientRecipeBook recipeBook)
ClientPlayerEntity
ClientPlayerInteractionManager. createPlayer(ClientWorld world, StatHandler statHandler, ClientRecipeBook recipeBook, boolean lastSneaking, boolean lastSprinting)
ActionResult
ClientPlayerInteractionManager. interactBlock(ClientPlayerEntity player, ClientWorld world, Hand hand, BlockHitResult hitResult)
void
ClientPlayerInteractionManager. processPlayerActionResponse(ClientWorld world, BlockPos pos, BlockState state, PlayerActionC2SPacket.Action action, boolean approved)
Constructors in net.minecraft.client.network with parameters of type ClientWorld Constructor Description AbstractClientPlayerEntity(ClientWorld world, com.mojang.authlib.GameProfile profile)
ClientPlayerEntity(MinecraftClient client, ClientWorld world, ClientPlayNetworkHandler networkHandler, StatHandler stats, ClientRecipeBook recipeBook, boolean lastSneaking, boolean lastSprinting)
OtherClientPlayerEntity(ClientWorld world, com.mojang.authlib.GameProfile profile)
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Uses of ClientWorld in net.minecraft.client.particle
Fields in net.minecraft.client.particle declared as ClientWorld Modifier and Type Field Description protected ClientWorld
Particle. world
protected ClientWorld
ParticleManager. world
Methods in net.minecraft.client.particle with parameters of type ClientWorld Modifier and Type Method Description Particle
AshParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockDustParticle.Factory. createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
@Nullable Particle
BlockFallingDustParticle.Factory. createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DrippingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DrippingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DrippingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DrippingWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.DripstoneLavaSplashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingDripstoneLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingDripstoneWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingNectarFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingSporeBlossomFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.FallingWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.LandingDripstoneLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.LandingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.LandingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BlockLeakParticle.LandingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BubbleColumnUpParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
BubblePopParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CampfireSmokeParticle.CosySmokeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CampfireSmokeParticle.SignalSmokeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CloudParticle.CloudFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CloudParticle.SneezeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CrackParticle.ItemFactory. createParticle(ItemStackParticleEffect itemStackParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CrackParticle.SlimeballFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CrackParticle.SnowballFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
CurrentDownParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DamageParticle.DefaultFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DamageParticle.EnchantedHitFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DamageParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DragonBreathParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
DustColorTransitionParticle.Factory. createParticle(DustColorTransitionParticleEffect dustColorTransitionParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ElderGuardianAppearanceParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EmotionParticle.AngryVillagerFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EmotionParticle.HeartFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EnchantGlyphParticle.EnchantFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EnchantGlyphParticle.NautilusFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
EndRodParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ExplosionEmitterParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ExplosionLargeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ExplosionSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FireSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FireworksSparkParticle.ExplosionFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FireworksSparkParticle.FlashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FishingParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FlameParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
FlameParticle.SmallFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.ElectricSparkFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.GlowFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.ScrapeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.WaxOffFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
GlowParticle.WaxOnFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
LargeFireSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
LavaEmberParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
NoteParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
@Nullable Particle
ParticleFactory. createParticle(T parameters, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
Particle
PortalParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
RainSplashParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
RedDustParticle.Factory. createParticle(DustParticleEffect dustParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
ReversePortalParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SnowflakeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SoulParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.DefaultFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.EntityAmbientFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.EntityFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.InstantFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpellParticle.WitchFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SpitParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SquidInkParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SquidInkParticle.GlowSquidInkFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SuspendParticle.DolphinFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SuspendParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SuspendParticle.HappyVillagerFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SuspendParticle.MyceliumFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
SweepAttackParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
TotemParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
VibrationParticle.Factory. createParticle(VibrationParticleEffect vibrationParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterBubbleParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSplashParticle.SplashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSuspendParticle.CrimsonSporeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSuspendParticle.SporeBlossomAirFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSuspendParticle.UnderwaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WaterSuspendParticle.WarpedSporeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
Particle
WhiteAshParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
void
ParticleManager. setWorld(@Nullable ClientWorld world)
Constructors in net.minecraft.client.particle with parameters of type ClientWorld Constructor Description AbstractDustParticle(ClientWorld world, double double2, double double3, double double4, double double5, double double6, double double7, T t, SpriteProvider spriteProvider)
AbstractSlowingParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
AnimatedParticle(ClientWorld world, double x, double y, double z, SpriteProvider spriteProvider, float upwardsAcceleration)
AscendingParticle(ClientWorld world, double x, double y, double z, float randomVelocityXMultiplier, float randomVelocityYMultiplier, float randomVelocityZMultiplier, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider, float colorMultiplier, int baseMaxAge, float float2, boolean bool)
AshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider)
BillboardParticle(ClientWorld world, double x, double y, double z)
BillboardParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
BlockDustParticle(ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7, BlockState blockState)
BlockDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, BlockState blockState, BlockPos blockPos)
BlockFallingDustParticle(ClientWorld world, double x, double y, double z, float colorRed, float colorGreen, float colorBlue, SpriteProvider spriteProvider)
BlockLeakParticle(ClientWorld world, double x, double y, double z, Fluid fluid)
BubbleColumnUpParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4)
BubblePopParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
CampfireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, boolean signalFire)
CloudParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4, SpriteProvider spriteProvider)
ContinuousFalling(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle)
CrackParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4, ItemStack stack)
CrackParticle(ClientWorld world, double x, double y, double z, ItemStack stack)
CurrentDownParticle(ClientWorld world, double x, double y, double z)
DamageParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4)
DragonBreathParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
Dripping(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle)
DrippingLava(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle)
DripstoneLavaDrip(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect particleEffect)
DustColorTransitionParticle(ClientWorld world, double double2, double double3, double double4, double double5, double double6, double double7, DustColorTransitionParticleEffect dustColorTransitionParticleEffect, SpriteProvider spriteProvider)
ElderGuardianAppearanceParticle(ClientWorld world, double x, double y, double z)
EmitterParticle(ClientWorld world, Entity entity, ParticleEffect parameters)
EmitterParticle(ClientWorld world, Entity entity, ParticleEffect parameters, int maxEmitterAge)
EmitterParticle(ClientWorld world, Entity entity, ParticleEffect parameters, int maxEmitterAge, Vec3d velocity)
EmotionParticle(ClientWorld world, double x, double y, double z)
EnchantGlyphParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
EndRodParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
Explosion(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleManager particleManager, SpriteProvider spriteProvider)
ExplosionEmitterParticle(ClientWorld world, double x, double y, double z)
ExplosionLargeParticle(ClientWorld world, double x, double y, double z, double double2, SpriteProvider spriteProvider)
ExplosionSmokeParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4, SpriteProvider spriteProvider)
Falling(ClientWorld world, double x, double y, double z, Fluid fluid)
Falling(ClientWorld clientWorld, double double2, double double3, double double4, Fluid fluid, int int2)
FallingHoney(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect particleEffect)
FireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider)
FireworkParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleManager particleManager, @Nullable NbtCompound nbt)
FishingParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
FlameParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
Flash(ClientWorld world, double x, double y, double z)
GlowParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
ItemPickupParticle(EntityRenderDispatcher dispatcher, BufferBuilderStorage bufferStorage, ClientWorld world, Entity itemEntity, Entity interactingEntity)
ItemPickupParticle(EntityRenderDispatcher dispatcher, BufferBuilderStorage bufferStorage, ClientWorld world, Entity itemEntity, Entity interactingEntity, Vec3d velocity)
Landing(ClientWorld world, double x, double y, double z, Fluid fluid)
LargeFireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
LavaEmberParticle(ClientWorld world, double x, double y, double z)
NoRenderParticle(ClientWorld world, double x, double y, double z)
NoRenderParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
NoteParticle(ClientWorld world, double x, double y, double z, double double2)
Particle(ClientWorld world, double x, double y, double z)
Particle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
ParticleManager(ClientWorld world, TextureManager textureManager)
PortalParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
RainSplashParticle(ClientWorld world, double x, double y, double z)
RedDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, DustParticleEffect dustParticleEffect, SpriteProvider spriteProvider)
ReversePortalParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
SnowflakeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
SoulParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
SpellParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
SpitParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
SpriteBillboardParticle(ClientWorld world, double x, double y, double z)
SpriteBillboardParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
SquidInkParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int color, SpriteProvider spriteProvider)
SuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
SweepAttackParticle(ClientWorld world, double x, double y, double z, double scaleMultiplier, SpriteProvider spriteProvider)
TotemParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
VibrationParticle(ClientWorld world, Vibration vibration, int maxAge)
WaterBubbleParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
WaterSplashParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
WaterSuspendParticle(ClientWorld world, SpriteProvider spriteProvider, double x, double y, double z)
WaterSuspendParticle(ClientWorld world, SpriteProvider spriteProvider, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
WhiteAshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider)
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Uses of ClientWorld in net.minecraft.client.render
Fields in net.minecraft.client.render declared as ClientWorld Modifier and Type Field Description private ClientWorld
WorldRenderer. world
Methods in net.minecraft.client.render with parameters of type ClientWorld Modifier and Type Method Description static void
BackgroundRenderer. render(Camera camera, float tickDelta, ClientWorld world, int int2, float float2)
void
WorldRenderer. setWorld(@Nullable ClientWorld world)
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Uses of ClientWorld in net.minecraft.client.render.model.json
Methods in net.minecraft.client.render.model.json with parameters of type ClientWorld Modifier and Type Method Description @Nullable BakedModel
ModelOverrideList. apply(BakedModel model, ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity, int seed)
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Uses of ClientWorld in net.minecraft.client.tutorial
Methods in net.minecraft.client.tutorial with parameters of type ClientWorld Modifier and Type Method Description void
PunchTreeTutorialStepHandler. onBlockBreaking(ClientWorld client, BlockPos pos, BlockState state, float progress)
void
TutorialManager. onBlockBreaking(ClientWorld world, BlockPos pos, BlockState state, float progress)
default void
TutorialStepHandler. onBlockBreaking(ClientWorld client, BlockPos pos, BlockState state, float progress)
void
FindTreeTutorialStepHandler. onTarget(ClientWorld world, HitResult hitResult)
default void
TutorialStepHandler. onTarget(ClientWorld world, HitResult hitResult)
void
TutorialManager. tick(@Nullable ClientWorld world, @Nullable HitResult hitResult)
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Uses of ClientWorld in net.minecraft.client.world
Fields in net.minecraft.client.world declared as ClientWorld Modifier and Type Field Description private ClientWorld
ClientChunkManager. world
Constructors in net.minecraft.client.world with parameters of type ClientWorld Constructor Description ClientChunkManager(ClientWorld world, int loadDistance)