Uses of Class
net.minecraft.entity.projectile.DragonFireballEntity
Package | Description |
---|---|
net.minecraft.client.render.entity | |
net.minecraft.entity | |
net.minecraft.entity.projectile |
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Uses of DragonFireballEntity in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type DragonFireballEntity Modifier and Type Method Description protected int
DragonFireballEntityRenderer. getBlockLight(DragonFireballEntity dragonFireballEntity, BlockPos blockPos)
Identifier
DragonFireballEntityRenderer. getTexture(DragonFireballEntity dragonFireballEntity)
void
DragonFireballEntityRenderer. render(DragonFireballEntity dragonFireballEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
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Uses of DragonFireballEntity in net.minecraft.entity
Fields in net.minecraft.entity with type parameters of type DragonFireballEntity Modifier and Type Field Description static EntityType<DragonFireballEntity>
EntityType. DRAGON_FIREBALL
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Uses of DragonFireballEntity in net.minecraft.entity.projectile
Constructor parameters in net.minecraft.entity.projectile with type arguments of type DragonFireballEntity Constructor Description DragonFireballEntity(EntityType<? extends DragonFireballEntity> type, World world)