Uses of Class
net.minecraft.entity.projectile.DragonFireballEntity
| Package | Description |
|---|---|
| net.minecraft.client.render.entity | |
| net.minecraft.entity | |
| net.minecraft.entity.projectile |
-
Uses of DragonFireballEntity in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type DragonFireballEntity Modifier and Type Method Description protected intDragonFireballEntityRenderer. getBlockLight(DragonFireballEntity dragonFireballEntity, BlockPos blockPos)IdentifierDragonFireballEntityRenderer. getTexture(DragonFireballEntity dragonFireballEntity)voidDragonFireballEntityRenderer. render(DragonFireballEntity dragonFireballEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2) -
Uses of DragonFireballEntity in net.minecraft.entity
Fields in net.minecraft.entity with type parameters of type DragonFireballEntity Modifier and Type Field Description static EntityType<DragonFireballEntity>EntityType. DRAGON_FIREBALL -
Uses of DragonFireballEntity in net.minecraft.entity.projectile
Constructor parameters in net.minecraft.entity.projectile with type arguments of type DragonFireballEntity Constructor Description DragonFireballEntity(EntityType<? extends DragonFireballEntity> type, World world)