Uses of Class
net.minecraft.item.FoodComponent.Builder
Package | Description |
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net.minecraft.item |
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Uses of FoodComponent.Builder in net.minecraft.item
Methods in net.minecraft.item that return FoodComponent.Builder Modifier and Type Method Description FoodComponent.Builder
FoodComponent.Builder. alwaysEdible()
Specifies that a food item can be eaten when the current hunger bar is full.private static FoodComponent.Builder
FoodComponents. create(int hunger)
FoodComponent.Builder
FoodComponent.Builder. hunger(int hunger)
Specifies the amount of hunger a food item will fill.FoodComponent.Builder
FoodComponent.Builder. meat()
Specifies that a food item can be fed to dogs.FoodComponent.Builder
FoodComponent.Builder. saturationModifier(float saturationModifier)
Specifies the saturation modifier of a food item.FoodComponent.Builder
FoodComponent.Builder. snack()
Specifies that a food item is snack-like and is eaten quickly.FoodComponent.Builder
FoodComponent.Builder. statusEffect(StatusEffectInstance effect, float chance)
Specifies a status effect to apply to an entity when a food item is consumed.